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  4. .Net 4.0 Win Forms Caching?

.Net 4.0 Win Forms Caching?

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  • J julian giant

    Hi Yep, already logging like crazy. I have 2 logs on the go, Log1: almost every function logs it's 'In' and 'Out' times in milliseconds Log2: Every single query performed on the database is logged to a separate file and time stamped. I can see from the combination of these what takes time. So I can see for instance that the Form Shown event finishes at time x (on first showing), and the form doesn't actually appear on the screen until 30 seconds later. Also, no queries occur or other functions called during that 30 seconds. The database connection (as stated, an Alpha database running on a VMS server) is never dropped, it is continually open and open before the form is first constructed. Untangling the data from the tabs would be too time consuming (showing data as needed), and we would be issuing queries multiple times, when it would only need to be once at the beginning. However I have taken this approach with the second tab control (there are 2 on the form - 1 with 1 image per tab, and 1 with controls on each tab). The image tab control does indeed load it's image only when necessary as image handling can take time. I think it's too late to re-show the dialog and simply re-populate the controls on showing the second time, and the second time isn't a problem anyway. I'm also using threads to help populate the form, attempting as best as possible to do many things at one time. So, still not sure. Julian

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    Pete OHanlon
    wrote on last edited by
    #7

    If I were you, I'd be looking into using an application profiler to see where the time is being taken up. It will make your life a lot easier because it will enable you to see what your application is really doing - look particularly for excessively long calls for few calls, or operations with excessive number of calls.

    *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

    "Mind bleach! Send me mind bleach!" - Nagy Vilmos

    My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility

    J 1 Reply Last reply
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    • L Luc Pattyn

      julian@giant wrote:

      he form doesn't actually appear on the screen until 30 seconds later.

      That is unacceptable, and I've never seen such thing.

      julian@giant wrote:

      The database connection (as stated, an Alpha database running on a VMS server) is never dropped

      That sounds wrong. You should not keep connections open, .NET has connection pooling, meaning you open-query-close (actually use the using construct for getting a connection), and .NET will silently cache and reuse connections for you. With only one connection, you are preventing efficient multi-threading to the DB.

      julian@giant wrote:

      I'm also using threads to help populate the form

      I know of many ways to get that wrong. Too many thread switches would be one; deadlocks another. Are you using Control.InvokeRequired/Control.Invoke? Are you overusing them for each little piece of displayable information? And please don't tell me you have touched Control.CheckForIllegalCrossThreadCalls! Suggestion: use Task Manager and watch your client's CPU load; if it is near zero for several seconds, something is very wrong (deadlock suspected); if it is near 1/N (with N cores), a busy loop may be the culprit. Also have a look at your server's CPU load (assuming you can get your client to be the only client). Can you correlate both load curves? Any dead periods overall? PS: no, .NET isn't caching anything in general, when it does, it is documented. DB connections is an example. Windows does cache files. And .NET is not throwing away things as long as it doesn't need the memory for something else. However a new Form would be independent of a previous instance of the same Form (except for its code to be loaded and JIT-ted just once). :)

      Luc Pattyn [My Articles] Nil Volentibus Arduum

      J Offline
      J Offline
      julian giant
      wrote on last edited by
      #8

      Hi Luc Thanks. Yes I agree, 30 seconds is totally unacceptable! And strange. I'm trying to find out what's causing it now. On the face of it, the program is not doing anything! But I do see the server memory going up and up during that 30 seconds. The database connection thing has been the way the company does things for along time. I've tried a separate app that does indeed do what you're suggesting (putting queries in threads etc.), but somehow, the Alpha database (it came out of the Ark) can't handle queries being done on threads other than the main thread. So, I've stuck with one connection. I'm pretty sure there's no threading issue during that 30 seconds, but it's something i will check. Thanks again for your response. Julian

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      • P Pete OHanlon

        If I were you, I'd be looking into using an application profiler to see where the time is being taken up. It will make your life a lot easier because it will enable you to see what your application is really doing - look particularly for excessively long calls for few calls, or operations with excessive number of calls.

        *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

        "Mind bleach! Send me mind bleach!" - Nagy Vilmos

        My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility

        J Offline
        J Offline
        julian giant
        wrote on last edited by
        #9

        Thanks Pete, that's a good idea, I'll see what I can do. Cheers Julian

        1 Reply Last reply
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        • J julian giant

          Hi Luc Thanks. Yes I agree, 30 seconds is totally unacceptable! And strange. I'm trying to find out what's causing it now. On the face of it, the program is not doing anything! But I do see the server memory going up and up during that 30 seconds. The database connection thing has been the way the company does things for along time. I've tried a separate app that does indeed do what you're suggesting (putting queries in threads etc.), but somehow, the Alpha database (it came out of the Ark) can't handle queries being done on threads other than the main thread. So, I've stuck with one connection. I'm pretty sure there's no threading issue during that 30 seconds, but it's something i will check. Thanks again for your response. Julian

          L Offline
          L Offline
          Luc Pattyn
          wrote on last edited by
          #10

          if that 30 seconds is wasted on the server's side (and memory is spent more than expected?), it tells me either your query is awful, or your DB is performing some silly tasks such as say "dynamic indexing". Check your query, and the indexes that are in place. But then you said the 30 seconds elapsed between the end of Shown and the Form appearing? There should be nothing there, in fact a Form normally is visible when the Shown handler begins. I'm not convinced yet all your observations are correct (I learned long ago to suspect everything while debugging and/or hunting for performance). :)

          Luc Pattyn [My Articles] Nil Volentibus Arduum

          J 2 Replies Last reply
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          • L Luc Pattyn

            julian@giant wrote:

            he form doesn't actually appear on the screen until 30 seconds later.

            That is unacceptable, and I've never seen such thing.

            julian@giant wrote:

            The database connection (as stated, an Alpha database running on a VMS server) is never dropped

            That sounds wrong. You should not keep connections open, .NET has connection pooling, meaning you open-query-close (actually use the using construct for getting a connection), and .NET will silently cache and reuse connections for you. With only one connection, you are preventing efficient multi-threading to the DB.

            julian@giant wrote:

            I'm also using threads to help populate the form

            I know of many ways to get that wrong. Too many thread switches would be one; deadlocks another. Are you using Control.InvokeRequired/Control.Invoke? Are you overusing them for each little piece of displayable information? And please don't tell me you have touched Control.CheckForIllegalCrossThreadCalls! Suggestion: use Task Manager and watch your client's CPU load; if it is near zero for several seconds, something is very wrong (deadlock suspected); if it is near 1/N (with N cores), a busy loop may be the culprit. Also have a look at your server's CPU load (assuming you can get your client to be the only client). Can you correlate both load curves? Any dead periods overall? PS: no, .NET isn't caching anything in general, when it does, it is documented. DB connections is an example. Windows does cache files. And .NET is not throwing away things as long as it doesn't need the memory for something else. However a new Form would be independent of a previous instance of the same Form (except for its code to be loaded and JIT-ted just once). :)

            Luc Pattyn [My Articles] Nil Volentibus Arduum

            D Offline
            D Offline
            Dave Kreskowiak
            wrote on last edited by
            #11

            Luc Pattyn wrote:

            he form doesn't actually appear on the screen until 30 seconds later.

            That is unacceptable, and I've never seen such thing.

            I have. When there's hundred of controls on the form. Creating a control, and the underying window, is expensive. Then, if he's populating list controls with hundreds of items, that isn't exactly setting an speed records either.

            A guide to posting questions on CodeProject[^]
            Dave Kreskowiak

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            0
            • L Luc Pattyn

              if that 30 seconds is wasted on the server's side (and memory is spent more than expected?), it tells me either your query is awful, or your DB is performing some silly tasks such as say "dynamic indexing". Check your query, and the indexes that are in place. But then you said the 30 seconds elapsed between the end of Shown and the Form appearing? There should be nothing there, in fact a Form normally is visible when the Shown handler begins. I'm not convinced yet all your observations are correct (I learned long ago to suspect everything while debugging and/or hunting for performance). :)

              Luc Pattyn [My Articles] Nil Volentibus Arduum

              J Offline
              J Offline
              julian giant
              wrote on last edited by
              #12

              Thanks Luc, You've helped me identify some places to look and I shall double check the Form Show event. Don't think that the database has anything to do with it, we issue a query and it comes back, (some take longer than others) but I've never experienced a query to the DB causing a hang of sorts after it has returned. That's not to say it isn't a first. The DB as I say is old and the interface to it seems to be not overly supported. Thinking about it, that is an area i haven't looked into. Time to investigate the Alpha logs.. oh no... save me.... Cheers Julian

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              • D Dave Kreskowiak

                Luc Pattyn wrote:

                he form doesn't actually appear on the screen until 30 seconds later.

                That is unacceptable, and I've never seen such thing.

                I have. When there's hundred of controls on the form. Creating a control, and the underying window, is expensive. Then, if he's populating list controls with hundreds of items, that isn't exactly setting an speed records either.

                A guide to posting questions on CodeProject[^]
                Dave Kreskowiak

                J Offline
                J Offline
                julian giant
                wrote on last edited by
                #13

                Thanks Dave. I am indeed populating many DataGridViews, which at this point should have been loaded with their data. Not hundreds of rows per DGV tho. I'll bear it in mind. Cheers Julian

                1 Reply Last reply
                0
                • D Dave Kreskowiak

                  Luc Pattyn wrote:

                  he form doesn't actually appear on the screen until 30 seconds later.

                  That is unacceptable, and I've never seen such thing.

                  I have. When there's hundred of controls on the form. Creating a control, and the underying window, is expensive. Then, if he's populating list controls with hundreds of items, that isn't exactly setting an speed records either.

                  A guide to posting questions on CodeProject[^]
                  Dave Kreskowiak

                  L Offline
                  L Offline
                  Luc Pattyn
                  wrote on last edited by
                  #14

                  I agree having lots of Controls isn't a great idea, however I do expect Shown to be true to its name, especially as the Controls should all be created by the main thread which is also where the Shown handler is running. So I'd expect a complete Paint to have finished before Shown fires. You're saying that is not guaranteed? [ADDED] I just performed a little experiment, with a Form's Load handler adding 5000 labels. The Load handler took over 20 seconds, the Shown handler sounded its programmed beep when the Form became visible. And the first Paint event came right after the Shown event, not before! So Windows claims a Form is shown without it being painted?? [/ADDED] :)

                  Luc Pattyn [My Articles] Nil Volentibus Arduum

                  J A 2 Replies Last reply
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                  • J julian giant

                    Hi all, I have a scenario that is puzzling me and I'm guessing at the behavior and was wondering if anyone else knew what was happening under the skin of .Net. I have a .Net 4.0 application on a clients' Windows Server 2008 64bit back end database is an ALPHA (not relevant). The application is 1 form with literally hundreds of controls on it and also an image viewer. It's takes up quite a bit of screen space, and has multiple tabs (at least 8) to hold all the controls. The puzzling scenario is this: 1. Open up a simple list 2. Select an item from the list to open up the form as described above - this takes over 1min 15secs 2. Close the form (return to list in point 1) 3. Open up the same form from the list loading the controls in exactly the same way with the same queries behind it (assuming not relevant from the logs I've looked at), and it can open in 10 seconds flat. From the looks of the memory print in Task Manager, the memory obviously shoots up when the form is first opened, but doesn't go down too far after closing the form. On reopening the form again, the memory doesn't go up much but only takes 10 seconds to open. I'm thinking that .Net is loading up a load of stuff (!for want of a better word!) into memory on first load of form, and subsequent forms use what has previously been loaded into memory. If it's not this that is happening, I'm not sure what is happening, as I have been asked by our client to try and make the first load of the form as quick as each subsequent one, and not sure if this is indeed possible. Any light shed on this would be most appreciated. Many thanks Julian

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                    K Offline
                    killabyte
                    wrote on last edited by
                    #15

                    How large is the ViewState becoming, i remember a way back i was doing something stupid and i had ended up having a ViewState that was almost 10MB... i had to remove the control i was using as a table cell on a large table page and refactor it was painfull

                    P 1 Reply Last reply
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                    • L Luc Pattyn

                      I agree having lots of Controls isn't a great idea, however I do expect Shown to be true to its name, especially as the Controls should all be created by the main thread which is also where the Shown handler is running. So I'd expect a complete Paint to have finished before Shown fires. You're saying that is not guaranteed? [ADDED] I just performed a little experiment, with a Form's Load handler adding 5000 labels. The Load handler took over 20 seconds, the Shown handler sounded its programmed beep when the Form became visible. And the first Paint event came right after the Shown event, not before! So Windows claims a Form is shown without it being painted?? [/ADDED] :)

                      Luc Pattyn [My Articles] Nil Volentibus Arduum

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                      J Offline
                      julian giant
                      wrote on last edited by
                      #16

                      Thanks Luc. I'll give that a go myself but spark off the form from another form, and try it a second time and see if it takes just as long on the second time. Interesting. Cheers Julian

                      1 Reply Last reply
                      0
                      • K killabyte

                        How large is the ViewState becoming, i remember a way back i was doing something stupid and i had ended up having a ViewState that was almost 10MB... i had to remove the control i was using as a table cell on a large table page and refactor it was painfull

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                        P Offline
                        Pete OHanlon
                        wrote on last edited by
                        #17

                        Windows Forms don't use ViewState. You're getting confused into thinking the OP was talking about ASP.NET.

                        *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

                        "Mind bleach! Send me mind bleach!" - Nagy Vilmos

                        My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility

                        J 1 Reply Last reply
                        0
                        • P Pete OHanlon

                          Windows Forms don't use ViewState. You're getting confused into thinking the OP was talking about ASP.NET.

                          *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

                          "Mind bleach! Send me mind bleach!" - Nagy Vilmos

                          My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility

                          J Offline
                          J Offline
                          julian giant
                          wrote on last edited by
                          #18

                          Phew, thanks Pete, thought I was missing something there.... :)

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                          • J julian giant

                            Phew, thanks Pete, thought I was missing something there.... :)

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                            P Offline
                            Pete OHanlon
                            wrote on last edited by
                            #19

                            No problem. I had to check which post it was replying to beforehand.

                            *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

                            "Mind bleach! Send me mind bleach!" - Nagy Vilmos

                            My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility

                            1 Reply Last reply
                            0
                            • J julian giant

                              Hi all, I have a scenario that is puzzling me and I'm guessing at the behavior and was wondering if anyone else knew what was happening under the skin of .Net. I have a .Net 4.0 application on a clients' Windows Server 2008 64bit back end database is an ALPHA (not relevant). The application is 1 form with literally hundreds of controls on it and also an image viewer. It's takes up quite a bit of screen space, and has multiple tabs (at least 8) to hold all the controls. The puzzling scenario is this: 1. Open up a simple list 2. Select an item from the list to open up the form as described above - this takes over 1min 15secs 2. Close the form (return to list in point 1) 3. Open up the same form from the list loading the controls in exactly the same way with the same queries behind it (assuming not relevant from the logs I've looked at), and it can open in 10 seconds flat. From the looks of the memory print in Task Manager, the memory obviously shoots up when the form is first opened, but doesn't go down too far after closing the form. On reopening the form again, the memory doesn't go up much but only takes 10 seconds to open. I'm thinking that .Net is loading up a load of stuff (!for want of a better word!) into memory on first load of form, and subsequent forms use what has previously been loaded into memory. If it's not this that is happening, I'm not sure what is happening, as I have been asked by our client to try and make the first load of the form as quick as each subsequent one, and not sure if this is indeed possible. Any light shed on this would be most appreciated. Many thanks Julian

                              L Offline
                              L Offline
                              Lost User
                              wrote on last edited by
                              #20

                              If you want your application to speed up. The first place you need to look at is the database design. Partition it into smaller table for query speed. ______________________________________________________________________________ Easy fast local ads Listing for free at 4sellpage.com

                              charliezcr

                              J 1 Reply Last reply
                              0
                              • L Luc Pattyn

                                I agree having lots of Controls isn't a great idea, however I do expect Shown to be true to its name, especially as the Controls should all be created by the main thread which is also where the Shown handler is running. So I'd expect a complete Paint to have finished before Shown fires. You're saying that is not guaranteed? [ADDED] I just performed a little experiment, with a Form's Load handler adding 5000 labels. The Load handler took over 20 seconds, the Shown handler sounded its programmed beep when the Form became visible. And the first Paint event came right after the Shown event, not before! So Windows claims a Form is shown without it being painted?? [/ADDED] :)

                                Luc Pattyn [My Articles] Nil Volentibus Arduum

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                                A Offline
                                AspDotNetDev
                                wrote on last edited by
                                #21

                                I just tried the same, with similar results. I added 5000 labels to the form, each with a different x/y position. Took about 20 seconds before they displayed. Then I tried resizing the form and I could actually see the labels repainting over several seconds. The problem in this case seems to be a very inefficient repaint algorithm. Probably something like an O(N^2) inefficiency. I've seen this before when I implemented a repaint algorithm for a 2D game that found the top rectangle, painted it, then recursively descended down the 8 surrounding quadrants to check the remaining rectangles. With enough rectangles, it becomes more efficient to just draw all of the rectangles in their entirety, from bottom to top. I think the game Sonic had this problem too... if you get a bunch of rings on the screen at the same time, the animation will slow down. :) Pretty amazing that such an inefficiency exists in Windows Forms.

                                Thou mewling ill-breeding pignut!

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                                • A AspDotNetDev

                                  I just tried the same, with similar results. I added 5000 labels to the form, each with a different x/y position. Took about 20 seconds before they displayed. Then I tried resizing the form and I could actually see the labels repainting over several seconds. The problem in this case seems to be a very inefficient repaint algorithm. Probably something like an O(N^2) inefficiency. I've seen this before when I implemented a repaint algorithm for a 2D game that found the top rectangle, painted it, then recursively descended down the 8 surrounding quadrants to check the remaining rectangles. With enough rectangles, it becomes more efficient to just draw all of the rectangles in their entirety, from bottom to top. I think the game Sonic had this problem too... if you get a bunch of rings on the screen at the same time, the animation will slow down. :) Pretty amazing that such an inefficiency exists in Windows Forms.

                                  Thou mewling ill-breeding pignut!

                                  L Offline
                                  L Offline
                                  Lost User
                                  wrote on last edited by
                                  #22

                                  AspDotNetDev wrote:

                                  The problem in this case seems to be a very inefficient repaint algorithm.

                                  Lot's of handle's means lot's of communication. Easily remedied; stop using that ridiculous amount of controls.

                                  Bastard Programmer from Hell :suss:

                                  J 1 Reply Last reply
                                  0
                                  • L Lost User

                                    If you want your application to speed up. The first place you need to look at is the database design. Partition it into smaller table for query speed. ______________________________________________________________________________ Easy fast local ads Listing for free at 4sellpage.com

                                    charliezcr

                                    J Offline
                                    J Offline
                                    julian giant
                                    wrote on last edited by
                                    #23

                                    Thanks for your input charliezcr. I don't have a problem with the queries. I'm logging all the queries I'm doing and can see how long each one takes. they are all normal. I am exploring other avenues at the moment whilst looking at another part of the code, so don't worry. Thanks Julian

                                    1 Reply Last reply
                                    0
                                    • L Lost User

                                      AspDotNetDev wrote:

                                      The problem in this case seems to be a very inefficient repaint algorithm.

                                      Lot's of handle's means lot's of communication. Easily remedied; stop using that ridiculous amount of controls.

                                      Bastard Programmer from Hell :suss:

                                      J Offline
                                      J Offline
                                      julian giant
                                      wrote on last edited by
                                      #24

                                      Um... thanks for that Eddy, but what if your Dialog requires lots of controls? J

                                      L 1 Reply Last reply
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                                      • J julian giant

                                        Um... thanks for that Eddy, but what if your Dialog requires lots of controls? J

                                        L Offline
                                        L Offline
                                        Lost User
                                        wrote on last edited by
                                        #25

                                        Lots of controls means lots of message-pumps. Now, instead of creating 300 checkboxes and stacking them, one could draw 300 checkboxes on a single control. Then you catch the mouseclicks on your panel, and check/uncheck that checkbox manually, and update the drawing. That eliminates 299 message pumps, and some handles.

                                        Bastard Programmer from Hell :suss:

                                        1 Reply Last reply
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                                        • L Luc Pattyn

                                          if that 30 seconds is wasted on the server's side (and memory is spent more than expected?), it tells me either your query is awful, or your DB is performing some silly tasks such as say "dynamic indexing". Check your query, and the indexes that are in place. But then you said the 30 seconds elapsed between the end of Shown and the Form appearing? There should be nothing there, in fact a Form normally is visible when the Shown handler begins. I'm not convinced yet all your observations are correct (I learned long ago to suspect everything while debugging and/or hunting for performance). :)

                                          Luc Pattyn [My Articles] Nil Volentibus Arduum

                                          J Offline
                                          J Offline
                                          julian giant
                                          wrote on last edited by
                                          #26

                                          OK, have now got this sorted. Previously the .exe I was doing performance enhancements on was 450Mb in size and took 1m30s to load each form it needed to create (from within the app itself)! I managed to get this down to 1m15s on the first time the form was opened and 10 seconds every subsequent time it was opened from within the app. Memory usage was down to 150Mb. I was quite pleased with myself. The target application server is 64bit. Setting the target CPU in the project settings of the application to x86 from x64 brought the size of the .exe down to around 60Mb and there is no delay on the initial creation of the first form from within the app. Knew I'd get there in the end. Thanks for all your input into this guys. Some most interesting suggestions. Cheers Julian

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