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evc4 vs PPC2002

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  • S Offline
    S Offline
    slomoman
    wrote on last edited by
    #1

    Can I use Enbedded Visual C++ 4.0 to write programs for Pocket PC 2002? (or do I have to use evc++3 ?) thx, Daniel

    J M 2 Replies Last reply
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    • S slomoman

      Can I use Enbedded Visual C++ 4.0 to write programs for Pocket PC 2002? (or do I have to use evc++3 ?) thx, Daniel

      J Offline
      J Offline
      Joao Paulo Figueira
      wrote on last edited by
      #2

      You have to use eVC3. Regards, João Paulo

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      • S slomoman

        Can I use Enbedded Visual C++ 4.0 to write programs for Pocket PC 2002? (or do I have to use evc++3 ?) thx, Daniel

        M Offline
        M Offline
        Mike Dimmick
        wrote on last edited by
        #3

        If the platform is based on Windows CE 3.0 or older, use eVC 3. If the platform is based on Windows CE.NET 4.0 or newer, use eVC 4. Changes were made to the debugging API in Windows CE.NET 4.0 which mean that eVC 3 can't debug on that platform. Likewise eVC 4 cannot debug on CE 3.0. Microsoft are enforcing this by only showing CE 3.0 and lower SDKs as targets in eVC 3, and CE 4.0 and higher SDKs in eVC 4. Pocket PC 2000, Pocket PC 2002 and Smartphone 2002 are based on Windows CE 3.0; Pocket PC 2003 and the forthcoming Smartphone 2003 (Windows Mobile 2003 for Smartphones) are based on CE.NET 4.2. Few people will ever develop on a custom OEM platform, but if you need to, check with the OEM to see which version of Windows CE it's based on. I work for a custom software house specialising in data capture applications; we write software for some custom barcode-enabled handheld computers which are not based on Pocket PC. Sometimes this is a blessing (we have to work around the Pocket PC shell a lot of the time) and sometimes a curse (where a library available on Pocket PC isn't in the OEM's platform).

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