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  4. Hou to dll in Visual Studio without using console?

Hou to dll in Visual Studio without using console?

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  • N nstk

    Isn't it possible to have everything in one project and with one button let it build first all the Dlls and then the depended exe? Maybe by putting several projects in a workspace?

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    Albert Holguin
    wrote on last edited by
    #6

    yes its possible, the terminology may sound a bit confusing but its easy... see my comment to luc

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    • N nstk

      Isn't it possible to have everything in one project and with one button let it build first all the Dlls and then the depended exe? Maybe by putting several projects in a workspace?

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      PIEBALDconsult
      wrote on last edited by
      #7

      You could, but that's not how it's intended to be used. My first thought on how to do it would be to use a pre- or post-build event. As luc said -- each project in a solution is intended to produce one executable (EXE or DLL).

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      • A Albert Holguin

        this may confuse the person asking the question... if you want to build a solution with multiple projects (i.e. to build all with one click), its easily done in studio, just create a master solution and pull in the project files from the related projects.

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        nstk
        wrote on last edited by
        #8

        I think I got it right. As I understood it I have to pull in whole projects, not only files. Considering the above example of Ms, I created a solution and then 2 projects in it, one with the Mult.cs and Add.cs files which generates the dll and another with the contents of TestCode.cs a bit changed as far as its namespace and the references concerns. Then I changed the starting project and generally I played with some VS commands.

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        • P PIEBALDconsult

          You could, but that's not how it's intended to be used. My first thought on how to do it would be to use a pre- or post-build event. As luc said -- each project in a solution is intended to produce one executable (EXE or DLL).

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          Albert Holguin
          wrote on last edited by
          #9

          well the concept of a solution is meant to contain multiple projects... and that is the way its meant to be used...

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          • N nstk

            I think I got it right. As I understood it I have to pull in whole projects, not only files. Considering the above example of Ms, I created a solution and then 2 projects in it, one with the Mult.cs and Add.cs files which generates the dll and another with the contents of TestCode.cs a bit changed as far as its namespace and the references concerns. Then I changed the starting project and generally I played with some VS commands.

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            Albert Holguin
            wrote on last edited by
            #10

            you have to pull in entire projects because that's the only way you'll get the project specific settings and options (such as linker options for each project)

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            • A Albert Holguin

              well the concept of a solution is meant to contain multiple projects... and that is the way its meant to be used...

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              PIEBALDconsult
              wrote on last edited by
              #11

              Yeeesss... isn't that kinda what I said?

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              • P PIEBALDconsult

                Yeeesss... isn't that kinda what I said?

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                Albert Holguin
                wrote on last edited by
                #12

                i guess you did, but using pre and post build events for building multiple projects in not a good approach, should be one solution with multiple projects

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                • A Albert Holguin

                  you have to pull in entire projects because that's the only way you'll get the project specific settings and options (such as linker options for each project)

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                  nstk
                  wrote on last edited by
                  #13

                  Well, not only. I think that the only way to have built a dll and a dependent exe is to put them in different projects. That's what I ment. Isn't it right?

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                  • A Albert Holguin

                    i guess you did, but using pre and post build events for building multiple projects in not a good approach, should be one solution with multiple projects

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                    PIEBALDconsult
                    wrote on last edited by
                    #14

                    Yeeesss... isn't that kinda what I said?

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                    • N nstk

                      Well, not only. I think that the only way to have built a dll and a dependent exe is to put them in different projects. That's what I ment. Isn't it right?

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                      Albert Holguin
                      wrote on last edited by
                      #15

                      yes, but they can be in the same solution

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                      • A Albert Holguin

                        yes, but they can be in the same solution

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                        nstk
                        wrote on last edited by
                        #16

                        and that's what I am saying... They can exist inside the same solution, but not inside the same project.

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                        • N nstk

                          and that's what I am saying... They can exist inside the same solution, but not inside the same project.

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                          Albert Holguin
                          wrote on last edited by
                          #17

                          yep... that'll facilitate a lot of other things like building an entire solution with a single click and debugging dll/exe source simultaneously. i have a solution with 26 projects in it (for a large software suite)

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