3D Triangulation
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Hi there, hey there, ho there! Do anyone knows a .NET, public domain or open source implementation of 3D triangulation algorithm (Delaunay or other - gift wrapping, quick hull). I just need to do simple triangulation - input of 3D points, output triangles, but what I've found so far are complex libraries for computational geometry written mostly in C, or C++ (Unix oriented). TIA!
Communism doesn't work because people like to own stuff. Frank Zappa
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Hi there, hey there, ho there! Do anyone knows a .NET, public domain or open source implementation of 3D triangulation algorithm (Delaunay or other - gift wrapping, quick hull). I just need to do simple triangulation - input of 3D points, output triangles, but what I've found so far are complex libraries for computational geometry written mostly in C, or C++ (Unix oriented). TIA!
Communism doesn't work because people like to own stuff. Frank Zappa
Out of curiosity, have you found anything on this?
"The clue train passed his station without stopping." - John Simmons / outlaw programmer "Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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Out of curiosity, have you found anything on this?
"The clue train passed his station without stopping." - John Simmons / outlaw programmer "Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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Well.. I haven't found anything in C#, so I used Joseph O'Rourke's algorithm from "Computational Geometry in C". I was thinking about writing an article about this, but time wasn't by my side ;)
A man's got to know his limitations Harry Callahan
s.t.a.v.o wrote:
was thinking about writing an article about this, but time wasn't by my side
That's too bad. That would be a really good article. Maybe you can eventually find some time soon :)
"The clue train passed his station without stopping." - John Simmons / outlaw programmer "Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon
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Hi there, hey there, ho there! Do anyone knows a .NET, public domain or open source implementation of 3D triangulation algorithm (Delaunay or other - gift wrapping, quick hull). I just need to do simple triangulation - input of 3D points, output triangles, but what I've found so far are complex libraries for computational geometry written mostly in C, or C++ (Unix oriented). TIA!
Communism doesn't work because people like to own stuff. Frank Zappa
hey if you have found solution......????please help .....i have same problem.....