Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. C / C++ / MFC
  4. Software failing when distributed

Software failing when distributed

Scheduled Pinned Locked Moved C / C++ / MFC
graphicsgame-devbeta-testinghelpquestion
10 Posts 5 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S Offline
    S Offline
    Stick
    wrote on last edited by
    #1

    It seems that whenever I distribute an application, it never works on my first beta testers computer, even though they are running the same O/S (Windows XP), with the latest DirectX (April 2007). Anyone else run into this problem? What do you do to solve it? Patrick

    R R H Z 4 Replies Last reply
    0
    • S Stick

      It seems that whenever I distribute an application, it never works on my first beta testers computer, even though they are running the same O/S (Windows XP), with the latest DirectX (April 2007). Anyone else run into this problem? What do you do to solve it? Patrick

      R Offline
      R Offline
      rrrado
      wrote on last edited by
      #2

      maybe MFC dll's are not instaled on his computer?


      rrrado

      S 1 Reply Last reply
      0
      • S Stick

        It seems that whenever I distribute an application, it never works on my first beta testers computer, even though they are running the same O/S (Windows XP), with the latest DirectX (April 2007). Anyone else run into this problem? What do you do to solve it? Patrick

        R Offline
        R Offline
        Ravi Bhavnani
        wrote on last edited by
        #3

        Stick^ wrote:

        it never works

        Can you provide some detail? /ravi

        This is your brain on Celcius Home | Music | Articles | Freeware | Trips ravib(at)ravib(dot)com

        S 1 Reply Last reply
        0
        • R rrrado

          maybe MFC dll's are not instaled on his computer?


          rrrado

          S Offline
          S Offline
          Stick
          wrote on last edited by
          #4

          How could I check this?

          1 Reply Last reply
          0
          • S Stick

            It seems that whenever I distribute an application, it never works on my first beta testers computer, even though they are running the same O/S (Windows XP), with the latest DirectX (April 2007). Anyone else run into this problem? What do you do to solve it? Patrick

            H Offline
            H Offline
            Hamid Taebi
            wrote on last edited by
            #5

            Can you more explain and some detail of your program?


            WhiteSky


            S 1 Reply Last reply
            0
            • R Ravi Bhavnani

              Stick^ wrote:

              it never works

              Can you provide some detail? /ravi

              This is your brain on Celcius Home | Music | Articles | Freeware | Trips ravib(at)ravib(dot)com

              S Offline
              S Offline
              Stick
              wrote on last edited by
              #6

              I will try, but not likely to be helpful to you. I make add-on aircraft and avionics gauges for MS Flight Simulator. The "gauges" are made with an SDK supplied by MS, and compile into .dll's. However, they are not tru .dll's from what I understand. In any case, the "gauges" (multiple in one file) appear fine in my aircraft on MSFS, and he just gets a blank panel. I made a version in which I turned off the protection code to see if perhaps the call to get verify the license key is maybe the issue as he is on XP Pro, and someone else suggested that I compile with "multi-threaded" vs. multithreaded dll as some new runtimes in an update from MS on the game has new runtimes in it. So, I will try that and see what happens too. I am just ready to pull out my hair. But, this is my own fault for not actually going to school for this and learning the proper way, haha. My problem is I barely understand what I'm doing sometimes. C++ is no problem, but Windows is way over my head. =) Patrick

              1 Reply Last reply
              0
              • S Stick

                It seems that whenever I distribute an application, it never works on my first beta testers computer, even though they are running the same O/S (Windows XP), with the latest DirectX (April 2007). Anyone else run into this problem? What do you do to solve it? Patrick

                Z Offline
                Z Offline
                zhang800605
                wrote on last edited by
                #7

                Sorry for my poor English. Is it the issue of debug version and release version ?

                S 1 Reply Last reply
                0
                • Z zhang800605

                  Sorry for my poor English. Is it the issue of debug version and release version ?

                  S Offline
                  S Offline
                  Stick
                  wrote on last edited by
                  #8

                  No, we tested that, but it may be solved now. (See above).

                  1 Reply Last reply
                  0
                  • H Hamid Taebi

                    Can you more explain and some detail of your program?


                    WhiteSky


                    S Offline
                    S Offline
                    Stick
                    wrote on last edited by
                    #9

                    Hi, Yes, but I think the problem may be solved now. http://i91.photobucket.com/albums/k282/Benchmark_Avionics/Properties.png[^] Someone informed me that a recent change in the game program included some libraries that require now that we statically link the program. So, I have recompiled and will not test this in the morning. Thanks guys for your ideas. I'll let you know if this was the problem for everyone's future reference. As I am using MS DirectInput and DirectSound in this project, I was worred it had to do with DirectX, but seems it has to do with the recent game update.

                    H 1 Reply Last reply
                    0
                    • S Stick

                      Hi, Yes, but I think the problem may be solved now. http://i91.photobucket.com/albums/k282/Benchmark_Avionics/Properties.png[^] Someone informed me that a recent change in the game program included some libraries that require now that we statically link the program. So, I have recompiled and will not test this in the morning. Thanks guys for your ideas. I'll let you know if this was the problem for everyone's future reference. As I am using MS DirectInput and DirectSound in this project, I was worred it had to do with DirectX, but seems it has to do with the recent game update.

                      H Offline
                      H Offline
                      Hamid Taebi
                      wrote on last edited by
                      #10

                      Glad you found the answer.:-D


                      WhiteSky


                      1 Reply Last reply
                      0
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • World
                      • Users
                      • Groups