dual screen for full screen app
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Can anyone tell me how to run a full screen app on two Screens in xp? App in windowed mode is fixed size, but will accept any resolution for full screen on command line, but the os only puts the full screen app on one screen. in windowed mode it ignores the command line resolution argument. Cheers
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Can anyone tell me how to run a full screen app on two Screens in xp? App in windowed mode is fixed size, but will accept any resolution for full screen on command line, but the os only puts the full screen app on one screen. in windowed mode it ignores the command line resolution argument. Cheers
AFAIK maximize always uses and fills one screen, being the screen that contains most of the window when not maximized. There is no way to maximize over more than one screen. (The excuse may be it is not always true the combined screens form a rectangle). :)
Luc Pattyn [Forum Guidelines] [My Articles]
this weeks tips: - make Visual display line numbers: Tools/Options/TextEditor/... - show exceptions with ToString() to see all information - before you ask a question here, search CodeProject, then Google
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AFAIK maximize always uses and fills one screen, being the screen that contains most of the window when not maximized. There is no way to maximize over more than one screen. (The excuse may be it is not always true the combined screens form a rectangle). :)
Luc Pattyn [Forum Guidelines] [My Articles]
this weeks tips: - make Visual display line numbers: Tools/Options/TextEditor/... - show exceptions with ToString() to see all information - before you ask a question here, search CodeProject, then Google
I thought so too, until I met the Nullsoft Installer (NSIS) User Manual (.chm). On my system with a rectangle of two monitors (secondary above primary), it came up over two full screens. Maximise it and it fills one screen! On my other system with two different-sized monitors it behaves as you describe. No idea what's going on. BTW, this monitor stacking makes negative screen coordinates do something useful. Cheers, Peter
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I thought so too, until I met the Nullsoft Installer (NSIS) User Manual (.chm). On my system with a rectangle of two monitors (secondary above primary), it came up over two full screens. Maximise it and it fills one screen! On my other system with two different-sized monitors it behaves as you describe. No idea what's going on. BTW, this monitor stacking makes negative screen coordinates do something useful. Cheers, Peter
Hi, maximize behaves as I stated before. if you have the source code, you can make your app cover whatever rectangle you want, including the sum of two screens (if that's a rectangle) by giving it the appropriate Bounds; but then you are not running in "full screen" mode, and as you noted, maximizing it would bring it back to one screen. BTW maximize mode sets the window size a bit larger (IIRC 4 pixels) than the screen size! :)
Luc Pattyn [Forum Guidelines] [My Articles]
this weeks tips: - make Visual display line numbers: Tools/Options/TextEditor/... - show exceptions with ToString() to see all information - before you ask a question here, search CodeProject, then Google
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Hi, maximize behaves as I stated before. if you have the source code, you can make your app cover whatever rectangle you want, including the sum of two screens (if that's a rectangle) by giving it the appropriate Bounds; but then you are not running in "full screen" mode, and as you noted, maximizing it would bring it back to one screen. BTW maximize mode sets the window size a bit larger (IIRC 4 pixels) than the screen size! :)
Luc Pattyn [Forum Guidelines] [My Articles]
this weeks tips: - make Visual display line numbers: Tools/Options/TextEditor/... - show exceptions with ToString() to see all information - before you ask a question here, search CodeProject, then Google