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  3. Why Windows Phone just lost a developer

Why Windows Phone just lost a developer

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  • D David Crow

    While I don't necessarily agree with it, I do understand why a fee is in place. It helps deter (not eliminate) those that are submitting and posting nefarious apps just for malicious activity. Is it possible to distribute your apps outside of the WP8 store?

    "One man's wage rise is another man's price increase." - Harold Wilson

    "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

    "Show me a community that obeys the Ten Commandments and I'll show you a less crowded prison system." - Anonymous

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    DaveyM69
    wrote on last edited by
    #29

    DavidCrow wrote:

    Is it possible to distribute your apps outside of the WP8 store

    No, as the end user will not be able to 'sideload' the app to their device unless it is developer unlocked - which costs them $99

    Dave
    Binging is like googling, it just feels dirtier. Please take your VB.NET out of our nice case sensitive forum. Astonish us. Be exceptional. (Pete O'Hanlon)
    BTW, in software, hope and pray is not a viable strategy. (Luc Pattyn)

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    • C Casey Sheridan

      I'm beginning to get into Windows "Metro" (What do they call it now?) development and I figured, "Hey, why not port those apps to Windows Phone?" Then I looked at the Windows Phone website... Oh, $99? Forget it. :wtf: This, in a nutshell, is why I believe WP doesn't fly with developers: Microsoft charges as much as Apple charges to develop for the IOS, but have an astronomically smaller user base. Why would any developer want to do that? :thumbsdown:

      T Offline
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      thrakazog
      wrote on last edited by
      #30

      Sure apple has a larger user base. But it also has thousands more developers submitting apps all the time. That means that unless you are willing to spend THOUSANDS to advertise your apps constantly you'll only get maybe 1500 downloads (if your app is free) before you're off the bottom of any of the *new* lists in the market. Once that happens your app is off in purgatory where nobody will ever find it. This is also basically the case in the Windows Phone market but it doesn't happen quite as fast. For my cross platform apps I've had thousands of more downloads for my Windows Phone versions than their apple or android counterparts. So despite the smaller user base your chances of being seen in the Windows Phone market are much higher. That $99 will get you farther in a Windows Phone development than it will for apple.

      Play my game Gravity: IOS[^], Android[^], Windows Phone 7[^]

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      • P Pete OHanlon

        Steve Maier wrote:

        I wish I had gotten the WP8 SDK early but could not get it

        Same here. The silence from MS surrounding the rather bizarre decision to only offer the API to a tiny few has definitely harmed their standing with the faithful, especially as they are going to want to have WP8 apps in the store for day 1 of release. I know that you can still use WP7.5 apps with it, but that's no consolation for those of us who want to experience the new features the phone has available.

        *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

        "Mind bleach! Send me mind bleach!" - Nagy Vilmos

        CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

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        Steve Maier
        wrote on last edited by
        #31

        The SDK for WP8 is now available to download from inside of VS2012 at least. It says that I need 5G of space for it. Let the downloading fun begin.

        Steve Maier

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        • T thrakazog

          Sure apple has a larger user base. But it also has thousands more developers submitting apps all the time. That means that unless you are willing to spend THOUSANDS to advertise your apps constantly you'll only get maybe 1500 downloads (if your app is free) before you're off the bottom of any of the *new* lists in the market. Once that happens your app is off in purgatory where nobody will ever find it. This is also basically the case in the Windows Phone market but it doesn't happen quite as fast. For my cross platform apps I've had thousands of more downloads for my Windows Phone versions than their apple or android counterparts. So despite the smaller user base your chances of being seen in the Windows Phone market are much higher. That $99 will get you farther in a Windows Phone development than it will for apple.

          Play my game Gravity: IOS[^], Android[^], Windows Phone 7[^]

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          Jackie Davis
          wrote on last edited by
          #32

          MS just announced that for the next 8 days the cost is $8! I was watching the Build conference via the Channel9 site. Good luck! I hope you guys do build cool Win Phone apps.

          jackandred

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          • C Casey Sheridan

            I'm beginning to get into Windows "Metro" (What do they call it now?) development and I figured, "Hey, why not port those apps to Windows Phone?" Then I looked at the Windows Phone website... Oh, $99? Forget it. :wtf: This, in a nutshell, is why I believe WP doesn't fly with developers: Microsoft charges as much as Apple charges to develop for the IOS, but have an astronomically smaller user base. Why would any developer want to do that? :thumbsdown:

            L Offline
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            Lisa Sidlow
            wrote on last edited by
            #33

            Hi GeekForChrist See email below from Jackie Davis, they just announced at BUILD that they've reduced the cost. Its only $8 for the next 8 days. Here's the link http://dev.windowsphone.com/

            Lisa Marie Sidlow

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            • L Lisa Sidlow

              Hi GeekForChrist See email below from Jackie Davis, they just announced at BUILD that they've reduced the cost. Its only $8 for the next 8 days. Here's the link http://dev.windowsphone.com/

              Lisa Marie Sidlow

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              DaveyM69
              wrote on last edited by
              #34

              Still showing as $99 when I go through the process - maybe it'll change soon :confused: Looks like the discount situation is a little more involved than just that. According to Microsoft, "You'll be charged $99 USD or equivalent in your local currency, and we'll refund the difference in the next 30 to 45 days." Ninety-two percent discounts don't just happen overnight, after all. Source: http://www.engadget.com/2012/10/30/microsoft-drops-windows-phone-store-developer-registration-to-8/[^] Edit: Official blog link (near the bottom) http://blogs.windows.com/windows_phone/b/wpdev/archive/2012/10/30/announcing-the-new-windows-phone-8-developer-platform.aspx[^]

              Dave
              Binging is like googling, it just feels dirtier. Please take your VB.NET out of our nice case sensitive forum. Astonish us. Be exceptional. (Pete O'Hanlon)
              BTW, in software, hope and pray is not a viable strategy. (Luc Pattyn)

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              • D DaveyM69

                Still showing as $99 when I go through the process - maybe it'll change soon :confused: Looks like the discount situation is a little more involved than just that. According to Microsoft, "You'll be charged $99 USD or equivalent in your local currency, and we'll refund the difference in the next 30 to 45 days." Ninety-two percent discounts don't just happen overnight, after all. Source: http://www.engadget.com/2012/10/30/microsoft-drops-windows-phone-store-developer-registration-to-8/[^] Edit: Official blog link (near the bottom) http://blogs.windows.com/windows_phone/b/wpdev/archive/2012/10/30/announcing-the-new-windows-phone-8-developer-platform.aspx[^]

                Dave
                Binging is like googling, it just feels dirtier. Please take your VB.NET out of our nice case sensitive forum. Astonish us. Be exceptional. (Pete O'Hanlon)
                BTW, in software, hope and pray is not a viable strategy. (Luc Pattyn)

                L Offline
                L Offline
                Lisa Sidlow
                wrote on last edited by
                #35

                Hi Dave, I am still watching the Build Conference live stream at [^] They just said it will be posted live in about an hour. Also, if you paid $99 dollars today, they will refund your $91 dollars.

                Lisa Marie Sidlow

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                • L Lisa Sidlow

                  Hi Dave, I am still watching the Build Conference live stream at [^] They just said it will be posted live in about an hour. Also, if you paid $99 dollars today, they will refund your $91 dollars.

                  Lisa Marie Sidlow

                  D Offline
                  D Offline
                  DaveyM69
                  wrote on last edited by
                  #36

                  Thanks for the info, will check it shortly to see if they update it :thumbsup:

                  Dave
                  Binging is like googling, it just feels dirtier. Please take your VB.NET out of our nice case sensitive forum. Astonish us. Be exceptional. (Pete O'Hanlon)
                  BTW, in software, hope and pray is not a viable strategy. (Luc Pattyn)

                  1 Reply Last reply
                  0
                  • D David Crow

                    While I don't necessarily agree with it, I do understand why a fee is in place. It helps deter (not eliminate) those that are submitting and posting nefarious apps just for malicious activity. Is it possible to distribute your apps outside of the WP8 store?

                    "One man's wage rise is another man's price increase." - Harold Wilson

                    "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                    "Show me a community that obeys the Ten Commandments and I'll show you a less crowded prison system." - Anonymous

                    C Offline
                    C Offline
                    Casey Sheridan
                    wrote on last edited by
                    #37

                    DavidCrow wrote:

                    It helps deter (not eliminate) those that are submitting and posting nefarious apps just for malicious activity.

                    I definitely understand it. I just don't appreciate it on my end. :rolleyes:

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                    • L Lisa Sidlow

                      Hi GeekForChrist See email below from Jackie Davis, they just announced at BUILD that they've reduced the cost. Its only $8 for the next 8 days. Here's the link http://dev.windowsphone.com/

                      Lisa Marie Sidlow

                      C Offline
                      C Offline
                      Casey Sheridan
                      wrote on last edited by
                      #38

                      Thanks for the info, Lisa. :thumbsup: Unfortunately, looking at WP is more of a future-oriented move for me. I won't meet the age requirements for a dev account until next August. :((

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                      • T thrakazog

                        Sure apple has a larger user base. But it also has thousands more developers submitting apps all the time. That means that unless you are willing to spend THOUSANDS to advertise your apps constantly you'll only get maybe 1500 downloads (if your app is free) before you're off the bottom of any of the *new* lists in the market. Once that happens your app is off in purgatory where nobody will ever find it. This is also basically the case in the Windows Phone market but it doesn't happen quite as fast. For my cross platform apps I've had thousands of more downloads for my Windows Phone versions than their apple or android counterparts. So despite the smaller user base your chances of being seen in the Windows Phone market are much higher. That $99 will get you farther in a Windows Phone development than it will for apple.

                        Play my game Gravity: IOS[^], Android[^], Windows Phone 7[^]

                        C Offline
                        C Offline
                        Casey Sheridan
                        wrote on last edited by
                        #39

                        thrakazog wrote:

                        For my cross platform apps I've had thousands of more downloads for my Windows Phone versions than their apple or android counterparts.

                        I like the sound of that. Maybe I will get into WP after all.

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                        • C Casey Sheridan

                          Thanks for the info, Lisa. :thumbsup: Unfortunately, looking at WP is more of a future-oriented move for me. I won't meet the age requirements for a dev account until next August. :((

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                          Lisa Sidlow
                          wrote on last edited by
                          #40

                          Wow, maybe you can get someone to help you get an account? A teacher maybe? Its so great that you are getting started this early, and that you found your way to CodeProject. Stick with it, I am sure by August they will have even more tools for you to use.

                          Lisa Marie Sidlow

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                          • L Lisa Sidlow

                            Wow, maybe you can get someone to help you get an account? A teacher maybe? Its so great that you are getting started this early, and that you found your way to CodeProject. Stick with it, I am sure by August they will have even more tools for you to use.

                            Lisa Marie Sidlow

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                            C Offline
                            Casey Sheridan
                            wrote on last edited by
                            #41

                            Thanks for the tips and encouragement! I appreciate it a lot. :)

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                            • C Casey Sheridan

                              Thanks for the tips and encouragement! I appreciate it a lot. :)

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                              Lisa Sidlow
                              wrote on last edited by
                              #42

                              Here's a little story about our Co-Founder Dave Cunningham. Like you, he was very interested in computer science at a very young age. Here's how he got started (you can view his full profile under the help section, about us for more details but here's the first line." "I direct The Code Project's business activities, such as strategic direction, partnerships, and vendor relations. I started photo-etching circuit boards when I was 8, and at 11 was haunting the halls and computer science labs at the local college so much that I was invited by Professor Wayne Ayott to audit his software and hardware design courses." What he didnt say in here is that he was too young for the class so his father had to go with him. Both of our co-founders, Chris and Dave got started at a very, very young age. Stick with the guys on this forum, learn from them and you will do great!

                              Lisa Marie Sidlow

                              C 1 Reply Last reply
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                              • L Lisa Sidlow

                                Here's a little story about our Co-Founder Dave Cunningham. Like you, he was very interested in computer science at a very young age. Here's how he got started (you can view his full profile under the help section, about us for more details but here's the first line." "I direct The Code Project's business activities, such as strategic direction, partnerships, and vendor relations. I started photo-etching circuit boards when I was 8, and at 11 was haunting the halls and computer science labs at the local college so much that I was invited by Professor Wayne Ayott to audit his software and hardware design courses." What he didnt say in here is that he was too young for the class so his father had to go with him. Both of our co-founders, Chris and Dave got started at a very, very young age. Stick with the guys on this forum, learn from them and you will do great!

                                Lisa Marie Sidlow

                                C Offline
                                C Offline
                                Casey Sheridan
                                wrote on last edited by
                                #43

                                Thanks

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