Windows 11 24H2’s new feature could help some apps run faster
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While it’s widely believed that the Windows 11 24H2 is more about AI, this is not entirely true. Windows 11 2024 Update has several other features, including a new API that could help apps run faster.
Yes, please
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While it’s widely believed that the Windows 11 24H2 is more about AI, this is not entirely true. Windows 11 2024 Update has several other features, including a new API that could help apps run faster.
Yes, please
Sounds like a missing puzzle piece I'd wondered about with AI/.NET/Win and what we would see so far as a lightweight GPU-access mechanism for AI and other GPU workloads. Looks more than a little bit like DirectX (all the 'd3dx'). I'd assume this new API might be usable from a nuget soon enough but I only got so far as "victimizing doorbells" when trying to find something more concrete so far as a potential workload scenario/example. This pitches it like it doesn't have anything to do with AI and is about graphics. But it distinctly sounds like it's all about AI/CUDA/GPU-processing that has nothing to do with "graphics" so far as what's rendering on screen. _D3DKMT_SUBMITCOMMANDTOHWQUEUE (d3dkmthk.h) - Windows drivers | Microsoft Learn[^] User-Mode Work Submission - Windows drivers | Microsoft Learn[^]
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While it’s widely believed that the Windows 11 24H2 is more about AI, this is not entirely true. Windows 11 2024 Update has several other features, including a new API that could help apps run faster.
Yes, please
Maybe if the general development didn't go in "pfff, hardware is so mighty now, that we do not need to keep code clean or focus on performance"...
M.D.V. ;) If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about? Help me to understand what I'm saying, and I'll explain it better to you Rating helpful answers is nice, but saying thanks can be even nicer.