Games and C++/CLI
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(Sorry for my bad English in advance!) I would like to know what do game developers think about C++/CLI and whether it's practical to use C++/CLI in game development. Or, is the performance that bad(like with C#) that native C++ is still dominating? If some game developers are around here, that would be cool!
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(Sorry for my bad English in advance!) I would like to know what do game developers think about C++/CLI and whether it's practical to use C++/CLI in game development. Or, is the performance that bad(like with C#) that native C++ is still dominating? If some game developers are around here, that would be cool!
I am not a game developer. IMHO, pure C++/CLI would have similar issues C# has. You can boost the performance of C++/CLI with native C++; however, it will never equal the performance of native C++ in many circumstances.
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