nobody is listening to me
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David Stone wrote:
John is a little more outspoken than some of us.
I'm not mean. I'm honest. I'm the berserker. I drag absurdity from wherever it hides into the harsh light of reality. I expose the truth for what it really is - a bald-face lie. I don't control the horizontal or the vertical - I control that annoying hiss you hear when you see snow on your tv. ------- sig starts "I've heard some drivers saying, 'We're going too fast here...'. If you're not here to race, go the hell home - don't come here and grumble about going too fast. Why don't you tie a kerosene rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
John Simmons / outlaw programmer wrote:
I'm not mean.
I didn't say you were mean. I said you were outspoken. ;P I, for one, appreciate your honesty.
They dress you up in white satin, And give you your very own pair of wings In August and Everything After
I'm after everything
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please can someone help me with my game? Go to www.BYOND.com and download the client, then on the BYOND website go to the DM reference to understand the code then help me make an RPG game plz i am begging everyone...i am desperate to make an RPG(Role Playing Game). I am 16 and just started programming, i like it but i suck at it, need help plz
....:(( Slayer -- Moved to the soapbox at 16:02 Thursday 9th March, 2006 by AdminMaybe if you whine and complain like a spoiled brat some more we'll all listen. :rolleyes: Jeremy Falcon
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Emmmm ... I see several problems. You should probably consider using the Plain English Compiler[^] as discussed here recently. As for your "code snippet" ... again, programming questions are not allowed in the lounge.
:..::. Douglas H. Troy ::..
Bad Astronomy |Development Blogging|Viksoe.dk's SiteDouglas Troy wrote:
You should probably consider using the Plain English Compiler[^] as discussed here recently
5 for making me laugh, but for safety, please clarify that it's a joke :laugh:
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please can someone help me with my game? Go to www.BYOND.com and download the client, then on the BYOND website go to the DM reference to understand the code then help me make an RPG game plz i am begging everyone...i am desperate to make an RPG(Role Playing Game). I am 16 and just started programming, i like it but i suck at it, need help plz
....:(( Slayer -- Moved to the soapbox at 16:02 Thursday 9th March, 2006 by AdminThe reason everybody flames you is for two main reasons: 1. You posted your question into the wrong forum 2. You make it sound like you want us to make your game. 2. is probably not intended, but that's what it looks like to us... I can give you following advice though: Programming games on your own isn't that simple, in fact it's pretty advanced programming. Learn to master the language you're programming in and try some simple things first. Then build up slowly. good luck. No hurries, no worries.
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John Simmons / outlaw programmer wrote:
I'm not mean.
I didn't say you were mean. I said you were outspoken. ;P I, for one, appreciate your honesty.
They dress you up in white satin, And give you your very own pair of wings In August and Everything After
I'm after everything
I know, I was just pointing it out for the noobs. :) ------- sig starts "I've heard some drivers saying, 'We're going too fast here...'. If you're not here to race, go the hell home - don't come here and grumble about going too fast. Why don't you tie a kerosene rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
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please can someone help me with my game? Go to www.BYOND.com and download the client, then on the BYOND website go to the DM reference to understand the code then help me make an RPG game plz i am begging everyone...i am desperate to make an RPG(Role Playing Game). I am 16 and just started programming, i like it but i suck at it, need help plz
....:(( Slayer -- Moved to the soapbox at 16:02 Thursday 9th March, 2006 by AdminMan, I don't think I've EVER gotten 28 1 votes on a single message. I bow to your sepreme 1-ness (but I didn't contribute to your vote count). ------- sig starts "I've heard some drivers saying, 'We're going too fast here...'. If you're not here to race, go the hell home - don't come here and grumble about going too fast. Why don't you tie a kerosene rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
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ok well I have tried other websites but no one gives me an answer can one of you that replied to me try BYOND? The code looks like this here is some of my half-made game....
mob icon = 'people.dmi' //make it so all mobs will be created with the person icon bug //new prototype icon = 'bug.dmi' //override the parent's icon, which was 'person.dmi' monsters icon = 'monsters.dmi' var HP = 30 //define a new variable called HP, with a value of 30 wealth Login() icon_state = gender //when a player logs in, get them the right icon state for ..() //the gender of their key. Then call the parent! proc DeathCheck() if (HP <= 0) world << "Guest killed [src]" del(src) //delete whatever just died verb attack(mob/M as mob in oview(1)) //attack a mob within 1 tile of you usr << "You attack [M]!" //send this message to the usr oview() << "[usr] attacks [M]!" //send this message to everybody else var/damage = rand(1,10) //assign a random # to a new variable world << "[damage] damage!" //tell the damage to the world M:HP -= damage //take away the damage from M M:DeathCheck() //check for death with a proc say(msg as text) //what the usr says is passed into "msg" as text world << "[usr]: [msg]" //the world sees chatroom-like output
:(( TJ Slayer -
yea real flipping funny. alright wise ass, what i ment by "I suck at programming," was that i need help not to be criticized by 30 year old guys who sit in their moms basement and play D&D ok? I just want some simple help with my game, not much to ask.:mad: TJ Slayer
I thought John was like - 50, or something.
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I thought John was like - 50, or something.
I am, but I wanted to use an example that included his age so that he'd have a solid mathematical basis for understanding that I'm not 30, and 3x16 was the closes I could get without risking the possibility of losing him when I added 2 to 48. :) ------- sig starts "I've heard some drivers saying, 'We're going too fast here...'. If you're not here to race, go the hell home - don't come here and grumble about going too fast. Why don't you tie a kerosene rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
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Man, I don't think I've EVER gotten 28 1 votes on a single message. I bow to your sepreme 1-ness (but I didn't contribute to your vote count). ------- sig starts "I've heard some drivers saying, 'We're going too fast here...'. If you're not here to race, go the hell home - don't come here and grumble about going too fast. Why don't you tie a kerosene rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
ok, I am sorry for acting like a whiney spoiled brat. First of all, now everyone can stop sending me hate messages on this thread. But I only wanted help with programming. Yes; I am not very good, but that gives you guys no right to make fun of me or the things I have said, nor how I type my words. For instance instead of "you" I type "u." Honestly, who the hell cares how I type, as long as the message get's out there to the world. Second I saw a message from someone who told me that he tried to make a RPG, but ended up with a small one; and that I shouldn't do an RPG. So since RPG's are to complex for me then what should I start doing? any ideas are welcome.(If they are a nice message not hate messages) But to let you know I did not intend to make it seem like i wanted you to make my game, just show me some examples maybe give me a sight about starting game engines that I could use I don't know. I am just a starting programmer who wants to make something of myself, and I started making games; thats what I love, so please could you lend me a hand and stop being so cruel.:(( Slayer
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please can someone help me with my game? Go to www.BYOND.com and download the client, then on the BYOND website go to the DM reference to understand the code then help me make an RPG game plz i am begging everyone...i am desperate to make an RPG(Role Playing Game). I am 16 and just started programming, i like it but i suck at it, need help plz
....:(( Slayer -- Moved to the soapbox at 16:02 Thursday 9th March, 2006 by AdminYou either didn't read the helps on the site or you *really* suck at programming. http://www.byond.com/docs/guide/[^] This link more than covers your questions. You just need to bone up and do the work required. There's not a real programmer here or anywhere else that didn't sweat there butt's off to get up to speed on the language and the structs of the language. You really need to find a quite place to read and work the examples. You'll be so glad you did and come to think of it... We will to.
I only read CP for the articles. Code-frog System Architects, Inc.
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ok, I am sorry for acting like a whiney spoiled brat. First of all, now everyone can stop sending me hate messages on this thread. But I only wanted help with programming. Yes; I am not very good, but that gives you guys no right to make fun of me or the things I have said, nor how I type my words. For instance instead of "you" I type "u." Honestly, who the hell cares how I type, as long as the message get's out there to the world. Second I saw a message from someone who told me that he tried to make a RPG, but ended up with a small one; and that I shouldn't do an RPG. So since RPG's are to complex for me then what should I start doing? any ideas are welcome.(If they are a nice message not hate messages) But to let you know I did not intend to make it seem like i wanted you to make my game, just show me some examples maybe give me a sight about starting game engines that I could use I don't know. I am just a starting programmer who wants to make something of myself, and I started making games; thats what I love, so please could you lend me a hand and stop being so cruel.:(( Slayer
XxChaosXslayerxX wrote:
now everyone can stop sending me hate messages on this thread
I didn't see anyone sending you hate messages here. Most were trying to be helpful. When you start teaching a child about maths you start with counting to 10, you don't jump them straight to the texts on calculus or trignometry.
XxChaosXslayerxX wrote:
instance instead of "you" I type "u." Honestly, who the hell cares how I type, as long as the message get's out there to the world
This is an international forum and most who participate probably don't have English as a first language. There are people out there who could potentially help, but if they don't understand that your abbreviation of "you" is "u" then they won't understand what you are writing. It is best to keep to standard word contractions if you want as many people to understand the message. It wouldn't matter that the message is "out there" if few can understand it.
XxChaosXslayerxX wrote:
I saw a message from someone who told me that he tried to make a RPG, but ended up with a small one; and that I shouldn't do an RPG
I didn't say that. The reason my RPG was small was because I was using a ZX Spectrum (a home computer of the early 1980s with 48K memory). I said start with something simpler to begin with rather than jump in at the deep end. Of course, some people relish the idea of jumping in at the deep end, but for most of us it would scar us for life. If you can handle the deep end from the word go then by all means go for it. My suggestion was to start with simpler things and build up your knowledge. Each project can add something that you might find useful in an RPG. You can take notes as you go saying things like "This concept could work well for X feature". Then as you progress you might find something similar, but with some subtle differences and you could then put "That concept might be better for feature X. Need to compare concepts to see where each is useful". ColinMackay.net Scottish Developers are looking for speakers for user group sessions over the next few months. Do you want to kn