Fastest drawing with WinMo 6
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Hi, i want to develop a small game for windows mobile with C#. What is the fastest 2D drawing API? Im very used to XNA, so is there anything that I can use that's similar? I heard GDI is pretty slow. Thanks
Strive to be humble enough to take advice, and confident enough to do something about it.
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Hi, i want to develop a small game for windows mobile with C#. What is the fastest 2D drawing API? Im very used to XNA, so is there anything that I can use that's similar? I heard GDI is pretty slow. Thanks
Strive to be humble enough to take advice, and confident enough to do something about it.
If you are drawing sprites then you should use DirectDraw. Unfortunatly DirectDraw isn't directly exposed to .Net developers. But there's another CodeProject article where some one declared all of the imports necessary to begin using DirectDraw from the .Net Compact Framework.
Joel Ivory Johnson