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  4. C# / .NET 3D Math Framework [modified]

C# / .NET 3D Math Framework [modified]

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  • R Offline
    R Offline
    rsaint27
    wrote on last edited by
    #1

    Hello, I'm trying to develop an application that handles 3D data (points, vectors, lines, distance between points, parallels, orientations) and plots it using OpenGl. Do you know of any good 3D Math library to use with c#? For OpenGl I will try to use Tao Framework. By the way, in case this is not the rigth forum, where should I post this? Thanks in advance :) Just a c# newbie :-O -- modified at 12:11 Tuesday 3rd July, 2007

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    • R rsaint27

      Hello, I'm trying to develop an application that handles 3D data (points, vectors, lines, distance between points, parallels, orientations) and plots it using OpenGl. Do you know of any good 3D Math library to use with c#? For OpenGl I will try to use Tao Framework. By the way, in case this is not the rigth forum, where should I post this? Thanks in advance :) Just a c# newbie :-O -- modified at 12:11 Tuesday 3rd July, 2007

      J Offline
      J Offline
      jonathan15
      wrote on last edited by
      #2

      If you were using directX i would have suggested having a look at XNA. Its for games programming really but it should be quite good for any 3D application. In fact i would probably suggest you at least have a look at anyway. Jon

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      • J jonathan15

        If you were using directX i would have suggested having a look at XNA. Its for games programming really but it should be quite good for any 3D application. In fact i would probably suggest you at least have a look at anyway. Jon

        R Offline
        R Offline
        rsaint27
        wrote on last edited by
        #3

        Thanks! I will look into it. Still, if I keep thinking about using OpenGl, anyone has more sugestions? Rui

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