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Interesting fact about SJ

Scheduled Pinned Locked Moved The Lounge
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  • A Offline
    A Offline
    Ashley van Gerven
    wrote on last edited by
    #1

    "Strafe-jumping started as a bug in the Quake code base, but it was later decided to be kept intact, as it has become a canonical method used by the player base." Funny how a bug turned out to be such a distinguishing and useful feature! It really adds a new dynamic to multiplayer to speed up your movement using this technique. Has anyone had a bug purposely kept in their code as it turned out to be useful? ~~~~ If you thought this was going to be a Steve Jobs thread - sucked in!! ;P

    "For fifty bucks I'd put my face in their soup and blow." - George Costanza

    CP article: SmartPager - a Flickr-style pager control with go-to-page popup layer.

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    • A Ashley van Gerven

      "Strafe-jumping started as a bug in the Quake code base, but it was later decided to be kept intact, as it has become a canonical method used by the player base." Funny how a bug turned out to be such a distinguishing and useful feature! It really adds a new dynamic to multiplayer to speed up your movement using this technique. Has anyone had a bug purposely kept in their code as it turned out to be useful? ~~~~ If you thought this was going to be a Steve Jobs thread - sucked in!! ;P

      "For fifty bucks I'd put my face in their soup and blow." - George Costanza

      CP article: SmartPager - a Flickr-style pager control with go-to-page popup layer.

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      R Offline
      Rage
      wrote on last edited by
      #2

      Just in case, by chance, someone would happen not to know what you are talking about (but I very much doubt it) : Strafe Jumping[^]

      Ashley van Gerven wrote:

      Has anyone had a bug purposely kept in their code as it turned out to be useful?

      Yes !

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