I want to get permission to interact with a file.
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Hello, I want to work with a File. I cant get Permission or owner. Im not the owner of the files as i can see in the propertys. The Path of the Files are: %userprofile%\AppData\Local\Temp Here is how i tried to get access owner or permission:
//Create FileInfo
FileInfo info = new FileInfo(path);
//Create FileSecurity
FileSecurity security = FileSystemAclExtensions.GetAccessControl(info);
//Create Privileges
SecurityIdentifier identifier = WindowsIdentity.GetCurrent().User;
//Set Owner
security.SetOwner(identifier);
//Set Access rules
security.AddAccessRule(new FileSystemAccessRule(identifier, FileSystemRights.FullControl, AccessControlType.Allow));
//Update Acces Controll on File
FileSystemAclExtensions.SetAccessControl(info, security);
My goal is to open a FileStream and Write over the File, here is a exaple:
File.SetAttributes(_recycleBin, FileAttributes.Normal);
string[] files = Directory.GetFiles(_recycleBin, "", System.IO.SearchOption.AllDirectories);foreach (string file in files)
{
try
{
// Set the files attributes to normal in case it's read-only.File.SetAttributes(file, FileAttributes.Normal); // Calculate the total number of sectors in the file. double sectors = Math.Ceiling(new FileInfo(file).Length / 512.0); // Create a dummy-buffer the size of a sector. byte\[\] dummyBuffer = new byte\[512\]; // Create a cryptographic Random Number Generator. // This is what I use to create the garbage data. RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); Trace.WriteLine("DEBUG LOG: " + file + "loaded."); FileStream inputStream = new FileStream(file, FileMode.Open); for (int currentPass = 0; currentPass < timesToWrite; currentPass++) { //UpdatePassInfo(currentPass + 1, timesToWrite); // Go to the beginning of the stream inputStream.Position = 0; // Loop all sectors for (int sectorsWritten = 0; sectorsWritten < sectors; sectorsWritten++) { //UpdateSectorInfo(sectorsWritten + 1, (int)sectors); // Fill the dummy-buffer with random data rng.GetBytes(dummyBuffer); // Write it to the stream inputStream.Write(dummyBuffer, 0, dummyBuffer.Length); } //Delete
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Hello, I want to work with a File. I cant get Permission or owner. Im not the owner of the files as i can see in the propertys. The Path of the Files are: %userprofile%\AppData\Local\Temp Here is how i tried to get access owner or permission:
//Create FileInfo
FileInfo info = new FileInfo(path);
//Create FileSecurity
FileSecurity security = FileSystemAclExtensions.GetAccessControl(info);
//Create Privileges
SecurityIdentifier identifier = WindowsIdentity.GetCurrent().User;
//Set Owner
security.SetOwner(identifier);
//Set Access rules
security.AddAccessRule(new FileSystemAccessRule(identifier, FileSystemRights.FullControl, AccessControlType.Allow));
//Update Acces Controll on File
FileSystemAclExtensions.SetAccessControl(info, security);
My goal is to open a FileStream and Write over the File, here is a exaple:
File.SetAttributes(_recycleBin, FileAttributes.Normal);
string[] files = Directory.GetFiles(_recycleBin, "", System.IO.SearchOption.AllDirectories);foreach (string file in files)
{
try
{
// Set the files attributes to normal in case it's read-only.File.SetAttributes(file, FileAttributes.Normal); // Calculate the total number of sectors in the file. double sectors = Math.Ceiling(new FileInfo(file).Length / 512.0); // Create a dummy-buffer the size of a sector. byte\[\] dummyBuffer = new byte\[512\]; // Create a cryptographic Random Number Generator. // This is what I use to create the garbage data. RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); Trace.WriteLine("DEBUG LOG: " + file + "loaded."); FileStream inputStream = new FileStream(file, FileMode.Open); for (int currentPass = 0; currentPass < timesToWrite; currentPass++) { //UpdatePassInfo(currentPass + 1, timesToWrite); // Go to the beginning of the stream inputStream.Position = 0; // Loop all sectors for (int sectorsWritten = 0; sectorsWritten < sectors; sectorsWritten++) { //UpdateSectorInfo(sectorsWritten + 1, (int)sectors); // Fill the dummy-buffer with random data rng.GetBytes(dummyBuffer); // Write it to the stream inputStream.Write(dummyBuffer, 0, dummyBuffer.Length); } //Delete
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Hello, I want to work with a File. I cant get Permission or owner. Im not the owner of the files as i can see in the propertys. The Path of the Files are: %userprofile%\AppData\Local\Temp Here is how i tried to get access owner or permission:
//Create FileInfo
FileInfo info = new FileInfo(path);
//Create FileSecurity
FileSecurity security = FileSystemAclExtensions.GetAccessControl(info);
//Create Privileges
SecurityIdentifier identifier = WindowsIdentity.GetCurrent().User;
//Set Owner
security.SetOwner(identifier);
//Set Access rules
security.AddAccessRule(new FileSystemAccessRule(identifier, FileSystemRights.FullControl, AccessControlType.Allow));
//Update Acces Controll on File
FileSystemAclExtensions.SetAccessControl(info, security);
My goal is to open a FileStream and Write over the File, here is a exaple:
File.SetAttributes(_recycleBin, FileAttributes.Normal);
string[] files = Directory.GetFiles(_recycleBin, "", System.IO.SearchOption.AllDirectories);foreach (string file in files)
{
try
{
// Set the files attributes to normal in case it's read-only.File.SetAttributes(file, FileAttributes.Normal); // Calculate the total number of sectors in the file. double sectors = Math.Ceiling(new FileInfo(file).Length / 512.0); // Create a dummy-buffer the size of a sector. byte\[\] dummyBuffer = new byte\[512\]; // Create a cryptographic Random Number Generator. // This is what I use to create the garbage data. RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); Trace.WriteLine("DEBUG LOG: " + file + "loaded."); FileStream inputStream = new FileStream(file, FileMode.Open); for (int currentPass = 0; currentPass < timesToWrite; currentPass++) { //UpdatePassInfo(currentPass + 1, timesToWrite); // Go to the beginning of the stream inputStream.Position = 0; // Loop all sectors for (int sectorsWritten = 0; sectorsWritten < sectors; sectorsWritten++) { //UpdateSectorInfo(sectorsWritten + 1, (int)sectors); // Fill the dummy-buffer with random data rng.GetBytes(dummyBuffer); // Write it to the stream inputStream.Write(dummyBuffer, 0, dummyBuffer.Length); } //Delete
You're going to need to add a manifest to your project. Add -> Item -> Application Manifest File. Change the line that says requestedExecutionLevel from level="asInvoker" to level="requireAdministrator"