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  3. TOTN (Typo of the Night)

TOTN (Typo of the Night)

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  • L Lost User

    From Microsoft XNA sample code:

    /// /// Gets a character from key information.
    ///
    /// Pressing key
    /// Is shift key pressed?
    /// Converted character from key input.
    /// Returns true when it gets a character
    public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
    {
    }

    Look at the second parameter!

    N Offline
    N Offline
    Nemanja Trifunovic
    wrote on last edited by
    #4

    Perhaps that's why XNA is being killed[^].

    utf8-cpp

    L 1 Reply Last reply
    0
    • L Lost User

      From Microsoft XNA sample code:

      /// /// Gets a character from key information.
      ///
      /// Pressing key
      /// Is shift key pressed?
      /// Converted character from key input.
      /// Returns true when it gets a character
      public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
      {
      }

      Look at the second parameter!

      I Offline
      I Offline
      Indivara
      wrote on last edited by
      #5

      The other day, I typed

      $ vi /etc/ghosts

      and wondered why it said "new file"... :doh:

      1 Reply Last reply
      0
      • N Nemanja Trifunovic

        Perhaps that's why XNA is being killed[^].

        utf8-cpp

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #6

        No. It's the other way around. Microsoft is needlessly killing things because someone has been pressing their shitKey too long.

        1 Reply Last reply
        0
        • L Lost User

          From Microsoft XNA sample code:

          /// /// Gets a character from key information.
          ///
          /// Pressing key
          /// Is shift key pressed?
          /// Converted character from key input.
          /// Returns true when it gets a character
          public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
          {
          }

          Look at the second parameter!

          U Offline
          U Offline
          Umer Aziz Malik
          wrote on last edited by
          #7

          LOL :D

          Thanks & Best Regards, Umer Aziz Malik Senior Strategy Developer Aurora Solutions (Pvt) Ltd.

          1 Reply Last reply
          0
          • L Lost User

            From Microsoft XNA sample code:

            /// /// Gets a character from key information.
            ///
            /// Pressing key
            /// Is shift key pressed?
            /// Converted character from key input.
            /// Returns true when it gets a character
            public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
            {
            }

            Look at the second parameter!

            J Offline
            J Offline
            Johnny J
            wrote on last edited by
            #8

            Who says it was a typo? :doh:

            Why can't I be applicable like John? - Me, April 2011
            -----
            Beidh ceol, caint agus craic againn - Seán Bán Breathnach
            -----
            Da mihi sis crustum Etruscum cum omnibus in eo!
            -----
            Just because a thing is new don’t mean that it’s better - Will Rogers, September 4, 1932

            L 1 Reply Last reply
            0
            • J Johnny J

              Who says it was a typo? :doh:

              Why can't I be applicable like John? - Me, April 2011
              -----
              Beidh ceol, caint agus craic againn - Seán Bán Breathnach
              -----
              Da mihi sis crustum Etruscum cum omnibus in eo!
              -----
              Just because a thing is new don’t mean that it’s better - Will Rogers, September 4, 1932

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #9

              Humorless me: The comment documenting the parameter, which talks about the shift key. Sarcastic me: The shit key must be one of the new Win 8 features for making Muggle style (cr)apps. Me, the exorcist: I don't care about Mickeysoft's little mistakes anymore and have begun to put my work on new feet. Forget XNA, forget .Net, forget Mickeysoft if possible. It throws me back a little, but I now base my code on C++, standard libraries, OpenGL and other open source libraries. For now I still use Win32, but not without carefully insulating my code from the OS with an abstraction layer. If Mickeysoft gets even more crazy, I will get my stuff to run on any other suitable OS in short time.

              1 Reply Last reply
              0
              • L Lost User

                From Microsoft XNA sample code:

                /// /// Gets a character from key information.
                ///
                /// Pressing key
                /// Is shift key pressed?
                /// Converted character from key input.
                /// Returns true when it gets a character
                public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
                {
                }

                Look at the second parameter!

                Mike HankeyM Offline
                Mike HankeyM Offline
                Mike Hankey
                wrote on last edited by
                #10

                It's right next to the fuckit key!

                VS2010/Atmel Studio 6.0 ToDo Manager Extension
                Version 3.0 now available. There is no place like 127.0.0.1

                1 Reply Last reply
                0
                • L Lost User

                  From Microsoft XNA sample code:

                  /// /// Gets a character from key information.
                  ///
                  /// Pressing key
                  /// Is shift key pressed?
                  /// Converted character from key input.
                  /// Returns true when it gets a character
                  public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
                  {
                  }

                  Look at the second parameter!

                  H Offline
                  H Offline
                  H Brydon
                  wrote on last edited by
                  #11

                  At the last place I worked, people were clearly clicking that key quite a bit.

                  -- Harvey

                  L 2 Replies Last reply
                  0
                  • H H Brydon

                    At the last place I worked, people were clearly clicking that key quite a bit.

                    -- Harvey

                    L Offline
                    L Offline
                    Lost User
                    wrote on last edited by
                    #12

                    We may have worked at the same place :-)

                    1 Reply Last reply
                    0
                    • H H Brydon

                      At the last place I worked, people were clearly clicking that key quite a bit.

                      -- Harvey

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #13

                      Round here the users mostly seem to just randomly bash the keyboard with their elbows.

                      Every man can tell how many goats or sheep he possesses, but not how many friends. Shed Petition[^]

                      1 Reply Last reply
                      0
                      • L Lost User

                        From Microsoft XNA sample code:

                        /// /// Gets a character from key information.
                        ///
                        /// Pressing key
                        /// Is shift key pressed?
                        /// Converted character from key input.
                        /// Returns true when it gets a character
                        public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
                        {
                        }

                        Look at the second parameter!

                        W Offline
                        W Offline
                        wizardzz
                        wrote on last edited by
                        #14

                        I always create pubic methods.

                        M 1 Reply Last reply
                        0
                        • W wizardzz

                          I always create pubic methods.

                          M Offline
                          M Offline
                          Mendor81
                          wrote on last edited by
                          #15

                          That's just your dirty subconscious mind ;P

                          Hmm i wonder why its doing that......ARGHS NO STOP, ROLLBACK ROLLBACK...F*** That's how i learned to "Always Backup"!! Dogs are man's best Friend, Cats are man's adorable little serial killer

                          1 Reply Last reply
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