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  3. Extreme Programming Refactored - The Case Against XP

Extreme Programming Refactored - The Case Against XP

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  • M Marc Clifton

    This book[^] is a gem. A definite must read, even if you love XP. An exerpt from one of the reviews, which I thing is dead on: XP Refactored is the first book to seriously and deeply critique extreme programming. The authors poke fun at the excesses of extreme programming, of which, by the definition of "extreme," there are many. The book contains the best critique of the legendary Chrysler C3 project I've seen, including a good discussion about why it really is more myth than legend. The authors do a good job of countering Beck's claim that "turning the dial up to 10" is a good idea. Although it isn't the most enjoyable part of the book, the most technically interesting part of the book is the chapter on "Extreme Programming Refactored." The authors see a lot of value in the specific practices of XP; they'd just like to turn the dial down from 10 on some of the practices, reorganize others, and tone down some of the religion. Marc

    Thyme In The Country
    Interacx
    My Blog

    T Offline
    T Offline
    The Wizard of Doze
    wrote on last edited by
    #4

    Marc Clifton wrote:

    This book[^] is a gem. A definite must read, even if you love XP.

    see also: http://www.softwarereality.com/[^] BTW, XP was refactored into 'Agile'[^] years ago. 'Agile' is currently refactoring itself into a religion propagated by many Agile prophets.

    C 1 Reply Last reply
    0
    • M Marc Clifton

      This book[^] is a gem. A definite must read, even if you love XP. An exerpt from one of the reviews, which I thing is dead on: XP Refactored is the first book to seriously and deeply critique extreme programming. The authors poke fun at the excesses of extreme programming, of which, by the definition of "extreme," there are many. The book contains the best critique of the legendary Chrysler C3 project I've seen, including a good discussion about why it really is more myth than legend. The authors do a good job of countering Beck's claim that "turning the dial up to 10" is a good idea. Although it isn't the most enjoyable part of the book, the most technically interesting part of the book is the chapter on "Extreme Programming Refactored." The authors see a lot of value in the specific practices of XP; they'd just like to turn the dial down from 10 on some of the practices, reorganize others, and tone down some of the religion. Marc

      Thyme In The Country
      Interacx
      My Blog

      N Offline
      N Offline
      Nemanja Trifunovic
      wrote on last edited by
      #5

      I love the title :) Seriously, these buzzwords would be funny if they were not harmful. I was using "design patterns" when they were simply called "idioms" and there was no big deal about it. But once the GoF book came out and the "architects" started usnig them to add complexity to their flawed designs it really became bad. Maybe it is a time for a "Design Patterns Refactored" book? (yes, I know there is the "Refactoring to Patterns" one[^] already)


      Programming Blog utf8-cpp

      K L 2 Replies Last reply
      0
      • M Marc Clifton

        This book[^] is a gem. A definite must read, even if you love XP. An exerpt from one of the reviews, which I thing is dead on: XP Refactored is the first book to seriously and deeply critique extreme programming. The authors poke fun at the excesses of extreme programming, of which, by the definition of "extreme," there are many. The book contains the best critique of the legendary Chrysler C3 project I've seen, including a good discussion about why it really is more myth than legend. The authors do a good job of countering Beck's claim that "turning the dial up to 10" is a good idea. Although it isn't the most enjoyable part of the book, the most technically interesting part of the book is the chapter on "Extreme Programming Refactored." The authors see a lot of value in the specific practices of XP; they'd just like to turn the dial down from 10 on some of the practices, reorganize others, and tone down some of the religion. Marc

        Thyme In The Country
        Interacx
        My Blog

        J Offline
        J Offline
        Joe Woodbury
        wrote on last edited by
        #6

        In my own experience, there is an exponential relationship between how strongly an individual advocates XP, Agile, Design patterns, etc. and how bad they are as developers and/or managers. (Again, this is my experience, but it has been the single strongest predictor of how bad someone will suck in actual practice that I've encountered.)

        Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

        M T N 3 Replies Last reply
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        • N Nemanja Trifunovic

          I love the title :) Seriously, these buzzwords would be funny if they were not harmful. I was using "design patterns" when they were simply called "idioms" and there was no big deal about it. But once the GoF book came out and the "architects" started usnig them to add complexity to their flawed designs it really became bad. Maybe it is a time for a "Design Patterns Refactored" book? (yes, I know there is the "Refactoring to Patterns" one[^] already)


          Programming Blog utf8-cpp

          K Offline
          K Offline
          Kevin McFarlane
          wrote on last edited by
          #7

          The thing with all these fads is that you should always keep your brain engaged. It's the same with OO as such. So many designs that just went overboard on inheritance because it was the cool thing to do.

          Kevin

          L 1 Reply Last reply
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          • T The Wizard of Doze

            Marc Clifton wrote:

            This book[^] is a gem. A definite must read, even if you love XP.

            see also: http://www.softwarereality.com/[^] BTW, XP was refactored into 'Agile'[^] years ago. 'Agile' is currently refactoring itself into a religion propagated by many Agile prophets.

            C Offline
            C Offline
            Colin Angus Mackay
            wrote on last edited by
            #8

            The Wizard of Doze wrote:

            BTW, XP was refactored into 'Agile'[^] years ago.

            I thought that Agile was base class (if you like) with XP, Lean and so on as the derived classes.


            Upcoming events: * Glasgow: Mock Objects, SQL Server CLR Integration, Reporting Services, db4o, Dependency Injection with Spring ... * Reading: Developer Day 5 Never write for other people. Write for yourself, because you have a passion for it. -- Marc Clifton My website

            T B T 3 Replies Last reply
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            • M Marc Clifton

              This book[^] is a gem. A definite must read, even if you love XP. An exerpt from one of the reviews, which I thing is dead on: XP Refactored is the first book to seriously and deeply critique extreme programming. The authors poke fun at the excesses of extreme programming, of which, by the definition of "extreme," there are many. The book contains the best critique of the legendary Chrysler C3 project I've seen, including a good discussion about why it really is more myth than legend. The authors do a good job of countering Beck's claim that "turning the dial up to 10" is a good idea. Although it isn't the most enjoyable part of the book, the most technically interesting part of the book is the chapter on "Extreme Programming Refactored." The authors see a lot of value in the specific practices of XP; they'd just like to turn the dial down from 10 on some of the practices, reorganize others, and tone down some of the religion. Marc

              Thyme In The Country
              Interacx
              My Blog

              L Offline
              L Offline
              Leslie Sanford
              wrote on last edited by
              #9

              Marc Clifton wrote:

              An exerpt from one of the reviews, which I thing is dead on:

              From Steve McConnell, no less. Author of Code Complete[^].

              R 1 Reply Last reply
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              • L Leslie Sanford

                Marc Clifton wrote:

                An exerpt from one of the reviews, which I thing is dead on:

                From Steve McConnell, no less. Author of Code Complete[^].

                R Offline
                R Offline
                Rama Krishna Vavilala
                wrote on last edited by
                #10

                Leslie Sanford wrote:

                From Steve McConnell

                That tells me that I need to read the book.

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                • J Joe Woodbury

                  In my own experience, there is an exponential relationship between how strongly an individual advocates XP, Agile, Design patterns, etc. and how bad they are as developers and/or managers. (Again, this is my experience, but it has been the single strongest predictor of how bad someone will suck in actual practice that I've encountered.)

                  Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                  M Offline
                  M Offline
                  Marc Clifton
                  wrote on last edited by
                  #11

                  Joe Woodbury wrote:

                  In my own experience, there is an exponential relationship between how strongly an individual advocates XP, Agile, Design patterns, etc. and how bad they are as developers and/or managers.

                  I think they mention that correlation in the book too. :~ Marc

                  Thyme In The Country
                  Interacx
                  My Blog

                  1 Reply Last reply
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                  • M Marc Clifton

                    This book[^] is a gem. A definite must read, even if you love XP. An exerpt from one of the reviews, which I thing is dead on: XP Refactored is the first book to seriously and deeply critique extreme programming. The authors poke fun at the excesses of extreme programming, of which, by the definition of "extreme," there are many. The book contains the best critique of the legendary Chrysler C3 project I've seen, including a good discussion about why it really is more myth than legend. The authors do a good job of countering Beck's claim that "turning the dial up to 10" is a good idea. Although it isn't the most enjoyable part of the book, the most technically interesting part of the book is the chapter on "Extreme Programming Refactored." The authors see a lot of value in the specific practices of XP; they'd just like to turn the dial down from 10 on some of the practices, reorganize others, and tone down some of the religion. Marc

                    Thyme In The Country
                    Interacx
                    My Blog

                    M Offline
                    M Offline
                    Member 96
                    wrote on last edited by
                    #12

                    I must admit I'm not enamoured at all with XP and wasn't when I first read about it and lo and behold the second reviewer on that amazon page Craig Kenneth Bryant summed it up perfectly: "Barry Boehm once published a landmark paper on software defects, relating when you find them to how much they cost to fix. He found that defects were cheaper to fix the earlier in the development process you found them, which should surprise no one-adding or removing a sentence in a requirements document beats the heck out of screwing up everyone's paychecks in a production system. But the interesting part was how much cheaper it was to change a program in analysis than in production-orders of magnitude cheaper. Boehm's data produced a very steep cost curve as the project moved from design to implementation and out to the field-the most expensive place of all. So, years later, along comes a methodology called XP and claims to flatten the Boehm curve. The cost of change is now constant across the whole lifecycle, say the XP evangelists. It doesn't matter if we miss requirements up-front, or if we have to redesign the code over and over. Heck, it doesn't matter if you change your mind about the very nature of the system halfway through development. We're agile. Change is free. And how does XP work this miracle? XP's big idea is to scrap the analysis and design phases altogether, and get the code into maintenance as fast as humanly possible. In other words, XP flattens the Boehm curve by throwing out the cheapest segments of the curve, and spending the entire project in the most expensive segment. "


                    "110%" - it's the new 70%

                    M S 2 Replies Last reply
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                    • M Member 96

                      I must admit I'm not enamoured at all with XP and wasn't when I first read about it and lo and behold the second reviewer on that amazon page Craig Kenneth Bryant summed it up perfectly: "Barry Boehm once published a landmark paper on software defects, relating when you find them to how much they cost to fix. He found that defects were cheaper to fix the earlier in the development process you found them, which should surprise no one-adding or removing a sentence in a requirements document beats the heck out of screwing up everyone's paychecks in a production system. But the interesting part was how much cheaper it was to change a program in analysis than in production-orders of magnitude cheaper. Boehm's data produced a very steep cost curve as the project moved from design to implementation and out to the field-the most expensive place of all. So, years later, along comes a methodology called XP and claims to flatten the Boehm curve. The cost of change is now constant across the whole lifecycle, say the XP evangelists. It doesn't matter if we miss requirements up-front, or if we have to redesign the code over and over. Heck, it doesn't matter if you change your mind about the very nature of the system halfway through development. We're agile. Change is free. And how does XP work this miracle? XP's big idea is to scrap the analysis and design phases altogether, and get the code into maintenance as fast as humanly possible. In other words, XP flattens the Boehm curve by throwing out the cheapest segments of the curve, and spending the entire project in the most expensive segment. "


                      "110%" - it's the new 70%

                      M Offline
                      M Offline
                      Marc Clifton
                      wrote on last edited by
                      #13

                      XP flattens the Boehm curve by throwing out the cheapest segments of the curve, and spending the entire project in the most expensive segment. Isn't it ironic how something can sound great, but the truth of the matter is there right in front of one's nose, but it isn't noticed because of all the other hype. Marc

                      Thyme In The Country
                      Interacx
                      My Blog

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                      • J Joe Woodbury

                        In my own experience, there is an exponential relationship between how strongly an individual advocates XP, Agile, Design patterns, etc. and how bad they are as developers and/or managers. (Again, this is my experience, but it has been the single strongest predictor of how bad someone will suck in actual practice that I've encountered.)

                        Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                        T Offline
                        T Offline
                        TheGreatAndPowerfulOz
                        wrote on last edited by
                        #14

                        That may be true, but is the inverse also true? That is, are those who mildly advocate XP, Agile, etc, better developers/managers? I think there are good ideas in XP, mostly around iterative development, i.e., design a little, code a little, find something you missed, refactor, redesign, code, loop until done. But the base process that has always been with us is essential: gathering and understanding requirements, and the desired results. It is also essential to understand how to get there. Without that firm basis, any "process", XP or otherwise will fail. In my experience XP doesn't help there and sometimes even hinders.

                        Silence is the voice of complicity. Strange women lying in ponds distributing swords is no basis for a system of government. -- monty python Might I suggest that the universe was always the size of the cosmos. It is just that at one point the cosmos was the size of a marble. -- Colin Angus Mackay

                        J M S 3 Replies Last reply
                        0
                        • M Member 96

                          I must admit I'm not enamoured at all with XP and wasn't when I first read about it and lo and behold the second reviewer on that amazon page Craig Kenneth Bryant summed it up perfectly: "Barry Boehm once published a landmark paper on software defects, relating when you find them to how much they cost to fix. He found that defects were cheaper to fix the earlier in the development process you found them, which should surprise no one-adding or removing a sentence in a requirements document beats the heck out of screwing up everyone's paychecks in a production system. But the interesting part was how much cheaper it was to change a program in analysis than in production-orders of magnitude cheaper. Boehm's data produced a very steep cost curve as the project moved from design to implementation and out to the field-the most expensive place of all. So, years later, along comes a methodology called XP and claims to flatten the Boehm curve. The cost of change is now constant across the whole lifecycle, say the XP evangelists. It doesn't matter if we miss requirements up-front, or if we have to redesign the code over and over. Heck, it doesn't matter if you change your mind about the very nature of the system halfway through development. We're agile. Change is free. And how does XP work this miracle? XP's big idea is to scrap the analysis and design phases altogether, and get the code into maintenance as fast as humanly possible. In other words, XP flattens the Boehm curve by throwing out the cheapest segments of the curve, and spending the entire project in the most expensive segment. "


                          "110%" - it's the new 70%

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                          Shog9 0
                          wrote on last edited by
                          #15

                          John Cardinal wrote:

                          In other words, XP flattens the Boehm curve by throwing out the cheapest segments of the curve, and spending the entire project in the most expensive segment. "

                          Ah, but if it's a predictable cost... :rolleyes: (IT here is getting ready to scrap loads of software written specifically for the business for "off the shelf" software "customized" with "bolt-ons". Given what happened the last time they did this, i fully expect it to be a tremendous train wreck... but that may be just what they're aiming for.)

                          ----

                          ...the wind blows over it and it is gone, and its place remembers it no more...

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                          • T TheGreatAndPowerfulOz

                            That may be true, but is the inverse also true? That is, are those who mildly advocate XP, Agile, etc, better developers/managers? I think there are good ideas in XP, mostly around iterative development, i.e., design a little, code a little, find something you missed, refactor, redesign, code, loop until done. But the base process that has always been with us is essential: gathering and understanding requirements, and the desired results. It is also essential to understand how to get there. Without that firm basis, any "process", XP or otherwise will fail. In my experience XP doesn't help there and sometimes even hinders.

                            Silence is the voice of complicity. Strange women lying in ponds distributing swords is no basis for a system of government. -- monty python Might I suggest that the universe was always the size of the cosmos. It is just that at one point the cosmos was the size of a marble. -- Colin Angus Mackay

                            J Offline
                            J Offline
                            Joe Woodbury
                            wrote on last edited by
                            #16

                            ahhz wrote:

                            That is, are those who mildly advocate XP, Agile, etc, better developers/managers?

                            No, though I recognize that several give lip service to it just to shut up the fanatics. There are managers/developers, myself included, who advocate things that overlap with the claims of XP/Agile, but that doesn't make us mild advocates. Even one of the main XP advocates rightly observe that once you pick and choose, what you have quickly ceases to be XP. The "little bit pregnant" phrase pops to mind. For example, even recognizing that software development is an iterative process doesn't count since this is true about any human endeavor. Change "refactor" to "edit" and "redesign" to "change a plot line" and you could describe writing a novel. This is actually one thing that irritates me about XP and Agile development philosophy (and most "methods" in fact)--they hijacked the obvious, claimed originality by changing terminology and then surrounded them with a bunch of nonsense. (The "design patterns" yokums did the same crap. They're called algorithms, but I suppose "design patterns" sounds so much more intellectual.)

                            Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                            1 Reply Last reply
                            0
                            • T TheGreatAndPowerfulOz

                              That may be true, but is the inverse also true? That is, are those who mildly advocate XP, Agile, etc, better developers/managers? I think there are good ideas in XP, mostly around iterative development, i.e., design a little, code a little, find something you missed, refactor, redesign, code, loop until done. But the base process that has always been with us is essential: gathering and understanding requirements, and the desired results. It is also essential to understand how to get there. Without that firm basis, any "process", XP or otherwise will fail. In my experience XP doesn't help there and sometimes even hinders.

                              Silence is the voice of complicity. Strange women lying in ponds distributing swords is no basis for a system of government. -- monty python Might I suggest that the universe was always the size of the cosmos. It is just that at one point the cosmos was the size of a marble. -- Colin Angus Mackay

                              M Offline
                              M Offline
                              Member 96
                              wrote on last edited by
                              #17

                              ahhz wrote:

                              I think there are good ideas in XP, mostly around iterative development, i.e., design a little, code a little, find something you missed, refactor, redesign, code, loop until done.

                              But that's not XP's invention, that's the waterfall development cycle from circa 1970 and it's what I use here. http://en.wikipedia.org/wiki/Waterfall_model[^] Where you iterate down, then start at the top again after release. Hmm...maybe I should say I use the Spiral method as it's more closely matching what we do here in practice: http://en.wikipedia.org/wiki/Spiral_model[^]


                              "110%" - it's the new 70%

                              T 1 Reply Last reply
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                              • C Colin Angus Mackay

                                The Wizard of Doze wrote:

                                BTW, XP was refactored into 'Agile'[^] years ago.

                                I thought that Agile was base class (if you like) with XP, Lean and so on as the derived classes.


                                Upcoming events: * Glasgow: Mock Objects, SQL Server CLR Integration, Reporting Services, db4o, Dependency Injection with Spring ... * Reading: Developer Day 5 Never write for other people. Write for yourself, because you have a passion for it. -- Marc Clifton My website

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                                T Offline
                                The Wizard of Doze
                                wrote on last edited by
                                #18

                                Colin Angus Mackay wrote:

                                I thought that Agile was base class (if you like) with XP, Lean and so on as the derived classes.

                                I guess XP is dead. The books, articles, presentations, ... are Agile nowadays.

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                                0
                                • M Member 96

                                  ahhz wrote:

                                  I think there are good ideas in XP, mostly around iterative development, i.e., design a little, code a little, find something you missed, refactor, redesign, code, loop until done.

                                  But that's not XP's invention, that's the waterfall development cycle from circa 1970 and it's what I use here. http://en.wikipedia.org/wiki/Waterfall_model[^] Where you iterate down, then start at the top again after release. Hmm...maybe I should say I use the Spiral method as it's more closely matching what we do here in practice: http://en.wikipedia.org/wiki/Spiral_model[^]


                                  "110%" - it's the new 70%

                                  T Offline
                                  T Offline
                                  TheGreatAndPowerfulOz
                                  wrote on last edited by
                                  #19

                                  John Cardinal wrote:

                                  But that's not XP's invention

                                  no, but it's an aspect of Agile or XP. With the proviso that the iterations are short (which is what I've done most of my career.)

                                  John Cardinal wrote:

                                  that's the waterfall development cycle

                                  no, it's iterative development[^]

                                  John Cardinal wrote:

                                  Spiral method

                                  spiral is an adaptation of the waterfall model, so it's not XP nor ID either.

                                  Silence is the voice of complicity. Strange women lying in ponds distributing swords is no basis for a system of government. -- monty python Might I suggest that the universe was always the size of the cosmos. It is just that at one point the cosmos was the size of a marble. -- Colin Angus Mackay

                                  M 1 Reply Last reply
                                  0
                                  • M Marc Clifton

                                    This book[^] is a gem. A definite must read, even if you love XP. An exerpt from one of the reviews, which I thing is dead on: XP Refactored is the first book to seriously and deeply critique extreme programming. The authors poke fun at the excesses of extreme programming, of which, by the definition of "extreme," there are many. The book contains the best critique of the legendary Chrysler C3 project I've seen, including a good discussion about why it really is more myth than legend. The authors do a good job of countering Beck's claim that "turning the dial up to 10" is a good idea. Although it isn't the most enjoyable part of the book, the most technically interesting part of the book is the chapter on "Extreme Programming Refactored." The authors see a lot of value in the specific practices of XP; they'd just like to turn the dial down from 10 on some of the practices, reorganize others, and tone down some of the religion. Marc

                                    Thyme In The Country
                                    Interacx
                                    My Blog

                                    E Offline
                                    E Offline
                                    El Corazon
                                    wrote on last edited by
                                    #20

                                    Marc Clifton wrote:

                                    The authors see a lot of value in the specific practices of XP; they'd just like to turn the dial down from 10 on some of the practices, reorganize others

                                    This is why we don't do XP. Not that I ever had to worry, pair programming would never fly. Pair designing I do think is a good idea, so I asked for it. We are an agile shop, because the nature of the business is changing from day to day (someone just switched GPS units on me this morning and shoved a new format to me -- great...). That's just the way it goes. Not everything changes, though a lot does, and there is the possibility of mid-course reroute on every project. But extreme was too extreme.

                                    _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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                                    0
                                    • T TheGreatAndPowerfulOz

                                      John Cardinal wrote:

                                      But that's not XP's invention

                                      no, but it's an aspect of Agile or XP. With the proviso that the iterations are short (which is what I've done most of my career.)

                                      John Cardinal wrote:

                                      that's the waterfall development cycle

                                      no, it's iterative development[^]

                                      John Cardinal wrote:

                                      Spiral method

                                      spiral is an adaptation of the waterfall model, so it's not XP nor ID either.

                                      Silence is the voice of complicity. Strange women lying in ponds distributing swords is no basis for a system of government. -- monty python Might I suggest that the universe was always the size of the cosmos. It is just that at one point the cosmos was the size of a marble. -- Colin Angus Mackay

                                      M Offline
                                      M Offline
                                      Member 96
                                      wrote on last edited by
                                      #21

                                      Right, my point still being that XP didn't invent those processes. The O.P. seemed to be saying that they were something that they liked about XP despite the other problems noted.


                                      "110%" - it's the new 70%

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                                      0
                                      • K Kevin McFarlane

                                        The thing with all these fads is that you should always keep your brain engaged. It's the same with OO as such. So many designs that just went overboard on inheritance because it was the cool thing to do.

                                        Kevin

                                        L Offline
                                        L Offline
                                        led mike
                                        wrote on last edited by
                                        #22

                                        Kevin McFarlane wrote:

                                        you should always keep your brain engaged

                                        Excellent advice, however most of my managers and executives may not have one to engage.

                                        1 Reply Last reply
                                        0
                                        • T TheGreatAndPowerfulOz

                                          That may be true, but is the inverse also true? That is, are those who mildly advocate XP, Agile, etc, better developers/managers? I think there are good ideas in XP, mostly around iterative development, i.e., design a little, code a little, find something you missed, refactor, redesign, code, loop until done. But the base process that has always been with us is essential: gathering and understanding requirements, and the desired results. It is also essential to understand how to get there. Without that firm basis, any "process", XP or otherwise will fail. In my experience XP doesn't help there and sometimes even hinders.

                                          Silence is the voice of complicity. Strange women lying in ponds distributing swords is no basis for a system of government. -- monty python Might I suggest that the universe was always the size of the cosmos. It is just that at one point the cosmos was the size of a marble. -- Colin Angus Mackay

                                          S Offline
                                          S Offline
                                          si618
                                          wrote on last edited by
                                          #23

                                          > I think there are good ideas in XP, mostly around iterative development, > i.e., design a little, code a little, find something you missed, refactor, > redesign, code, loop until done. Ummm...did you miss an important word: test? Seriously, having used unit testing for the first time in a large project over the last year or so, I'll always write unit tests from now on if it's at all possible. I still can't get comfortable writing tests before code, but I'm convinced that if tests are written in parallel, or at least only lag a little behind, end result is better code (esp. encapsulation) which is more easily refactored and far more reliable. Now if only we can figure out a nice way to unit test our ASP.NET code?

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