DX/OGL scrollable canvas
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Hi coders! I would like you to give me some insight. I have almost NO experience with graphics programming (speaking of DirectX and OpenGL) and would like to implement something like a biiiig bulletin board which should only be a big scrollable/zoomable image. How/where should I start with this? I'd like to use C#/VB.NET for the task. Best regards, Stevie
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Hi coders! I would like you to give me some insight. I have almost NO experience with graphics programming (speaking of DirectX and OpenGL) and would like to implement something like a biiiig bulletin board which should only be a big scrollable/zoomable image. How/where should I start with this? I'd like to use C#/VB.NET for the task. Best regards, Stevie
Stevie wrote:
I'd like to use C#/VB.NET for the task.
well, I can't help you with that side of it, though you could easily integrate this as an off screen render using render to texture methods and then scale the viewer to look at the texture subportions with pan&scan or scaling.
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)