firstly a good unicode editor helps: http://www.unipad.org/main/[^] secondly the STL way is to convert to wide strings and streams and (essential) use locales to 'imbue' them with the ability to handle the unicode conversion that you desire //include all the culture specific information you need #include <locale> //reveal the current locale locale default_locale = wcout.getloc(); cout << default_locale.name(); which if nothing has been imbued is C for classic //create a new locale locale french_locale("french"); //reveal its name cout << french_locale.name(); //French_France.1253 in windows //the names are non standard //but the locales construct happily with intuitive language name or abbreviation //see: http://www.microsoft.com/globaldev/nlsweb/default.asp[^] //set a new locale locale old_locale = wcout.imbue(french_locale); use the widen and narrow methods to convert and you should be away:-D a good code project article is here... http://www.codeproject.com/vcpp/stl/upgradingstlappstounicode.asp?df=100&forumid=16224&exp=0&select=557556[^]