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  3. Are there reasons for beginner programmers to learn C ?

Are there reasons for beginner programmers to learn C ?

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learningc++oopperformance
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  • M Maximilien

    Are there reasons for beginner programmers to be taught C instead of C++? I'm not even thinking about Object Oriented programming, but simple declarative programming. I'm reading a lot of questions on CodeProject and on StackOverflow where people ask about issues with C language features that are so prone to errors and defect that it makes me cringe. A lot of those issues could be handled by simple C++ features (memory management (new/delete, smart pointers), strings, collections, references, ... ) I know there are lot of legacy code out there and it should still be maintained, but old code "ways" should not be the emphasis of the education. :confused:

    Watched code never compiles.

    J Offline
    J Offline
    Joe Woodbury
    wrote on last edited by
    #13

    Yes, C is very good at teaching you HOW computers work. Think of C as super-assembly. (And if you learn assembly language first, C is a walk in the park.) I run across too much C++ code that would be much more stable if more C-type constructs were used. On the other hand, I've also dealt with too much C++ code that is nothing but C with classes and misses out on some truly great features of C++. I've also observed that C programmers who start thinking about encapsulation end up with many of the basics of C++. I remember when I very first learned C++ and realized that the this pointer is what I'd already been doing in a lot of my code, though having it built in was quite nice. Final point and a narrow observation; I've worked with several people whose first language was C#. Not one of them understood memory management. I've also found that they had a hard time moving "down" toward C or even C# code that had to be very hardware aware.

    L Sander RosselS E 3 Replies Last reply
    0
    • M Maximilien

      Well, I don't care (one example of many) how std::string internally manages the string, I just want to do std::string s("hello world");. it is safe, it is efficient.

      Watched code never compiles.

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #14

      Until you want to pass it to an api that takes LPTSTR

      D 1 Reply Last reply
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      • M Maximilien

        Are there reasons for beginner programmers to be taught C instead of C++? I'm not even thinking about Object Oriented programming, but simple declarative programming. I'm reading a lot of questions on CodeProject and on StackOverflow where people ask about issues with C language features that are so prone to errors and defect that it makes me cringe. A lot of those issues could be handled by simple C++ features (memory management (new/delete, smart pointers), strings, collections, references, ... ) I know there are lot of legacy code out there and it should still be maintained, but old code "ways" should not be the emphasis of the education. :confused:

        Watched code never compiles.

        K Offline
        K Offline
        Kevin McFarlane
        wrote on last edited by
        #15

        Maximilien wrote:

        Are there reasons for beginner programmers to be taught C instead of C++?

        No.

        Maximilien wrote:

        I'm not even thinking about Object Oriented programming, but simple declarative programming.

        It would be better to learn procedural C++ followed by C if the end is eventually to learn C. If the end is just to learn to program then there are easier choices.

        Kevin

        1 Reply Last reply
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        • M Maximilien

          Are there reasons for beginner programmers to be taught C instead of C++? I'm not even thinking about Object Oriented programming, but simple declarative programming. I'm reading a lot of questions on CodeProject and on StackOverflow where people ask about issues with C language features that are so prone to errors and defect that it makes me cringe. A lot of those issues could be handled by simple C++ features (memory management (new/delete, smart pointers), strings, collections, references, ... ) I know there are lot of legacy code out there and it should still be maintained, but old code "ways" should not be the emphasis of the education. :confused:

          Watched code never compiles.

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #16

          I can't think of any. Neither of those languages can teach a low enough level that they help to take the "magic" out of programming, so if the choice is just between those two they might as well learn the more useful one.

          1 Reply Last reply
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          • L Lost User

            Imagine a c++ programmer armed with a few smart pointer classes from boost and the stl and no understanding of the underlying issues each is designed to address.

            K Offline
            K Offline
            Kevin McFarlane
            wrote on last edited by
            #17

            _Josh_ wrote:

            Imagine a c++ programmer armed with a few smart pointer classes from boost and the stl and no understanding of the underlying issues each is designed to address.

            Nevertheless, Stroustrup recommends learning high-level procedural C++ and then learning the low-level stuff, i.e., the exact opposite of what you say.

            Kevin

            L 1 Reply Last reply
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            • M Maximilien

              Shouldn't code be as machine/hardware independent as possible ? If you really want to go down on your knees and look under the hood, it is still possible with C++ and C, but that is not a beginner topic.

              Watched code never compiles.

              J Offline
              J Offline
              Joe Woodbury
              wrote on last edited by
              #18

              Absolutely not! Code should do the best it can to solve the problem (for your customer.) I'm having this very argument now over writing generic code that can be ported to Linux vs. sharing that code which you can, but tailoring the core to each platform. (The current version is more generic and simply doesn't scale well.) I'm also tired of using programs that suck on every platform, all in the name of being cross-platform.

              M B 2 Replies Last reply
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              • J Joe Woodbury

                Yes, C is very good at teaching you HOW computers work. Think of C as super-assembly. (And if you learn assembly language first, C is a walk in the park.) I run across too much C++ code that would be much more stable if more C-type constructs were used. On the other hand, I've also dealt with too much C++ code that is nothing but C with classes and misses out on some truly great features of C++. I've also observed that C programmers who start thinking about encapsulation end up with many of the basics of C++. I remember when I very first learned C++ and realized that the this pointer is what I'd already been doing in a lot of my code, though having it built in was quite nice. Final point and a narrow observation; I've worked with several people whose first language was C#. Not one of them understood memory management. I've also found that they had a hard time moving "down" toward C or even C# code that had to be very hardware aware.

                L Offline
                L Offline
                Lost User
                wrote on last edited by
                #19

                I agree with most in your post, except this:

                Joe Woodbury wrote:

                Yes, C is very good at teaching you HOW computers work.

                It reflects what's happening "underneath" only very slightly. It doesn't make it immediately clear that the computer just blindly does whatever you throw at it. It's "too typed" to make it obvious that types do not really exist.

                J 1 Reply Last reply
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                • L Lost User

                  I agree with most in your post, except this:

                  Joe Woodbury wrote:

                  Yes, C is very good at teaching you HOW computers work.

                  It reflects what's happening "underneath" only very slightly. It doesn't make it immediately clear that the computer just blindly does whatever you throw at it. It's "too typed" to make it obvious that types do not really exist.

                  J Offline
                  J Offline
                  Joe Woodbury
                  wrote on last edited by
                  #20

                  Perhaps I should have written that C is better than most languages at teaching you how computers work, but agree that's true only if the person teaching stresses that point. I still like assembly as a must-language to learn.

                  1 Reply Last reply
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                  • M Maximilien

                    Are there reasons for beginner programmers to be taught C instead of C++? I'm not even thinking about Object Oriented programming, but simple declarative programming. I'm reading a lot of questions on CodeProject and on StackOverflow where people ask about issues with C language features that are so prone to errors and defect that it makes me cringe. A lot of those issues could be handled by simple C++ features (memory management (new/delete, smart pointers), strings, collections, references, ... ) I know there are lot of legacy code out there and it should still be maintained, but old code "ways" should not be the emphasis of the education. :confused:

                    Watched code never compiles.

                    C Offline
                    C Offline
                    Clifford Nelson
                    wrote on last edited by
                    #21

                    I think that learning on C is not a good idea. They need to be able to deal with implementation of the application, not the details of memory management. Also the sooner they start working with objects the better. In fact I think that a beginning programmer should be programming in an environment with events so that they learn as soon as possible about dealing with events. It is non-linear thinking, and this starts to be important when doing threading also.

                    1 Reply Last reply
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                    • M Maximilien

                      Are there reasons for beginner programmers to be taught C instead of C++? I'm not even thinking about Object Oriented programming, but simple declarative programming. I'm reading a lot of questions on CodeProject and on StackOverflow where people ask about issues with C language features that are so prone to errors and defect that it makes me cringe. A lot of those issues could be handled by simple C++ features (memory management (new/delete, smart pointers), strings, collections, references, ... ) I know there are lot of legacy code out there and it should still be maintained, but old code "ways" should not be the emphasis of the education. :confused:

                      Watched code never compiles.

                      Mike HankeyM Offline
                      Mike HankeyM Offline
                      Mike Hankey
                      wrote on last edited by
                      #22

                      The smaller the program memory you have to deal with the lower the level language you need to know. If you're working with a microprocessor with 8K memory you better be tight and right so you would need C unless speed is also a restriction then assembly. But if you're working with say 128K memory then the added flexibility of C++ might be an option. Right tool for the right job!

                      VS2010/AVR Studio 5.0 ToDo Manager Extension

                      1 Reply Last reply
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                      • M Maximilien

                        Shouldn't code be as machine/hardware independent as possible ? If you really want to go down on your knees and look under the hood, it is still possible with C++ and C, but that is not a beginner topic.

                        Watched code never compiles.

                        K Offline
                        K Offline
                        killabyte
                        wrote on last edited by
                        #23

                        Maximilien wrote:

                        Shouldn't code be as machine/hardware independent as possible ?

                        Not if your writting a device driver.... I think if you build your knowledge up from HW level your are a much better software engineer (bias cos i started out as an embedded C guy)

                        M 1 Reply Last reply
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                        • J Joe Woodbury

                          Absolutely not! Code should do the best it can to solve the problem (for your customer.) I'm having this very argument now over writing generic code that can be ported to Linux vs. sharing that code which you can, but tailoring the core to each platform. (The current version is more generic and simply doesn't scale well.) I'm also tired of using programs that suck on every platform, all in the name of being cross-platform.

                          M Offline
                          M Offline
                          Maximilien
                          wrote on last edited by
                          #24

                          Language feature should make our lives easier to make portability as transparent as possible. Using standard C++ libraries (streams, collections, algorithms, memory management, ...) ), I can write portable code that runs on major OS without the need to think about it.

                          Watched code never compiles.

                          E J K 3 Replies Last reply
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                          • K killabyte

                            Maximilien wrote:

                            Shouldn't code be as machine/hardware independent as possible ?

                            Not if your writting a device driver.... I think if you build your knowledge up from HW level your are a much better software engineer (bias cos i started out as an embedded C guy)

                            M Offline
                            M Offline
                            Maximilien
                            wrote on last edited by
                            #25

                            Well, device driver is not a beginner topic; and is one exceptions, but I would be surprised if proper C++ features were used it could make better and safer code.

                            Watched code never compiles.

                            1 Reply Last reply
                            0
                            • L lewax00

                              Python's a good starting language, the syntax is simple and it's easy to read, plus it enforces code indentation practices.

                              P Offline
                              P Offline
                              PIEBALDconsult
                              wrote on last edited by
                              #26

                              I've seen a little bit of Python (in MIT's video series), but not used it so I didn't feel I could recommend it.

                              1 Reply Last reply
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                              • K Kevin McFarlane

                                _Josh_ wrote:

                                Imagine a c++ programmer armed with a few smart pointer classes from boost and the stl and no understanding of the underlying issues each is designed to address.

                                Nevertheless, Stroustrup recommends learning high-level procedural C++ and then learning the low-level stuff, i.e., the exact opposite of what you say.

                                Kevin

                                L Offline
                                L Offline
                                Lost User
                                wrote on last edited by
                                #27

                                Well I didn't really suggest an order, just that knowledge of both is required to make the most of c++. If people want an easier language there are plenty out there.

                                E 1 Reply Last reply
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                                • J Joe Woodbury

                                  Yes, C is very good at teaching you HOW computers work. Think of C as super-assembly. (And if you learn assembly language first, C is a walk in the park.) I run across too much C++ code that would be much more stable if more C-type constructs were used. On the other hand, I've also dealt with too much C++ code that is nothing but C with classes and misses out on some truly great features of C++. I've also observed that C programmers who start thinking about encapsulation end up with many of the basics of C++. I remember when I very first learned C++ and realized that the this pointer is what I'd already been doing in a lot of my code, though having it built in was quite nice. Final point and a narrow observation; I've worked with several people whose first language was C#. Not one of them understood memory management. I've also found that they had a hard time moving "down" toward C or even C# code that had to be very hardware aware.

                                  Sander RosselS Offline
                                  Sander RosselS Offline
                                  Sander Rossel
                                  wrote on last edited by
                                  #28

                                  Joe Woodbury wrote:

                                  I've worked with several people whose first language was C#. Not one of them understood memory management.

                                  I am one of those people, and actually my first language is VB.NET. IDisposable[^] seems quite hard to implement correctly and even if you implement it there seem to be times when you simply cannot call it. Sometimes even Microsoft recommends not calling it if it gets to difficult[^]. There's also a great article on it right here on CP on the difficulties with IDisposable: IDisposable: What Your Mother Never Told You About Resource Deallocation[^]. In our company not calling IDisposable on a Crystal Reports Object caused quite some frustration... It led to customers not being able to print any more reports after 50 or something. Anyway, today a coworker had a problem. He had a BindingSource in WinForms and bound it to a list variable. After that he created a new list and assigned it to the variable. In his mind the variable and the BindingSource still pointed to the same memory. Unfortunately things don't quite work like that... Of course I wouldn't know how you guys fix that sort of stuff in C or C++. Anyway, having some clue as to what you're doing considering memory management is pretty handy at times, even in a high level language like C# or VB. But I think that's the problem, as a .NET programmer you're led to believe you don't need to know this stuff.

                                  It's an OO world.

                                  public class Naerling : Lazy<Person>{
                                  public void DoWork(){ throw new NotImplementedException(); }
                                  }

                                  A 1 Reply Last reply
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                                  • M Maximilien

                                    Are there reasons for beginner programmers to be taught C instead of C++? I'm not even thinking about Object Oriented programming, but simple declarative programming. I'm reading a lot of questions on CodeProject and on StackOverflow where people ask about issues with C language features that are so prone to errors and defect that it makes me cringe. A lot of those issues could be handled by simple C++ features (memory management (new/delete, smart pointers), strings, collections, references, ... ) I know there are lot of legacy code out there and it should still be maintained, but old code "ways" should not be the emphasis of the education. :confused:

                                    Watched code never compiles.

                                    W Offline
                                    W Offline
                                    W Balboos GHB
                                    wrote on last edited by
                                    #29

                                    It may produce a spiritual awaking. C was deliberately written to be unrestricted (to port the Unix O/S). It does what it's told to do, no questions asked. That means you have to pay attention to what you're doing. That is a good habit to learn. I'd even go so far as to suggest you dabble with the in-line assembler.

                                    "The difference between genius and stupidity is that genius has its limits." - Albert Einstein

                                    "As far as we know, our computer has never had an undetected error." - Weisert

                                    "If you are searching for perfection in others, then you seek disappointment. If you are seek perfection in yourself, then you will find failure." - Balboos HaGadol Mar 2010

                                    C 1 Reply Last reply
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                                    • L Lost User

                                      Well I didn't really suggest an order, just that knowledge of both is required to make the most of c++. If people want an easier language there are plenty out there.

                                      E Offline
                                      E Offline
                                      Espen Harlinn
                                      wrote on last edited by
                                      #30

                                      :thumbsup:

                                      Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS My LinkedIn Profile

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                                      • P PIEBALDconsult

                                        Not as a first language. Nor should an OOP-only language (VB, C#, etc.) be the first language. In my opinion BASIC and Pascal (and maybe Perl?) are still good first languages even though they won't apply very well to modern business. Professional developers still to be smacked with C.

                                        E Offline
                                        E Offline
                                        Espen Harlinn
                                        wrote on last edited by
                                        #31

                                        PIEBALDconsult wrote:

                                        Not as a first language

                                        How about assembly?

                                        Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS My LinkedIn Profile

                                        P R 2 Replies Last reply
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                                        • M Maximilien

                                          Language feature should make our lives easier to make portability as transparent as possible. Using standard C++ libraries (streams, collections, algorithms, memory management, ...) ), I can write portable code that runs on major OS without the need to think about it.

                                          Watched code never compiles.

                                          E Offline
                                          E Offline
                                          Espen Harlinn
                                          wrote on last edited by
                                          #32

                                          Maximilien wrote:

                                          I can write portable code that runs on major OS without the need to think about it

                                          Lucky you ;)

                                          Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS My LinkedIn Profile

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