DirectX and .Net
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If you can access them through COM then yes Jared jparsons@jparsons.org www.prism.gatech.edu/~gte477n
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I strongly recommend you don't even try. COM Marshalling is really slow. You're best off creating a Managed C++ class library that contains native DirectX code. Still, there are some features such as Direct3D FVFs that are impossible to implement as managed code.
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for right now, you'll have to use Interop to talk to DX8. however, DX9 will come with a full managed api as well as the old com interface. so if you can afford the time... i'd suggest you wait on the dx9 release.
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for right now, you'll have to use Interop to talk to DX8. however, DX9 will come with a full managed api as well as the old com interface. so if you can afford the time... i'd suggest you wait on the dx9 release.
When oh when oh when will it come out? I also am waiting on DX9 to begin my game development.
-Domenic Denicola- [CPUA 0x1337] MadHamster Creations "I was born human. But this was an accident of fate - a condition merely of time and place. I believe it's something we have the power to change..."