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Vista's shadows

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    Chris Maunder
    wrote on last edited by
    #1

    Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

    CodeProject.com : C++ MVP

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    • C Chris Maunder

      Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

      CodeProject.com : C++ MVP

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      benjymous
      wrote on last edited by
      #2

      Chris Maunder wrote:

      If the Aero windows are meant to be glass then why do they cast a dark shadow?

      Judging by the way the background seen through the window is all distorted and blurry, I suspect the windows are actually lenses, and not plain glass, which would explain why a shadow gets cast - if you're short sighted (nearsighted) or have somebody nearby who is, grab their specs and see how the glass casts a shadow, since the lenses bend the light out of the way (it might apply to long/far sighted specs too, but I don't have a pair of those to hand to test!) -- Help me! I'm turning into a grapefruit! Buzzwords! -- modified at 8:34 Tuesday 11th July, 2006

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      • C Chris Maunder

        Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

        CodeProject.com : C++ MVP

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        Gary Thom
        wrote on last edited by
        #3

        Chris Maunder wrote:

        I'm scared and confused.

        You are not alone! Gary Flickr Photos[^]

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        • C Chris Maunder

          Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

          CodeProject.com : C++ MVP

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          Michael P Butler
          wrote on last edited by
          #4

          I thought GLASS was just an acroynm, Good Looking And Sodding Slow Michael CP Blog [^] Development Blog [^]

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          • C Chris Maunder

            Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

            CodeProject.com : C++ MVP

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            Monty2
            wrote on last edited by
            #5

            BTW is that your desktop pic (Those Rocky mountains) man thats beautifull.:)


            **You know you're obsessed with computer graphics when you're outside and you look up at the trees and think, "Wow! That's spectacular resolution!"

            Only kings, presidents, editors, and people with tapeworms have the right to use the editorial "we."**

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            • C Chris Maunder

              Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

              CodeProject.com : C++ MVP

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              Ryan Binns
              wrote on last edited by
              #6

              Microsoft ShadowsTM are cast in all directions simultaneously. They require special lights that are invisible, yet still cast shadows, although only Microsoft ShadowsTM - all other shadow types require a third-party driver CD, including the industry-standard "legacy" shadows.

              Ryan

              "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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              • C Chris Maunder

                Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                CodeProject.com : C++ MVP

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                Ray Kinsella
                wrote on last edited by
                #7

                its all bells and whistles ... Regards Ray "Je Suis Mort De Rire" Blogging @ Keratoconus Watch

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                • R Ray Kinsella

                  its all bells and whistles ... Regards Ray "Je Suis Mort De Rire" Blogging @ Keratoconus Watch

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                  Chris Maunder
                  wrote on last edited by
                  #8

                  And not just smoke and mirrors? cheers, Chris Maunder

                  CodeProject.com : C++ MVP

                  R realJSOPR 2 Replies Last reply
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                  • C Chris Maunder

                    Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                    CodeProject.com : C++ MVP

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                    El Corazon
                    wrote on last edited by
                    #9

                    Chris Maunder wrote:

                    Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow?

                    They are radioactive and you are seeing the reaction of decaying skin blackened and fading.... ;) _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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                    • C Chris Maunder

                      And not just smoke and mirrors? cheers, Chris Maunder

                      CodeProject.com : C++ MVP

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                      Ray Kinsella
                      wrote on last edited by
                      #10

                      Chris Maunder wrote:

                      And not just smoke and mirrors?

                      i.e. added to appease the natives ... did you reply get inserted in the wrong place ? Regards Ray "Je Suis Mort De Rire" Blogging @ Keratoconus Watch

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                      • C Chris Maunder

                        Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                        CodeProject.com : C++ MVP

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                        Marc Clifton
                        wrote on last edited by
                        #11

                        Chris Maunder wrote:

                        And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?.

                        It's all smoke and mirrors. :) Marc Pensieve Some people believe what the bible says. Literally. At least [with Wikipedia] you have the chance to correct the wiki -- Jörgen Sigvardsson

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                        • C Chris Maunder

                          Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                          CodeProject.com : C++ MVP

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                          Brian Delahunty
                          wrote on last edited by
                          #12

                          Chris Maunder wrote:

                          I'm scared and confused.

                          I'm worried about you... of all the new features you end up being scared by weird shadows... the physicist is coming out in you again... or is it the photographer. Regards, Brian Dela :-) Blog^ Co-author of The Outlook Answer Book... Go on, order^ it today!

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                          • R Ray Kinsella

                            its all bells and whistles ... Regards Ray "Je Suis Mort De Rire" Blogging @ Keratoconus Watch

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                            benjymous
                            wrote on last edited by
                            #13

                            Shouldn't they cast shadows too? -- Help me! I'm turning into a grapefruit! Buzzwords!

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                            • C Chris Maunder

                              Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                              CodeProject.com : C++ MVP

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                              Jim Crafton
                              wrote on last edited by
                              #14

                              Chris Maunder wrote:

                              why do they cast a dark shadow?

                              Because that's what OS X does (for better or worse). Marlin Eller[^] claimed that during the development of Windows Gates' mantra was "make it like Mac" regardless of how good an idea it was to do this. ¡El diablo está en mis pantalones! ¡Mire, mire! Real Mentats use only 100% pure, unfooled around with Sapho Juice(tm)! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF!

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                              • C Chris Maunder

                                Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                                CodeProject.com : C++ MVP

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                                Josh Smith
                                wrote on last edited by
                                #15

                                That's not actually a drop shadow, Chris. You see, windows in Vista are evil and they radiate a black satanic aura. The more you know... :josh: My WPF Blog[^]

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                                • C Chris Maunder

                                  Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                                  CodeProject.com : C++ MVP

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                                  peterchen
                                  wrote on last edited by
                                  #16

                                  Easy - the light source is positioned in the blind spot[^]


                                  Some of us walk the memory lane, others plummet into a rabbit hole
                                  Tree in C# || Fold With Us! || sighist

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                                  • C Chris Maunder

                                    And not just smoke and mirrors? cheers, Chris Maunder

                                    CodeProject.com : C++ MVP

                                    realJSOPR Online
                                    realJSOPR Online
                                    realJSOP
                                    wrote on last edited by
                                    #17

                                    The "smoke and mirrors" lobby has finally grown tired of the implied negative connotations when referring to their collective products, and they've filed suit in an attempt to prohibit the user of the term "smoke and mirrors" unless specifically authorized by the owners of the trademarked term. I think these are the same guys that have just filed a less publicized suit against Chris Maunder regarding the use of the word "gotten". Apparently, they noticed my attempt at satire from last week where I guessed at what a letter from your typical dictionary pulisher might look like in response to Chris' attempts to have the word stricken from all books, periodical, and greeting cards. Chris has yet to comment on the suit.

                                    "Why don't you tie a kerosene-soaked rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt, 1997
                                    -----
                                    "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001

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                                    • C Chris Maunder

                                      Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                                      CodeProject.com : C++ MVP

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                                      Andy Brummer
                                      wrote on last edited by
                                      #18

                                      Maybe they use some space age negative index of refraction super glass. :-D


                                      I can imagine the sinking feeling one would have after ordering my book, only to find a laughably ridiculous theory with demented logic once the book arrives - Mark McCutcheon

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                                      • C Chris Maunder

                                        Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                                        CodeProject.com : C++ MVP

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                                        Doug Wheeler
                                        wrote on last edited by
                                        #19

                                        This actually bother me, too. More annoying than fact that the shadow is cast in all directions is the fact that the shadow doesn't affect the images that shows through the translucent areas. The translucent areas should be at least as dark as the shadow (technically it should be darker since the light is passing through the "glass" twice. Because of this problem, the background seen through the "glass" appears to be at the same depth as the top surface of the "glass" rather than below it. It really destroys the illusion. --Doug

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                                        • C Chris Maunder

                                          Something's a little weird here[^]. If the Aero windows are meant to be glass then why do they cast a dark shadow? And if that dark shadow radiates uniformly around the window and is viewable by us then that would require the light source to be closer to the window than our view point. Why can't we see the light source?. I'm scared and confused. :~ cheers, Chris Maunder

                                          CodeProject.com : C++ MVP

                                          M Offline
                                          M Offline
                                          Member 96
                                          wrote on last edited by
                                          #20

                                          You're such a geek! ;)

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