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Fastest drawing with WinMo 6

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  • M Offline
    M Offline
    Matt Cavanagh
    wrote on last edited by
    #1

    Hi, i want to develop a small game for windows mobile with C#. What is the fastest 2D drawing API? Im very used to XNA, so is there anything that I can use that's similar? I heard GDI is pretty slow. Thanks

    Strive to be humble enough to take advice, and confident enough to do something about it.

    J 1 Reply Last reply
    0
    • M Matt Cavanagh

      Hi, i want to develop a small game for windows mobile with C#. What is the fastest 2D drawing API? Im very used to XNA, so is there anything that I can use that's similar? I heard GDI is pretty slow. Thanks

      Strive to be humble enough to take advice, and confident enough to do something about it.

      J Offline
      J Offline
      Joel Ivory Johnson
      wrote on last edited by
      #2

      If you are drawing sprites then you should use DirectDraw. Unfortunatly DirectDraw isn't directly exposed to .Net developers. But there's another CodeProject article where some one declared all of the imports necessary to begin using DirectDraw from the .Net Compact Framework.


      Joel Ivory Johnson

      J2i.net | @J2iNet

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