GDI+ graphic object's boundaries...
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Hi, How can I reach my graphic object boundaries on the clientrectangle? Is there a simple way of doing this? (I am doing this by creating a two dimensional matrix with the clientrectangle's height and width than giving every member of the array "0". After drawing some rectangle for ex: Rectangle rect = new Rectangle(0,0,10,10); Than I give "1" for every member of matrix with in the range of 0 to 10 . I mean I am tracking this after every drawing process.) Is there a simple way of this? And also if I didn't draw the object I can't guess the location and the area it used on the clientrectangle??? Thanx in advance Cem Louis