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  4. Copy the string from const char* To char[500];

Copy the string from const char* To char[500];

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  • C CPallini

    const char * p= "ddddd";
    char q[500];
    int i;
    i=0;
    while (p[i] && i < sizeof(q) - 1 )
    q[i++] = p[i];
    q[i]='\0';

    :)

    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
    This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
    [My articles]

    C Offline
    C Offline
    Cedric Moonen
    wrote on last edited by
    #6

    Why do you complicate your life that way :doh: Are you borde today :-D ?

    Cédric Moonen Software developer
    Charting control [v2.0] OpenGL game tutorial in C++

    C K 2 Replies Last reply
    0
    • C Cedric Moonen

      Why do you complicate your life that way :doh: Are you borde today :-D ?

      Cédric Moonen Software developer
      Charting control [v2.0] OpenGL game tutorial in C++

      C Offline
      C Offline
      CPallini
      wrote on last edited by
      #7

      Cedric Moonen wrote:

      Why do you complicate your life that way

      Actually it was pathetically simple. I'm always 'borde'! :-D

      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
      This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
      [My articles]

      C 1 Reply Last reply
      0
      • C Cedric Moonen

        Why do you complicate your life that way :doh: Are you borde today :-D ?

        Cédric Moonen Software developer
        Charting control [v2.0] OpenGL game tutorial in C++

        K Offline
        K Offline
        killabyte
        wrote on last edited by
        #8

        Some would reach for the off the self "pirelli" wheel, others fashoin themselves the "pallini" wheel... both are high quality :-\

        C 1 Reply Last reply
        0
        • C CPallini

          Cedric Moonen wrote:

          Why do you complicate your life that way

          Actually it was pathetically simple. I'm always 'borde'! :-D

          If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
          This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
          [My articles]

          C Offline
          C Offline
          Cedric Moonen
          wrote on last edited by
          #9

          CPallini wrote:

          Actually it was pathetically simple.

          Yes I know that it was simple but you are suggesting to the OP that each time he has to copy a string, he should use this code. Honnestly, I really don't think it is a good idea because it makes the code much more difficult to understand (suppose that you repeat that code in a lot of places in your code X| ). And apparently, that's what the OP is going to do instead of using one of the "built in" mechanism.

          CPallini wrote:

          I'm always 'borde'

          Mh, yeah, I meant bored of course ;P

          Cédric Moonen Software developer
          Charting control [v2.0] OpenGL game tutorial in C++

          C 1 Reply Last reply
          0
          • C Cedric Moonen

            CPallini wrote:

            Actually it was pathetically simple.

            Yes I know that it was simple but you are suggesting to the OP that each time he has to copy a string, he should use this code. Honnestly, I really don't think it is a good idea because it makes the code much more difficult to understand (suppose that you repeat that code in a lot of places in your code X| ). And apparently, that's what the OP is going to do instead of using one of the "built in" mechanism.

            CPallini wrote:

            I'm always 'borde'

            Mh, yeah, I meant bored of course ;P

            Cédric Moonen Software developer
            Charting control [v2.0] OpenGL game tutorial in C++

            C Offline
            C Offline
            CPallini
            wrote on last edited by
            #10

            Cedric Moonen wrote:

            Yes I know that it was simple but you are suggesting to the OP that each time he has to copy a string, he should use this code.

            Nope, I would suggest him to use the library functions actually. I posted the code just to show how the task could be accomplished without using such functions (as a side note to other answers).

            Cedric Moonen wrote:

            Honnestly, I really don't think it is a good idea

            I agree, because library functions are more general.

            Cedric Moonen wrote:

            because it makes the code much more difficult to understand (suppose that you repeat that code in a lot of places in your code Dead ).

            I disagree. OP should have at least a rough idea on what happens behind the curtains of the library functions. Repeating the code is a very bad practice that I would never suggest. I suppose that showing a piece of code is not a boost to 'inline' code instead of properly 'wrap the code with a function and then call it everywhere it is needed'.

            Cedric Moonen wrote:

            And apparently, that's what the OP is going to do instead of using one of the "built in" mechanism

            I'm really not so clever to guess OP intentions. Anyway I would suggest him to use library functions (that anyway are not, in my opinion, a built-in mechanism...). :)

            If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
            This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
            [My articles]

            1 Reply Last reply
            0
            • K killabyte

              Some would reach for the off the self "pirelli" wheel, others fashoin themselves the "pallini" wheel... both are high quality :-\

              C Offline
              C Offline
              CPallini
              wrote on last edited by
              #11

              killabyte wrote:

              Some would reach for the off the self "pirelli" wheel, others fashoin themselves the "pallini" wheel... both are high quality

              :laugh: Well, personally, I would never use hand-crafted tyres on my GSR. :rolleyes:

              If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
              This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
              [My articles]

              1 Reply Last reply
              0
              • K ksaw123

                Hi all can you help? part of my code i need to do this

                const char * p= "ddddd";
                char q[500];

                I want to copy the sting in p to q[]?

                S Offline
                S Offline
                Stuart Dootson
                wrote on last edited by
                #12

                Well, you've not had a C++ answer using STL yet...so, just because:

                // needs #include
                const char * p= "ddddd";
                char q[500];

                std::copy(p, p+strlen(p), q);

                Of course, it is less efficient than the pure C answers, as it iterates through p twice.

                Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                C 1 Reply Last reply
                0
                • S Stuart Dootson

                  Well, you've not had a C++ answer using STL yet...so, just because:

                  // needs #include
                  const char * p= "ddddd";
                  char q[500];

                  std::copy(p, p+strlen(p), q);

                  Of course, it is less efficient than the pure C answers, as it iterates through p twice.

                  Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                  C Offline
                  C Offline
                  CPallini
                  wrote on last edited by
                  #13

                  Stuart Dootson wrote:

                  // needs #include const char * p= "ddddd"; char q[500]; std::copy(p, p+strlen(p), q);

                  That's hybrid!

                  // needs a different #include!
                  const char * p= "ddddd";
                  char q[500];

                  std::string s(p);
                  s += '\0';
                  s.copy(q, s.length());

                  (I know, that's, well..., ugly! :rolleyes: ) :-D

                  If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                  This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                  [My articles]

                  S 1 Reply Last reply
                  0
                  • C CPallini

                    Stuart Dootson wrote:

                    // needs #include const char * p= "ddddd"; char q[500]; std::copy(p, p+strlen(p), q);

                    That's hybrid!

                    // needs a different #include!
                    const char * p= "ddddd";
                    char q[500];

                    std::string s(p);
                    s += '\0';
                    s.copy(q, s.length());

                    (I know, that's, well..., ugly! :rolleyes: ) :-D

                    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                    This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                    [My articles]

                    S Offline
                    S Offline
                    Stuart Dootson
                    wrote on last edited by
                    #14

                    CPallini wrote:

                    That's hybrid

                    Hybrid's[^] good these days, maaaaan (allegedly).

                    CPallini wrote:

                    // needs a different #include! const char * p= "ddddd"; char q[500]; std::string s(p); s += '\0'; s.copy(q, s.length()); (I know, that's, well..., ugly! )

                    Well, if I'd known you were bringing strings, I'd've used this:

                    const std::string p = "ddddd";
                    std::string q;
                    q=p;

                    Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                    C 1 Reply Last reply
                    0
                    • S Stuart Dootson

                      CPallini wrote:

                      That's hybrid

                      Hybrid's[^] good these days, maaaaan (allegedly).

                      CPallini wrote:

                      // needs a different #include! const char * p= "ddddd"; char q[500]; std::string s(p); s += '\0'; s.copy(q, s.length()); (I know, that's, well..., ugly! )

                      Well, if I'd known you were bringing strings, I'd've used this:

                      const std::string p = "ddddd";
                      std::string q;
                      q=p;

                      Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                      C Offline
                      C Offline
                      CPallini
                      wrote on last edited by
                      #15

                      Stuart Dootson wrote:

                      const std::string p = "ddddd"; std::string q; q=p;

                      std::string q = "ddddd";

                      FFY :laugh:

                      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                      This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                      [My articles]

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