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Code Optimize

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  • R Rajesh Anuhya

    Today I found this code, from DAL class

    public Boolean Execute_NoN_Query(string Sqlstring)
    {
    int ResultFlag = 0;
    ResultFlag = MSSqlHelper.SqlHelper.ExecuteNonQuery(SqlServerConnection.Cn, CommandType.Text, Sqlstring);

              if  (ResultFlag != 0)
                  return true;
              else
                  return false;
      }
    

    My Code is ....

    public Boolean Execute_NoN_Query(string Sqlstring)
    {
    return (0 != MSSqlHelper.SqlHelper.ExecuteNonQuery(SqlServerConnection.Cn, CommandType.Text, Sqlstring));
    }

    my Tip/Tricks[^] | "Rajesh-Puli" now "Rajesh-Anuhya"

    B Offline
    B Offline
    BobJanova
    wrote on last edited by
    #2

    That

    if(something)
    return true;
    else return false;

    ... is far too prevalent. Its cousin,

    if(something)
    return a;
    else return b;

    ... is at least understandable as some people have an allergic reaction to even simple ternaries (I have no idea why, they are a perfectly valid part of the language and have been since C). Interesting to see someone else who likes to do

    if(0 != ...)

    ... as well.

    F V R 3 Replies Last reply
    0
    • R Rajesh Anuhya

      Today I found this code, from DAL class

      public Boolean Execute_NoN_Query(string Sqlstring)
      {
      int ResultFlag = 0;
      ResultFlag = MSSqlHelper.SqlHelper.ExecuteNonQuery(SqlServerConnection.Cn, CommandType.Text, Sqlstring);

                if  (ResultFlag != 0)
                    return true;
                else
                    return false;
        }
      

      My Code is ....

      public Boolean Execute_NoN_Query(string Sqlstring)
      {
      return (0 != MSSqlHelper.SqlHelper.ExecuteNonQuery(SqlServerConnection.Cn, CommandType.Text, Sqlstring));
      }

      my Tip/Tricks[^] | "Rajesh-Puli" now "Rajesh-Anuhya"

      P Offline
      P Offline
      Peter_in_2780
      wrote on last edited by
      #3

      There is a valid reason for using the ResultFlag form. It's called debugging. How do you find out what went wrong when the ExecuteNonQuery returns nonzero? Don't you think the value returned might give you a clue? Peter

      Software rusts. Simon Stephenson, ca 1994.

      M S 2 Replies Last reply
      0
      • P Peter_in_2780

        There is a valid reason for using the ResultFlag form. It's called debugging. How do you find out what went wrong when the ExecuteNonQuery returns nonzero? Don't you think the value returned might give you a clue? Peter

        Software rusts. Simon Stephenson, ca 1994.

        M Offline
        M Offline
        Mohibur Rashid
        wrote on last edited by
        #4

        Agreed with Peter, Beside this just reduce the code, but I dont see any performance improvement. also in some programming language comparison does not return only true and false but sometime it also return -1(VBA)

        F T C 3 Replies Last reply
        0
        • B BobJanova

          That

          if(something)
          return true;
          else return false;

          ... is far too prevalent. Its cousin,

          if(something)
          return a;
          else return b;

          ... is at least understandable as some people have an allergic reaction to even simple ternaries (I have no idea why, they are a perfectly valid part of the language and have been since C). Interesting to see someone else who likes to do

          if(0 != ...)

          ... as well.

          F Offline
          F Offline
          Florin Jurcovici 0
          wrote on last edited by
          #5

          Ternaries ... you're right, as long as the expressions in the ternaries are simple, they are readable. But they can be simple initially, and become monstrous as the code evolves. Which may be why many people avoid ternaries - the same as with braces around blocks consisting of a single statement. Although I don't buy either (no ternaries and braces around single statements) - you write the code as is fit initially, and reformat/refactor as needed when you change it. There's another horror format: boolean b; ... if (b == true) return x; else return y; A variant is b being a boolean function.

          B 1 Reply Last reply
          0
          • M Mohibur Rashid

            Agreed with Peter, Beside this just reduce the code, but I dont see any performance improvement. also in some programming language comparison does not return only true and false but sometime it also return -1(VBA)

            F Offline
            F Offline
            Florin Jurcovici 0
            wrote on last edited by
            #6

            Nope, not right. Any decent debugger/IDE has a facility for evaluating expressions (IIRC VBA has one too - something called the immediate window, I think). Depending on the language, your compiler might not optimize away the additional variable which you use. Besides, more compact code is always a bonus. And even in VBA, for this particular case, what you care about is != 0, which even VBA evaluates correctly, since -1 and 1 are both true, only 0 being false.

            Y 1 Reply Last reply
            0
            • F Florin Jurcovici 0

              Ternaries ... you're right, as long as the expressions in the ternaries are simple, they are readable. But they can be simple initially, and become monstrous as the code evolves. Which may be why many people avoid ternaries - the same as with braces around blocks consisting of a single statement. Although I don't buy either (no ternaries and braces around single statements) - you write the code as is fit initially, and reformat/refactor as needed when you change it. There's another horror format: boolean b; ... if (b == true) return x; else return y; A variant is b being a boolean function.

              B Offline
              B Offline
              BobJanova
              wrote on last edited by
              #7

              Florin Jurcovici wrote:

              Although I don't buy either (no ternaries and braces around single statements) - you write the code as is fit initially, and reformat/refactor as needed when you change it.

              Yes, exactly. And a simple

              return statement ? a : b

              ... is not too hard to read, for sure. Someone here is really passive-aggressive anti-ternary, judging by the downvote my other post got :~ Heh, that pattern is even worse.

              J C 2 Replies Last reply
              0
              • B BobJanova

                That

                if(something)
                return true;
                else return false;

                ... is far too prevalent. Its cousin,

                if(something)
                return a;
                else return b;

                ... is at least understandable as some people have an allergic reaction to even simple ternaries (I have no idea why, they are a perfectly valid part of the language and have been since C). Interesting to see someone else who likes to do

                if(0 != ...)

                ... as well.

                V Offline
                V Offline
                Vladimir Svyatski
                wrote on last edited by
                #8

                BobJanova wrote:

                Interesting to see someone else who likes to do

                if(0 != ...)

                ... as well.

                This is called Yoda condition.

                C 1 Reply Last reply
                0
                • R Rajesh Anuhya

                  Today I found this code, from DAL class

                  public Boolean Execute_NoN_Query(string Sqlstring)
                  {
                  int ResultFlag = 0;
                  ResultFlag = MSSqlHelper.SqlHelper.ExecuteNonQuery(SqlServerConnection.Cn, CommandType.Text, Sqlstring);

                            if  (ResultFlag != 0)
                                return true;
                            else
                                return false;
                    }
                  

                  My Code is ....

                  public Boolean Execute_NoN_Query(string Sqlstring)
                  {
                  return (0 != MSSqlHelper.SqlHelper.ExecuteNonQuery(SqlServerConnection.Cn, CommandType.Text, Sqlstring));
                  }

                  my Tip/Tricks[^] | "Rajesh-Puli" now "Rajesh-Anuhya"

                  D Offline
                  D Offline
                  Donkey Master
                  wrote on last edited by
                  #9

                  :thumbsdown:I disagree with the point the OP is trying to make. The original code is easier to read:confused: and debug :(( . The second code has me counting nested parenthesis, :doh: and commas, it takes longer to read and understand when you're not familiar with the code, and it's harder to spot a factual error. X| I reckon that when you're reading the same code over and over :^) , the shorter route works,:cool: but in a professional environment,:suss: readable code is better than clever code.:thumbsup: Except maybe when performance is critical, :) and your compiler is not awesome, ;P like in some embedded systems, or some video games. :|

                  "Computer Science is no more about computers than astronomy is about telescopes." - Edsger Dijkstra

                  R B 2 Replies Last reply
                  0
                  • M Mohibur Rashid

                    Agreed with Peter, Beside this just reduce the code, but I dont see any performance improvement. also in some programming language comparison does not return only true and false but sometime it also return -1(VBA)

                    T Offline
                    T Offline
                    the Kris
                    wrote on last edited by
                    #10

                    If examining the result while debugging is your main concern, you can still write

                    int ResultFlag = MSSqlHelper.SqlHelper.ExecuteNonQuery(SqlServerConnection.Cn, CommandType.Text, Sqlstring);

                    return ResultFlag != 0;

                    I've seen worse though...

                    const bool valTrue = true;
                    const bool valFalse = false;

                    bool doTheWork()
                    {
                    ...more impressive code...

                    if ( result == valTrue ) return true;
                    else return false;
                    }

                    That coder was preparing himself for the time that valTrue became false or something!?

                    L A 2 Replies Last reply
                    0
                    • D Donkey Master

                      :thumbsdown:I disagree with the point the OP is trying to make. The original code is easier to read:confused: and debug :(( . The second code has me counting nested parenthesis, :doh: and commas, it takes longer to read and understand when you're not familiar with the code, and it's harder to spot a factual error. X| I reckon that when you're reading the same code over and over :^) , the shorter route works,:cool: but in a professional environment,:suss: readable code is better than clever code.:thumbsup: Except maybe when performance is critical, :) and your compiler is not awesome, ;P like in some embedded systems, or some video games. :|

                      "Computer Science is no more about computers than astronomy is about telescopes." - Edsger Dijkstra

                      R Offline
                      R Offline
                      Rajesh Anuhya
                      wrote on last edited by
                      #11

                      Good, every one saying about the readability and Debugging, However this is a Small code, which is called by many classes. my point is why should i declare a extra variable "resultflag", where this method called 5000+ times in every 10 seconds.

                      my Tip/Tricks[^] | "Rajesh-Puli" now "Rajesh-Anuhya"

                      R M J J 4 Replies Last reply
                      0
                      • D Donkey Master

                        :thumbsdown:I disagree with the point the OP is trying to make. The original code is easier to read:confused: and debug :(( . The second code has me counting nested parenthesis, :doh: and commas, it takes longer to read and understand when you're not familiar with the code, and it's harder to spot a factual error. X| I reckon that when you're reading the same code over and over :^) , the shorter route works,:cool: but in a professional environment,:suss: readable code is better than clever code.:thumbsup: Except maybe when performance is critical, :) and your compiler is not awesome, ;P like in some embedded systems, or some video games. :|

                        "Computer Science is no more about computers than astronomy is about telescopes." - Edsger Dijkstra

                        B Offline
                        B Offline
                        BobJanova
                        wrote on last edited by
                        #12

                        One line is more readable than four when three of the four are wasted space. That's because you get three more lines of other code on your screen which help to show the class context (unless the whole class fits on one screen, but that's unusual). There's only one operation in that method which is complex enough to require reading, and putting pointless extra lines makes it less readable. And I really hope you were intentionally making a point about spurious material with all those emoticons and extraneous formatting, because it makes your post much harder to read.

                        R 1 Reply Last reply
                        0
                        • B BobJanova

                          One line is more readable than four when three of the four are wasted space. That's because you get three more lines of other code on your screen which help to show the class context (unless the whole class fits on one screen, but that's unusual). There's only one operation in that method which is complex enough to require reading, and putting pointless extra lines makes it less readable. And I really hope you were intentionally making a point about spurious material with all those emoticons and extraneous formatting, because it makes your post much harder to read.

                          R Offline
                          R Offline
                          Rajesh Anuhya
                          wrote on last edited by
                          #13

                          Quote:

                          And I really hope you were intentionally making a point about spurious material with all those emoticons and extraneous formatting, because it makes your post much harder to read.

                          punch :thumbsup: +5

                          my Tip/Tricks[^] | "Rajesh-Puli" now "Rajesh-Anuhya"

                          1 Reply Last reply
                          0
                          • P Peter_in_2780

                            There is a valid reason for using the ResultFlag form. It's called debugging. How do you find out what went wrong when the ExecuteNonQuery returns nonzero? Don't you think the value returned might give you a clue? Peter

                            Software rusts. Simon Stephenson, ca 1994.

                            S Offline
                            S Offline
                            Snorri Kristjansson
                            wrote on last edited by
                            #14

                            Agree. There is another VERY important reason why you should NOT change working production code unless you really must; Don't change tried and tested code! Ok. this code sample you show us is a bit clumsy but it works, right? So why change it? IMHO a good programmer must learnt NOT to change production code unless it's really really needed.

                            B J 2 Replies Last reply
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                            • S Snorri Kristjansson

                              Agree. There is another VERY important reason why you should NOT change working production code unless you really must; Don't change tried and tested code! Ok. this code sample you show us is a bit clumsy but it works, right? So why change it? IMHO a good programmer must learnt NOT to change production code unless it's really really needed.

                              B Offline
                              B Offline
                              BobJanova
                              wrote on last edited by
                              #15

                              I definitely disagree with you there. Cleaning up code results in a (marginally, for any particular instance, but it builds up) nicer codebase to work in and that results in better productivity for everyone on the team. If it's 'tried and tested' then you can check that the tests still pass and therefore be sure you haven't broken anything with your cleanup.

                              S 1 Reply Last reply
                              0
                              • R Rajesh Anuhya

                                Good, every one saying about the readability and Debugging, However this is a Small code, which is called by many classes. my point is why should i declare a extra variable "resultflag", where this method called 5000+ times in every 10 seconds.

                                my Tip/Tricks[^] | "Rajesh-Puli" now "Rajesh-Anuhya"

                                R Offline
                                R Offline
                                Rob Grainger
                                wrote on last edited by
                                #16

                                I shouldn't worry about it, if you're accessing a data layer any saving from avoiding allocating 32-bits on the stack is negligible. Premature optimisation is the root of all evil. The only actual "improvement" you've made is that the code occupies less space on screen. All the "improvements" you claim will be performed by a decent optimising compiler on release code anyway. Design for readability/maintainability, then optimise as you have evidence it is worthwhile.

                                1 Reply Last reply
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                                • B BobJanova

                                  I definitely disagree with you there. Cleaning up code results in a (marginally, for any particular instance, but it builds up) nicer codebase to work in and that results in better productivity for everyone on the team. If it's 'tried and tested' then you can check that the tests still pass and therefore be sure you haven't broken anything with your cleanup.

                                  S Offline
                                  S Offline
                                  Snorri Kristjansson
                                  wrote on last edited by
                                  #17

                                  I agree - Cleaning up the codebase is very tempting, it's much nicer to work on "clean" code. But my point is this: Cleaning up production code just for the sake of making it look "nice" is very dangerous because (depending on code size of course) you WILL create new bugs in doing so.

                                  B H 2 Replies Last reply
                                  0
                                  • S Snorri Kristjansson

                                    I agree - Cleaning up the codebase is very tempting, it's much nicer to work on "clean" code. But my point is this: Cleaning up production code just for the sake of making it look "nice" is very dangerous because (depending on code size of course) you WILL create new bugs in doing so.

                                    B Offline
                                    B Offline
                                    BobJanova
                                    wrote on last edited by
                                    #18

                                    You won't if the code is properly tested, or if you can demonstrate equivalence for all inputs (often not as hard as it sounds).

                                    1 Reply Last reply
                                    0
                                    • S Snorri Kristjansson

                                      I agree - Cleaning up the codebase is very tempting, it's much nicer to work on "clean" code. But my point is this: Cleaning up production code just for the sake of making it look "nice" is very dangerous because (depending on code size of course) you WILL create new bugs in doing so.

                                      H Offline
                                      H Offline
                                      Harley L Pebley
                                      wrote on last edited by
                                      #19

                                      Snorri wrote:

                                      But my point is this: Cleaning up production code just for the sake of making it look "nice" is very dangerous because you SOMETIMES will create new bugs in doing so.

                                      FTFY. :-) And sometimes cleaning up code will fix latent bugs that no one has run into yet, or possibly they've hit them and just haven't reported them, or possibly they've hit them and thought that was normal behavior. Creating new bugs will be mitigated with unit tests; which of course one always has before refactoring.

                                      S 1 Reply Last reply
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                                      • R Rajesh Anuhya

                                        Good, every one saying about the readability and Debugging, However this is a Small code, which is called by many classes. my point is why should i declare a extra variable "resultflag", where this method called 5000+ times in every 10 seconds.

                                        my Tip/Tricks[^] | "Rajesh-Puli" now "Rajesh-Anuhya"

                                        M Offline
                                        M Offline
                                        mrchief_2000
                                        wrote on last edited by
                                        #20

                                        Declaring an extra variable doesn't affect your performance at all. Compilers can (and will) easily do the code reduction you did (note what you did is not an optimization). On the other, having that extra variable does aid in readability and debugging. The only rewrite I would is (if I absolutely have to change something for no reason other than style):

                                        return ResultFlag != 0;

                                        K 1 Reply Last reply
                                        0
                                        • R Rajesh Anuhya

                                          Good, every one saying about the readability and Debugging, However this is a Small code, which is called by many classes. my point is why should i declare a extra variable "resultflag", where this method called 5000+ times in every 10 seconds.

                                          my Tip/Tricks[^] | "Rajesh-Puli" now "Rajesh-Anuhya"

                                          J Offline
                                          J Offline
                                          jschell
                                          wrote on last edited by
                                          #21

                                          Rajesh Anuhya wrote:

                                          However this is a Small code, which is called by many classes.
                                           
                                          my point is why should i declare a extra variable "resultflag", where this method called 5000+ times in every 10 seconds

                                          I can only suppose that that is a general statement that has nothing to do with the code presented. First the code presented suggests it is doing a database call. You will not be able to even measure the performance gain that you are claiming because of that. The impact of the database call will completely overwhelm the the measurement of what you are claiming. I would suspect that even the variability of network traffic itself would reduce your measurement to the noise level. Second if your goal is to improve the performance of the that code then you must reduce the number of calls to the database. For example by using a memory cache. That would have a significant impact. Finally the code is using a return value that is going to end up on the stack regardless of whether it is explicitly stated or implicitly stated. I wouldn't be suprised if the emitted code is almost basically the same between the two versions.

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