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NULL Checking and Defensive Programming

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  • L Lost User

    Your not on crack, I also follow the same defensive programming philosophy. Checking pointers for NULL does not harm performance at all and anyone who tells you that is mentally deficient. Instructions executed on modern processors are measured in MIPS[^] which is to say millions of instructions per second. Current processors are capable of executing billions of instructions each second. Of course checking for NULL pointers is a philosophy however its one that I follow. I always check for NULL pointers before using them and when I am done using my pointer I assign it a NULL value. Its two simple rules that I follow and guarantees that I never have a NULL pointer exception in my code. In my opinion a program should *never* crash to the desktop. I believe it is the engineers duty to detect the NULL pointer exception or other unhandled exceptions and prompt the user with a dialog stating that a critical error has occured and allow the user to attempt a graceful shutdown of the application. A combination of NULL pointer checks, variable validation and a global structured exception handler[^] gives applications stability and reliability. Not all software is created equal, I want mine to be in the top percentage. Only arrogant programmers do not follow these types of rules, they seem to think their code will never crash. Eventually they are wrong, usually when some poor guy has been working for 6 hours and forgot to save his work. Best Wishes, -David Delaune

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    Nemanja Trifunovic
    wrote on last edited by
    #18

    Randor wrote:

    Of course checking for NULL pointers is a philosophy however its one that I follow. I always check for NULL pointers before using them and when I am done using my pointer I assign it a NULL value. Its two simple rules that I follow and guarantees that I never have a NULL pointer exception in my code.

    There is no such thing as a "NULL pointer exception" - there is "access violation" and if you follow your rules you may still very easily run into it, as demonstrated in the code snippet here[^].

    Programming Blog utf8-cpp

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    • L Lost User

      Nemanja Trifunovic wrote:

      why checking for 0 only?

      Heh, in some of the software I have worked on, there are humans whos life could be in danger if my code crashes as the software controls the vehicle/vessel motion and trajectory. In addition to checking for NULL... in some places in that code you might find me checking my pointers with:

      ASSERT(0 == ((DWORD_PTR)pAddress & 3));
      

      I wonder if that qualifies as a WTF :-D If I am working with function pointers in some mission critical code I might check the function pointer with something like:

      PDWORD pAddress = (PDWORD)&SomeFunction;
      DWORD_PTR pInstructions = *pAddress;
      
      MEMORY_BASIC_INFORMATION mbi;
      if(VirtualQueryEx(GetCurrentProcess(),(LPVOID)pInstructions,&mbi,sizeof(MEMORY_BASIC_INFORMATION)))
      {
      	if(mbi.Protect & PAGE_EXECUTE_READ &&
      		mbi.State & MEM_COMMIT &&
      		mbi.AllocationProtect & PAGE_EXECUTE_WRITECOPY &&
      		mbi.Type & MEM_IMAGE)
      	{
      		(*this.*SomeFunction)(val);
      	}
      }
      

      If humans were riding in vehicles and your code was driving perhaps you would also begin checking for NULL pointers. To make matters worse, just imagine if the vehicles/vessels are worth several hundred million dollars. :(( Now let me ask you a rhetorical question. Would you trust the team who wrote Visual Studio 2008 to drive that vehicle? pFunction->BOOM() :~ Best Wishes, -David Delaune

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      Nemanja Trifunovic
      wrote on last edited by
      #19

      I am sure you have some point you want to prove here, but it escapes me :) If you are saying that checking pointer for NULL is going to make your programs more robusts, I think I already demonstrated you are wrong. You can check for NULL all you want and still have an access violation.

      Programming Blog utf8-cpp

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      • N Nemanja Trifunovic

        PIEBALDconsult wrote:

        Because I can,

        You can also check for 0x00000001 which is also an invalid value on most systems. Then, you can also check for 0x00000002, 0x00000003, and all other values you know are invalid. Again, why is 0 specific?

        PIEBALDconsult wrote:

        and a null pointer is generally more likely than an invalid pointer

        I completelly dissagree here. A pointer will have a value NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL, and neither a "dangling" pointer.

        PIEBALDconsult wrote:

        Again I'll invoke the similarity to a condom

        Sorry, there is no similarity at all. Condom protects from some but not all dangers. Checking for NULL protects against nothing.

        PIEBALDconsult wrote:

        If I write a method that takes several pointers, I can check each one and tell the caller exactly which parameter(s) were null, rather than simply blowing up and making the post-mortem team guess what happened.

        Your check makes sense only if your function takes input pointers that can legally be zero, and then ignore them. As an error detection, it is worthless. If a caller passes a NULL pointer to a function, it means he set it to be NULL; detecting a NULL here makes sense only if the function is documented to allow NULL as an option.

        Programming Blog utf8-cpp

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        PIEBALDconsult
        wrote on last edited by
        #20

        Nemanja Trifunovic wrote:

        NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL

        C99 and C# initialize pointers (references) to NULL. Retraction: OK, I misread the C99 spec; I saw, "-- if it has pointer type, it is initialized to a null pointer;" without reading the lead-in, which indicates that that's only true for static, not automatic, storage. :sigh: If you don't assign NULL to pointer variables when freed then you're on your own.

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        • N Nemanja Trifunovic

          I am sure you have some point you want to prove here, but it escapes me :) If you are saying that checking pointer for NULL is going to make your programs more robusts, I think I already demonstrated you are wrong. You can check for NULL all you want and still have an access violation.

          Programming Blog utf8-cpp

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          PIEBALDconsult
          wrote on last edited by
          #21

          Nemanja Trifunovic wrote:

          I think I already demonstrated

          No, while your point of view is valid, it carries little weight with us, as ours seem to with you. A program that checks for NULL pointers is (likely) more robust; we're not saying it will never crash, we're just saying it won't crash on something as simple to test as a NULL pointer, or if it does, it should at least give a clearer indication of what went wrong. Corrie ten Boom[^] didn't save all the Jews in Holland, but she did what she could. Doing nothing because you can't do everything is not a way to go through life.

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          • P PIEBALDconsult

            Nemanja Trifunovic wrote:

            NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL

            C99 and C# initialize pointers (references) to NULL. Retraction: OK, I misread the C99 spec; I saw, "-- if it has pointer type, it is initialized to a null pointer;" without reading the lead-in, which indicates that that's only true for static, not automatic, storage. :sigh: If you don't assign NULL to pointer variables when freed then you're on your own.

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            Nemanja Trifunovic
            wrote on last edited by
            #22

            PIEBALDconsult wrote:

            If you don't assign NULL to pointer variables when freed then you're on your own.

            So what if I do? That would not zero any other pointer that point to the deleted object. In my snippet here[^] I did assign the pointer to NULL after deleting it just to point that it doesn't help at all.

            Programming Blog utf8-cpp

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            • N Nemanja Trifunovic

              Performance aside, checking for NULL will give you a false sense of security. A bad pointer usually has a non-NULL value anyway. Ie.:

              void my_function(MyType* object)
              {
              delete object;
              object = NULL; // of course, this makes no sense either...
              }

              int main()
              {
              MyType* object = new MyType;
              my_function(object);

              // here, object is bad, but not NULL

              if (object) // NULL check is worthless
              object->do_something(); // BOOOOM!!!
              }

              Programming Blog utf8-cpp

              modified on Saturday, December 20, 2008 6:55 PM

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              PIEBALDconsult
              wrote on last edited by
              #23

              But in that example you didn't set the pointer to NULL and you know it. A called method should not free something that was passed in, or if it's expected to, you'll need double indirection. Find a better example, that one's a coding horror on its own.

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              • N Nemanja Trifunovic

                Randor wrote:

                Of course checking for NULL pointers is a philosophy however its one that I follow. I always check for NULL pointers before using them and when I am done using my pointer I assign it a NULL value. Its two simple rules that I follow and guarantees that I never have a NULL pointer exception in my code.

                There is no such thing as a "NULL pointer exception" - there is "access violation" and if you follow your rules you may still very easily run into it, as demonstrated in the code snippet here[^].

                Programming Blog utf8-cpp

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                L Offline
                Lost User
                wrote on last edited by
                #24

                Nemanja Trifunovic wrote:

                There is no such thing as a "NULL pointer exception" - there is "access violation"

                Nemanja, Come on man I know your not really that pedantic about verbiage. Call it whatever you want, "Access Violation" is simply an error title. Now your just trying to be argumentative. I'll call it segmentation fault[^] from now on just to get under your skin.

                Nemanja Trifunovic wrote:

                if you follow your rules you may still very easily run into it

                First off let me say that I have respect for both you and your philosophy. I can only hope to recieve the same. But unfortunately I have a partially opposing view. There are many techniques to making software more robust. Assigning pointers to NULL and checking for NULL is only one of them and many companies practice it as can be seen in both Microsoft DDK and Platform SDK samples. Logically from a mathematical statistics standpoint any technique which reduces the chance of accessing an invalid memory address would be beneficial to the software. Magic Number[^] assignment/checking is used by all major software vendors.. Apple, Microsoft and IBM etcetera. Recognize any of these? 0xCDCDCDCD 0xBAADF00D 0xCCCCCCCC Initializing a pointer to NULL to denote an invalid memory address is the same magic number technique. It assists the programmer with validating pointers and most certainly assists with making software more robust. I am not interested in arguing the point anymore. I fully expect you to reject my assertions and you are within your rights to do so. Let us agree that we disagree and leave it at that. Best Wishes, -David Delaune

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                • N Nemanja Trifunovic

                  PIEBALDconsult wrote:

                  Because I can,

                  You can also check for 0x00000001 which is also an invalid value on most systems. Then, you can also check for 0x00000002, 0x00000003, and all other values you know are invalid. Again, why is 0 specific?

                  PIEBALDconsult wrote:

                  and a null pointer is generally more likely than an invalid pointer

                  I completelly dissagree here. A pointer will have a value NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL, and neither a "dangling" pointer.

                  PIEBALDconsult wrote:

                  Again I'll invoke the similarity to a condom

                  Sorry, there is no similarity at all. Condom protects from some but not all dangers. Checking for NULL protects against nothing.

                  PIEBALDconsult wrote:

                  If I write a method that takes several pointers, I can check each one and tell the caller exactly which parameter(s) were null, rather than simply blowing up and making the post-mortem team guess what happened.

                  Your check makes sense only if your function takes input pointers that can legally be zero, and then ignore them. As an error detection, it is worthless. If a caller passes a NULL pointer to a function, it means he set it to be NULL; detecting a NULL here makes sense only if the function is documented to allow NULL as an option.

                  Programming Blog utf8-cpp

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                  Dave Kreskowiak
                  wrote on last edited by
                  #25

                  To chime in with the biggest noob problem, at least in the VB.NET forum, what's the default for a newly created, but uninitialized pointer?? I haven't written any C++ code in quite a while, but I believe it was 0.

                  A guide to posting questions on CodeProject[^]
                  Dave Kreskowiak Microsoft MVP Visual Developer - Visual Basic
                       2006, 2007, 2008

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                  • P PIEBALDconsult

                    But in that example you didn't set the pointer to NULL and you know it. A called method should not free something that was passed in, or if it's expected to, you'll need double indirection. Find a better example, that one's a coding horror on its own.

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                    Nemanja Trifunovic
                    wrote on last edited by
                    #26

                    PIEBALDconsult wrote:

                    But in that example you didn't set the pointer to NULL and you know it.

                    Of course I did. Just after deleting it. I didn't set other pointers that point to the same object to NULL because it is impossible to do, and that was the point of my sample.

                    PIEBALDconsult wrote:

                    A called method should not free something that was passed in, or if it's expected to, you'll need double indirection. Find a better example, that one's a coding horror on its own.

                    Of course it is a horror - and you can't protect from such horrors by checking if a pointer is NULL. That's all I am trying to point here.

                    Programming Blog utf8-cpp

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                    • D Dave Kreskowiak

                      To chime in with the biggest noob problem, at least in the VB.NET forum, what's the default for a newly created, but uninitialized pointer?? I haven't written any C++ code in quite a while, but I believe it was 0.

                      A guide to posting questions on CodeProject[^]
                      Dave Kreskowiak Microsoft MVP Visual Developer - Visual Basic
                           2006, 2007, 2008

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                      Nemanja Trifunovic
                      wrote on last edited by
                      #27

                      Dave Kreskowiak wrote:

                      what's the default for a newly created, but uninitialized pointer??

                      Whatever it happens to be in that memory location at the time a pointer is defined :)

                      Programming Blog utf8-cpp

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                      • D Dave Kreskowiak

                        To chime in with the biggest noob problem, at least in the VB.NET forum, what's the default for a newly created, but uninitialized pointer?? I haven't written any C++ code in quite a while, but I believe it was 0.

                        A guide to posting questions on CodeProject[^]
                        Dave Kreskowiak Microsoft MVP Visual Developer - Visual Basic
                             2006, 2007, 2008

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                        PIEBALDconsult
                        wrote on last edited by
                        #28

                        I didn't see it in the spec and I don't have an up-to-date C++ compiler handy. But I expect that if it isn't NULL already it soon will be.

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                        • P PIEBALDconsult

                          I didn't see it in the spec and I don't have an up-to-date C++ compiler handy. But I expect that if it isn't NULL already it soon will be.

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                          N Offline
                          Nemanja Trifunovic
                          wrote on last edited by
                          #29

                          PIEBALDconsult wrote:

                          But I expect that if it isn't NULL already it soon will be.

                          No it won't. The new standard is ready to be adopted and there is nothing about it that would mandate such behavior. None of the compilers I used recently (MS and GNU) automatically initialize local variables.

                          Programming Blog utf8-cpp

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                          • L Lost User

                            Nemanja Trifunovic wrote:

                            There is no such thing as a "NULL pointer exception" - there is "access violation"

                            Nemanja, Come on man I know your not really that pedantic about verbiage. Call it whatever you want, "Access Violation" is simply an error title. Now your just trying to be argumentative. I'll call it segmentation fault[^] from now on just to get under your skin.

                            Nemanja Trifunovic wrote:

                            if you follow your rules you may still very easily run into it

                            First off let me say that I have respect for both you and your philosophy. I can only hope to recieve the same. But unfortunately I have a partially opposing view. There are many techniques to making software more robust. Assigning pointers to NULL and checking for NULL is only one of them and many companies practice it as can be seen in both Microsoft DDK and Platform SDK samples. Logically from a mathematical statistics standpoint any technique which reduces the chance of accessing an invalid memory address would be beneficial to the software. Magic Number[^] assignment/checking is used by all major software vendors.. Apple, Microsoft and IBM etcetera. Recognize any of these? 0xCDCDCDCD 0xBAADF00D 0xCCCCCCCC Initializing a pointer to NULL to denote an invalid memory address is the same magic number technique. It assists the programmer with validating pointers and most certainly assists with making software more robust. I am not interested in arguing the point anymore. I fully expect you to reject my assertions and you are within your rights to do so. Let us agree that we disagree and leave it at that. Best Wishes, -David Delaune

                            N Offline
                            N Offline
                            Nemanja Trifunovic
                            wrote on last edited by
                            #30

                            Randor wrote:

                            Come on man I know your not really that pedantic about verbiage. Call it whatever you want, "Access Violation" is simply an error title. Now your just trying to be argumentative. I'll call it segmentation fault[^] from now on just to get under your skin.

                            It is more than just verbiage. By following your rules (which btw really make sense in C90 where you have to declare all variables in the beginning of the function) you will indeed never hit a "null pointer segfault" but segfaults happen on any invalid pointer, not just NULL.

                            Randor wrote:

                            There are many techniques to making software more robust. Assigning pointers to NULL and checking for NULL is only one of them

                            At least now we are not claiming that by following these two simple rules we will never segfault :)

                            Randor wrote:

                            Initializing a pointer to NULL to denote an invalid memory address is the same magic number technique. It assists the programmer with validating pointers and most certainly assists with making software more robust.

                            And guess what? I agree. If you initialize a pointer to NULL, and then go to different code paths in which it may or may not be set to point to a valid object, checking it for NULL makes a perfect sense. However, this thread is about a guy who inserts NULL checks all around the code in the hope it would make it more robust. Well, it won't. If there is a bug in the code, chances are it will not be caught by a NULL check.

                            Programming Blog utf8-cpp

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                            • P PIEBALDconsult

                              Nemanja Trifunovic wrote:

                              NULL only if you explicitly set it to NULL - an unitialized pointer is not going to be NULL

                              C99 and C# initialize pointers (references) to NULL. Retraction: OK, I misread the C99 spec; I saw, "-- if it has pointer type, it is initialized to a null pointer;" without reading the lead-in, which indicates that that's only true for static, not automatic, storage. :sigh: If you don't assign NULL to pointer variables when freed then you're on your own.

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                              Nemanja Trifunovic
                              wrote on last edited by
                              #31

                              PIEBALDconsult wrote:

                              C99 and C# initialize pointers (references) to NULL

                              Could you give a link to a reference for C99? I admit I have never heard of this.

                              Programming Blog utf8-cpp

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                              • S Swinefeaster

                                I just received a crazy lecture from one of my superiors when I tried to introduce NULL pointer checks in the code. Apparently, he says, "Pointers should never be NULL" and "Checking pointers for NULL throughout the code eats too many cpu cycles and seriously degrades performance", "It's better just to crash and provide a stack dump." Am I on crack?

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                                supercat9
                                wrote on last edited by
                                #32

                                Pointers should be explicitly checked for null if there is a realistic scenario by which they could be null. For example, ptr=malloc(1024); will set ptr to null if the system cann't allocate 1024 bytes for it. If the program isn't allocating much memory, such a scenario may be unlikely but not unrealistic. On the other hand, in something like:

                                {
                                int arr[5];
                                int *p;
                                int i;

                                p=arr;
                                for (i=0; i<5; i++)
                                *p++ = i;
                                }

                                there is no realistic way that p is ever going to be null. It simply can't happen.

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                                • S supercat9

                                  Pointers should be explicitly checked for null if there is a realistic scenario by which they could be null. For example, ptr=malloc(1024); will set ptr to null if the system cann't allocate 1024 bytes for it. If the program isn't allocating much memory, such a scenario may be unlikely but not unrealistic. On the other hand, in something like:

                                  {
                                  int arr[5];
                                  int *p;
                                  int i;

                                  p=arr;
                                  for (i=0; i<5; i++)
                                  *p++ = i;
                                  }

                                  there is no realistic way that p is ever going to be null. It simply can't happen.

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                                  PIEBALDconsult
                                  wrote on last edited by
                                  #33

                                  I think it's more a question of, if you write a function (perhaps a library function) that takes one or more pointers, do you check them for null or let them blow up? And why?

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                                  • S Swinefeaster

                                    I just received a crazy lecture from one of my superiors when I tried to introduce NULL pointer checks in the code. Apparently, he says, "Pointers should never be NULL" and "Checking pointers for NULL throughout the code eats too many cpu cycles and seriously degrades performance", "It's better just to crash and provide a stack dump." Am I on crack?

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                                    mbcvamsidhar
                                    wrote on last edited by
                                    #34

                                    Use Assertions as it will be useful to chack for NULL pointers.Debug.Assertin C#

                                    Thanks and Rgds, VamsiDhar.MBC SoftwareEngineer.

                                    1 Reply Last reply
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                                    • P PIEBALDconsult

                                      I think it's more a question of, if you write a function (perhaps a library function) that takes one or more pointers, do you check them for null or let them blow up? And why?

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                                      S Offline
                                      supercat9
                                      wrote on last edited by
                                      #35

                                      PIEBALDconsult wrote:

                                      I think it's more a question of, if you write a function (perhaps a library function) that takes one or more pointers, do you check them for null or let them blow up? And why?

                                      IMHO, the biggest questions would be:

                                      1. Is the operation in the null-pointer situation defined by the interface standard?
                                      2. Would the null-pointer situation have a logical meaning (e.g. it may be useful for a function that reads data from a stream to have an option to simply throw away some data; allowing the function to take a null pointer for such usage may be more elegant than requiring the use of a separate function)?
                                      3. Are there any circumstances that could case a null pointer to be passed in accidentally?
                                      4. How would the probable consequence of passing in a null pointer compare with the best result one could achieve?

                                      Incidentally, I found myself annoyed at the design of some TCP libraries which returned the same sort of failure code when a non-blocking write attempt was done on a port whose buffer was full, as when such an attempt was performed on a port that was closed. The full-buffer case needs to be easily distinguishable from the closed-port case, since one will want to wait in the former case but not the latter. In my own libraries, I allow a write to a closed port to immediately return 'success', but then check whether the port is actually open. If the port closed unexpectedly, the data I'm sending will vanish into the aether, but the program won't crash. I may not know how much data vanished in the aether, but oftentimes (1) it won't matter, and (2) it may be impossible to know for certain if some packets gets sent but never acked. A closed port isn't quite the same thing as a null pointer, but I think some of the philosophical arguments are similar.

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                                      • S Swinefeaster

                                        I just received a crazy lecture from one of my superiors when I tried to introduce NULL pointer checks in the code. Apparently, he says, "Pointers should never be NULL" and "Checking pointers for NULL throughout the code eats too many cpu cycles and seriously degrades performance", "It's better just to crash and provide a stack dump." Am I on crack?

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                                        Yuriy Levytskyy
                                        wrote on last edited by
                                        #36

                                        You are using pointers???

                                        1 Reply Last reply
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                                        • S Swinefeaster

                                          I just received a crazy lecture from one of my superiors when I tried to introduce NULL pointer checks in the code. Apparently, he says, "Pointers should never be NULL" and "Checking pointers for NULL throughout the code eats too many cpu cycles and seriously degrades performance", "It's better just to crash and provide a stack dump." Am I on crack?

                                          W Offline
                                          W Offline
                                          Wenff
                                          wrote on last edited by
                                          #37

                                          WTF!!!???? :omg: I think I might be close to speechless. Has the man never had a blue screen of death and gotten annoyed? Never thought I'd hear of some genius campaigning for application failure...

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