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backwards binary compatibility .NET 2.0

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  • D Offline
    D Offline
    dorwin
    wrote on last edited by
    #1

    Hi, I have project written in .NET 1.1. It uses also some libraries of third parties (Firebird .Net provider and TAO - OpenGL library). I want to transfer it to .NET 2.0. I want to ask if there is 100% backwards binary compatibility in .NET 2.0. I mean, if I use for example TAO library compiled under .NET 1.1 in my .NET 2.0 app.. Will it correctly work under .NET 2.0? And case, when I have only .NET 2.0 installed on system and 1.1. not. Will be working everything compiled under 1.1 correctly. ?? For first I have tried to compile entire my project (except firebird provider and TAO) and it seems to work after a few tests. I have tried to found something online on MSDN but without the results Peter

    C 1 Reply Last reply
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    • D dorwin

      Hi, I have project written in .NET 1.1. It uses also some libraries of third parties (Firebird .Net provider and TAO - OpenGL library). I want to transfer it to .NET 2.0. I want to ask if there is 100% backwards binary compatibility in .NET 2.0. I mean, if I use for example TAO library compiled under .NET 1.1 in my .NET 2.0 app.. Will it correctly work under .NET 2.0? And case, when I have only .NET 2.0 installed on system and 1.1. not. Will be working everything compiled under 1.1 correctly. ?? For first I have tried to compile entire my project (except firebird provider and TAO) and it seems to work after a few tests. I have tried to found something online on MSDN but without the results Peter

      C Offline
      C Offline
      CWIZO
      wrote on last edited by
      #2

      Well in theory most of the code should work. But in practise you will not know until you actually try;) Q:What does the derived class in C# tell to it's parent? A:All your base are belong to us!

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      • C CWIZO

        Well in theory most of the code should work. But in practise you will not know until you actually try;) Q:What does the derived class in C# tell to it's parent? A:All your base are belong to us!

        G Offline
        G Offline
        George L Jackson
        wrote on last edited by
        #3

        CWIZO wrote:

        Q:What does the derived class in C# tell to it's parent? A:All your base are belong to us!

        Your derived class is talking in the first person plural! :laugh:

        C 1 Reply Last reply
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        • G George L Jackson

          CWIZO wrote:

          Q:What does the derived class in C# tell to it's parent? A:All your base are belong to us!

          Your derived class is talking in the first person plural! :laugh:

          C Offline
          C Offline
          CWIZO
          wrote on last edited by
          #4

          Don't you know the "All your base are belong to us!" joke? http://en.wikipedia.org/wiki/All\_your\_base\_are\_belong\_to\_us Q:What does the derived class in C# tell to it's parent? A:All your base are belong to us!

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          • C CWIZO

            Don't you know the "All your base are belong to us!" joke? http://en.wikipedia.org/wiki/All\_your\_base\_are\_belong\_to\_us Q:What does the derived class in C# tell to it's parent? A:All your base are belong to us!

            G Offline
            G Offline
            George L Jackson
            wrote on last edited by
            #5

            Thanks! My Engrish is rusty.

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