WPF path data converter
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Curently i have downloaded expression blend trial to see what i do. I have made simple triangle.
So my question is, is there a tool that can convert StreamPathGeomtry (Path.Data) into a normal XAML graphic no matter how complex is? I want to see how complex graphics works. I appreciate any help. PS: Do not convert this for me.
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Curently i have downloaded expression blend trial to see what i do. I have made simple triangle.
So my question is, is there a tool that can convert StreamPathGeomtry (Path.Data) into a normal XAML graphic no matter how complex is? I want to see how complex graphics works. I appreciate any help. PS: Do not convert this for me.
You mean convert the path into a bunch of line segments? Not sure why you want to do that. Thats the whole point of paths. By the way, that IS a "normal XAML graphic"... Paths have nothing to do with Expression Blend, they are standard WPF objects.
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You mean convert the path into a bunch of line segments? Not sure why you want to do that. Thats the whole point of paths. By the way, that IS a "normal XAML graphic"... Paths have nothing to do with Expression Blend, they are standard WPF objects.
SledgeHammer01 wrote:
You mean convert the path into a bunch of line segments?
That is what i meant. I know it doesn't have anything with blend.
SledgeHammer01 wrote:
By the way, that IS a "normal XAML graphic"... Paths have nothing to do with Expression Blend
I didn't knew how to express it
SledgeHammer01 wrote:
Not sure why you want to do that.
I may not be able to use Bleend in the future but i want to see how complex graphic comes together.
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SledgeHammer01 wrote:
You mean convert the path into a bunch of line segments?
That is what i meant. I know it doesn't have anything with blend.
SledgeHammer01 wrote:
By the way, that IS a "normal XAML graphic"... Paths have nothing to do with Expression Blend
I didn't knew how to express it
SledgeHammer01 wrote:
Not sure why you want to do that.
I may not be able to use Bleend in the future but i want to see how complex graphic comes together.
Ok, well, I don't think anybody really works directly with the path syntax itself because it can get pretty complicated. REALLY complex (by complex, I don't mean a triangle, I mean something along the lines of the Silverlight 5 muscle-man demo) graphics aren't a single primitive. They are thousands of primitives. I forgot the name of the user on here, but there is a guy on here that has put up 4 or 5 demos of complex WPF graphics. Anyways, if you really want to learn the syntax itself (waste of time IMO since the visual tools do it for you :)), check here: http://msdn.microsoft.com/en-us/library/ms752293.aspx[^]
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Ok, well, I don't think anybody really works directly with the path syntax itself because it can get pretty complicated. REALLY complex (by complex, I don't mean a triangle, I mean something along the lines of the Silverlight 5 muscle-man demo) graphics aren't a single primitive. They are thousands of primitives. I forgot the name of the user on here, but there is a guy on here that has put up 4 or 5 demos of complex WPF graphics. Anyways, if you really want to learn the syntax itself (waste of time IMO since the visual tools do it for you :)), check here: http://msdn.microsoft.com/en-us/library/ms752293.aspx[^]
thanks, thats the info i was looking for.