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Nested loops

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  • L Lost User

    Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.

    for(int i=0; i<100; i++) { //Okay
    for(int j=0; j<100; j++) { //Acceptable
    for(int k=0; k<100; k++) { //Messy
    }
    }
    }

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    R Erasmus
    wrote on last edited by
    #42

    I would say that a rule is ok and if that rule gets broken, a good justification as to why it was broken needs to be given. One can always refactor code to eliminate loops/complexity. I feel that it is especially important if the code needs to be tested to make such a rule. (else the testing cost more money than you're making on the project) Bad Example:

    String name[100][100] = fill_string();

    void loop_level_1()
    {
    for(int i=0; i<100; i++)
    {
    loop_level_2(i);
    }
    }

    void loop_level_2(int i)
    {
    for(int j=0; j<100; j++)
    {
    loop_level_3(i, j);
    }
    }

    void loop_level_3(int i, int j)
    {
    for(int k=0; k<100; k++)
    {
    print(k + ": " + name[i][j]);
    }
    }

    This way, each function can be tested in isolation.

    "Program testing can be used to show the presence of bugs, but never to show their absence." << please vote!! >>

    S 1 Reply Last reply
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    • R R Giskard Reventlov

      a) good point. b) never had to do anything like that so don't really care. c) Two: anything else is lunacy and must be stamped out: 2 dimensions is more than enough for anybody!

      "If you think it's expensive to hire a professional to do the job, wait until you hire an amateur." Red Adair. nils illegitimus carborundum me, me, me

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      Stefan_Lang
      wrote on last edited by
      #43

      mark merrens wrote:

      c) Two: anything else is lunacy and must be stamped out: 2 dimensions is more than enough for anybody!

      That statement pretty much reminds me of

      someone once supposedly said:

      No one will ever need more than 640KB of memory

      In geometry, I can easily think of problems that require 6 or more nested loops. In tensor analysis, double that. I could imagine that top notch physicists and mathematicians may need even more, occasionally. How do you think they model their ideas about 10-, 20- or higher-dimensional space-time? You can not refactor away the need for a nested loop. End of story.

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      • P Pete OHanlon

        I would tend to refactor the loops into smaller methods so that I can follow it easier:

        public void IterateOverRoadNetwork(RoadSegments[] segments)
        {
        foreach (RoadSegment segment in segments)
        {
        CheckNetworkSpeeds(segment);
        }
        }
        public void CheckNetworkSpeeds(RoadSegment segment)
        {
        foreach (Vehicle vehicle in segment.Vehicles)
        {
        CheckForImpossibleRoute(vehicle);
        }
        }
        public void CheckForImpossibleRoute(Vehicle vehicle )
        {
        foreach (VehicleRestriction restriction in vehicle.Restrictions)
        {
        //
        }
        }

        By doing this, I can name methods for their intent, so I can see what they are trying to do. That's my preferred option.

        *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

        "Mind bleach! Send me mind bleach!" - Nagy Vilmos

        My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility

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        Stefan_Lang
        wrote on last edited by
        #44

        That's exactly the kind of pitfall DB programmers fall into. You have to see the whole picture if you wish to optimize such involved queries. You may have successfully hidden the fact there are 3+ nested loops, but that doesn't do away with them, and all you achieved is that it's now impossible to see any possible relations that may help you optimize away some of the looping: e. g. if you're checking a motorway network, you may want to restrict your loops only to such vehicles allowed on motorways in CheckNetworkSpeeds() . By separating the loops you make it much harder to spot such optimizations. Wasn't the whole point of avoiding nesting to make the code easier to maintain?

        1 Reply Last reply
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        • R R Erasmus

          I would say that a rule is ok and if that rule gets broken, a good justification as to why it was broken needs to be given. One can always refactor code to eliminate loops/complexity. I feel that it is especially important if the code needs to be tested to make such a rule. (else the testing cost more money than you're making on the project) Bad Example:

          String name[100][100] = fill_string();

          void loop_level_1()
          {
          for(int i=0; i<100; i++)
          {
          loop_level_2(i);
          }
          }

          void loop_level_2(int i)
          {
          for(int j=0; j<100; j++)
          {
          loop_level_3(i, j);
          }
          }

          void loop_level_3(int i, int j)
          {
          for(int k=0; k<100; k++)
          {
          print(k + ": " + name[i][j]);
          }
          }

          This way, each function can be tested in isolation.

          "Program testing can be used to show the presence of bugs, but never to show their absence." << please vote!! >>

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          Stefan_Lang
          wrote on last edited by
          #45

          The question is why you think nested loops are broken in the first place? The only thing you achieve is separate the context in which the need for nested loops arose, and therefore remove the ability to spot possible optimizations easily.

          R 2 Replies Last reply
          0
          • L Lost User

            Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.

            for(int i=0; i<100; i++) { //Okay
            for(int j=0; j<100; j++) { //Acceptable
            for(int k=0; k<100; k++) { //Messy
            }
            }
            }

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            S Offline
            Stefan_Lang
            wrote on last edited by
            #46

            Care to share your definition of 'messy'? And why you think it needs to be fixed? What is your suggested fix, and why do you think that would be an improvement?

            1 Reply Last reply
            0
            • S Stefan_Lang

              The question is why you think nested loops are broken in the first place? The only thing you achieve is separate the context in which the need for nested loops arose, and therefore remove the ability to spot possible optimizations easily.

              R Offline
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              R Erasmus
              wrote on last edited by
              #47

              Not with you regarding the question you are asking... I was referring to the braking of the rule, not the loop.

              "Program testing can be used to show the presence of bugs, but never to show their absence." << please vote!! >>

              1 Reply Last reply
              0
              • S Stefan_Lang

                The question is why you think nested loops are broken in the first place? The only thing you achieve is separate the context in which the need for nested loops arose, and therefore remove the ability to spot possible optimizations easily.

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                R Erasmus
                wrote on last edited by
                #48

                Refer to: http://en.wikipedia.org/wiki/Cyclomatic_complexity[^] more specifically the section on "Implications for Software Testing", for a better understanding from where I'm coming from.

                "Program testing can be used to show the presence of bugs, but never to show their absence." << please vote!! >>

                S 1 Reply Last reply
                0
                • R R Erasmus

                  Refer to: http://en.wikipedia.org/wiki/Cyclomatic_complexity[^] more specifically the section on "Implications for Software Testing", for a better understanding from where I'm coming from.

                  "Program testing can be used to show the presence of bugs, but never to show their absence." << please vote!! >>

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                  Stefan_Lang
                  wrote on last edited by
                  #49

                  Interesting article. However, according to these definitions a triple nested loop only has a complexity of 4, and the inventer suggested to break up code when exceeding a maximum complexity of 10(!).

                  (1)->(2)->(3)->(4)->(5)->(6)->(7)->(8)
                  ^ ^ ^ | | |
                  | | | | | |
                  | | (9)<--- | |
                  | (0)<------------- |
                  (a)<-----------------------

                  M = E − N + 2P = 13 - 11 + 2\*1 = 4
                  

                  Also, extracting the inner loop into a separate function does not even help, as it increases P:

                  (1)->(2)->(3)---(call)-->(4)->(5)->(6)
                  ^ ^ | |
                  | | | |
                  | (7)<------------- |
                  (8)<-----------------------

                  M1 = E1 − N1 + 2P1 = 9 - 8 + 2\*1 = 3
                  

                  (1)->(2)->(3)->(4)
                  ^ |
                  | |
                  (5)<---

                  M2 = E2 − N2 + 2P2 = 5 - 5 + 2\*1 = 2
                  

                  and
                  M = E - N + 2P = 14 - 13 +2*2 = 5

                  So, by extracting a loop into another function, you are actually increasing the complexity, instead of reducing it!

                  R 1 Reply Last reply
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                  • S Stefan_Lang

                    Interesting article. However, according to these definitions a triple nested loop only has a complexity of 4, and the inventer suggested to break up code when exceeding a maximum complexity of 10(!).

                    (1)->(2)->(3)->(4)->(5)->(6)->(7)->(8)
                    ^ ^ ^ | | |
                    | | | | | |
                    | | (9)<--- | |
                    | (0)<------------- |
                    (a)<-----------------------

                    M = E − N + 2P = 13 - 11 + 2\*1 = 4
                    

                    Also, extracting the inner loop into a separate function does not even help, as it increases P:

                    (1)->(2)->(3)---(call)-->(4)->(5)->(6)
                    ^ ^ | |
                    | | | |
                    | (7)<------------- |
                    (8)<-----------------------

                    M1 = E1 − N1 + 2P1 = 9 - 8 + 2\*1 = 3
                    

                    (1)->(2)->(3)->(4)
                    ^ |
                    | |
                    (5)<---

                    M2 = E2 − N2 + 2P2 = 5 - 5 + 2\*1 = 2
                    

                    and
                    M = E - N + 2P = 14 - 13 +2*2 = 5

                    So, by extracting a loop into another function, you are actually increasing the complexity, instead of reducing it!

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                    R Erasmus
                    wrote on last edited by
                    #50

                    "One common testing strategy, espoused for example by the NIST Structured Testing methodology, is to use the cyclomatic complexity of a module to determine the number of white-box tests that are required to obtain sufficient coverage of the module." The word module that they are referring to is basically a function. So the complexity generally gets measured on the function and not the whole program. Therefor braking a nested if into function calls will actually reduce/spread the complexity of each function making them simpler and easier to test. So instead of having one function with example a complexity of 25, you'll have 3 functions with a complexity of 10 each.

                    "Program testing can be used to show the presence of bugs, but never to show their absence." << please vote!! >>

                    S 1 Reply Last reply
                    0
                    • T TheGreatAndPowerfulOz

                      That's just silly. Use as many nested loops as required for the algorithm and no more. It may be possible to re-factor and re-engineer the algorithm to make fewer loops, but that may make the code more complex, and harder to understand. Judicious use of The KISS principle is, I think, best.

                      If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
                      You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun

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                      Brad Stiles
                      wrote on last edited by
                      #51

                      As many as necessary. And remember that code you call may itself have loops, so those should be considered nested as well. Refactoring nested loop to another method, class or module doesn't change the fact that it's nested.

                      Currently reading: "The Prince", by Nicolo Machiavelli

                      1 Reply Last reply
                      0
                      • R R Erasmus

                        "One common testing strategy, espoused for example by the NIST Structured Testing methodology, is to use the cyclomatic complexity of a module to determine the number of white-box tests that are required to obtain sufficient coverage of the module." The word module that they are referring to is basically a function. So the complexity generally gets measured on the function and not the whole program. Therefor braking a nested if into function calls will actually reduce/spread the complexity of each function making them simpler and easier to test. So instead of having one function with example a complexity of 25, you'll have 3 functions with a complexity of 10 each.

                        "Program testing can be used to show the presence of bugs, but never to show their absence." << please vote!! >>

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                        Stefan_Lang
                        wrote on last edited by
                        #52

                        That's what I thought at first, too. But then, what is P?

                        R 1 Reply Last reply
                        0
                        • S Simon_Whale

                          for me personally if you are at a point of needing to deeper than two levels then you need to rethink the approach

                          Lobster Thermidor aux crevettes with a Mornay sauce, served in a Provençale manner with shallots and aubergines, garnished with truffle pate, brandy and a fried egg on top and Spam - Monty Python Spam Sketch

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                          Fabio Franco
                          wrote on last edited by
                          #53

                          How about 3D plotting? Do we imagine the third axis?

                          "To alcohol! The cause of, and solution to, all of life's problems" - Homer Simpson "Our heads are round so our thoughts can change direction." ― Francis Picabia

                          S 1 Reply Last reply
                          0
                          • F Fabio Franco

                            How about 3D plotting? Do we imagine the third axis?

                            "To alcohol! The cause of, and solution to, all of life's problems" - Homer Simpson "Our heads are round so our thoughts can change direction." ― Francis Picabia

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                            Simon_Whale
                            wrote on last edited by
                            #54

                            I've never been involved with 3d printing, at the moment I work on insurance solutions. So to be honest I wouldn't have the first clue where to start

                            Lobster Thermidor aux crevettes with a Mornay sauce, served in a Provençale manner with shallots and aubergines, garnished with truffle pate, brandy and a fried egg on top and Spam - Monty Python Spam Sketch

                            1 Reply Last reply
                            0
                            • L Lost User

                              Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.

                              for(int i=0; i<100; i++) { //Okay
                              for(int j=0; j<100; j++) { //Acceptable
                              for(int k=0; k<100; k++) { //Messy
                              }
                              }
                              }

                              K Offline
                              K Offline
                              Kieryn Phipps
                              wrote on last edited by
                              #55

                              I have a razor view for a model that contains categories, sub-categories and then the items. That's a 3 level foreach right there. Personally I don't think it's messy. Maybe the sub-categories could be refactored to a separate partial, but seeing as for now this is the only view using them I see no reason to do that:

                              var subCategoryGroups = Model.GroupBy(r => new { r.Category, r.SubCategory });
                              var categoryGroups = subCategoryGroups.GroupBy(r => r.Key.Category);

                              foreach (var catGroup in categoryGroups)
                              {

                              @catGroup.Key

                                      @foreach (var subCatGroup in catGroup)
                                      {
                              

                              @subCatGroup.Key.SubCategory

                                              @foreach (var item in subCatGroup)
                                              {        
                                              
                              
                                                      @Html.ActionLink(item.DisplayName,
                                                          "RunReport", new { item.ReportProcedureId })
                                              
                              
                                              }
                                          
                              
                                      
                              
                                      }            
                              

                              }

                              1 Reply Last reply
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                              • S Stefan_Lang

                                That's what I thought at first, too. But then, what is P?

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                                R Erasmus
                                wrote on last edited by
                                #56

                                "For a single program (or subroutine or method), P is always equal to 1." Thus each function without having any loops/if-statements ect. starts with a complexity of 1.

                                "Program testing can be used to show the presence of bugs, but never to show their absence." << please vote!! >>

                                1 Reply Last reply
                                0
                                • L Lost User

                                  Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.

                                  for(int i=0; i<100; i++) { //Okay
                                  for(int j=0; j<100; j++) { //Acceptable
                                  for(int k=0; k<100; k++) { //Messy
                                  }
                                  }
                                  }

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                                  T Offline
                                  thoiness
                                  wrote on last edited by
                                  #57

                                  The answer relates to performance. How does the nested loops effect performance? If it negatively impacts performance, can you refactor to get the same results with an increase in performance? If the answer is that it is negligible, and the code is easily comprehended, then how can you put a limit on what you genuinely need? If you were to unravel a three dimensional array in an application, would not three nested loops make sense? If not, then what? Would a series of self-pointing functions make more sense, have better performance, or be easier to read? I'd say no to all three points.

                                  1 Reply Last reply
                                  0
                                  • T TheGreatAndPowerfulOz

                                    Making an arbitrary rule to have no more than one nested loop (two loops) *is* indeed a silly rule. See here[^] for an example where your arbitrary rule makes no sense. Your data structures, or database, or whatever may require more looping. Unrolling such loops usually results in harder-to-understand and often less efficient code. It may not be possible to re-engineer or re-factor the code without redoing the entire system. Often an unachievable goal for legacy and cost reasons. If this is a new system, then yeah, by all means go for it, if possible and truly better. I have found that often, it's not really better. See

                                    If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
                                    You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun

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                                    Alan Balkany
                                    wrote on last edited by
                                    #58

                                    Every situation is different, but too many levels of loops can overwhelm the maintenance programmer with complexity. Functions/methods exist to chop the logic into manageable chunks. After the first couple of loops, the rest can be abstracted away into a subroutine. This makes the function understandable, and if more detail is needed the subroutine can then optionally be examined.

                                    "Microsoft -- Adding unnecessary complexity to your work since 1987!"

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                                    • T TheGreatAndPowerfulOz

                                      That's just silly. Use as many nested loops as required for the algorithm and no more. It may be possible to re-factor and re-engineer the algorithm to make fewer loops, but that may make the code more complex, and harder to understand. Judicious use of The KISS principle is, I think, best.

                                      If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
                                      You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun

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                                      SeattleC
                                      wrote on last edited by
                                      #59

                                      ahmed zahmed wrote:

                                      Use as many nested loops as required for the algorithm and no more.

                                      I totally agree. But... One loop makes a problem linear on the number of items in the loop. Two loops generally makes it O(n squared). Three loops makes it O(n cubed). In most practical cases, once you get to three nested loops, you need to ask yourself, "Am I using an efficient algorithm to compute this result?" While there exist O(n cubed) algorithms, in the workaday world, you usually don't see them. Another thing, multiply nested loops so often happen because somebody didn't really understand lwhat they were iterating over. Many a gnarly function of hundreds of lines and loops nested three or four deep have I analyzed and converted to a far simpler form. The deep nesting is often a signal that you're "doing it wrong".

                                      1 Reply Last reply
                                      0
                                      • L Lost User

                                        Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.

                                        for(int i=0; i<100; i++) { //Okay
                                        for(int j=0; j<100; j++) { //Acceptable
                                        for(int k=0; k<100; k++) { //Messy
                                        }
                                        }
                                        }

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                                        J Offline
                                        jschell
                                        wrote on last edited by
                                        #60

                                        Shameel wrote:

                                        Most people would agree that three levels is acceptable, but I would say stop at two.

                                        Not sure I have ever seen three. Certainly not recently. If I did it was only because it was spanning an array with 3 dimensions. I very seldom encounter two. I suspect that if this is something that you see more often than say once a year then someone is designing something wrong or your problem domain space itself leads to solutions that requires that. If the first then it is a design problem not a code problem. If the second then I would suspect that those working in that space should be comfortable with that idiom (more so than working in other domains) so it isn't a problem.

                                        1 Reply Last reply
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                                        • T TheGreatAndPowerfulOz

                                          That's just silly. Use as many nested loops as required for the algorithm and no more. It may be possible to re-factor and re-engineer the algorithm to make fewer loops, but that may make the code more complex, and harder to understand. Judicious use of The KISS principle is, I think, best.

                                          If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
                                          You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun

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                                          F Offline
                                          Florin Jurcovici 0
                                          wrote on last edited by
                                          #61

                                          I like short functions - anything longer than 10 lines is suspicious, IMO, and I never encountered a case where I absolutely needed more than 200 lines in one function. If you have three levels of nesting, there's place for extracting a function, giving it a decent, speaking and reasonable name (occasionally a long one, but that's IMO still better than writing comments - compilers don't check comments). Thus, I'd say nesting beyond three is rarely justified. And extracting smaller functions just makes the code better readable, not worse.

                                          T J 2 Replies Last reply
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