I especially liked the "how not to code". When I started (1961), the goal was to write accurate, tight (even to the point of self-modifying) code. In 1998, I had a concussion which effectively put an end to my coding; I can't concentrate the way I used to and thus the pleasure is gone. I do miss it and, quite frankly, am astonished at how today's software houses produce and release shoddy, untested, user-friendly NOT! slopware and then have the sheer gall to charge for it. Truth be told, however, we got away with a lot when users were unable to state what they really needed and regarded programmers as the ones who knew how to push the "magic" buttons. BTW, some of the machines I worked on are, in fact, in the Smithsonian.
Vic. (I still think it was more fun with punch cards, paper tape and drum memory.)