Thanks for the reply. A hint on how to specify the elevated permissions would be appreciated... (Weird: when I build and run the project -- from the debugger -- on a different computer, the app does not have elevated permission. Trying to figure out the difference between the two computers. I have this code in a handler for the MainPage Loaded event:
Msgs.Text = string.Format("{0} ElevatedPermissions", (Application.Current.HasElevatedPermissions ? "Has" : "Does NOT have"));
)