Best method for creating a Wizard w/ VC++ and MFC?
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Is there a simple way to use ONE dialog for a dialog-based application, yet still be able to maintain each screen separately in the dialog editor? It seems most wizards use a single dialog-- yet creating nice looking dialogs from scratch (i.e. without the dialog editor) is a complete pain. An example of a wizard that appears to use one dialog in its wizard is Winzip. I believe InstallShield has a similar appearance. Right now I am creating separate classes for each dialog; calling EndDialog() when the user presses NEXT, and then creating the next dialog. This does not appear to be standard, and sticks out like a sore thumb. Any help would be appreciated. :-D - Rob
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Is there a simple way to use ONE dialog for a dialog-based application, yet still be able to maintain each screen separately in the dialog editor? It seems most wizards use a single dialog-- yet creating nice looking dialogs from scratch (i.e. without the dialog editor) is a complete pain. An example of a wizard that appears to use one dialog in its wizard is Winzip. I believe InstallShield has a similar appearance. Right now I am creating separate classes for each dialog; calling EndDialog() when the user presses NEXT, and then creating the next dialog. This does not appear to be standard, and sticks out like a sore thumb. Any help would be appreciated. :-D - Rob
yeh, try to post that in the VC++ forum and get like 2000 answers ;P :laugh: - Dan "Intel inside - Idiot outside"
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Is there a simple way to use ONE dialog for a dialog-based application, yet still be able to maintain each screen separately in the dialog editor? It seems most wizards use a single dialog-- yet creating nice looking dialogs from scratch (i.e. without the dialog editor) is a complete pain. An example of a wizard that appears to use one dialog in its wizard is Winzip. I believe InstallShield has a similar appearance. Right now I am creating separate classes for each dialog; calling EndDialog() when the user presses NEXT, and then creating the next dialog. This does not appear to be standard, and sticks out like a sore thumb. Any help would be appreciated. :-D - Rob
Oops, sorry, wrong forum. ;)
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yeh, try to post that in the VC++ forum and get like 2000 answers ;P :laugh: - Dan "Intel inside - Idiot outside"
Dan Pomerchik wrote: get like 2000 answers or more...;P Real World Coding: POP& BuyAPop(Money ADollar){...};