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  3. Developing windows phone 8 games

Developing windows phone 8 games

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  • W Offline
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    WajihaAhmed
    wrote on last edited by
    #1

    I was thinking if any one in this community can guide me towards a good tutorial for building windows phone 8 games. I will be starting to create a 3D shooting game.

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    • W WajihaAhmed

      I was thinking if any one in this community can guide me towards a good tutorial for building windows phone 8 games. I will be starting to create a 3D shooting game.

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      T Offline
      thrakazog
      wrote on last edited by
      #2

      For WP8 you'll most likely be building your game with XNA. Given that I'd suggest looking for generic XNA examples for what you want to do. Most of the techniques you'll run into will probably port nicely to the phone. That's the road I went down for my WP7 games anyway. :)

      Play my game Gravity: IOS[^], Android[^], Windows Phone 7[^]

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      • T thrakazog

        For WP8 you'll most likely be building your game with XNA. Given that I'd suggest looking for generic XNA examples for what you want to do. Most of the techniques you'll run into will probably port nicely to the phone. That's the road I went down for my WP7 games anyway. :)

        Play my game Gravity: IOS[^], Android[^], Windows Phone 7[^]

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        Pete OHanlon
        wrote on last edited by
        #3

        thrakazog wrote:

        For WP8 you'll most likely be building your game with XNA.

        Not if he's targeting WP8. XNA support is fine for WP7.5 apps running on WP8 devices, but it's not suitable for WP8.

        *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

        "Mind bleach! Send me mind bleach!" - Nagy Vilmos

        CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

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        • P Pete OHanlon

          thrakazog wrote:

          For WP8 you'll most likely be building your game with XNA.

          Not if he's targeting WP8. XNA support is fine for WP7.5 apps running on WP8 devices, but it's not suitable for WP8.

          *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

          "Mind bleach! Send me mind bleach!" - Nagy Vilmos

          CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

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          WajihaAhmed
          wrote on last edited by
          #4

          Pete O'Hanlon wrote:

          but it's not suitable for WP8

          Not suitable in which terms? I will be using windows phone 8 sdk, not VS 2012 which doesn't allow to create XNA apps.WOuld you recommend DirectX?

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