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  3. while (true) and for (; ; ) [modified]

while (true) and for (; ; ) [modified]

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  • W wizardzz

    What are your views on these? How often do you use or see them and in what cases? Just curious, it's a little debate with my project's Architect. To clarify, I don't mean the preference between the 2, but the use of such loops in production.

    "Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" — Hunter S. Thompson

    modified on Thursday, March 10, 2011 12:10 PM

    M Offline
    M Offline
    M Towler
    wrote on last edited by
    #52

    I use these when the structure of the code dictates it would be helpful to have the loop termination condition in the *middle* of the loop. Something like the following for(;;) { // do some stuff if( stuff is now done ) break; // more stuff } Otherwise the alternative is to replicate the "// do some stuff" code before the first loop iteration, which is avoidable duplication. The other way to achieve this is to put "// do some stuff" into a function, then use the comma operator in the loop condition to execute some code first. I tend to regard the comma operator as a very last resort though, most programmers don't even realise it exists let alone how to use it.

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    • W wizardzz

      What are your views on these? How often do you use or see them and in what cases? Just curious, it's a little debate with my project's Architect. To clarify, I don't mean the preference between the 2, but the use of such loops in production.

      "Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" — Hunter S. Thompson

      modified on Thursday, March 10, 2011 12:10 PM

      A Offline
      A Offline
      alanevans
      wrote on last edited by
      #53

      I sometimes do this in C:

      void method(void)
      {
      //initialization, e.g. mallocs
      do //think try
      {
      //some stuff

      if(early exit condition)
      {
      break; //continue is also fine
      }
      //other stuff (but skipped in event of early exit condition)

      } while(false); //think finally
      //finalization, e.g. frees
      }

      This effectivly gives me a try...finally in C. Which helps reduce ifs nesting.

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      • C CPallini

        Not always. In C applications, for instance, you may know in the middle of the loop that you've to exit and while you may skip the following statements with an if and then use the condition, I prefer an immediate break.

        If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
        This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
        [My articles]

        J Offline
        J Offline
        Jun Du
        wrote on last edited by
        #54

        While(!done) won't prevent you from exiting in the middle of the loop. You can break anywhere you like. The point is that I prefer to use a loop in a controlled manner.

        Best, Jun

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        • W wizardzz

          Ah, I'm going to modify my original post. I wasn't referring to the preference between the 2, but the use of infinite loops, especially if there is no breaks to exit the loop. I guess we have a crash-only design for some applications.

          "Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" — Hunter S. Thompson

          A Offline
          A Offline
          Alan Balkany
          wrote on last edited by
          #55

          It depends on what the application calls for. There are numerous situations where while(true) is appropriate. Three years ago I did an application where the spec explicitly said to not handle shutting down the application. It was a long-running application, and my guess was they would simply shut down the computer when done. What about a heart pacemaker? If it exited the loop, someone might die.

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          • J Jun Du

            While(!done) won't prevent you from exiting in the middle of the loop. You can break anywhere you like. The point is that I prefer to use a loop in a controlled manner.

            Best, Jun

            C Offline
            C Offline
            CPallini
            wrote on last edited by
            #56

            Jun Du wrote:

            While(!done) won't prevent you from exiting in the middle of the loop. You can break anywhere you like.

            Well that would look (to me) redundant. It's just matter of personal taste, but I think if .. break in the middle of the loop is a 'controlled manner' too. :)

            If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
            This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
            [My articles]

            J 1 Reply Last reply
            0
            • N Nish Nishant

              Okay, I can't think of why anyone'd have a while-true (or otherwise infinite) loop that does not have any normal exit conditions. Although you could break out via an exception it just does not seem very clean to me.

              Regards, Nish


              New article available: Resetting a View Model in WPF MVVM applications without code-behind in the view My technology blog: voidnish.wordpress.com

              A Offline
              A Offline
              Andrew Glowacki
              wrote on last edited by
              #57

              while(true) { lock(syncObject) { if (checkSomeCriticalCondition()) break; } doSomeOtherStuff(); }

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              • A Andrew Glowacki

                while(true) { lock(syncObject) { if (checkSomeCriticalCondition()) break; } doSomeOtherStuff(); }

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                N Offline
                Nish Nishant
                wrote on last edited by
                #58

                Uhm, what's your point? :-) You do have a break there (which is an exit point)! So yours is not an exit-less infinite loop!

                Regards, Nish


                New article available: Resetting a View Model in WPF MVVM applications without code-behind in the view My technology blog: voidnish.wordpress.com

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                • N Nish Nishant

                  Uhm, what's your point? :-) You do have a break there (which is an exit point)! So yours is not an exit-less infinite loop!

                  Regards, Nish


                  New article available: Resetting a View Model in WPF MVVM applications without code-behind in the view My technology blog: voidnish.wordpress.com

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                  A Offline
                  Andrew Glowacki
                  wrote on last edited by
                  #59

                  I know, just giving a solid example so there's no doubt. ;P

                  N 1 Reply Last reply
                  0
                  • A Andrew Glowacki

                    I know, just giving a solid example so there's no doubt. ;P

                    N Offline
                    N Offline
                    Nish Nishant
                    wrote on last edited by
                    #60

                    Andrew Glow wrote:

                    I know, just giving a solid example so there's no doubt.

                    Thanks for the 1 vote.

                    Regards, Nish


                    New article available: Resetting a View Model in WPF MVVM applications without code-behind in the view My technology blog: voidnish.wordpress.com

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                    • C CPallini

                      Jun Du wrote:

                      While(!done) won't prevent you from exiting in the middle of the loop. You can break anywhere you like.

                      Well that would look (to me) redundant. It's just matter of personal taste, but I think if .. break in the middle of the loop is a 'controlled manner' too. :)

                      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                      This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                      [My articles]

                      J Offline
                      J Offline
                      Jun Du
                      wrote on last edited by
                      #61

                      Yes, they are both "controlled". There is a slight difference. "if...break" can exit anywhere within the loop, whereas while(!done) exits at the end of a loop.

                      Best, Jun

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                      • W wizardzz

                        What are your views on these? How often do you use or see them and in what cases? Just curious, it's a little debate with my project's Architect. To clarify, I don't mean the preference between the 2, but the use of such loops in production.

                        "Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" — Hunter S. Thompson

                        modified on Thursday, March 10, 2011 12:10 PM

                        F Offline
                        F Offline
                        Fabio Franco
                        wrote on last edited by
                        #62

                        I have used this only once in production. It's a windows service application that listen to connection requests on a background thread. Something like this:

                        while(true)
                        {
                        m_Socket = m_Listener.AcceptSocket(); // This is a blocking line which waits until a connection request arrives from the clinet.

                        //Do stuff from the connection request, then start over to keep listening for new requests
                        

                        }

                        Of course this code is part of a method that is enclosed on a try catch block that expects a ThreadAbortedException. Which is the way out of the loop. And that only happens when the user explicitly asks to do so or the service is stopped. I think the while(true) can be used, but with lot of care. And I think that there are very few scenarios where the danger of it's use is smaller than the need. So, if you can avoid it, avoid it. If not, make sure you know what you're doing and try to cover as many possibilities of things going wrong as possible.

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                        • C CPallini

                          Not always. In C applications, for instance, you may know in the middle of the loop that you've to exit and while you may skip the following statements with an if and then use the condition, I prefer an immediate break.

                          If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                          This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                          [My articles]

                          J Offline
                          J Offline
                          jsc42
                          wrote on last edited by
                          #63

                          CPallini wrote:

                          you may know in the middle of the loop that you've to exit and while you may skip the following statements with an if and then use the condition, I prefer an immediate break.

                          What you have described is known as an n-and-a-half times loop. The Pascal P-Code compiler uses the following ungainly way of doing it (excuse the non-PASCAL syntax ... my Pascal is extremely rusty, but the principle is clear)

                          DO
                          (* bits before the test *)
                          test = exit condition;
                          IF (NOT test)
                          (* bits after the test condition *)
                          UNTIL (test)

                          It always struck me as bad - the compiler writers having to use an idiom to do something that their language did not support cleanly - surely, they should be able to adjust the language when they saw its inherent deficiencies. Languages that I was involved with in the late 1970s always 'magically' got extensions that supported n-and-a-half times loops. For example, my Rationalised FORTRAN (which included block structured constructs long before FORTRAN 77 became available) had:

                          LOOP
                          bits before the test
                          EXITIF condition // You could have multiple EXITIF sections
                          bits after the test
                          ENDLOOP

                          (minor later variant was an EXITIFNOT statement as an alternative to EXITIF) A WHILE loop then simply becomes

                          LOOP
                          EXITIFNOT condition
                          body of the loop
                          ENDLOOP

                          An UNTIL loop then simply becomes

                          LOOP
                          body of the loop
                          EXITIF condition
                          ENDLOOP

                          A normal FOR/NEXT or DO/CONTINUE loop becomes

                          controlvar = startvalue
                          LOOP
                          EXITIF controlvar > endvalue
                          body of the loop
                          controlvar = controlvar + step
                          ENDLOOP

                          A 'must do at least once' FOR/NEXT or DO/CONTINUE loop becomes

                          controlvar = startvalue
                          LOOP
                          body of the loop
                          controlvar = controlvar + step
                          EXITIF controlvar > endvalue
                          ENDLOOP

                          Example: To see if an item is in an array

                          i = 1 // Lower bound of subscript
                          LOOP
                          EXITIF i > noofelementsinthearray
                          EXITIF array(i) = valuetofind // Previous EXITIF ensure that array subscript overflow will not occur
                          i = i + 1
                          ENDLOOP

                          or

                          i = 1 // Lower bound of subscript
                          LOOP
                          EXITIF i > noofelementsinthearray
                          IF (array(i) = valuetofind)
                          do whatever you want with the found value
                          EXITIF true // I never got around to creating a simple unconditional EXIT statement!
                          END IF
                          i = i + 1
                          ENDLOOP

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                          • A Andrew Glowacki

                            while(true) { lock(syncObject) { if (checkSomeCriticalCondition()) break; } doSomeOtherStuff(); }

                            N Offline
                            N Offline
                            ness2u2
                            wrote on last edited by
                            #64

                            Andrew Glow wrote:

                            while(true)
                            {
                            lock(syncObject)
                            {
                            if (checkSomeCriticalCondition())
                            break;
                            }

                            doSomeOtherStuff();
                            }

                            If possible, I'd move the lock{ someCriticalCondition } out to a function returning boolean. Then toss the result of that as the while condition. while(CheckCondition()){ doSomeOtherStuff(); } The semantics are identical, unless there is code before the lock... In my opinion, this displays the intent of code/loop better than having an internal break.

                            A 1 Reply Last reply
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                            • N ness2u2

                              Andrew Glow wrote:

                              while(true)
                              {
                              lock(syncObject)
                              {
                              if (checkSomeCriticalCondition())
                              break;
                              }

                              doSomeOtherStuff();
                              }

                              If possible, I'd move the lock{ someCriticalCondition } out to a function returning boolean. Then toss the result of that as the while condition. while(CheckCondition()){ doSomeOtherStuff(); } The semantics are identical, unless there is code before the lock... In my opinion, this displays the intent of code/loop better than having an internal break.

                              A Offline
                              A Offline
                              Andrew Glowacki
                              wrote on last edited by
                              #65

                              True. I guess having it just like this would be useless unless maybe doSomeOtherStuff actually used the same data in the critical section that other threads were using as well. In this case I would do something like this:

                              while (true)
                              {
                              lock(syncObject)
                              {
                              if (checkSomeCriticalCondition())
                              break;
                              doSomeOtherStuff();
                              }
                              Sleep(someAmountOfTime);
                              }

                              ... I can see a lot more holes in this design now but I still think that having a critical section check could be used somehow.

                              N 1 Reply Last reply
                              0
                              • A Andrew Glowacki

                                True. I guess having it just like this would be useless unless maybe doSomeOtherStuff actually used the same data in the critical section that other threads were using as well. In this case I would do something like this:

                                while (true)
                                {
                                lock(syncObject)
                                {
                                if (checkSomeCriticalCondition())
                                break;
                                doSomeOtherStuff();
                                }
                                Sleep(someAmountOfTime);
                                }

                                ... I can see a lot more holes in this design now but I still think that having a critical section check could be used somehow.

                                N Offline
                                N Offline
                                ness2u2
                                wrote on last edited by
                                #66

                                Depending on the language and framework's your using, there is probably a timer you could use to avoid the loop all together? If the bulk of the code in the loop is critical enough to require a lock, I wonder if it is something that would actually benefit from running in a multithreaded environment? I work mostly with C# and have seen very few scenarios where while(true) or for(;;) is the best choice. Just make sure its commented well!

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                                • N ness2u2

                                  Depending on the language and framework's your using, there is probably a timer you could use to avoid the loop all together? If the bulk of the code in the loop is critical enough to require a lock, I wonder if it is something that would actually benefit from running in a multithreaded environment? I work mostly with C# and have seen very few scenarios where while(true) or for(;;) is the best choice. Just make sure its commented well!

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                                  A Offline
                                  Andrew Glowacki
                                  wrote on last edited by
                                  #67

                                  Very good point, for some reason I always assume people are using .NET. I did mean C# anyway. However, nothing comes to mind for a concrete example of where this would be useful at the moment.

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                                  • W wizardzz

                                    Ah, I'm going to modify my original post. I wasn't referring to the preference between the 2, but the use of infinite loops, especially if there is no breaks to exit the loop. I guess we have a crash-only design for some applications.

                                    "Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" — Hunter S. Thompson

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                                    G Offline
                                    Gary Huck
                                    wrote on last edited by
                                    #68

                                    Opinion: goofy. There's no reason you can't have a while (!done) construct. Better yet, esp for the next guy, put in something meaningful. Yeah, for kicks one can do a loop-infinitely construct but you'd better comment why.

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                                    • W wizardzz

                                      What are your views on these? How often do you use or see them and in what cases? Just curious, it's a little debate with my project's Architect. To clarify, I don't mean the preference between the 2, but the use of such loops in production.

                                      "Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" — Hunter S. Thompson

                                      modified on Thursday, March 10, 2011 12:10 PM

                                      M Offline
                                      M Offline
                                      Mark AJA
                                      wrote on last edited by
                                      #69

                                      Sometimes if I want to tempory remove some code I use; IF false THEN Code to tempory remove. ENDIF

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                                      • W wizardzz

                                        What are your views on these? How often do you use or see them and in what cases? Just curious, it's a little debate with my project's Architect. To clarify, I don't mean the preference between the 2, but the use of such loops in production.

                                        "Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" — Hunter S. Thompson

                                        modified on Thursday, March 10, 2011 12:10 PM

                                        M Offline
                                        M Offline
                                        Mikel Taylor
                                        wrote on last edited by
                                        #70

                                        I hate to sound like a politician, but it depends. However, when there is a clear way to use "either," I personally prefer "for" looping. If working with object arrays, data rows, etc, I prefer to either check the count in an "if" block (or the UBOUND in the case of an array >-1) prior to the for loop. This approach allows you to predetermine iterations (if any are needed) at runtime- with your max value value being a variable. I usually reserve the use of "while" loops for conditions that are not numeric in nature... i.e. Fuzzier routines. In these cases, I usually place a boolean variable AND a counter out of the scope of the procedure and wrap a MAX If on loop iterations. I usually only go down this road if I am having to enumerate using self-calling recursion or something complex like that.

                                        I float like a butterfinger & stank like a bee.

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                                        • N Nish Nishant

                                          Christopher Duncan wrote:

                                          Hang the app with an endless loop?

                                          Only on a single core machine :-D

                                          Regards, Nish


                                          New article available: Resetting a View Model in WPF MVVM applications without code-behind in the view My technology blog: voidnish.wordpress.com

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                                          P Offline
                                          Pcube
                                          wrote on last edited by
                                          #71

                                          That's incorrect. This code will only hang a single core machine if there are no interrupts to force context switching (which is the case on the vast majority of machines that run an OS, anyway). Also, this code is useful to spawn a thread that continuously polls hardware. If you have a piece of hardware that can change its output at any given time, but you're not sure when, you can spawn the equivalent to a listener thread to capture (sample) changes at the output. In fact, this code is useful in many "thread listener" type scenarios, such as when a server is idling and listening for clients...

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