Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. OK repeat after me ...

OK repeat after me ...

Scheduled Pinned Locked Moved The Lounge
23 Posts 14 Posters 2 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M Monty2

    ... i will never ever write a base class without a virtual destructor :mad:


    I don't believe in failure. It is not failure if you enjoyed the process.

    W Offline
    W Offline
    Weiye Chen
    wrote on last edited by
    #11

    ... i will never ever write a base class without a virtual destructor. ;P

    Weiye Chen Give me the Death Note, and I'll cleanse the world...

    1 Reply Last reply
    0
    • L Lost User

      Check out PC Lint - it can spot that particular gaff... :)

      A Offline
      A Offline
      Anand Vivek Srivastava
      wrote on last edited by
      #12

      GNU GCC points out the error when compiled with -Wall option.

      1 Reply Last reply
      0
      • M Monty2

        ... i will never ever write a base class without a virtual destructor :mad:


        I don't believe in failure. It is not failure if you enjoyed the process.

        V Offline
        V Offline
        Vikram A Punathambekar
        wrote on last edited by
        #13

        You probably know about this already, but I hope somebody finds this of some use: The Rule of Three[^] :)

        Cheers, Vikram.


        "Life isn't fair, and the world is full of unscrupulous characters. There are things worth fighting for, killing for and dying for, but it's a really small list. Chalk it up to experience, let it go, and move on to the next positive experience in your life." - Christopher Duncan.

        M 1 Reply Last reply
        0
        • V Vikram A Punathambekar

          You probably know about this already, but I hope somebody finds this of some use: The Rule of Three[^] :)

          Cheers, Vikram.


          "Life isn't fair, and the world is full of unscrupulous characters. There are things worth fighting for, killing for and dying for, but it's a really small list. Chalk it up to experience, let it go, and move on to the next positive experience in your life." - Christopher Duncan.

          M Offline
          M Offline
          Monty2
          wrote on last edited by
          #14

          Vikram A Punathambekar wrote:

          You probably know about this already

          Yep i know but that a really good tutorial thanks for the link :)


          Used on me in a bar: Have you considered suing your brains for non-support?

          1 Reply Last reply
          0
          • M Monty2

            ... i will never ever write a base class without a virtual destructor :mad:


            I don't believe in failure. It is not failure if you enjoyed the process.

            P Offline
            P Offline
            Phillip Martin
            wrote on last edited by
            #15

            I hate tracking down things like this. Not a good way to spend the day! This (among many others) is one of the reasons we use PCLint[^] to help check our code. It's awsome. The output by itself is not that friendly, but there are a number of tools that help present and filter the information for you in a much more useful manner.We use our own in house one. So much time can be wasted on small problems like these ones, so anything that helps us identify them, that has gotta be good. - Phil

            M 1 Reply Last reply
            0
            • P Phillip Martin

              I hate tracking down things like this. Not a good way to spend the day! This (among many others) is one of the reasons we use PCLint[^] to help check our code. It's awsome. The output by itself is not that friendly, but there are a number of tools that help present and filter the information for you in a much more useful manner.We use our own in house one. So much time can be wasted on small problems like these ones, so anything that helps us identify them, that has gotta be good. - Phil

              M Offline
              M Offline
              Monty2
              wrote on last edited by
              #16

              hmm thanks i will take a look at it, Anna here works on visual lint i think.


              Steady As She Goes!

              A 1 Reply Last reply
              0
              • M Monty2

                ... i will never ever write a base class without a virtual destructor :mad:


                I don't believe in failure. It is not failure if you enjoyed the process.

                A Offline
                A Offline
                Anna Jayne Metcalfe
                wrote on last edited by
                #17

                ...Effective C++[^]. ;)

                Anna :rose: Linting the day away :cool: Anna's Place | Tears and Laughter "If mushy peas are the food of the devil, the stotty cake is the frisbee of God"

                C 1 Reply Last reply
                0
                • M Monty2

                  hmm thanks i will take a look at it, Anna here works on visual lint i think.


                  Steady As She Goes!

                  A Offline
                  A Offline
                  Anna Jayne Metcalfe
                  wrote on last edited by
                  #18

                  I do indeed. :) If there's anything you need to know, feel free to ask. Our own stuff aside, we're developing quite an insight into how to tune PC-Lint to make the output useful...

                  Anna :rose: Linting the day away :cool: Anna's Place | Tears and Laughter "If mushy peas are the food of the devil, the stotty cake is the frisbee of God"

                  1 Reply Last reply
                  0
                  • A Anna Jayne Metcalfe

                    ...Effective C++[^]. ;)

                    Anna :rose: Linting the day away :cool: Anna's Place | Tears and Laughter "If mushy peas are the food of the devil, the stotty cake is the frisbee of God"

                    C Offline
                    C Offline
                    Chris Maunder
                    wrote on last edited by
                    #19

                    C# ;) C'mon, someone was going to say it...

                    cheers, Chris Maunder

                    CodeProject.com : C++ MVP

                    P A 2 Replies Last reply
                    0
                    • N Nirosh

                      In C# compiler add it for you, doesn't it..? just a good practise in the manage world

                      L.W.C. Nirosh. Colombo, Sri Lanka.

                      P Offline
                      P Offline
                      Pierre Leclercq
                      wrote on last edited by
                      #20

                      In C#, the thing that has a destructor syntax is a finalizer. It is recommended to avoid manually adding one. But if you want to use the Dispose pattern you have to add one. Still whatever you do, you can't know when that memory will be released... (Which might be never, if you forget to let go of that reference)

                      1 Reply Last reply
                      0
                      • C Chris Maunder

                        C# ;) C'mon, someone was going to say it...

                        cheers, Chris Maunder

                        CodeProject.com : C++ MVP

                        P Offline
                        P Offline
                        Pierre Leclercq
                        wrote on last edited by
                        #21

                        C++ is a sharp knife, so a little scratch on your finger might happen. Is C# as sharp as C++?

                        A 1 Reply Last reply
                        0
                        • C Chris Maunder

                          C# ;) C'mon, someone was going to say it...

                          cheers, Chris Maunder

                          CodeProject.com : C++ MVP

                          A Offline
                          A Offline
                          Anna Jayne Metcalfe
                          wrote on last edited by
                          #22

                          'shame we can't use it. ;P ;P ;P

                          Anna :rose: Linting the day away :cool: Anna's Place | Tears and Laughter "If mushy peas are the food of the devil, the stotty cake is the frisbee of God"

                          1 Reply Last reply
                          0
                          • P Pierre Leclercq

                            C++ is a sharp knife, so a little scratch on your finger might happen. Is C# as sharp as C++?

                            A Offline
                            A Offline
                            Anna Jayne Metcalfe
                            wrote on last edited by
                            #23

                            Not until they add const. :doh:

                            Anna :rose: Linting the day away :cool: Anna's Place | Tears and Laughter "If mushy peas are the food of the devil, the stotty cake is the frisbee of God"

                            1 Reply Last reply
                            0
                            Reply
                            • Reply as topic
                            Log in to reply
                            • Oldest to Newest
                            • Newest to Oldest
                            • Most Votes


                            • Login

                            • Don't have an account? Register

                            • Login or register to search.
                            • First post
                              Last post
                            0
                            • Categories
                            • Recent
                            • Tags
                            • Popular
                            • World
                            • Users
                            • Groups