SHCameraCapture
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I am trying to develop a custom camera control, to use in my application. I access the camera with the SHCameraCapture api, however, this seems to give access to other functions within this dialog that I don't want the potential user to have access to, for example, changing the image resolution, saving the image to a location and sending via an SMS etc. What I am after is a way to lock out all the other stuff that the camera api has, so that all the user can do is have access to 3 buttons, 'take picture', 'cancel' & 'ok'. How do I do this please, I have scoured the internet and all I can find is that there maybe a possibility to do it by having a C++ library using DirectShow within my C# application, which is most undesirable.
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I am trying to develop a custom camera control, to use in my application. I access the camera with the SHCameraCapture api, however, this seems to give access to other functions within this dialog that I don't want the potential user to have access to, for example, changing the image resolution, saving the image to a location and sending via an SMS etc. What I am after is a way to lock out all the other stuff that the camera api has, so that all the user can do is have access to 3 buttons, 'take picture', 'cancel' & 'ok'. How do I do this please, I have scoured the internet and all I can find is that there maybe a possibility to do it by having a C++ library using DirectShow within my C# application, which is most undesirable.
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I am capturing an image from a Windows Mobile device with a camera on the back. I'm not sure how closely this is to capturing a webcam stream, not entirely sure about this. SHCameraCapture is native code, which I haven't yet found a way to edit it's code. It is derived from the Aygshell.dll library. Can the code on that thread be modified to make use of an in built camera on a mobile device, or is there anyway to 're-write' the SHCameraCapture code?