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3D Triangulation

Scheduled Pinned Locked Moved Algorithms
csharpc++algorithms
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  • R Offline
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    ravtos
    wrote on last edited by
    #1

    Hi there, hey there, ho there! Do anyone knows a .NET, public domain or open source implementation of 3D triangulation algorithm (Delaunay or other - gift wrapping, quick hull). I just need to do simple triangulation - input of 3D points, output triangles, but what I've found so far are complex libraries for computational geometry written mostly in C, or C++ (Unix oriented). TIA!

    Communism doesn't work because people like to own stuff. Frank Zappa

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    • R ravtos

      Hi there, hey there, ho there! Do anyone knows a .NET, public domain or open source implementation of 3D triangulation algorithm (Delaunay or other - gift wrapping, quick hull). I just need to do simple triangulation - input of 3D points, output triangles, but what I've found so far are complex libraries for computational geometry written mostly in C, or C++ (Unix oriented). TIA!

      Communism doesn't work because people like to own stuff. Frank Zappa

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      Paul Conrad
      wrote on last edited by
      #2

      Out of curiosity, have you found anything on this?

      "The clue train passed his station without stopping." - John Simmons / outlaw programmer "Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon

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      • P Paul Conrad

        Out of curiosity, have you found anything on this?

        "The clue train passed his station without stopping." - John Simmons / outlaw programmer "Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon

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        ravtos
        wrote on last edited by
        #3

        Well.. I haven't found anything in C#, so I used Joseph O'Rourke's algorithm from "Computational Geometry in C". I was thinking about writing an article about this, but time wasn't by my side ;)

        A man's got to know his limitations Harry Callahan

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        • R ravtos

          Well.. I haven't found anything in C#, so I used Joseph O'Rourke's algorithm from "Computational Geometry in C". I was thinking about writing an article about this, but time wasn't by my side ;)

          A man's got to know his limitations Harry Callahan

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          Paul Conrad
          wrote on last edited by
          #4

          s.t.a.v.o wrote:

          was thinking about writing an article about this, but time wasn't by my side

          That's too bad. That would be a really good article. Maybe you can eventually find some time soon :)

          "The clue train passed his station without stopping." - John Simmons / outlaw programmer "Real programmers just throw a bunch of 1s and 0s at the computer to see what sticks" - Pete O'Hanlon

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          • R ravtos

            Hi there, hey there, ho there! Do anyone knows a .NET, public domain or open source implementation of 3D triangulation algorithm (Delaunay or other - gift wrapping, quick hull). I just need to do simple triangulation - input of 3D points, output triangles, but what I've found so far are complex libraries for computational geometry written mostly in C, or C++ (Unix oriented). TIA!

            Communism doesn't work because people like to own stuff. Frank Zappa

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            Pritesh Aryan
            wrote on last edited by
            #5

            hey if you have found solution......????please help .....i have same problem.....

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