Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. A question of indentation!

A question of indentation!

Scheduled Pinned Locked Moved The Lounge
questionc++helptutorial
81 Posts 23 Posters 64 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • N Navin

    Nish - Native CPian wrote: if (call1() && call2() && call3() ....) That won;'t work. I am not supposed to call call-n unless call-n-1 returns true! :confused: Why won't that work then? With C++, you have "short-circuit" evaluation - that is, if the first item in an If statement fails, the rest won't even get evaluated. For instance, I have code like this all the time (well, when I'm not using CStrings... :-D) : if(pStr != NULL && strlen(pStr) > 0) { ... } If pStr is NULL, the first condition fails, and the second condition (strlen) won't even be evaluated. No generalization is 100% true. Not even this one.

    N Offline
    N Offline
    Nish Nishant
    wrote on last edited by
    #60

    Navin wrote: If pStr is NULL, the first condition fails, and the second condition (strlen) won't even be evaluated. PGP calls don't return true/false/1/0. They return a PGPError type. We gotta call IsPGPError() on the return value to figure out if it's an error. On some occasions an error is permissible. Like if we have a call that works only with DSS keys, then if it fails for an RSA key it's not really an error. Nish


    Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

    1 Reply Last reply
    0
    • N Nish Nishant

      Eddie Velasquez wrote: if(!call3()) return; I can't do that. Since I need to do some cleaning up as well :( Nish


      Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

      J Offline
      J Offline
      Jorgen Sigvardsson
      wrote on last edited by
      #61

      Some people use goto :~ for this kind of stuff. Basically it works something like this:

      if(someCondition) {
         // acquire some resources...
         // some error is detected - bail out
         goto cleanup\_1;
      }
      
      if(someOtherCondition) {
         // acquire some more resources...
         // some error is detected - bail out
         goto cleanup\_2;
      } 
      
      // perhaps some more code
      
      return true; // for success
      

      cleanup_2:
      // cleanup resources acquired up to "goto cleanup_2"
      cleanup_1:
      // cleanup resources acquired up to "goto cleanup_1"
      return false; // for failure

      This is the only instance where I'm prepared to defend the usage of goto's. It's fast (no exception handling overhead), it's not spaghetti code and it's quite readable! Sonorked as well: 100.13197 jorgen FreeBSD is sexy.

      1 Reply Last reply
      0
      • E Eddie Velasquez

        Tomasz Sowinski wrote: While there are the situations in which this could matter (thight loops etc), in my example you'd access disk As everything in software development there's no such thing as an absolute certainty. That's why I used the word "usually". And I still believe it's a bad idea to getting used to use exceptions for other things besides error handling. Tomasz Sowinski wrote: In short, the cost associated with exception handling would be totally invisible. Remember the cost of exceptions isn't only related to speed, size matters too! (Doesn't matter what some women say :-O ;))


        Eddie Velasquez: A Squeezed Devil
        Checkout General Guidelines for C# Class Implementation

        T Offline
        T Offline
        Tomasz Sowinski
        wrote on last edited by
        #62

        Eddie Velasquez wrote: Remember the cost of exceptions isn't only related to speed, size matters too! So how much bigger my program will be if I replace multiple nested ifs with try/throw/catch? Assuming that you're using exceptions to catch 'real' errors the difference is zero. Tomasz Sowinski -- http://www.shooltz.com

        - It's for protection
        - Protection from what? Zee Germans?

        E 1 Reply Last reply
        0
        • N Nish Nishant

          peterchen wrote: do { // while(0) ok = hamlet(); if (!ok) break; ok = ophelia(); if (!ok) break; ....} while(0); Cool! I like your do while(0) idea. That's what I am gonna use I think :-) Nish


          Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

          J Offline
          J Offline
          Jorgen Sigvardsson
          wrote on last edited by
          #63

          Nish - Native CPian wrote: I like your do while(0) idea do { } while(0) is a really cool technique, especially with macros. It is easy to mistype macros in such ways that they look syntactically correct, but expanded they wreak havoc. Consider this:

          #define RET_IF_FAIL(x) if(FAILED(x)) return

          if(someCondition)
          RET_IF_FAIL(m_pObject->DoTheChokaChoka());
          else
          MessageBox(NULL, "someCondition not met", "Status report", MB_OK);

          The else will be connected to your "hidden if" inside RET_IF_FAIL which is clearly not the intent. The expanded code will look like:

          if(someCondition)
          if(FAILED(m_pObject->DoTheChokaChoka())) return;
          else
          MessageBox(NULL, "someCondition not met", "Status report", MB_OK);

          Scary stuff! I've had my fair share of these bloody mistakes! Solution? Keep on reading:

          #define RET_IF_FAIL(x) do { if(FAILED(hr)) return; } while(0)
          if(someCondition)
          RET_IF_FAIL(pObject->DoTheChokaChoka());
          else
          MessageBox(NULL, "someCondition not met", "Status report", MB_OK);

          This is much better since the "hidden if" is wrapped inside a block which has an associated language construct - the do while. Thus the if nor the block cannot be "misconnected". The expanded code will be:

          if(someCondition)
          do { if(FAILED(m_pObject->DoTheChokaChoka())) return; } while(0);
          else
          MessageBox(NULL, "someCondition not met", "Status report", MB_OK);

          And the best part is that a do { } while(0) is totally costless! The compiler will optimize away the loop expression/jump so that it will not add any extra garbage to your code. Sonorked as well: 100.13197 jorgen FreeBSD is sexy.

          1 Reply Last reply
          0
          • T Tomasz Sowinski

            Eddie Velasquez wrote: Remember the cost of exceptions isn't only related to speed, size matters too! So how much bigger my program will be if I replace multiple nested ifs with try/throw/catch? Assuming that you're using exceptions to catch 'real' errors the difference is zero. Tomasz Sowinski -- http://www.shooltz.com

            - It's for protection
            - Protection from what? Zee Germans?

            E Offline
            E Offline
            Eddie Velasquez
            wrote on last edited by
            #64

            Tomasz Sowinski wrote: So how much bigger my program will be if I replace multiple nested ifs with try/throw/catch? Assuming that you're using exceptions to catch 'real' errors the difference is zero. It depends. A lot of factors come into play, obvious ones: if you define variables with ctors and dtors between the ifs and if the code is templated. As I said before: it all depends on the particular case. In some scenarios even the use of exceptions for error reporting is overkill. For most developers getting into the habit of misusing exceptions (or templates or whatever relatively obscure language feature) makes them produce bad code. I'm not saying that you or me will produce buggy or bad code (we don't write buggy code, do we? ;) ) But the average developer is so lame that (s)he acts like a robot without really thinking about the code (s)he is writing and the consecuences of the design decisions made.


            Eddie Velasquez: A Squeezed Devil
            Checkout General Guidelines for C# Class Implementation

            T 1 Reply Last reply
            0
            • E Eddie Velasquez

              Tomasz Sowinski wrote: So how much bigger my program will be if I replace multiple nested ifs with try/throw/catch? Assuming that you're using exceptions to catch 'real' errors the difference is zero. It depends. A lot of factors come into play, obvious ones: if you define variables with ctors and dtors between the ifs and if the code is templated. As I said before: it all depends on the particular case. In some scenarios even the use of exceptions for error reporting is overkill. For most developers getting into the habit of misusing exceptions (or templates or whatever relatively obscure language feature) makes them produce bad code. I'm not saying that you or me will produce buggy or bad code (we don't write buggy code, do we? ;) ) But the average developer is so lame that (s)he acts like a robot without really thinking about the code (s)he is writing and the consecuences of the design decisions made.


              Eddie Velasquez: A Squeezed Devil
              Checkout General Guidelines for C# Class Implementation

              T Offline
              T Offline
              Tomasz Sowinski
              wrote on last edited by
              #65

              Eddie Velasquez wrote: In some scenarios even the use of exceptions for error reporting is overkill. Hard real time systems controlling nuclear reactors, yes. But not for majority of non-embedded stuff. Anyway, Standard C++ uses exceptions for basic functionality, like reporting failures from new operator. Your code already has exception frames set. Eddie Velasquez wrote: But the average developer is so lame that (s)he acts like a robot without really thinking about the code (s)he is writing and the consecuences of the design decisions made. So it's better to have dozen of nested ifs and 'manual' cleanup code? C'mon :) Tomasz Sowinski -- http://www.shooltz.com

              - It's for protection
              - Protection from what? Zee Germans?

              E 1 Reply Last reply
              0
              • T Tomasz Sowinski

                Eddie Velasquez wrote: In some scenarios even the use of exceptions for error reporting is overkill. Hard real time systems controlling nuclear reactors, yes. But not for majority of non-embedded stuff. Anyway, Standard C++ uses exceptions for basic functionality, like reporting failures from new operator. Your code already has exception frames set. Eddie Velasquez wrote: But the average developer is so lame that (s)he acts like a robot without really thinking about the code (s)he is writing and the consecuences of the design decisions made. So it's better to have dozen of nested ifs and 'manual' cleanup code? C'mon :) Tomasz Sowinski -- http://www.shooltz.com

                - It's for protection
                - Protection from what? Zee Germans?

                E Offline
                E Offline
                Eddie Velasquez
                wrote on last edited by
                #66

                Tomasz Sowinski wrote: Hard real time systems controlling nuclear reactors, yes. No need for exageration. Tomasz Sowinski wrote: Standard C++ uses exceptions for basic functionality, like reporting failures from new operator. Not Visual Studio. At least version 6.0 Tomasz Sowinski wrote: So it's better to have dozen of nested ifs and 'manual' cleanup code? C'mon More exageration. When a function is overly complex you split it in managable units. Destructors were invented for cleanup. Why did you quote the word 'manual'? I don't recall mentioning manual cleanup code. :confused: I've never advocated writing spagetti code or not using exceptions or templates or whatever in my code. Just use 'em where they should be used and try hard not to grow bad habits.


                Eddie Velasquez: A Squeezed Devil
                Checkout General Guidelines for C# Class Implementation

                T 1 Reply Last reply
                0
                • N Nish Nishant

                  Indentation is nice. In fact code that is not indented is an absolute pain to even look at. But then sometimes you get into absurd levels of indentation. Right now I am working with the PGP SDK. For certain operations I need to call about 7-10 functions sequentially. The problem is that each of these functions can be called ONLY if all the previous functions are successful. Thus I have something like this.

                  if(call1())
                  {
                  if(call2())
                  {
                  if(call3())
                  {
                  if(call4())
                  {
                  if((call5())
                  {
                  if(call6())
                  {

                  That's just a sample, just the tip of the large iceberg. Often it get's a LOT more deeply nested than I have shown above! In such situations can we actually do away with indentation at least partially? For example would it be considered okay to do this.

                  if(call1())
                  {
                  if(call2())
                  {
                  if(call3())
                  {
                  if(call4())
                  {
                  if((call5())
                  {
                  if(call6())
                  {

                  I have maintained a little indentation, but it's not perfectly done! Your comments are welcome


                  Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

                  R Offline
                  R Offline
                  Ravi Bhavnani
                  wrote on last edited by
                  #67

                  How about:

                  if (call1() && call2() && call3() &&
                  call4() && call5() && call6()) {
                  // Success
                  } else {
                  // Error
                  }

                  /ravi "There is always one more bug..." http://www.ravib.com ravib@ravib.com

                  A 1 Reply Last reply
                  0
                  • E Eddie Velasquez

                    Tomasz Sowinski wrote: Hard real time systems controlling nuclear reactors, yes. No need for exageration. Tomasz Sowinski wrote: Standard C++ uses exceptions for basic functionality, like reporting failures from new operator. Not Visual Studio. At least version 6.0 Tomasz Sowinski wrote: So it's better to have dozen of nested ifs and 'manual' cleanup code? C'mon More exageration. When a function is overly complex you split it in managable units. Destructors were invented for cleanup. Why did you quote the word 'manual'? I don't recall mentioning manual cleanup code. :confused: I've never advocated writing spagetti code or not using exceptions or templates or whatever in my code. Just use 'em where they should be used and try hard not to grow bad habits.


                    Eddie Velasquez: A Squeezed Devil
                    Checkout General Guidelines for C# Class Implementation

                    T Offline
                    T Offline
                    Tomasz Sowinski
                    wrote on last edited by
                    #68

                    Eddie Velasquez wrote: Not Visual Studio. At least version 6.0 What's the importance of this? :-D Eddie Velasquez wrote: More exageration. Just a little bit :) Anyway, we're not going to agree. Let's finish this discussion. Tomasz Sowinski -- http://www.shooltz.com

                    - It's for protection
                    - Protection from what? Zee Germans?

                    E 1 Reply Last reply
                    0
                    • T Tomasz Sowinski

                      Eddie Velasquez wrote: Not Visual Studio. At least version 6.0 What's the importance of this? :-D Eddie Velasquez wrote: More exageration. Just a little bit :) Anyway, we're not going to agree. Let's finish this discussion. Tomasz Sowinski -- http://www.shooltz.com

                      - It's for protection
                      - Protection from what? Zee Germans?

                      E Offline
                      E Offline
                      Eddie Velasquez
                      wrote on last edited by
                      #69

                      Tomasz Sowinski wrote: What's the importance of this? Well, a lot of developers use it as it's main compiler? And the some big chunks of the standard aren't correctly handled by VC6 (and VC7). And that you implied (or so I interpreted) that because standard C++ uses exceptions all over the place then everybody is using exceptions unknowingly, so the exception overhead has already been payed for. And I said that VC6 doesn't conform very well so the exception overhead isn't automatically included. Tomasz Sowinski wrote: Anyway, we're not going to agree. Let's finish this discussion. That's ok with me.


                      Eddie Velasquez: A Squeezed Devil
                      Checkout General Guidelines for C# Class Implementation

                      T 1 Reply Last reply
                      0
                      • E Eddie Velasquez

                        Tomasz Sowinski wrote: What's the importance of this? Well, a lot of developers use it as it's main compiler? And the some big chunks of the standard aren't correctly handled by VC6 (and VC7). And that you implied (or so I interpreted) that because standard C++ uses exceptions all over the place then everybody is using exceptions unknowingly, so the exception overhead has already been payed for. And I said that VC6 doesn't conform very well so the exception overhead isn't automatically included. Tomasz Sowinski wrote: Anyway, we're not going to agree. Let's finish this discussion. That's ok with me.


                        Eddie Velasquez: A Squeezed Devil
                        Checkout General Guidelines for C# Class Implementation

                        T Offline
                        T Offline
                        Tomasz Sowinski
                        wrote on last edited by
                        #70

                        Eddie Velasquez wrote: And I said that VC6 doesn't conform very well so the exception overhead isn't automatically included It's included by default. Projects you create with wizard have exception handling turned on. MFC uses exceptions. Built-in COM support uses exceptions... Tomasz Sowinski -- http://www.shooltz.com

                        - It's for protection
                        - Protection from what? Zee Germans?

                        1 Reply Last reply
                        0
                        • N Nish Nishant

                          Tomasz Sowinski wrote: Post more code Tomasz Sowinski said that on the Lounge ;-) ;-) Nish


                          Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

                          T Offline
                          T Offline
                          Tomasz Sowinski
                          wrote on last edited by
                          #71

                          Ok, ok, you've got me. But rules are made to break them, right? :-D Tomasz Sowinski -- http://www.shooltz.com

                          - It's for protection
                          - Protection from what? Zee Germans?

                          1 Reply Last reply
                          0
                          • N Nish Nishant

                            Indentation is nice. In fact code that is not indented is an absolute pain to even look at. But then sometimes you get into absurd levels of indentation. Right now I am working with the PGP SDK. For certain operations I need to call about 7-10 functions sequentially. The problem is that each of these functions can be called ONLY if all the previous functions are successful. Thus I have something like this.

                            if(call1())
                            {
                            if(call2())
                            {
                            if(call3())
                            {
                            if(call4())
                            {
                            if((call5())
                            {
                            if(call6())
                            {

                            That's just a sample, just the tip of the large iceberg. Often it get's a LOT more deeply nested than I have shown above! In such situations can we actually do away with indentation at least partially? For example would it be considered okay to do this.

                            if(call1())
                            {
                            if(call2())
                            {
                            if(call3())
                            {
                            if(call4())
                            {
                            if((call5())
                            {
                            if(call6())
                            {

                            I have maintained a little indentation, but it's not perfectly done! Your comments are welcome


                            Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

                            H Offline
                            H Offline
                            Hans Dietrich
                            wrote on last edited by
                            #72

                            Basically, what you want to do is call bunch of functions one after the other, but stop calling them once you get error. Here is code that will do that: BOOL rc = TRUE; if (rc) rc = rc && call1(); if (rc) rc = rc && call2(); if (rc) rc = rc && call3(); ... if (!rc) { // error handling code } else { // continue processing } You can use for any kind of sequential processing of functions, testing flags, etc. Best wishes, Hans

                            T N 2 Replies Last reply
                            0
                            • N Nish Nishant

                              Eddie Velasquez wrote: if(!call3()) return; I can't do that. Since I need to do some cleaning up as well :( Nish


                              Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

                              B Offline
                              B Offline
                              Brit
                              wrote on last edited by
                              #73

                              Then why not this?

                              if(!call1())
                              {
                              // cleanup
                              return;
                              }
                              if(!call2())
                              {
                              // cleanup
                              return;
                              }
                              if(!call3())
                              {
                              // cleanup
                              return;
                              }

                              Or:

                              if(!call1())
                              {
                              cleanup1();
                              return;
                              }
                              if(!call2())
                              {
                              cleanup2();
                              cleanup1();
                              return;
                              }
                              if(!call3())
                              {
                              cleanup3();
                              cleanup2();
                              cleanup1();
                              return;
                              }

                              1 Reply Last reply
                              0
                              • R Ravi Bhavnani

                                How about:

                                if (call1() && call2() && call3() &&
                                call4() && call5() && call6()) {
                                // Success
                                } else {
                                // Error
                                }

                                /ravi "There is always one more bug..." http://www.ravib.com ravib@ravib.com

                                A Offline
                                A Offline
                                Alexandru Savescu
                                wrote on last edited by
                                #74

                                :cool: Best regards, Alexandru Savescu

                                1 Reply Last reply
                                0
                                • H Hans Dietrich

                                  Basically, what you want to do is call bunch of functions one after the other, but stop calling them once you get error. Here is code that will do that: BOOL rc = TRUE; if (rc) rc = rc && call1(); if (rc) rc = rc && call2(); if (rc) rc = rc && call3(); ... if (!rc) { // error handling code } else { // continue processing } You can use for any kind of sequential processing of functions, testing flags, etc. Best wishes, Hans

                                  T Offline
                                  T Offline
                                  Tomasz Sowinski
                                  wrote on last edited by
                                  #75

                                  You can remove && from expressions and use rc = callN() only. After all, this is executed only if rc is true - you're testing this condition few cycles before rc = rc && callN(). Tomasz Sowinski -- http://www.shooltz.com

                                  - It's for protection
                                  - Protection from what? Zee Germans?

                                  1 Reply Last reply
                                  0
                                  • J Jason Henderson

                                    I never thought of it this way but try/catch would be a good "control structure" to use instead of nested if's. Its also 100x easier to read. Is Stroustrup trying to say it should only be used as a return mechanism if it isn't used in error handling? Like it or not, I'm right.

                                    C Offline
                                    C Offline
                                    Christian Graus
                                    wrote on last edited by
                                    #76

                                    Jason Henderson wrote: Is Stroustrup trying to say it should only be used as a return mechanism if it isn't used in error handling? He's saying it's a valid way to control program flow, although it will most often be used to catch errors. He's suggesting that we not limit our thinking to error handling, because it can be used in other ways as well, which really are up to us as developers. Christian I am completely intolerant of stupidity. Stupidity is, of course, anything that doesn't conform to my way of thinking. - Jamie Hale - 29/05/2002

                                    1 Reply Last reply
                                    0
                                    • E Eddie Velasquez

                                      Christian Graus wrote: There are therefore legitimate uses of exceptions that have nothing to do with errors. Well, I can't pretend to teach C++ to Bjarne! :-O But as quoted, these "legitimate uses that have nothing to do with errors" are the exception, not the rule. (pun intended!) I'm not really thinking about this too hard, but I fail to come up with a case where I would raise an exception that doesn't somehow indicate an error condition. :confused:


                                      Eddie Velasquez: A Squeezed Devil
                                      Checkout General Guidelines for C# Class Implementation

                                      C Offline
                                      C Offline
                                      Christian Graus
                                      wrote on last edited by
                                      #77

                                      Eddie Velasquez wrote: I'm not really thinking about this too hard, but I fail to come up with a case where I would raise an exception that doesn't somehow indicate an error condition. Most arguments people put forth for the use of goto are better controlled with try/catch, of the type where multiple points in the code can branch to the same block at the bottom. Christian I am completely intolerant of stupidity. Stupidity is, of course, anything that doesn't conform to my way of thinking. - Jamie Hale - 29/05/2002

                                      1 Reply Last reply
                                      0
                                      • N Nish Nishant

                                        Indentation is nice. In fact code that is not indented is an absolute pain to even look at. But then sometimes you get into absurd levels of indentation. Right now I am working with the PGP SDK. For certain operations I need to call about 7-10 functions sequentially. The problem is that each of these functions can be called ONLY if all the previous functions are successful. Thus I have something like this.

                                        if(call1())
                                        {
                                        if(call2())
                                        {
                                        if(call3())
                                        {
                                        if(call4())
                                        {
                                        if((call5())
                                        {
                                        if(call6())
                                        {

                                        That's just a sample, just the tip of the large iceberg. Often it get's a LOT more deeply nested than I have shown above! In such situations can we actually do away with indentation at least partially? For example would it be considered okay to do this.

                                        if(call1())
                                        {
                                        if(call2())
                                        {
                                        if(call3())
                                        {
                                        if(call4())
                                        {
                                        if((call5())
                                        {
                                        if(call6())
                                        {

                                        I have maintained a little indentation, but it's not perfectly done! Your comments are welcome


                                        Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

                                        J Offline
                                        J Offline
                                        Jonathan Gilligan
                                        wrote on last edited by
                                        #78

                                        This kind of thing does indeed get ugly, but there's more to solving it than indentation. It's hard to keep straight how deep you are into the nested if statements. Better to break out and write something like this:

                                        bool ok(true);

                                        ok = call1();
                                        if (ok)
                                        ok = call2();
                                        if (ok)
                                        ok = call3();
                                        ...

                                        The bool variable doesn't hurt performance noticeably (the compiler will optimize it out anyway, when you compile for release), and it makes the whole thing much more readable.

                                        1 Reply Last reply
                                        0
                                        • H Hans Dietrich

                                          Basically, what you want to do is call bunch of functions one after the other, but stop calling them once you get error. Here is code that will do that: BOOL rc = TRUE; if (rc) rc = rc && call1(); if (rc) rc = rc && call2(); if (rc) rc = rc && call3(); ... if (!rc) { // error handling code } else { // continue processing } You can use for any kind of sequential processing of functions, testing flags, etc. Best wishes, Hans

                                          N Offline
                                          N Offline
                                          Nish Nishant
                                          wrote on last edited by
                                          #79

                                          Nice and simple solution. Thanks :-) Nish


                                          Regards, Nish Native CPian. Born and brought up on CP. With the CP blood in him.

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups