Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. C#
  4. How can I reallocate memory of arrays in C#?

How can I reallocate memory of arrays in C#?

Scheduled Pinned Locked Moved C#
questioncsharpperformance
20 Posts 7 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • H hogan smith

    Yes it will work. Thanks for the idea :). I got another idea that ArrayList class. It is also a good method. right? Thanks & Regards, Hogan

    A Offline
    A Offline
    Ajay k_Singh
    wrote on last edited by
    #6

    Yes we may also use object of System.Collections.ArrayList class, this object acts as an array (although it is an object and not a real array) and will grow when you add new items to it. Therefore you have both options available:). -Dave.

    Dave Traister, ComponentOne LLC. www.componentone.com

    H 1 Reply Last reply
    0
    • A Ajay k_Singh

      Yes we may also use object of System.Collections.ArrayList class, this object acts as an array (although it is an object and not a real array) and will grow when you add new items to it. Therefore you have both options available:). -Dave.

      Dave Traister, ComponentOne LLC. www.componentone.com

      H Offline
      H Offline
      hogan smith
      wrote on last edited by
      #7

      Oh ok great :) Thanks to spend time with me. Regards, Hogan

      L 1 Reply Last reply
      0
      • H hogan smith

        Oh ok great :) Thanks to spend time with me. Regards, Hogan

        L Offline
        L Offline
        lmoelleb
        wrote on last edited by
        #8

        ArrayList is something we used back in the old days before .NET got the necessary features to build collections. It's still there to support old code, but it's not something you should use for anything. The current collections are based on Generics and are much better (still severely lacking, but evetything they lack ArrayList lacks as well). You will find them in System.Collections.Generics. Using an Array for something where the size isn't static is inefficient - both to code and for the computer to execute. There is no excuse for it, it is simply not something you should ever do. The bottom line is that this is not a choice between an Array or an ArrayList - neither should be used in this case. Use System.Collections.Generic.List

        H J 2 Replies Last reply
        0
        • H hogan smith

          How can I reallocate the memory for arrays. In VB I can use ReDim. The same way, is there any equal keyword in C#? Regards, Hogan

          J Offline
          J Offline
          Jeeva Jose
          wrote on last edited by
          #9

          I think that feature is not get in C#.Please use arraylist.

          Continue...

          L 1 Reply Last reply
          0
          • L lmoelleb

            ArrayList is something we used back in the old days before .NET got the necessary features to build collections. It's still there to support old code, but it's not something you should use for anything. The current collections are based on Generics and are much better (still severely lacking, but evetything they lack ArrayList lacks as well). You will find them in System.Collections.Generics. Using an Array for something where the size isn't static is inefficient - both to code and for the computer to execute. There is no excuse for it, it is simply not something you should ever do. The bottom line is that this is not a choice between an Array or an ArrayList - neither should be used in this case. Use System.Collections.Generic.List

            H Offline
            H Offline
            hogan smith
            wrote on last edited by
            #10

            Thats another wonderful idea. Thank you buddy. Regards, Hogan

            1 Reply Last reply
            0
            • L lmoelleb

              ArrayList is something we used back in the old days before .NET got the necessary features to build collections. It's still there to support old code, but it's not something you should use for anything. The current collections are based on Generics and are much better (still severely lacking, but evetything they lack ArrayList lacks as well). You will find them in System.Collections.Generics. Using an Array for something where the size isn't static is inefficient - both to code and for the computer to execute. There is no excuse for it, it is simply not something you should ever do. The bottom line is that this is not a choice between an Array or an ArrayList - neither should be used in this case. Use System.Collections.Generic.List

              J Offline
              J Offline
              J4amieC
              wrote on last edited by
              #11

              lmoelleb wrote:

              still severely lacking, but evetything they lack ArrayList lacks as well

              for example....

              --- How to get answers to your questions[^]

              L 1 Reply Last reply
              0
              • J J4amieC

                lmoelleb wrote:

                still severely lacking, but evetything they lack ArrayList lacks as well

                for example....

                --- How to get answers to your questions[^]

                L Offline
                L Offline
                lmoelleb
                wrote on last edited by
                #12

                Events. These are critical to build ANY form of GUI on top of your domain model and they can be critical within the domain model itself as well. For example, how would you know you needed to write a new item to the database when it is added to the collection in the domain model if you do not get an event when it is added. Sure you can write your own collection class for it, but it is really something I would expect the framework to provide. They did add the BindableList and ObservableCollection (in .NET 3.0). ObservableCollection is as such OK, but: 1) Why do we have two implementations of a list collection with events, and no events on any other collection type? 2) Why are they separate in the first place? Just add the events to the standard collections and be done with it.

                H J P 3 Replies Last reply
                0
                • J Jeeva Jose

                  I think that feature is not get in C#.Please use arraylist.

                  Continue...

                  L Offline
                  L Offline
                  lmoelleb
                  wrote on last edited by
                  #13

                  What is it with this sadistic desire to try to convince people to use the obsolete ArrayList class? Are people really still using .NET 1.1? :)

                  1 Reply Last reply
                  0
                  • L lmoelleb

                    Events. These are critical to build ANY form of GUI on top of your domain model and they can be critical within the domain model itself as well. For example, how would you know you needed to write a new item to the database when it is added to the collection in the domain model if you do not get an event when it is added. Sure you can write your own collection class for it, but it is really something I would expect the framework to provide. They did add the BindableList and ObservableCollection (in .NET 3.0). ObservableCollection is as such OK, but: 1) Why do we have two implementations of a list collection with events, and no events on any other collection type? 2) Why are they separate in the first place? Just add the events to the standard collections and be done with it.

                    H Offline
                    H Offline
                    hogan smith
                    wrote on last edited by
                    #14

                    Seems like you are vigilant to upgrade your knowledge. :) Can you please refer me any articles or links which describe what is new in Framework 2.0 and 3.0? Regards, Hogan

                    1 Reply Last reply
                    0
                    • L lmoelleb

                      Events. These are critical to build ANY form of GUI on top of your domain model and they can be critical within the domain model itself as well. For example, how would you know you needed to write a new item to the database when it is added to the collection in the domain model if you do not get an event when it is added. Sure you can write your own collection class for it, but it is really something I would expect the framework to provide. They did add the BindableList and ObservableCollection (in .NET 3.0). ObservableCollection is as such OK, but: 1) Why do we have two implementations of a list collection with events, and no events on any other collection type? 2) Why are they separate in the first place? Just add the events to the standard collections and be done with it.

                      J Offline
                      J Offline
                      J4amieC
                      wrote on last edited by
                      #15

                      OK, fine - but I still wouldn't call that "severely lacking". You've given an example of only 1 thing that is missing from one particular use case of a List (of which there are thousands of use-cases which don't require events) I can't say that im familiar with what you mean by "domain model", but ive used List and the other collection classes countless thousands of times without ever having the need for them to raise events when I add/remove items.

                      --- How to get answers to your questions[^]

                      L 1 Reply Last reply
                      0
                      • J J4amieC

                        OK, fine - but I still wouldn't call that "severely lacking". You've given an example of only 1 thing that is missing from one particular use case of a List (of which there are thousands of use-cases which don't require events) I can't say that im familiar with what you mean by "domain model", but ive used List and the other collection classes countless thousands of times without ever having the need for them to raise events when I add/remove items.

                        --- How to get answers to your questions[^]

                        L Offline
                        L Offline
                        lmoelleb
                        wrote on last edited by
                        #16

                        "Severely lacking" is pretty accurate, but a bit on the mild side. "Pathetic" is another description that springs into mind. It does not matter how many things are missing, it matters how important the missing things are. If I gave you a collection that could do EVERYTHING except one small detail: You could never add items to it - would you then like it because it only missed one single fundamental feature? :) The user case I gave are: 1) Build a user interface. 2) Persist data. I will at any time claim that these use cases are so fundamental that it doesn't really matter it's only two (that I came up with, it's not like its the only usecases - basically you need events every single time data change). If you are not familier with Domain Models and Observer Pattern (you might simply call it something else - Google it and see if you recognize it) you might indeed not know how badly it is missing. The Big Ball of Mud pattern works just fine without events as you can compensate for it by adding even more spaghetti code.

                        J 1 Reply Last reply
                        0
                        • L lmoelleb

                          "Severely lacking" is pretty accurate, but a bit on the mild side. "Pathetic" is another description that springs into mind. It does not matter how many things are missing, it matters how important the missing things are. If I gave you a collection that could do EVERYTHING except one small detail: You could never add items to it - would you then like it because it only missed one single fundamental feature? :) The user case I gave are: 1) Build a user interface. 2) Persist data. I will at any time claim that these use cases are so fundamental that it doesn't really matter it's only two (that I came up with, it's not like its the only usecases - basically you need events every single time data change). If you are not familier with Domain Models and Observer Pattern (you might simply call it something else - Google it and see if you recognize it) you might indeed not know how badly it is missing. The Big Ball of Mud pattern works just fine without events as you can compensate for it by adding even more spaghetti code.

                          J Offline
                          J Offline
                          J4amieC
                          wrote on last edited by
                          #17

                          Well Observer I know well, but its rarely my collection of objects that has the observer. I guess its just a different style I use. Still can't see how a simple object for "holding a collection of items" is severely lacking though :confused: As far as im concerned, it has Add/Remove/Count which is exactly what I think it should have. Again, just a different way of dealing with it I guess.

                          --- How to get answers to your questions[^]

                          L 1 Reply Last reply
                          0
                          • J J4amieC

                            Well Observer I know well, but its rarely my collection of objects that has the observer. I guess its just a different style I use. Still can't see how a simple object for "holding a collection of items" is severely lacking though :confused: As far as im concerned, it has Add/Remove/Count which is exactly what I think it should have. Again, just a different way of dealing with it I guess.

                            --- How to get answers to your questions[^]

                            L Offline
                            L Offline
                            lmoelleb
                            wrote on last edited by
                            #18

                            Yes, if you just think of collections at that abstraction level you do indeed not need any events... but a framework shouldn't support lowest abstraction level only.

                            1 Reply Last reply
                            0
                            • L lmoelleb

                              Events. These are critical to build ANY form of GUI on top of your domain model and they can be critical within the domain model itself as well. For example, how would you know you needed to write a new item to the database when it is added to the collection in the domain model if you do not get an event when it is added. Sure you can write your own collection class for it, but it is really something I would expect the framework to provide. They did add the BindableList and ObservableCollection (in .NET 3.0). ObservableCollection is as such OK, but: 1) Why do we have two implementations of a list collection with events, and no events on any other collection type? 2) Why are they separate in the first place? Just add the events to the standard collections and be done with it.

                              P Offline
                              P Offline
                              Patrick Etc
                              wrote on last edited by
                              #19

                              lmoelleb wrote:

                              They did add the BindableList and ObservableCollection (in .NET 3.0). ObservableCollection is as such OK, but:

                              .NET 2.0 has BindingList<>. I'm using it in an application at the moment, which is the only reason I know that :)


                              "If you think of yourselves as helpless and ineffectual, it is certain that you will create a despotic government to be your master. The wise despot, therefore, maintains among his subjects a popular sense that they are helpless and ineffectual." - Frank Herbert

                              L 1 Reply Last reply
                              0
                              • P Patrick Etc

                                lmoelleb wrote:

                                They did add the BindableList and ObservableCollection (in .NET 3.0). ObservableCollection is as such OK, but:

                                .NET 2.0 has BindingList<>. I'm using it in an application at the moment, which is the only reason I know that :)


                                "If you think of yourselves as helpless and ineffectual, it is certain that you will create a despotic government to be your master. The wise despot, therefore, maintains among his subjects a popular sense that they are helpless and ineffectual." - Frank Herbert

                                L Offline
                                L Offline
                                lmoelleb
                                wrote on last edited by
                                #20

                                Yes, that was the one I ment - I just got the name wrong as I haven't touched it since 3.0 was released. The way it forces sorting on a collection simply does not make sense in a lot of cases - as not all collections can be sorted, and those that can might not have a property you can set to determine how it is sorted.

                                1 Reply Last reply
                                0
                                Reply
                                • Reply as topic
                                Log in to reply
                                • Oldest to Newest
                                • Newest to Oldest
                                • Most Votes


                                • Login

                                • Don't have an account? Register

                                • Login or register to search.
                                • First post
                                  Last post
                                0
                                • Categories
                                • Recent
                                • Tags
                                • Popular
                                • World
                                • Users
                                • Groups