Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. C / C++ / MFC
  4. fuzzy logic code

fuzzy logic code

Scheduled Pinned Locked Moved C / C++ / MFC
c++help
22 Posts 7 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • R robot29

    i have done alot of search on it and i need to implement it immediately.

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #13

    What does that mean? Do you think that there is a simple formula or algorithm for Fuzzy Logic?

    One of these days I'm going to think of a really clever signature.

    R 1 Reply Last reply
    0
    • L Lost User

      What does that mean? Do you think that there is a simple formula or algorithm for Fuzzy Logic?

      One of these days I'm going to think of a really clever signature.

      R Offline
      R Offline
      robot29
      wrote on last edited by
      #14

      no there is proper procedure for that but what is your clever thinking actually i have to make something new i am implementing fuzzy logic to improve movement of my robot as there is so much disturbed walk of robot in through dead reckoning code so i have to remove it and then i have to generate something new if u can help :sigh: i'll be very thankful

      L 1 Reply Last reply
      0
      • R robot29

        no there is proper procedure for that but what is your clever thinking actually i have to make something new i am implementing fuzzy logic to improve movement of my robot as there is so much disturbed walk of robot in through dead reckoning code so i have to remove it and then i have to generate something new if u can help :sigh: i'll be very thankful

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #15

        Sorry, buy I have no idea what you are doing or what code you are using. If you want help with specific issues in your code then you need to explain exactly what your problem is. As I said before, this is not just a matter of adding a simple formula or algorithm.

        One of these days I'm going to think of a really clever signature.

        R 1 Reply Last reply
        0
        • L Lost User

          Sorry, buy I have no idea what you are doing or what code you are using. If you want help with specific issues in your code then you need to explain exactly what your problem is. As I said before, this is not just a matter of adding a simple formula or algorithm.

          One of these days I'm going to think of a really clever signature.

          R Offline
          R Offline
          robot29
          wrote on last edited by
          #16

          i am implementing fuzzy logic on robot to make its drive straight

          1 Reply Last reply
          0
          • R robot29

            i am implementing fuzzy logic for allignment of my robot drive so that it will drive smoothly i am implementing an IEEE research paper in which they have used it and that i am implementing .

            C Offline
            C Offline
            CPallini
            wrote on last edited by
            #17

            OK, but what are your troubles with it?

            Veni, vidi, vici.

            R 1 Reply Last reply
            0
            • C CPallini

              OK, but what are your troubles with it?

              Veni, vidi, vici.

              R Offline
              R Offline
              robot29
              wrote on last edited by
              #18

              i am actually confused from where i have to start ist step is to fuzify input but how in programming how can i this is confusing me

              C 1 Reply Last reply
              0
              • R robot29

                i am actually confused from where i have to start ist step is to fuzify input but how in programming how can i this is confusing me

                C Offline
                C Offline
                CPallini
                wrote on last edited by
                #19

                What are your inputs? Are you able to define the membership functions?

                Veni, vidi, vici.

                R 1 Reply Last reply
                0
                • C CPallini

                  What are your inputs? Are you able to define the membership functions?

                  Veni, vidi, vici.

                  R Offline
                  R Offline
                  robot29
                  wrote on last edited by
                  #20

                  no :^)

                  C 1 Reply Last reply
                  0
                  • R robot29

                    no :^)

                    C Offline
                    C Offline
                    CPallini
                    wrote on last edited by
                    #21

                    Well, at least you should be able to identify your inputs.

                    Veni, vidi, vici.

                    R 1 Reply Last reply
                    0
                    • C CPallini

                      Well, at least you should be able to identify your inputs.

                      Veni, vidi, vici.

                      R Offline
                      R Offline
                      robot29
                      wrote on last edited by
                      #22

                      yeah i am able to identify my inputs my inputs are x,y and theta where x and y are the coordinate positions and theta is the deviation angle

                      1 Reply Last reply
                      0
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • World
                      • Users
                      • Groups