Xgl desktop in Linux
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This[^] video is kinda cool. Wikipedia has some info[^] on Xgl with an interesting little addenda: Controversy Xgl technology requires good OpenGL performance, along with several unique features of recent 3D cards, and presently these can only be accessed using binary-only (proprietary) kernel modules for ATI and Nvidia cards (technically the drivers use a binary-only component coupled to open source code elsewhere). There are some open source drivers for these cards but they allow 2D only, or allow primitive OpenGL 3D capabilities. Currently this is a deadlock situation because graphics card manufacturers have stated they have no intention to sponsor fully open source drivers. Anyone have any experience in this?
cheers, Chris Maunder
CodeProject.com : C++ MVP
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This[^] video is kinda cool. Wikipedia has some info[^] on Xgl with an interesting little addenda: Controversy Xgl technology requires good OpenGL performance, along with several unique features of recent 3D cards, and presently these can only be accessed using binary-only (proprietary) kernel modules for ATI and Nvidia cards (technically the drivers use a binary-only component coupled to open source code elsewhere). There are some open source drivers for these cards but they allow 2D only, or allow primitive OpenGL 3D capabilities. Currently this is a deadlock situation because graphics card manufacturers have stated they have no intention to sponsor fully open source drivers. Anyone have any experience in this?
cheers, Chris Maunder
CodeProject.com : C++ MVP
Chris Maunder wrote:
video is kinda cool.
It's such a balant Mac rip-off. But I like Macs, and so I like it. :-D
Chris Maunder wrote:
Anyone have any experience in this?
Not yet. Although, my second machine sucks and I'm not thinking a VM is the way to go for Xgl. I kinda stopped the dual booting crap, but may end up doing it for that.
Jeremy Falcon
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This[^] video is kinda cool. Wikipedia has some info[^] on Xgl with an interesting little addenda: Controversy Xgl technology requires good OpenGL performance, along with several unique features of recent 3D cards, and presently these can only be accessed using binary-only (proprietary) kernel modules for ATI and Nvidia cards (technically the drivers use a binary-only component coupled to open source code elsewhere). There are some open source drivers for these cards but they allow 2D only, or allow primitive OpenGL 3D capabilities. Currently this is a deadlock situation because graphics card manufacturers have stated they have no intention to sponsor fully open source drivers. Anyone have any experience in this?
cheers, Chris Maunder
CodeProject.com : C++ MVP
Oddly enough, the one feature in that demo I really want is the way windows snap against the edges of other windows and the screen.
--Mike-- Visual C++ MVP :cool: LINKS~! Ericahist | PimpFish | CP SearchBar v3.0 | C++ Forum FAQ
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This[^] video is kinda cool. Wikipedia has some info[^] on Xgl with an interesting little addenda: Controversy Xgl technology requires good OpenGL performance, along with several unique features of recent 3D cards, and presently these can only be accessed using binary-only (proprietary) kernel modules for ATI and Nvidia cards (technically the drivers use a binary-only component coupled to open source code elsewhere). There are some open source drivers for these cards but they allow 2D only, or allow primitive OpenGL 3D capabilities. Currently this is a deadlock situation because graphics card manufacturers have stated they have no intention to sponsor fully open source drivers. Anyone have any experience in this?
cheers, Chris Maunder
CodeProject.com : C++ MVP
Chris Maunder wrote:
Anyone have any experience in this?
Almost, I have the new SUSE 10.1 DVD but am waiting for a video card upgrade before I put it in, give me a few more days. I am looking forward to giving it a nudge and seeing if it can be used for something other than eye-candy.
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Oddly enough, the one feature in that demo I really want is the way windows snap against the edges of other windows and the screen.
--Mike-- Visual C++ MVP :cool: LINKS~! Ericahist | PimpFish | CP SearchBar v3.0 | C++ Forum FAQ
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Chris Maunder wrote:
video is kinda cool.
It's such a balant Mac rip-off. But I like Macs, and so I like it. :-D
Chris Maunder wrote:
Anyone have any experience in this?
Not yet. Although, my second machine sucks and I'm not thinking a VM is the way to go for Xgl. I kinda stopped the dual booting crap, but may end up doing it for that.
Jeremy Falcon
Jeremy Falcon wrote:
It's such a balant Mac rip-off
So? Isn't what Linux is? An obvious (and free!) rip off of other system minus many features plus some other extra features?
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Jeremy Falcon wrote:
It's such a balant Mac rip-off
So? Isn't what Linux is? An obvious (and free!) rip off of other system minus many features plus some other extra features?
Super Lloyd wrote:
So?
They could've used some imagination with it.
Jeremy Falcon
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Michael Dunn wrote:
the one feature in that demo I really want is the way windows snap against the edges of other windows and the screen
There are already some apps that do that - e.g. Trillian.
...cmk Save the whales - collect the whole set
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ooo, neat. I was thinking about how to implement this myself (window hooks) but Allsnap may have already done it for me ;)
--Mike-- Visual C++ MVP :cool: LINKS~! Ericahist | PimpFish | CP SearchBar v3.0 | C++ Forum FAQ
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This[^] video is kinda cool. Wikipedia has some info[^] on Xgl with an interesting little addenda: Controversy Xgl technology requires good OpenGL performance, along with several unique features of recent 3D cards, and presently these can only be accessed using binary-only (proprietary) kernel modules for ATI and Nvidia cards (technically the drivers use a binary-only component coupled to open source code elsewhere). There are some open source drivers for these cards but they allow 2D only, or allow primitive OpenGL 3D capabilities. Currently this is a deadlock situation because graphics card manufacturers have stated they have no intention to sponsor fully open source drivers. Anyone have any experience in this?
cheers, Chris Maunder
CodeProject.com : C++ MVP
I managed to get it up and running on Ubuntu 6.06. Very cool to play with, though the wobbly windows are a bit much :)
"Time sneaks up on you like a windshield on a bug."
- John Lithgow -
This[^] video is kinda cool. Wikipedia has some info[^] on Xgl with an interesting little addenda: Controversy Xgl technology requires good OpenGL performance, along with several unique features of recent 3D cards, and presently these can only be accessed using binary-only (proprietary) kernel modules for ATI and Nvidia cards (technically the drivers use a binary-only component coupled to open source code elsewhere). There are some open source drivers for these cards but they allow 2D only, or allow primitive OpenGL 3D capabilities. Currently this is a deadlock situation because graphics card manufacturers have stated they have no intention to sponsor fully open source drivers. Anyone have any experience in this?
cheers, Chris Maunder
CodeProject.com : C++ MVP
It's kinda important to note that there were no new functionalities demonstrated there, it's purely eye candy. Multiple desktops, windows snapping against each other, animated previews in the Alt-Tab window are all standard parts of the modern KDE/Gnome/whatever experience. The Docker launch application *is* a plain Mac ripoff, no matter what the author says to the contrary (http://www.xiaprojects.com/www/prodotti/kxdocker/main.php) ;) Also note that the eye candy demonstrated requires x.org X11R7.1, which is still hot off the presses and not standard in many Linux distros. It's not supported by default by either ATI's or nVidia's binary display drivers either, although it seems that nVidia is almost ready to release a driver with 7.1 support. It will probably be another 6 months before displays like the one demoed are common, to get them right now you need to muck around with specially compiled software etc. I use Linux 90% of the time, and Windows 10%. I think that KDE on Linux (even without Xgl) can match Windows XP for eye candy, but really, do you even notice it after 10 minutes? The important thing is whether the candy gets in the way of productivity, and if so, can it be turned off?
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It's kinda important to note that there were no new functionalities demonstrated there, it's purely eye candy. Multiple desktops, windows snapping against each other, animated previews in the Alt-Tab window are all standard parts of the modern KDE/Gnome/whatever experience. The Docker launch application *is* a plain Mac ripoff, no matter what the author says to the contrary (http://www.xiaprojects.com/www/prodotti/kxdocker/main.php) ;) Also note that the eye candy demonstrated requires x.org X11R7.1, which is still hot off the presses and not standard in many Linux distros. It's not supported by default by either ATI's or nVidia's binary display drivers either, although it seems that nVidia is almost ready to release a driver with 7.1 support. It will probably be another 6 months before displays like the one demoed are common, to get them right now you need to muck around with specially compiled software etc. I use Linux 90% of the time, and Windows 10%. I think that KDE on Linux (even without Xgl) can match Windows XP for eye candy, but really, do you even notice it after 10 minutes? The important thing is whether the candy gets in the way of productivity, and if so, can it be turned off?
Robster37 wrote:
The important thing is whether the candy gets in the way of productivity, and if so, can it be turned off?
Yeah, the eye candy wars have been on for awhile, not much new and revolutionary has come out in the way of OSes in a long time. We're still doing the same crap we've always been doing, writing apps, word processing, calculating and surfing. The web is the next revolution in changing what we do, like searching for information, and the desktop OS doesn't really do much for us in that arena, IMHO. (I kind of drifted off topic, oops!)
- S 50 cups of coffee and you know it's on!
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Michael Dunn wrote:
the one feature in that demo I really want is the way windows snap against the edges of other windows and the screen
There are already some apps that do that - e.g. Trillian.
...cmk Save the whales - collect the whole set
That responsibility really shouldn't be in apps, but the windowing system/manager.
-- Behold, for I am THE CORRUPTOR!
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Oddly enough, the one feature in that demo I really want is the way windows snap against the edges of other windows and the screen.
--Mike-- Visual C++ MVP :cool: LINKS~! Ericahist | PimpFish | CP SearchBar v3.0 | C++ Forum FAQ
Yes, window snapping rocks. KDE got me really hooked on it a couple of years ago. Still having withdrawls. :|
-- Behold, for I am THE CORRUPTOR!
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It's kinda important to note that there were no new functionalities demonstrated there, it's purely eye candy. Multiple desktops, windows snapping against each other, animated previews in the Alt-Tab window are all standard parts of the modern KDE/Gnome/whatever experience. The Docker launch application *is* a plain Mac ripoff, no matter what the author says to the contrary (http://www.xiaprojects.com/www/prodotti/kxdocker/main.php) ;) Also note that the eye candy demonstrated requires x.org X11R7.1, which is still hot off the presses and not standard in many Linux distros. It's not supported by default by either ATI's or nVidia's binary display drivers either, although it seems that nVidia is almost ready to release a driver with 7.1 support. It will probably be another 6 months before displays like the one demoed are common, to get them right now you need to muck around with specially compiled software etc. I use Linux 90% of the time, and Windows 10%. I think that KDE on Linux (even without Xgl) can match Windows XP for eye candy, but really, do you even notice it after 10 minutes? The important thing is whether the candy gets in the way of productivity, and if so, can it be turned off?
Robster37 wrote:
The important thing is whether the candy gets in the way of productivity, and if so, can it be turned off?
Yes, the off button is the most important feature of any feature. :)
-- Behold, for I am THE CORRUPTOR!
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This[^] video is kinda cool. Wikipedia has some info[^] on Xgl with an interesting little addenda: Controversy Xgl technology requires good OpenGL performance, along with several unique features of recent 3D cards, and presently these can only be accessed using binary-only (proprietary) kernel modules for ATI and Nvidia cards (technically the drivers use a binary-only component coupled to open source code elsewhere). There are some open source drivers for these cards but they allow 2D only, or allow primitive OpenGL 3D capabilities. Currently this is a deadlock situation because graphics card manufacturers have stated they have no intention to sponsor fully open source drivers. Anyone have any experience in this?
cheers, Chris Maunder
CodeProject.com : C++ MVP
You're welcome to call me stupid but is this video from any particular linux distro?
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It's kinda important to note that there were no new functionalities demonstrated there, it's purely eye candy. Multiple desktops, windows snapping against each other, animated previews in the Alt-Tab window are all standard parts of the modern KDE/Gnome/whatever experience. The Docker launch application *is* a plain Mac ripoff, no matter what the author says to the contrary (http://www.xiaprojects.com/www/prodotti/kxdocker/main.php) ;) Also note that the eye candy demonstrated requires x.org X11R7.1, which is still hot off the presses and not standard in many Linux distros. It's not supported by default by either ATI's or nVidia's binary display drivers either, although it seems that nVidia is almost ready to release a driver with 7.1 support. It will probably be another 6 months before displays like the one demoed are common, to get them right now you need to muck around with specially compiled software etc. I use Linux 90% of the time, and Windows 10%. I think that KDE on Linux (even without Xgl) can match Windows XP for eye candy, but really, do you even notice it after 10 minutes? The important thing is whether the candy gets in the way of productivity, and if so, can it be turned off?
Robster37 wrote:
but really, do you even notice it after 10 minutes? The important thing is whether the candy gets in the way of productivity, and if so, can it be turned off?
Amen.
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I managed to get it up and running on Ubuntu 6.06. Very cool to play with, though the wobbly windows are a bit much :)
"Time sneaks up on you like a windshield on a bug."
- John LithgowThe wobbly windows sort of remind me of playing with Jell-O. Though, hopefully less messy. And no, I don't play with jell-o, the effects simply give me that impression. It'd be interesting if MS would include functionality similar to this in Vista. It might be useful to be able to switch between virtual desktops as smoothly as that. I know I'd use them more if that were the case.
Some say that ignorance is bliss... Blissful, aren't they?