Problem with CAsyncSocket
C / C++ / MFC
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I have an app that can either be a chat client or a chat server. I can run two instances of the app and use one a a client and one as a server. I have them configured to use the local loop, but, when I send a message, it works fine but the 'OnRecieve' function in the server never gets called. This is actually a program out of a book. I can send the code if anyone can help. Thanks!