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  4. WSAStartup generates unhandled exception

WSAStartup generates unhandled exception

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  • M Mark Salsbery

    jimjim733 wrote:

    that is the base class of the project....isn't it?

    Maybe it is (I can't see the header file) but it looks so much like an MFC CWinApp/CWinAppEx InitInstance() override that I assumed it was :) Mark

    Mark Salsbery Microsoft MVP - Visual C++ :java:

    J Offline
    J Offline
    jimjim733
    wrote on last edited by
    #8

    ok, so what do I need to do? :~

    M 1 Reply Last reply
    0
    • J jimjim733

      Yeap, it goes away. Here is a copy of the InitInstance Cheers Jim

      BOOL CMyApp::InitInstance()
      {
      // AfxEnableControlContainer();

      // Standard initialization
      // If you are not using these features and wish to reduce the size
      //  of your final executable, you should remove from the following
      //  the specific initialization routines you do not need.
      

      #ifdef _AFXDLL
      Enable3dControls(); // Call this when using MFC in a shared DLL
      #else
      Enable3dControlsStatic(); // Call this when linking to MFC statically
      #endif

      // Socket initialisation
      //
      WSADATA wsaData;
      int iResult = WSAStartup(MAKEWORD(2,2),&wsaData);
      if (iResult != NO\_ERROR) {
        OutputDebugString("Error at WSAStartup()\\r\\n");
      }
      
      CMyDlg dlg;
      m\_pMainWnd = &dlg;
      
      int nResponse = dlg.DoModal();
      if (nResponse == IDOK)
      {
      	// TODO: Place code here to handle when the dialog is
      	//  dismissed with OK
      }
      else if (nResponse == IDCANCEL)
      {
      	// TODO: Place code here to handle when the dialog is
      	//  dismissed with Cancel
      }
      
      // Since the dialog has been closed, return FALSE so that we exit the
      //  application, rather than start the application's message pump.
      return FALSE;
      

      }

      D Offline
      D Offline
      David Crow
      wrote on last edited by
      #9

      When the exception is thrown, what does the call stack look like?

      "Love people and use things, not love things and use people." - Unknown

      "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

      J 1 Reply Last reply
      0
      • J jimjim733

        ok, so what do I need to do? :~

        M Offline
        M Offline
        Mark Salsbery
        wrote on last edited by
        #10

        Something like this:

        BOOL CMyApp::InitInstance()
        {
        if (!CWinApp::InitInstance())
        return FALSE;

        // AfxEnableControlContainer();

        // Standard initialization
        // If you are not using these features and wish to reduce the size
        //  of your final executable, you should remove from the following
        //  the specific initialization routines you do not need.
        

        #ifdef _AFXDLL
        Enable3dControls(); // Call this when using MFC in a shared DLL
        #else
        Enable3dControlsStatic(); // Call this when linking to MFC statically
        #endif

        ...

        Not all base class implementations of virtual functions do anything but there is a little code in CWinApp::InitInstance() that may or may not be important. Mark

        Mark Salsbery Microsoft MVP - Visual C++ :java:

        J 1 Reply Last reply
        0
        • M Mark Salsbery

          Something like this:

          BOOL CMyApp::InitInstance()
          {
          if (!CWinApp::InitInstance())
          return FALSE;

          // AfxEnableControlContainer();

          // Standard initialization
          // If you are not using these features and wish to reduce the size
          //  of your final executable, you should remove from the following
          //  the specific initialization routines you do not need.
          

          #ifdef _AFXDLL
          Enable3dControls(); // Call this when using MFC in a shared DLL
          #else
          Enable3dControlsStatic(); // Call this when linking to MFC statically
          #endif

          ...

          Not all base class implementations of virtual functions do anything but there is a little code in CWinApp::InitInstance() that may or may not be important. Mark

          Mark Salsbery Microsoft MVP - Visual C++ :java:

          J Offline
          J Offline
          jimjim733
          wrote on last edited by
          #11

          No, that didn't work :confused:

          M 1 Reply Last reply
          0
          • D David Crow

            When the exception is thrown, what does the call stack look like?

            "Love people and use things, not love things and use people." - Unknown

            "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

            J Offline
            J Offline
            jimjim733
            wrote on last edited by
            #12

            here's a copy of the stack not sure what I am looking for??? Jim

            std::vector<UnitInfoStruct *,std::allocator<UnitInfoStruct *> >::size() line 114 + 15 bytes
            CAlinksRemoteControl::ScanForUnits() line 480 + 14 bytes
            CMultiVueDlg::OnInitDialog() line 130
            AfxDlgProc(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, unsigned int 3081096) line 35 + 14 bytes
            USER32! 7e418734()
            USER32! 7e42413c()
            USER32! 7e423b30()
            USER32! 7e43e599()
            USER32! 7e418734()
            USER32! 7e418816()
            USER32! 7e42a013()
            USER32! 7e42a998()
            CWnd::DefWindowProcA(unsigned int 272, unsigned int 3081096, long 0) line 1000 + 32 bytes
            CWnd::Default() line 249
            CDialog::HandleInitDialog(unsigned int 3081096, unsigned int 3081096) line 624 + 8 bytes
            CWnd::OnWndMsg(unsigned int 272, unsigned int 3081096, long 0, long * 0x0012f800) line 1815 + 17 bytes
            CWnd::WindowProc(unsigned int 272, unsigned int 3081096, long 0) line 1585 + 30 bytes
            AfxCallWndProc(CWnd * 0x0012fc08 {CMultiVueDlg hWnd=???}, HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 215 + 26 bytes
            AfxWndProc(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 368
            AfxWndProcBase(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 220 + 21 bytes
            USER32! 7e418734()
            USER32! 7e418816()
            USER32! 7e42927b()
            USER32! 7e42651a()
            USER32! 7e42683e()
            USER32! 7e439b43()
            CWnd::CreateDlgIndirect(const DLGTEMPLATE * 0x0042b540, CWnd * 0x00000000 {CWnd hWnd=???}, HINSTANCE__ * 0x00400000) line 327 + 36 bytes
            CDialog::DoModal() line 531 + 32 bytes
            CMultiVueApp::InitInstance() line 71 + 11 bytes
            AfxWinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151f0c, int 1) line 39 + 11 bytes
            WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151f0c, int 1) line 30
            WinMainCRTStartup() line 330 + 54 bytes
            KERNEL32! 7c817067()

            D R 2 Replies Last reply
            0
            • J jimjim733

              here's a copy of the stack not sure what I am looking for??? Jim

              std::vector<UnitInfoStruct *,std::allocator<UnitInfoStruct *> >::size() line 114 + 15 bytes
              CAlinksRemoteControl::ScanForUnits() line 480 + 14 bytes
              CMultiVueDlg::OnInitDialog() line 130
              AfxDlgProc(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, unsigned int 3081096) line 35 + 14 bytes
              USER32! 7e418734()
              USER32! 7e42413c()
              USER32! 7e423b30()
              USER32! 7e43e599()
              USER32! 7e418734()
              USER32! 7e418816()
              USER32! 7e42a013()
              USER32! 7e42a998()
              CWnd::DefWindowProcA(unsigned int 272, unsigned int 3081096, long 0) line 1000 + 32 bytes
              CWnd::Default() line 249
              CDialog::HandleInitDialog(unsigned int 3081096, unsigned int 3081096) line 624 + 8 bytes
              CWnd::OnWndMsg(unsigned int 272, unsigned int 3081096, long 0, long * 0x0012f800) line 1815 + 17 bytes
              CWnd::WindowProc(unsigned int 272, unsigned int 3081096, long 0) line 1585 + 30 bytes
              AfxCallWndProc(CWnd * 0x0012fc08 {CMultiVueDlg hWnd=???}, HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 215 + 26 bytes
              AfxWndProc(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 368
              AfxWndProcBase(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 220 + 21 bytes
              USER32! 7e418734()
              USER32! 7e418816()
              USER32! 7e42927b()
              USER32! 7e42651a()
              USER32! 7e42683e()
              USER32! 7e439b43()
              CWnd::CreateDlgIndirect(const DLGTEMPLATE * 0x0042b540, CWnd * 0x00000000 {CWnd hWnd=???}, HINSTANCE__ * 0x00400000) line 327 + 36 bytes
              CDialog::DoModal() line 531 + 32 bytes
              CMultiVueApp::InitInstance() line 71 + 11 bytes
              AfxWinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151f0c, int 1) line 39 + 11 bytes
              WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151f0c, int 1) line 30
              WinMainCRTStartup() line 330 + 54 bytes
              KERNEL32! 7c817067()

              D Offline
              D Offline
              David Crow
              wrote on last edited by
              #13

              jimjim733 wrote:

              not sure what I am looking for???

              It looks as though your code gets all the way into OnInitDialog() before the exception is thrown.

              "Love people and use things, not love things and use people." - Unknown

              "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

              1 Reply Last reply
              0
              • J jimjim733

                No, that didn't work :confused:

                M Offline
                M Offline
                Mark Salsbery
                wrote on last edited by
                #14

                What does "didn't work" mean? I didn't expect it to fix the exception - i only pointed out the fact that it was missing and wondered if there was a reason. Mark

                Mark Salsbery Microsoft MVP - Visual C++ :java:

                J 1 Reply Last reply
                0
                • J jimjim733

                  here's a copy of the stack not sure what I am looking for??? Jim

                  std::vector<UnitInfoStruct *,std::allocator<UnitInfoStruct *> >::size() line 114 + 15 bytes
                  CAlinksRemoteControl::ScanForUnits() line 480 + 14 bytes
                  CMultiVueDlg::OnInitDialog() line 130
                  AfxDlgProc(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, unsigned int 3081096) line 35 + 14 bytes
                  USER32! 7e418734()
                  USER32! 7e42413c()
                  USER32! 7e423b30()
                  USER32! 7e43e599()
                  USER32! 7e418734()
                  USER32! 7e418816()
                  USER32! 7e42a013()
                  USER32! 7e42a998()
                  CWnd::DefWindowProcA(unsigned int 272, unsigned int 3081096, long 0) line 1000 + 32 bytes
                  CWnd::Default() line 249
                  CDialog::HandleInitDialog(unsigned int 3081096, unsigned int 3081096) line 624 + 8 bytes
                  CWnd::OnWndMsg(unsigned int 272, unsigned int 3081096, long 0, long * 0x0012f800) line 1815 + 17 bytes
                  CWnd::WindowProc(unsigned int 272, unsigned int 3081096, long 0) line 1585 + 30 bytes
                  AfxCallWndProc(CWnd * 0x0012fc08 {CMultiVueDlg hWnd=???}, HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 215 + 26 bytes
                  AfxWndProc(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 368
                  AfxWndProcBase(HWND__ * 0x00240334, unsigned int 272, unsigned int 3081096, long 0) line 220 + 21 bytes
                  USER32! 7e418734()
                  USER32! 7e418816()
                  USER32! 7e42927b()
                  USER32! 7e42651a()
                  USER32! 7e42683e()
                  USER32! 7e439b43()
                  CWnd::CreateDlgIndirect(const DLGTEMPLATE * 0x0042b540, CWnd * 0x00000000 {CWnd hWnd=???}, HINSTANCE__ * 0x00400000) line 327 + 36 bytes
                  CDialog::DoModal() line 531 + 32 bytes
                  CMultiVueApp::InitInstance() line 71 + 11 bytes
                  AfxWinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151f0c, int 1) line 39 + 11 bytes
                  WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151f0c, int 1) line 30
                  WinMainCRTStartup() line 330 + 54 bytes
                  KERNEL32! 7c817067()

                  R Offline
                  R Offline
                  Roger Stoltz
                  wrote on last edited by
                  #15

                  Like David said, you seem to get as far as to OnInitDialog. Is it possible that the code using the vector doesn't run if the socket lib hasn't been initialized? That could explain why the error "goes away" if you omit the call to WSAStartup. To me it looks like the std::vector<UnitInfoStruct*> vector has not been created properly since vector::size() only operates on internal data and doesn't change anything. Could it be that the vector variable is a pointer that you haven't allocated memory for? :~ Just guessing, but it could be worth checking...

                  "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                  "High speed never compensates for wrong direction!" - unknown

                  J 1 Reply Last reply
                  0
                  • M Mark Salsbery

                    What does "didn't work" mean? I didn't expect it to fix the exception - i only pointed out the fact that it was missing and wondered if there was a reason. Mark

                    Mark Salsbery Microsoft MVP - Visual C++ :java:

                    J Offline
                    J Offline
                    jimjim733
                    wrote on last edited by
                    #16

                    Sorry, just thought that might have fixed it. :(

                    1 Reply Last reply
                    0
                    • R Roger Stoltz

                      Like David said, you seem to get as far as to OnInitDialog. Is it possible that the code using the vector doesn't run if the socket lib hasn't been initialized? That could explain why the error "goes away" if you omit the call to WSAStartup. To me it looks like the std::vector<UnitInfoStruct*> vector has not been created properly since vector::size() only operates on internal data and doesn't change anything. Could it be that the vector variable is a pointer that you haven't allocated memory for? :~ Just guessing, but it could be worth checking...

                      "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                      "High speed never compensates for wrong direction!" - unknown

                      J Offline
                      J Offline
                      jimjim733
                      wrote on last edited by
                      #17

                      Okay, thanks.....i'll take a look

                      J 1 Reply Last reply
                      0
                      • J jimjim733

                        Okay, thanks.....i'll take a look

                        J Offline
                        J Offline
                        jimjim733
                        wrote on last edited by
                        #18

                        okay, can you help? I am not sure how to do this:~ Below are the only references I have for UnitInfoStruct

                        struct UnitInfoStruct *pUnit = NULL;

                        	pUnit = new struct UnitInfoStruct;
                        
                        vector<struct UnitInfoStruct \*> m\_vszIPAddr;
                        

                        struct UnitInfoStruct {
                        char szIPAddr[16];
                        char szSer[9];
                        };

                        As you can tell, I am struggling with this a bit. Jim

                        R 1 Reply Last reply
                        0
                        • J jimjim733

                          okay, can you help? I am not sure how to do this:~ Below are the only references I have for UnitInfoStruct

                          struct UnitInfoStruct *pUnit = NULL;

                          	pUnit = new struct UnitInfoStruct;
                          
                          vector<struct UnitInfoStruct \*> m\_vszIPAddr;
                          

                          struct UnitInfoStruct {
                          char szIPAddr[16];
                          char szSer[9];
                          };

                          As you can tell, I am struggling with this a bit. Jim

                          R Offline
                          R Offline
                          Roger Stoltz
                          wrote on last edited by
                          #19

                          Ok, it's the m_vszIPAddr variable I'm suspicious about, or rather its container since the variable itself is not a pointer. The reason why I think this is suspicious is you get an access violation, which usually means a pointer referencing out-of-bounds memory e.g. a very low address. Since you get the assertion inside the std::vector::size() function, which only operates on internal operators that doesn't reference memory outside the vector elements if initialized properly, my guess is that somehow the vector has not been initialized properly. As the vector itself is not a pointer, it should be initialized when its container is created and that's why I'm curious about the container. In your CAlinksRemoteControl::ScanForUnits() you must access the vector in some way, probably calling push_back() to add a new "unit". I would also like to see the code for allocating memory for a new "unit", how data is assigned to it and how it is inserted into the vector.

                          "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                          "High speed never compensates for wrong direction!" - unknown

                          J 1 Reply Last reply
                          0
                          • R Roger Stoltz

                            Ok, it's the m_vszIPAddr variable I'm suspicious about, or rather its container since the variable itself is not a pointer. The reason why I think this is suspicious is you get an access violation, which usually means a pointer referencing out-of-bounds memory e.g. a very low address. Since you get the assertion inside the std::vector::size() function, which only operates on internal operators that doesn't reference memory outside the vector elements if initialized properly, my guess is that somehow the vector has not been initialized properly. As the vector itself is not a pointer, it should be initialized when its container is created and that's why I'm curious about the container. In your CAlinksRemoteControl::ScanForUnits() you must access the vector in some way, probably calling push_back() to add a new "unit". I would also like to see the code for allocating memory for a new "unit", how data is assigned to it and how it is inserted into the vector.

                            "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                            "High speed never compensates for wrong direction!" - unknown

                            J Offline
                            J Offline
                            jimjim733
                            wrote on last edited by
                            #20

                            One thing I have tried is moving the WSAStartup to the main initDialog function and the app goes through. Any ideas???? jim:confused:

                            R 1 Reply Last reply
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                            • J jimjim733

                              One thing I have tried is moving the WSAStartup to the main initDialog function and the app goes through. Any ideas???? jim:confused:

                              R Offline
                              R Offline
                              Roger Stoltz
                              wrote on last edited by
                              #21

                              jimjim733 wrote:

                              Any ideas?

                              Nope. I suggest you follow the call chain into ScanForUnits() from OnInitDialog() in debug mode. Verify that all objects operated on are created properly.

                              "It's supposed to be hard, otherwise anybody could do it!" - selfquote
                              "High speed never compensates for wrong direction!" - unknown

                              1 Reply Last reply
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