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NULL Checking and Defensive Programming

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  • S Swinefeaster

    I just received a crazy lecture from one of my superiors when I tried to introduce NULL pointer checks in the code. Apparently, he says, "Pointers should never be NULL" and "Checking pointers for NULL throughout the code eats too many cpu cycles and seriously degrades performance", "It's better just to crash and provide a stack dump." Am I on crack?

    N Offline
    N Offline
    Nemanja Trifunovic
    wrote on last edited by
    #10

    Performance aside, checking for NULL will give you a false sense of security. A bad pointer usually has a non-NULL value anyway. Ie.:

    void my_function(MyType* object)
    {
    delete object;
    object = NULL; // of course, this makes no sense either...
    }

    int main()
    {
    MyType* object = new MyType;
    my_function(object);

    // here, object is bad, but not NULL

    if (object) // NULL check is worthless
    object->do_something(); // BOOOOM!!!
    }

    Programming Blog utf8-cpp

    modified on Saturday, December 20, 2008 6:55 PM

    P 2 Replies Last reply
    0
    • S Swinefeaster

      I just received a crazy lecture from one of my superiors when I tried to introduce NULL pointer checks in the code. Apparently, he says, "Pointers should never be NULL" and "Checking pointers for NULL throughout the code eats too many cpu cycles and seriously degrades performance", "It's better just to crash and provide a stack dump." Am I on crack?

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #11

      That really made my day, and I hope the project is not in C :laugh:

      1 Reply Last reply
      0
      • N Nemanja Trifunovic

        Performance aside, checking for NULL will give you a false sense of security. A bad pointer usually has a non-NULL value anyway. Ie.:

        void my_function(MyType* object)
        {
        delete object;
        object = NULL; // of course, this makes no sense either...
        }

        int main()
        {
        MyType* object = new MyType;
        my_function(object);

        // here, object is bad, but not NULL

        if (object) // NULL check is worthless
        object->do_something(); // BOOOOM!!!
        }

        Programming Blog utf8-cpp

        modified on Saturday, December 20, 2008 6:55 PM

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        PIEBALDconsult
        wrote on last edited by
        #12

        Protect against what you can anyway.

        N 1 Reply Last reply
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        • S Swinefeaster

          I just received a crazy lecture from one of my superiors when I tried to introduce NULL pointer checks in the code. Apparently, he says, "Pointers should never be NULL" and "Checking pointers for NULL throughout the code eats too many cpu cycles and seriously degrades performance", "It's better just to crash and provide a stack dump." Am I on crack?

          Q Offline
          Q Offline
          qualitychecker
          wrote on last edited by
          #13

          Finding null pointer risks is not easy at all, even with carefull re reading. I can help finding then (nearly!!) all in C#, VB6 and java. For this risk and lots of others, have a look at http://d.cr.free.fr/indexen.html

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          • P PIEBALDconsult

            Protect against what you can anyway.

            N Offline
            N Offline
            Nemanja Trifunovic
            wrote on last edited by
            #14

            PIEBALDconsult wrote:

            Protect against what you can anyway.

            Sorry, not good enough :) The only sane way to avoid this kind of problems is to keep the object alive within the scope it is used and have no pointers pointing to it out of that scope. Checking for NULL is helpful only in cases NULL is a valid parameter to a function (meaning - ignore this parameter). As a safety measure, it is completelly worthless - they are billions (on 32-bit systems) possible invalid values for a pointer - why checking for 0 only?

            Programming Blog utf8-cpp

            P L 2 Replies Last reply
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            • N Nemanja Trifunovic

              PIEBALDconsult wrote:

              Protect against what you can anyway.

              Sorry, not good enough :) The only sane way to avoid this kind of problems is to keep the object alive within the scope it is used and have no pointers pointing to it out of that scope. Checking for NULL is helpful only in cases NULL is a valid parameter to a function (meaning - ignore this parameter). As a safety measure, it is completelly worthless - they are billions (on 32-bit systems) possible invalid values for a pointer - why checking for 0 only?

              Programming Blog utf8-cpp

              P Offline
              P Offline
              PIEBALDconsult
              wrote on last edited by
              #15

              Because I can, and a null pointer is generally more likely than an invalid pointer. Again I'll invoke the similarity to a condom; it may not protect against everything, and it may reduce performance somewhat, but it does protect against some specific things. Do you wear a seat belt? There are some people [weasel words] who argue against them, saying, "what if I drive off a bridge into a lake and drown because I can't undo the seat belt?" I wear a seat belt; a crash is far more likely than falling into a lake. Locking your car or house is more of a hindrance to you than to a serious thief; do you do it anyway? I do. If I write a method that takes several pointers, I can check each one and tell the caller exactly which parameter(s) were null, rather than simply blowing up and making the post-mortem team guess what happened.

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              • N Nemanja Trifunovic

                PIEBALDconsult wrote:

                Protect against what you can anyway.

                Sorry, not good enough :) The only sane way to avoid this kind of problems is to keep the object alive within the scope it is used and have no pointers pointing to it out of that scope. Checking for NULL is helpful only in cases NULL is a valid parameter to a function (meaning - ignore this parameter). As a safety measure, it is completelly worthless - they are billions (on 32-bit systems) possible invalid values for a pointer - why checking for 0 only?

                Programming Blog utf8-cpp

                L Offline
                L Offline
                Lost User
                wrote on last edited by
                #16

                Nemanja Trifunovic wrote:

                why checking for 0 only?

                Heh, in some of the software I have worked on, there are humans whos life could be in danger if my code crashes as the software controls the vehicle/vessel motion and trajectory. In addition to checking for NULL... in some places in that code you might find me checking my pointers with:

                ASSERT(0 == ((DWORD_PTR)pAddress & 3));
                

                I wonder if that qualifies as a WTF :-D If I am working with function pointers in some mission critical code I might check the function pointer with something like:

                PDWORD pAddress = (PDWORD)&SomeFunction;
                DWORD_PTR pInstructions = *pAddress;
                
                MEMORY_BASIC_INFORMATION mbi;
                if(VirtualQueryEx(GetCurrentProcess(),(LPVOID)pInstructions,&mbi,sizeof(MEMORY_BASIC_INFORMATION)))
                {
                	if(mbi.Protect & PAGE_EXECUTE_READ &&
                		mbi.State & MEM_COMMIT &&
                		mbi.AllocationProtect & PAGE_EXECUTE_WRITECOPY &&
                		mbi.Type & MEM_IMAGE)
                	{
                		(*this.*SomeFunction)(val);
                	}
                }
                

                If humans were riding in vehicles and your code was driving perhaps you would also begin checking for NULL pointers. To make matters worse, just imagine if the vehicles/vessels are worth several hundred million dollars. :(( Now let me ask you a rhetorical question. Would you trust the team who wrote Visual Studio 2008 to drive that vehicle? pFunction->BOOM() :~ Best Wishes, -David Delaune

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                • P PIEBALDconsult

                  Because I can, and a null pointer is generally more likely than an invalid pointer. Again I'll invoke the similarity to a condom; it may not protect against everything, and it may reduce performance somewhat, but it does protect against some specific things. Do you wear a seat belt? There are some people [weasel words] who argue against them, saying, "what if I drive off a bridge into a lake and drown because I can't undo the seat belt?" I wear a seat belt; a crash is far more likely than falling into a lake. Locking your car or house is more of a hindrance to you than to a serious thief; do you do it anyway? I do. If I write a method that takes several pointers, I can check each one and tell the caller exactly which parameter(s) were null, rather than simply blowing up and making the post-mortem team guess what happened.

                  N Offline
                  N Offline
                  Nemanja Trifunovic
                  wrote on last edited by
                  #17

                  PIEBALDconsult wrote:

                  Because I can,

                  You can also check for 0x00000001 which is also an invalid value on most systems. Then, you can also check for 0x00000002, 0x00000003, and all other values you know are invalid. Again, why is 0 specific?

                  PIEBALDconsult wrote:

                  and a null pointer is generally more likely than an invalid pointer

                  I completelly dissagree here. A pointer will have a value NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL, and neither a "dangling" pointer.

                  PIEBALDconsult wrote:

                  Again I'll invoke the similarity to a condom

                  Sorry, there is no similarity at all. Condom protects from some but not all dangers. Checking for NULL protects against nothing.

                  PIEBALDconsult wrote:

                  If I write a method that takes several pointers, I can check each one and tell the caller exactly which parameter(s) were null, rather than simply blowing up and making the post-mortem team guess what happened.

                  Your check makes sense only if your function takes input pointers that can legally be zero, and then ignore them. As an error detection, it is worthless. If a caller passes a NULL pointer to a function, it means he set it to be NULL; detecting a NULL here makes sense only if the function is documented to allow NULL as an option.

                  Programming Blog utf8-cpp

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                  0
                  • L Lost User

                    Your not on crack, I also follow the same defensive programming philosophy. Checking pointers for NULL does not harm performance at all and anyone who tells you that is mentally deficient. Instructions executed on modern processors are measured in MIPS[^] which is to say millions of instructions per second. Current processors are capable of executing billions of instructions each second. Of course checking for NULL pointers is a philosophy however its one that I follow. I always check for NULL pointers before using them and when I am done using my pointer I assign it a NULL value. Its two simple rules that I follow and guarantees that I never have a NULL pointer exception in my code. In my opinion a program should *never* crash to the desktop. I believe it is the engineers duty to detect the NULL pointer exception or other unhandled exceptions and prompt the user with a dialog stating that a critical error has occured and allow the user to attempt a graceful shutdown of the application. A combination of NULL pointer checks, variable validation and a global structured exception handler[^] gives applications stability and reliability. Not all software is created equal, I want mine to be in the top percentage. Only arrogant programmers do not follow these types of rules, they seem to think their code will never crash. Eventually they are wrong, usually when some poor guy has been working for 6 hours and forgot to save his work. Best Wishes, -David Delaune

                    N Offline
                    N Offline
                    Nemanja Trifunovic
                    wrote on last edited by
                    #18

                    Randor wrote:

                    Of course checking for NULL pointers is a philosophy however its one that I follow. I always check for NULL pointers before using them and when I am done using my pointer I assign it a NULL value. Its two simple rules that I follow and guarantees that I never have a NULL pointer exception in my code.

                    There is no such thing as a "NULL pointer exception" - there is "access violation" and if you follow your rules you may still very easily run into it, as demonstrated in the code snippet here[^].

                    Programming Blog utf8-cpp

                    L 1 Reply Last reply
                    0
                    • L Lost User

                      Nemanja Trifunovic wrote:

                      why checking for 0 only?

                      Heh, in some of the software I have worked on, there are humans whos life could be in danger if my code crashes as the software controls the vehicle/vessel motion and trajectory. In addition to checking for NULL... in some places in that code you might find me checking my pointers with:

                      ASSERT(0 == ((DWORD_PTR)pAddress & 3));
                      

                      I wonder if that qualifies as a WTF :-D If I am working with function pointers in some mission critical code I might check the function pointer with something like:

                      PDWORD pAddress = (PDWORD)&SomeFunction;
                      DWORD_PTR pInstructions = *pAddress;
                      
                      MEMORY_BASIC_INFORMATION mbi;
                      if(VirtualQueryEx(GetCurrentProcess(),(LPVOID)pInstructions,&mbi,sizeof(MEMORY_BASIC_INFORMATION)))
                      {
                      	if(mbi.Protect & PAGE_EXECUTE_READ &&
                      		mbi.State & MEM_COMMIT &&
                      		mbi.AllocationProtect & PAGE_EXECUTE_WRITECOPY &&
                      		mbi.Type & MEM_IMAGE)
                      	{
                      		(*this.*SomeFunction)(val);
                      	}
                      }
                      

                      If humans were riding in vehicles and your code was driving perhaps you would also begin checking for NULL pointers. To make matters worse, just imagine if the vehicles/vessels are worth several hundred million dollars. :(( Now let me ask you a rhetorical question. Would you trust the team who wrote Visual Studio 2008 to drive that vehicle? pFunction->BOOM() :~ Best Wishes, -David Delaune

                      N Offline
                      N Offline
                      Nemanja Trifunovic
                      wrote on last edited by
                      #19

                      I am sure you have some point you want to prove here, but it escapes me :) If you are saying that checking pointer for NULL is going to make your programs more robusts, I think I already demonstrated you are wrong. You can check for NULL all you want and still have an access violation.

                      Programming Blog utf8-cpp

                      P 1 Reply Last reply
                      0
                      • N Nemanja Trifunovic

                        PIEBALDconsult wrote:

                        Because I can,

                        You can also check for 0x00000001 which is also an invalid value on most systems. Then, you can also check for 0x00000002, 0x00000003, and all other values you know are invalid. Again, why is 0 specific?

                        PIEBALDconsult wrote:

                        and a null pointer is generally more likely than an invalid pointer

                        I completelly dissagree here. A pointer will have a value NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL, and neither a "dangling" pointer.

                        PIEBALDconsult wrote:

                        Again I'll invoke the similarity to a condom

                        Sorry, there is no similarity at all. Condom protects from some but not all dangers. Checking for NULL protects against nothing.

                        PIEBALDconsult wrote:

                        If I write a method that takes several pointers, I can check each one and tell the caller exactly which parameter(s) were null, rather than simply blowing up and making the post-mortem team guess what happened.

                        Your check makes sense only if your function takes input pointers that can legally be zero, and then ignore them. As an error detection, it is worthless. If a caller passes a NULL pointer to a function, it means he set it to be NULL; detecting a NULL here makes sense only if the function is documented to allow NULL as an option.

                        Programming Blog utf8-cpp

                        P Offline
                        P Offline
                        PIEBALDconsult
                        wrote on last edited by
                        #20

                        Nemanja Trifunovic wrote:

                        NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL

                        C99 and C# initialize pointers (references) to NULL. Retraction: OK, I misread the C99 spec; I saw, "-- if it has pointer type, it is initialized to a null pointer;" without reading the lead-in, which indicates that that's only true for static, not automatic, storage. :sigh: If you don't assign NULL to pointer variables when freed then you're on your own.

                        N 2 Replies Last reply
                        0
                        • N Nemanja Trifunovic

                          I am sure you have some point you want to prove here, but it escapes me :) If you are saying that checking pointer for NULL is going to make your programs more robusts, I think I already demonstrated you are wrong. You can check for NULL all you want and still have an access violation.

                          Programming Blog utf8-cpp

                          P Offline
                          P Offline
                          PIEBALDconsult
                          wrote on last edited by
                          #21

                          Nemanja Trifunovic wrote:

                          I think I already demonstrated

                          No, while your point of view is valid, it carries little weight with us, as ours seem to with you. A program that checks for NULL pointers is (likely) more robust; we're not saying it will never crash, we're just saying it won't crash on something as simple to test as a NULL pointer, or if it does, it should at least give a clearer indication of what went wrong. Corrie ten Boom[^] didn't save all the Jews in Holland, but she did what she could. Doing nothing because you can't do everything is not a way to go through life.

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                          • P PIEBALDconsult

                            Nemanja Trifunovic wrote:

                            NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL

                            C99 and C# initialize pointers (references) to NULL. Retraction: OK, I misread the C99 spec; I saw, "-- if it has pointer type, it is initialized to a null pointer;" without reading the lead-in, which indicates that that's only true for static, not automatic, storage. :sigh: If you don't assign NULL to pointer variables when freed then you're on your own.

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                            N Offline
                            Nemanja Trifunovic
                            wrote on last edited by
                            #22

                            PIEBALDconsult wrote:

                            If you don't assign NULL to pointer variables when freed then you're on your own.

                            So what if I do? That would not zero any other pointer that point to the deleted object. In my snippet here[^] I did assign the pointer to NULL after deleting it just to point that it doesn't help at all.

                            Programming Blog utf8-cpp

                            1 Reply Last reply
                            0
                            • N Nemanja Trifunovic

                              Performance aside, checking for NULL will give you a false sense of security. A bad pointer usually has a non-NULL value anyway. Ie.:

                              void my_function(MyType* object)
                              {
                              delete object;
                              object = NULL; // of course, this makes no sense either...
                              }

                              int main()
                              {
                              MyType* object = new MyType;
                              my_function(object);

                              // here, object is bad, but not NULL

                              if (object) // NULL check is worthless
                              object->do_something(); // BOOOOM!!!
                              }

                              Programming Blog utf8-cpp

                              modified on Saturday, December 20, 2008 6:55 PM

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                              P Offline
                              PIEBALDconsult
                              wrote on last edited by
                              #23

                              But in that example you didn't set the pointer to NULL and you know it. A called method should not free something that was passed in, or if it's expected to, you'll need double indirection. Find a better example, that one's a coding horror on its own.

                              N 1 Reply Last reply
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                              • N Nemanja Trifunovic

                                Randor wrote:

                                Of course checking for NULL pointers is a philosophy however its one that I follow. I always check for NULL pointers before using them and when I am done using my pointer I assign it a NULL value. Its two simple rules that I follow and guarantees that I never have a NULL pointer exception in my code.

                                There is no such thing as a "NULL pointer exception" - there is "access violation" and if you follow your rules you may still very easily run into it, as demonstrated in the code snippet here[^].

                                Programming Blog utf8-cpp

                                L Offline
                                L Offline
                                Lost User
                                wrote on last edited by
                                #24

                                Nemanja Trifunovic wrote:

                                There is no such thing as a "NULL pointer exception" - there is "access violation"

                                Nemanja, Come on man I know your not really that pedantic about verbiage. Call it whatever you want, "Access Violation" is simply an error title. Now your just trying to be argumentative. I'll call it segmentation fault[^] from now on just to get under your skin.

                                Nemanja Trifunovic wrote:

                                if you follow your rules you may still very easily run into it

                                First off let me say that I have respect for both you and your philosophy. I can only hope to recieve the same. But unfortunately I have a partially opposing view. There are many techniques to making software more robust. Assigning pointers to NULL and checking for NULL is only one of them and many companies practice it as can be seen in both Microsoft DDK and Platform SDK samples. Logically from a mathematical statistics standpoint any technique which reduces the chance of accessing an invalid memory address would be beneficial to the software. Magic Number[^] assignment/checking is used by all major software vendors.. Apple, Microsoft and IBM etcetera. Recognize any of these? 0xCDCDCDCD 0xBAADF00D 0xCCCCCCCC Initializing a pointer to NULL to denote an invalid memory address is the same magic number technique. It assists the programmer with validating pointers and most certainly assists with making software more robust. I am not interested in arguing the point anymore. I fully expect you to reject my assertions and you are within your rights to do so. Let us agree that we disagree and leave it at that. Best Wishes, -David Delaune

                                N 1 Reply Last reply
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                                • N Nemanja Trifunovic

                                  PIEBALDconsult wrote:

                                  Because I can,

                                  You can also check for 0x00000001 which is also an invalid value on most systems. Then, you can also check for 0x00000002, 0x00000003, and all other values you know are invalid. Again, why is 0 specific?

                                  PIEBALDconsult wrote:

                                  and a null pointer is generally more likely than an invalid pointer

                                  I completelly dissagree here. A pointer will have a value NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL, and neither a "dangling" pointer.

                                  PIEBALDconsult wrote:

                                  Again I'll invoke the similarity to a condom

                                  Sorry, there is no similarity at all. Condom protects from some but not all dangers. Checking for NULL protects against nothing.

                                  PIEBALDconsult wrote:

                                  If I write a method that takes several pointers, I can check each one and tell the caller exactly which parameter(s) were null, rather than simply blowing up and making the post-mortem team guess what happened.

                                  Your check makes sense only if your function takes input pointers that can legally be zero, and then ignore them. As an error detection, it is worthless. If a caller passes a NULL pointer to a function, it means he set it to be NULL; detecting a NULL here makes sense only if the function is documented to allow NULL as an option.

                                  Programming Blog utf8-cpp

                                  D Offline
                                  D Offline
                                  Dave Kreskowiak
                                  wrote on last edited by
                                  #25

                                  To chime in with the biggest noob problem, at least in the VB.NET forum, what's the default for a newly created, but uninitialized pointer?? I haven't written any C++ code in quite a while, but I believe it was 0.

                                  A guide to posting questions on CodeProject[^]
                                  Dave Kreskowiak Microsoft MVP Visual Developer - Visual Basic
                                       2006, 2007, 2008

                                  N P 2 Replies Last reply
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                                  • P PIEBALDconsult

                                    But in that example you didn't set the pointer to NULL and you know it. A called method should not free something that was passed in, or if it's expected to, you'll need double indirection. Find a better example, that one's a coding horror on its own.

                                    N Offline
                                    N Offline
                                    Nemanja Trifunovic
                                    wrote on last edited by
                                    #26

                                    PIEBALDconsult wrote:

                                    But in that example you didn't set the pointer to NULL and you know it.

                                    Of course I did. Just after deleting it. I didn't set other pointers that point to the same object to NULL because it is impossible to do, and that was the point of my sample.

                                    PIEBALDconsult wrote:

                                    A called method should not free something that was passed in, or if it's expected to, you'll need double indirection. Find a better example, that one's a coding horror on its own.

                                    Of course it is a horror - and you can't protect from such horrors by checking if a pointer is NULL. That's all I am trying to point here.

                                    Programming Blog utf8-cpp

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                                    0
                                    • D Dave Kreskowiak

                                      To chime in with the biggest noob problem, at least in the VB.NET forum, what's the default for a newly created, but uninitialized pointer?? I haven't written any C++ code in quite a while, but I believe it was 0.

                                      A guide to posting questions on CodeProject[^]
                                      Dave Kreskowiak Microsoft MVP Visual Developer - Visual Basic
                                           2006, 2007, 2008

                                      N Offline
                                      N Offline
                                      Nemanja Trifunovic
                                      wrote on last edited by
                                      #27

                                      Dave Kreskowiak wrote:

                                      what's the default for a newly created, but uninitialized pointer??

                                      Whatever it happens to be in that memory location at the time a pointer is defined :)

                                      Programming Blog utf8-cpp

                                      1 Reply Last reply
                                      0
                                      • D Dave Kreskowiak

                                        To chime in with the biggest noob problem, at least in the VB.NET forum, what's the default for a newly created, but uninitialized pointer?? I haven't written any C++ code in quite a while, but I believe it was 0.

                                        A guide to posting questions on CodeProject[^]
                                        Dave Kreskowiak Microsoft MVP Visual Developer - Visual Basic
                                             2006, 2007, 2008

                                        P Offline
                                        P Offline
                                        PIEBALDconsult
                                        wrote on last edited by
                                        #28

                                        I didn't see it in the spec and I don't have an up-to-date C++ compiler handy. But I expect that if it isn't NULL already it soon will be.

                                        N 1 Reply Last reply
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                                        • P PIEBALDconsult

                                          I didn't see it in the spec and I don't have an up-to-date C++ compiler handy. But I expect that if it isn't NULL already it soon will be.

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                                          N Offline
                                          Nemanja Trifunovic
                                          wrote on last edited by
                                          #29

                                          PIEBALDconsult wrote:

                                          But I expect that if it isn't NULL already it soon will be.

                                          No it won't. The new standard is ready to be adopted and there is nothing about it that would mandate such behavior. None of the compilers I used recently (MS and GNU) automatically initialize local variables.

                                          Programming Blog utf8-cpp

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