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A rant

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  • C Chris S Kaiser

    if(!connect()) return false; //continue with processing return true; That's a lot cleaner than bool ret = connect(); if(ret) { //continue with processing } return ret; And it saves a level of indenting. Maybe with 1280 x 1028 resolution this isn't such a big deal, but I still say there's nothing wrong with this style. Its just that, style.

    This statement is false.

    M Offline
    M Offline
    Marc Clifton
    wrote on last edited by
    #36

    Chris S Kaiser wrote:

    That's a lot cleaner than

    Actually, I'll disagree. Ironically, you'll see exactly your example of "not cleaner" in my code. And the reason is because at some point, I actually needed to code an else statement when connection failed, which didn't require my having to check if there's a return statement earlier. Trivial example, but still. Marc

    Thyme In The Country

    People are just notoriously impossible. --DavidCrow
    There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
    People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

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    • J Judah Gabriel Himango

      IMO, refactoring has to happen. Even if you wrote code the right way to begin with, requirements change. When requirements change, your code architecture has to change to reflect that. Often times, that's where refactoring comes in for us.

      Marc Clifton wrote:

      And come now, does refactoring really happen?

      Absolutely. I do a little everyday at work.

      Marc Clifton wrote:

      Does your team ducttape (I always thought it was duck tape) the code and promise each other to refactor later?

      We refactor when it's needed. I think the only exception is large refactors that would takes many, many months to complete. For example, after working in the same codebase for 2 years, we've recently started using test driven development. Much of our code up to this point wasn't designed with testing in mind, so if we really want to test a piece of code, it often has to be refactored. UI code is a big example here: I now see that most of the logic in our UI code simply cannot be tested because it's too intertwined with the UI code. So we've started to use the MVP pattern to seperate the logic and the UI code, thus allowing us to test the logic of the UI without getting entangled in UI code. But to take a timeout and refactor our hundreds of controls and forms to use the MVP pattern with unit testing would just be too huge a refactor. We simply don't have time to spend a couple months to do this. Instead, I'm migrating pieces at a time. Also, all new pieces use the MVP pattern with unit testing. So the code migrates over time. Besides the rare huge refactoring like that (maybe refactor isn't even the right word in that scenario), we do smaller refactors often, every day. Pulling interfaces out of classes, having consuming classes use interfaces (which can be mocked in unit testing) instead of concrete classes, renaming classes and namespaces to better reflect their usage (again, things evolve), making things simpler, the list goes on. In that sense, we refactor all the time. p.s. By the way Marc, [happy birthday](http://judahhimango.com/music/the beatles - birthday.mp3)[[^](http://judahhimango.com/music/the beatles - birthday.mp3)] man! Have a great, happy birthday weekend. :cool:

      Tech, life, family, faith: Give me a visit. I

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      Marc Clifton
      wrote on last edited by
      #37

      Judah Himango wrote:

      Much of our code up to this point wasn't designed with testing in mind, so if we really want to test a piece of code, it often has to be refactored.

      That kind of refactoring, sure I'm fine with that. But the "I'll refactor the compiler warnings later" problem, hmmm. And I can understand refactoring architecture to add features, improve testing, etc. I don't agree with putting off even minimal thinking about architecture and "we'll refactor that later". Some things ought be done more or less right, with the knowledge available at the time, and not just "coded".

      Judah Himango wrote:

      Have a great, happy birthday weekend.

      :-D Thanks! Marc

      Thyme In The Country

      People are just notoriously impossible. --DavidCrow
      There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
      People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

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      • L led mike

        Yes crap code happens every day. Why... lots of reasons, like crap developers (spend some time in the forums) and crap managers and crap companies.

        Marc Clifton wrote:

        And then I hear the "we need to get something out, and we'll refactor it later". Refactoring is abused, IMO.

        Refactoring "should" occur when the design must change due to an analysis error or requirement change, not as an excuse to do crap work originally. And all of this is under the guise of "it's faster", which in my experience has never proven to be true, it's all bullshit. Anyway you don't need to believe me, see the web for Technical Debt[^]

        led mike

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        Marc Clifton
        wrote on last edited by
        #38

        led mike wrote:

        Refactoring "should" occur when the design must change due to an analysis error or requirement change, not as an excuse to do crap work originally. And all of this is under the guise of "it's faster", which in my experience has never proven to be true, it's all bullsh*t. Anyway you don't need to believe me, see the web for Technical Debt[^]

        Oh I believe you. And thank you for the link. It's great writeup. Short and to the point. Marc

        Thyme In The Country

        People are just notoriously impossible. --DavidCrow
        There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
        People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

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        • G Graham Shanks

          The similar circumstances that I see all too often is "we'll skip unit testing because of time pressure and catch all the errors in integration". Firstly the project will never catch up and second the integration will take longer without unit tests. I once did a phase review on a project where the manager had just decreed that no more unit testing or code reviews would happen in order to keep on schedule. My report stated that I considered that too risky. However, the project manager asked if it were certain that integration would take longer than scheduled and I had to say no, but it was high risk. He went ahead anyway. Guess what - integration took much, much longer than scheduled because of all the bugs they had to fix. :sigh: I didn't get much satisfaction from being proved right. I did the analysis and the extra time spent in integration was more than the time saved in unit testing and code reviews. So yes, code should be reviewed frequently even in the midst of the continuous fire drill. Bad code will bite you (or someone else) in the end. As for refactoring, my initial reaction was yes I do it all the time. But reading other replies I realised that I do it as part of the natural development process when writing the code in the first place or because I'm changing a piece of old code because it now needs to meet new requirements and it's architecture is no longer sufficient. I cannot think of any time when the code has been refactored just because it is messy.

          Graham My signature is not black, just a very, very dark blue

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          Marc Clifton
          wrote on last edited by
          #39

          Graham Shanks wrote:

          The similar circumstances that I see all too often is "we'll skip unit testing because of time pressure and catch all the errors in integration". Firstly the project will never catch up and second the integration will take longer without unit tests.

          Yup. I've got a situation where the following has been said: "we'll refactor in the unit tests when we've shipped the first version of the product." :laugh: :(( :laugh: :(( Marc

          Thyme In The Country

          People are just notoriously impossible. --DavidCrow
          There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
          People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

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          • C charlieg

            I call it code slamming - generally. Then there is the code clearly written by someone who has no passion for the quality of their product.

            Charlie Gilley Will program for food... Whoever said children were cheaper by the dozen... lied. My son's PDA is an M249 SAW. My other son commutes in an M1A2 Abrams

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            Marc Clifton
            wrote on last edited by
            #40

            charlieg wrote:

            I call it code slamming

            That's a great phrase! Marc

            Thyme In The Country

            People are just notoriously impossible. --DavidCrow
            There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
            People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

            C 1 Reply Last reply
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            • M Marc Clifton

              Kevin McFarlane wrote:

              Only the first is an undesirable situation. However, I think that's what you mean?

              Yes, that's what I mean. Because #2 doesn't happen, even when the compiler screams warnings. Marc

              Thyme In The Country

              Some people believe what the bible says. Literally. At least [with Wikipedia] you have the chance to correct the wiki -- Jörgen Sigvardsson
              People are just notoriously impossible. --DavidCrow
              There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer

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              K Offline
              Kevin McFarlane
              wrote on last edited by
              #41

              Surely 2 does happen? Don't you ever write a method, get it working then go back and tidy it up - rename, extract methods, etc? Or do you mean that you do this yourself but most others don't?

              Kevin

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              • C Chris S Kaiser

                if(!connect()) return false; //continue with processing return true; That's a lot cleaner than bool ret = connect(); if(ret) { //continue with processing } return ret; And it saves a level of indenting. Maybe with 1280 x 1028 resolution this isn't such a big deal, but I still say there's nothing wrong with this style. Its just that, style.

                This statement is false.

                K Offline
                K Offline
                Kevin McFarlane
                wrote on last edited by
                #42

                I generally aim for the single return but not religiously. I think in the case you mention where you have a return false at the top and then a single return at the bottom that's fine. Any other multiple return sceanrio is to be avoided. It's not such a big issue when methods are short, which they're supposed to be in good OO. But most programmers seem unable to write sufficiently short methods. Then multiple returns become a menace.

                Kevin

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                • M Marc Clifton

                  charlieg wrote:

                  I call it code slamming

                  That's a great phrase! Marc

                  Thyme In The Country

                  People are just notoriously impossible. --DavidCrow
                  There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
                  People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

                  C Offline
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                  charlieg
                  wrote on last edited by
                  #43

                  Yeah, it tends to fit too. Analogy is "mule marks" in carpentry. This is where you miss the nail and leave a dent in the wood. Why mule marks? Because only an ass would make them... Geeze, I'm feisty today. I posted a rant in Dell's support forums, and they deleted it. Seems I put too much #$%#$^%$^ in the forum for their taste (it was all directed at Dell). Mistakes I can handle but making part of your process, pisses me off. Anyway, back to the code - the problem with code slamming, errr, it isn't good, everyone forgets the schedule pressures, so don't be *too* hard on the developer. There is usually more than enough blame to sling even though I would argue that one should get better at code slamming with more practice :mad:

                  Charlie Gilley Will program for food... Whoever said children were cheaper by the dozen... lied. My son's PDA is an M249 SAW. My other son commutes in an M1A2 Abrams

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                  • K Kevin McFarlane

                    Surely 2 does happen? Don't you ever write a method, get it working then go back and tidy it up - rename, extract methods, etc? Or do you mean that you do this yourself but most others don't?

                    Kevin

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                    Marc Clifton
                    wrote on last edited by
                    #44

                    Kevin McFarlane wrote:

                    Don't you ever write a method, get it working then go back and tidy it up - rename, extract methods, etc? Or do you mean that you do this yourself but most others don't?

                    Sure I do, but yes, it seems that on this project I'm helping out on, others are not doing that. Marc

                    Thyme In The Country

                    People are just notoriously impossible. --DavidCrow
                    There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
                    People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

                    K 1 Reply Last reply
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                    • M Marc Clifton

                      Kevin McFarlane wrote:

                      Don't you ever write a method, get it working then go back and tidy it up - rename, extract methods, etc? Or do you mean that you do this yourself but most others don't?

                      Sure I do, but yes, it seems that on this project I'm helping out on, others are not doing that. Marc

                      Thyme In The Country

                      People are just notoriously impossible. --DavidCrow
                      There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
                      People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

                      K Offline
                      K Offline
                      Kevin McFarlane
                      wrote on last edited by
                      #45

                      Marc Clifton wrote:

                      Sure I do, but yes, it seems that on this project I'm helping out on, others are not doing that.

                      Seems to be the norm I'm afraid. It's rare that I maintain code that shows any courtesy to the maintenance programmer. :mad:

                      Kevin

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                      • C charlieg

                        Yeah, it tends to fit too. Analogy is "mule marks" in carpentry. This is where you miss the nail and leave a dent in the wood. Why mule marks? Because only an ass would make them... Geeze, I'm feisty today. I posted a rant in Dell's support forums, and they deleted it. Seems I put too much #$%#$^%$^ in the forum for their taste (it was all directed at Dell). Mistakes I can handle but making part of your process, pisses me off. Anyway, back to the code - the problem with code slamming, errr, it isn't good, everyone forgets the schedule pressures, so don't be *too* hard on the developer. There is usually more than enough blame to sling even though I would argue that one should get better at code slamming with more practice :mad:

                        Charlie Gilley Will program for food... Whoever said children were cheaper by the dozen... lied. My son's PDA is an M249 SAW. My other son commutes in an M1A2 Abrams

                        M Offline
                        M Offline
                        Marc Clifton
                        wrote on last edited by
                        #46

                        charlieg wrote:

                        the problem with code slamming,

                        LOL! I thought you meant that as a phrase for how coding is done, not how code is criticized.

                        charlieg wrote:

                        everyone forgets the schedule pressures, so don't be *too* hard on the developer.

                        True, but somewhere there's the line between doing something to save time and doing something, erm, dumb. Marc

                        Thyme In The Country

                        People are just notoriously impossible. --DavidCrow
                        There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
                        People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

                        C 1 Reply Last reply
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                        • M Marc Clifton

                          charlieg wrote:

                          the problem with code slamming,

                          LOL! I thought you meant that as a phrase for how coding is done, not how code is criticized.

                          charlieg wrote:

                          everyone forgets the schedule pressures, so don't be *too* hard on the developer.

                          True, but somewhere there's the line between doing something to save time and doing something, erm, dumb. Marc

                          Thyme In The Country

                          People are just notoriously impossible. --DavidCrow
                          There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
                          People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

                          C Offline
                          C Offline
                          charlieg
                          wrote on last edited by
                          #47

                          oh this is priceless :) I *do* mean how coding is done :doh: the fact that it might be interpreted either way makes it that much funnier...

                          Charlie Gilley Will program for food... Whoever said children were cheaper by the dozen... lied. My son's PDA is an M249 SAW. My other son commutes in an M1A2 Abrams

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                          • M Marc Clifton

                            Chris S Kaiser wrote:

                            That's a lot cleaner than

                            Actually, I'll disagree. Ironically, you'll see exactly your example of "not cleaner" in my code. And the reason is because at some point, I actually needed to code an else statement when connection failed, which didn't require my having to check if there's a return statement earlier. Trivial example, but still. Marc

                            Thyme In The Country

                            People are just notoriously impossible. --DavidCrow
                            There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
                            People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

                            C Offline
                            C Offline
                            Chris S Kaiser
                            wrote on last edited by
                            #48

                            Yeah, it was a trivial example. I've had to work on code where the method isn't broken out into multiple methods, and the ret val has to be checked again and again for validity for further processing. Which could get deep with regard to if blocks. So really I use it in the case where I didn't use exception handling. So the "correct" method in my case would be to throw an exception, but for some stuff I just return instead. But I don't think its a valid representation of a senior developer that doesn't care enough. Its situational.

                            This statement is false.

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                            • K Kevin McFarlane

                              I generally aim for the single return but not religiously. I think in the case you mention where you have a return false at the top and then a single return at the bottom that's fine. Any other multiple return sceanrio is to be avoided. It's not such a big issue when methods are short, which they're supposed to be in good OO. But most programmers seem unable to write sufficiently short methods. Then multiple returns become a menace.

                              Kevin

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                              Chris S Kaiser
                              wrote on last edited by
                              #49

                              Yeah, I won't disagree with that. Mostly though in a case where if block indentation goes more than three levels deep I'll use this mechanism if possible. But really as I said in my reply to Marc, I probably should be using exceptions in the extreme cases. I think this is bad if its not responsibly done. Blanket statements tend to grate on me. I don't write them but I still see the occaisonal goto used this way, and its argued that for errors that need to be further processing regardless of where they occured its "ok". Well, I guess we have the finally block to argue with now. ;)

                              This statement is false.

                              K 1 Reply Last reply
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                              • M Marc Clifton

                                Graham Shanks wrote:

                                The similar circumstances that I see all too often is "we'll skip unit testing because of time pressure and catch all the errors in integration". Firstly the project will never catch up and second the integration will take longer without unit tests.

                                Yup. I've got a situation where the following has been said: "we'll refactor in the unit tests when we've shipped the first version of the product." :laugh: :(( :laugh: :(( Marc

                                Thyme In The Country

                                People are just notoriously impossible. --DavidCrow
                                There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
                                People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

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                                G Offline
                                Graham Shanks
                                wrote on last edited by
                                #50

                                Marc Clifton wrote:

                                I've got a situation where the following has been said: "we'll refactor in the unit tests when we've shipped the first version of the product."

                                Let me guess - it never happened :)

                                Graham My signature is not black, just a very, very dark blue

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                                • C Chris S Kaiser

                                  Yeah, I won't disagree with that. Mostly though in a case where if block indentation goes more than three levels deep I'll use this mechanism if possible. But really as I said in my reply to Marc, I probably should be using exceptions in the extreme cases. I think this is bad if its not responsibly done. Blanket statements tend to grate on me. I don't write them but I still see the occaisonal goto used this way, and its argued that for errors that need to be further processing regardless of where they occured its "ok". Well, I guess we have the finally block to argue with now. ;)

                                  This statement is false.

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                                  Kevin McFarlane
                                  wrote on last edited by
                                  #51

                                  Yes, a lot of these rules are guidelines which you should follow unless you have a reasonable reason not to. There are often good exceptions. Also a comment explaining why you've violated the guideline is often worthwhile, e.g., a typical case might be a swallowed exception. At least this tells the code maintainer that you've thought about what you were doing. Re: goto, there's an example in Steve McConnell's Code Complete 1st edition (dunno whether it's in the 2nd ed) where there's some code with a goto in it and virtually everyoe who tries to rewrite it without the goto does so incorrectly!

                                  Kevin

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                                  • K Kevin McFarlane

                                    Yes, a lot of these rules are guidelines which you should follow unless you have a reasonable reason not to. There are often good exceptions. Also a comment explaining why you've violated the guideline is often worthwhile, e.g., a typical case might be a swallowed exception. At least this tells the code maintainer that you've thought about what you were doing. Re: goto, there's an example in Steve McConnell's Code Complete 1st edition (dunno whether it's in the 2nd ed) where there's some code with a goto in it and virtually everyoe who tries to rewrite it without the goto does so incorrectly!

                                    Kevin

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                                    Chris S Kaiser
                                    wrote on last edited by
                                    #52

                                    Another example would be in an assignment operator in C++:

                                    SomeObject &operator=(const SomeObject &rhs)
                                    {
                                    if(&rhs == this)
                                    return *this;

                                       //assign other members
                                       return \*this;
                                    

                                    }

                                    This is recommended by Scott Meyers. So I still say its a matter of intelligent use and style. I worked with people from both camps. Some prefer one, as it makes it more readable, and others prefer the second as its safer as a habit. But that's what I'm getting at. People consider it bad style because of irresponsible usage. And this brings up another point. For greenhorns this might be a good rule. But to say that a senior developer doesn't care about his code because of multiple returns, is a bit brash and not qualified as a blanket statement. -- modified at 13:10 Saturday 19th August, 2006 ~Added pre tag to code section.

                                    This statement is false.

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                                    • C Chris S Kaiser

                                      Another example would be in an assignment operator in C++:

                                      SomeObject &operator=(const SomeObject &rhs)
                                      {
                                      if(&rhs == this)
                                      return *this;

                                         //assign other members
                                         return \*this;
                                      

                                      }

                                      This is recommended by Scott Meyers. So I still say its a matter of intelligent use and style. I worked with people from both camps. Some prefer one, as it makes it more readable, and others prefer the second as its safer as a habit. But that's what I'm getting at. People consider it bad style because of irresponsible usage. And this brings up another point. For greenhorns this might be a good rule. But to say that a senior developer doesn't care about his code because of multiple returns, is a bit brash and not qualified as a blanket statement. -- modified at 13:10 Saturday 19th August, 2006 ~Added pre tag to code section.

                                      This statement is false.

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                                      Kevin McFarlane
                                      wrote on last edited by
                                      #53

                                      Chris, you've just reminded me of some code I was maintaining several years ago that was generally well-written. However, the author did religiously follow the single return rule and in one case it led to a bug which would have been avoided had he relaxed the rule. A bit similar to McConnell's goto example.

                                      Kevin

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