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  4. VC++ sucks.

VC++ sucks.

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  • J Jake Palmer

    Speaking of VC++ and how much it sucks, I've got some issues with the debugger. Has anyone, in the history of the universe, found it helpful when the debugger points to a line of "disassembly" code to point out your error? The value of that debugging technique is completely lost on me, and I was wondering how it helps anyone. Otherwise, VC++ could be worse.

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    Drake Elsari
    wrote on last edited by
    #9

    Well, perhaps ppl, like experts use it.

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    • L Lost User

      C++ Builder is much better than VC++.

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      l a u r e n
      wrote on last edited by
      #10

      so go use c++ builder and leave us in peace --- "every year we invent better idiot proof systems and every year they invent better idiots"

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      • L Lost User

        C++ Builder is much better than VC++.

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        Lost User
        wrote on last edited by
        #11

        Would you care to elaborate? I have used both and personally feel VC++ to be superior.

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        • J Jake Palmer

          Speaking of VC++ and how much it sucks, I've got some issues with the debugger. Has anyone, in the history of the universe, found it helpful when the debugger points to a line of "disassembly" code to point out your error? The value of that debugging technique is completely lost on me, and I was wondering how it helps anyone. Otherwise, VC++ could be worse.

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          Christian Graus
          wrote on last edited by
          #12

          John Robbins excellent book 'Debugging Windows' tells you how to figure what line of code you crashed on using the disassembly window. It also tells you how to write crash handlers and lots of cool stuff. It's not just about how to push F10 and F11 in the debug Window ( like the useless 'Desigining user interfaces' book, has anyone actually *bought* that. No weait, don't tell me. ). Anyone who doesn't have this book should buy it. Christian #include "std_disclaimer.h" People who love sausage and respect the law should never watch either one being made. The things that come to those who wait are usually the things left by those who got there first.

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          • L Lost User

            VC++ sucks.

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            Lost User
            wrote on last edited by
            #13

            Then use Visual Basic then and leave Visual C++ to the professionals.

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            • L Lost User

              VC++ sucks.

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              Christian Graus
              wrote on last edited by
              #14

              It's funny, I accidentally corssposted into comp.lang.java.advocacy with the comment 'java sucks' a few months ago. I wasn't trolling like this anonymous clown, I was actually talking about languages to do graphics in, the user had asked about java ( hence the cross post I did not see ). I must say that we are a far more restrained lot than the guys ( and gals I s'pose ) on c.l.j.a. Talk about starting a firestorm...... To the clown who started the thread - have the guts to put your name to your posts, and the intelligence to either present your case if you want to discuss it, or shutting up and going away if you're just looking for attention. Christian #include "std_disclaimer.h" People who love sausage and respect the law should never watch either one being made. The things that come to those who wait are usually the things left by those who got there first.

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              • L Lost User

                C++ Builder is much better than VC++.

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                Lost User
                wrote on last edited by
                #15

                Yeps and there tons of examples and documentation, we also have a MSDN with tons or resources. Obviously the above statement is a complete lie and thats why I use Visual C++ and not C++ builder. C++ Builder is for C++ programmers you cant program.

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                • L Lost User

                  VC++ sucks.

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                  Lost User
                  wrote on last edited by
                  #16

                  Are you gay or something?

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                  • C Christian Graus

                    John Robbins excellent book 'Debugging Windows' tells you how to figure what line of code you crashed on using the disassembly window. It also tells you how to write crash handlers and lots of cool stuff. It's not just about how to push F10 and F11 in the debug Window ( like the useless 'Desigining user interfaces' book, has anyone actually *bought* that. No weait, don't tell me. ). Anyone who doesn't have this book should buy it. Christian #include "std_disclaimer.h" People who love sausage and respect the law should never watch either one being made. The things that come to those who wait are usually the things left by those who got there first.

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                    Stan Shannon
                    wrote on last edited by
                    #17

                    Christian, do you mean "Debugging Applications" by Robbins? That was the only one I saw on Amazon.

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                    • L Lost User

                      VC++ sucks.

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                      Malcolm McMahon
                      wrote on last edited by
                      #18

                      I've only recently started playing with it, and like most such tools it has it's good points and it's bad. I find it anoying that with a very small ammount of use I've been baffled by two unrelated compiler faults and one, shall we say, infelicity of design in MFC which meant going all round the houses to do something which ought to be trivial (replacing one of the windows under a splitter). There seems to be a certain ammount of too clever by half about MFC. Fancy techniques used where simple techniques would have been more flexible. I find much of the documentation nearly useless, being formulaic in nature when it ought to be explanatory. It's also irritating that the class references are on CDROM and take forever to acccess (it also interferes with my listening to music while I hack). On the other hand I find the IDE surprisingly useful. Compiler errrors tend to be vague but runtime errors are quite well handled. The debugger seems quite good (is there an "evaluate expression" anywhere?).

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                      • M Malcolm McMahon

                        I've only recently started playing with it, and like most such tools it has it's good points and it's bad. I find it anoying that with a very small ammount of use I've been baffled by two unrelated compiler faults and one, shall we say, infelicity of design in MFC which meant going all round the houses to do something which ought to be trivial (replacing one of the windows under a splitter). There seems to be a certain ammount of too clever by half about MFC. Fancy techniques used where simple techniques would have been more flexible. I find much of the documentation nearly useless, being formulaic in nature when it ought to be explanatory. It's also irritating that the class references are on CDROM and take forever to acccess (it also interferes with my listening to music while I hack). On the other hand I find the IDE surprisingly useful. Compiler errrors tend to be vague but runtime errors are quite well handled. The debugger seems quite good (is there an "evaluate expression" anywhere?).

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                        Christian Graus
                        wrote on last edited by
                        #19

                        In this age of 40 gig drives, you'd be mad not to have the MSDN fully installed on your hard drive. Christian #include "std_disclaimer.h" People who love sausage and respect the law should never watch either one being made. The things that come to those who wait are usually the things left by those who got there first.

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                        • C Christian Graus

                          In this age of 40 gig drives, you'd be mad not to have the MSDN fully installed on your hard drive. Christian #include "std_disclaimer.h" People who love sausage and respect the law should never watch either one being made. The things that come to those who wait are usually the things left by those who got there first.

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                          Malcolm McMahon
                          wrote on last edited by
                          #20

                          So when was the old law: Files expand to fill the space available repealed?;) Actually it's probably just parsimonius habbits (that, and having three separate opertating systems).

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                          • C Christian Graus

                            John Robbins excellent book 'Debugging Windows' tells you how to figure what line of code you crashed on using the disassembly window. It also tells you how to write crash handlers and lots of cool stuff. It's not just about how to push F10 and F11 in the debug Window ( like the useless 'Desigining user interfaces' book, has anyone actually *bought* that. No weait, don't tell me. ). Anyone who doesn't have this book should buy it. Christian #include "std_disclaimer.h" People who love sausage and respect the law should never watch either one being made. The things that come to those who wait are usually the things left by those who got there first.

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                            Anna Jayne Metcalfe
                            wrote on last edited by
                            #21

                            My boss did - nuff said? X| !! Andy Metcalfe - Sonardyne International Ltd
                            (andy.metcalfe@lineone.net)
                            http://www.resorg.co.uk

                            "I used to be a medieval re-enactor, but I'm (nearly) alright now..."

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                            • S Stan Shannon

                              Christian, do you mean "Debugging Applications" by Robbins? That was the only one I saw on Amazon.

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                              Christian Graus
                              wrote on last edited by
                              #22

                              Yes, sorry :) Buy it, buy it, buy it !!!!! Christian #include "std_disclaimer.h" People who love sausage and respect the law should never watch either one being made. The things that come to those who wait are usually the things left by those who got there first.

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