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ANIL KUMAR SHARMA INDIA

@ANIL KUMAR SHARMA INDIA
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  • MFC Question - How can I tell if a button has been pressed, not a specific button, but just the event of a button press?
    A ANIL KUMAR SHARMA INDIA

    I like to autosize the owner draw button depending upon the text that it load dynamically based on localization strings. so some strings are large than others. Keeping this I override DrawItem in the inherited class from CButton. The sample code is below void CMyGraphicButton::DrawItem (LPDRAWITEMSTRUCT lpDrawItemStruct) { CString cs; CString cslong; ASSERT(lpDrawItemStruct->CtlType == ODT_BUTTON); LPCTSTR lpszText = (LPCTSTR) lpDrawItemStruct->itemData; if (!lpszText || lpszText == (LPCTSTR)-1) { GetWindowText (cs); } else cs = lpszText; // now i m trying to resize , so let try to increase the size of button unconditioally // I get //lpDrawItemStruct>rcItem.left =0 //lpDrawItemStruct>rcItem.right =75 //lpDrawItemStruct>rcItem.top = 0 //lpDrawItemStruct>rcItem.bottom = 25 //As my button is on extreme right side of dialog so i tried to extend/increase the size of // button of the left side as follows lpDrawItemStruct>rcItem.left -= 25 ; // but the above causes the text to be moved on right side insead of resize/increase the //button size. Any idea or help is appriciated. Thanks Anil }

    [AKS]

    C / C++ / MFC question c++

  • CButton DrawItem problem
    A ANIL KUMAR SHARMA INDIA

    I like to autosize the owner draw button depending upon the text that it load dynamically based on localization strings. so some strings are large than others. Keeping this I override DrawItem in the inherited class from CButton. The sample code is below void CMyGraphicButton::DrawItem (LPDRAWITEMSTRUCT lpDrawItemStruct) { CString cs; CString cslong; ASSERT(lpDrawItemStruct->CtlType == ODT_BUTTON); LPCTSTR lpszText = (LPCTSTR) lpDrawItemStruct->itemData; if (!lpszText || lpszText == (LPCTSTR)-1) { GetWindowText (cs); } else cs = lpszText; // now i m trying to resize , so let try to increase the size of button unconditioally // I get //lpDrawItemStruct>rcItem.left =0 //lpDrawItemStruct>rcItem.right =75 //lpDrawItemStruct>rcItem.top = 0 //lpDrawItemStruct>rcItem.bottom = 25 //As my button is on extreme right side of dialog so i tried to extend/increase the size of // button of the left side as follows lpDrawItemStruct>rcItem.left -= 25 ; // but the above causes the text to be moved on right side insead of resize/increase the //button size. other code here... Any idea or help is appriciated. Thanks Anil

    [AKS]

    C / C++ / MFC help question

  • How we change the shape of the Button
    A ANIL KUMAR SHARMA INDIA

    The question is slightly deviated but related to buttons and dynamic control, so hope i get some clue. I like to autosize the owner draw button depending upon the text that it load dynamically based on localization strings. so some strings are large than others. Keeping this I override DrawItem in the inherited class from CButton. The sample code is below void CMyGraphicButton::DrawItem (LPDRAWITEMSTRUCT lpDrawItemStruct) { CString cs; CString cslong; ASSERT(lpDrawItemStruct->CtlType == ODT_BUTTON); LPCTSTR lpszText = (LPCTSTR) lpDrawItemStruct->itemData; if (!lpszText || lpszText == (LPCTSTR)-1) { GetWindowText (cs); } else cs = lpszText; // now i m trying to resize , so let try to increase the size of button unconditioally // I get //lpDrawItemStruct>rcItem.left =0 //lpDrawItemStruct>rcItem.right =75 //lpDrawItemStruct>rcItem.top = 0 //lpDrawItemStruct>rcItem.bottom = 25 //As my button is on extreme right side of dialog so i tried to extend/increase the size of // button of the left side as follows lpDrawItemStruct>rcItem.left -= 25 ; // but the above causes the text to be moved on right side insead of resize/increase the //button size. Any idea or help is appriciated. Thanks Anil }

    [AKS]

    C / C++ / MFC help

  • control color
    A ANIL KUMAR SHARMA INDIA

    I like to autosize the owner draw button depending upon the text that it load dynamically based on localization strings. so some strings are large than others. Keeping this I override DrawItem in the inherited class from CButton. (In below i tried unconditionally to increase the size at runtime, once it is achived, i think i can go ahead for resize code) The sample code is below void CMyGraphicButton::DrawItem (LPDRAWITEMSTRUCT lpDrawItemStruct) { CString cs; CString cslong; ASSERT(lpDrawItemStruct->CtlType == ODT_BUTTON); LPCTSTR lpszText = (LPCTSTR) lpDrawItemStruct->itemData; if (!lpszText || lpszText == (LPCTSTR)-1) { GetWindowText (cs); } else cs = lpszText; // now i m trying to resize , so let try to increase the size of button unconditioally // I get //lpDrawItemStruct>rcItem.left =0 //lpDrawItemStruct>rcItem.right =75 //lpDrawItemStruct>rcItem.top = 0 //lpDrawItemStruct>rcItem.bottom = 25 //As my button is on extreme right side of dialog so i tried to extend/increase the size of // button of the left side as follows lpDrawItemStruct>rcItem.left -= 25 ; // but the above causes the text to be moved on right side insead of resize/increase the //button size. Any idea or help is appriciated. Thanks Anil }

    [AKS]

    C / C++ / MFC
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