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Math puzzle

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  • K Kenneth Haugland

    Shoudnt each length of the triangle be equal to the radius of you force field?

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    Dan Neely
    wrote on last edited by
    #21

    Kenneth Haugland wrote:

    Shoudnt each length of the triangle be equal to the radius of you force field?

    No, diameter. Radius would give >100% overlap.

    Did you ever see history portrayed as an old man with a wise brow and pulseless heart, waging all things in the balance of reason? Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful? --Zachris Topelius Training a telescope on one’s own belly button will only reveal lint. You like that? You go right on staring at it. I prefer looking at galaxies. -- Sarah Hoyt

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    • D Dan Neely

      Kenneth Haugland wrote:

      Shoudnt each length of the triangle be equal to the radius of you force field?

      No, diameter. Radius would give >100% overlap.

      Did you ever see history portrayed as an old man with a wise brow and pulseless heart, waging all things in the balance of reason? Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful? --Zachris Topelius Training a telescope on one’s own belly button will only reveal lint. You like that? You go right on staring at it. I prefer looking at galaxies. -- Sarah Hoyt

      K Offline
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      Kenneth Haugland
      wrote on last edited by
      #22

      I think that you either way would have more than a 100 % overlap. If you take 6 triangles and form a Hexagon, this would generate the minimum overlap and still fit on a sphere.

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      • G GuyThiebaut

        Would not each force field deform each neighbouring force field where they touched?

        “That which can be asserted without evidence, can be dismissed without evidence.”

        ― Christopher Hitchens

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        Gregory Gadow
        wrote on last edited by
        #23

        GuyThiebaut wrote:

        Would not each force field deform each neighbouring force field where they touched?

        Yes. The force fields are "tuned" with their neighbors, so overlap causes them to merge. The result is that the entire ship is encased in an almost perfectly spherical bubble of... well, the short explanation is that the warp and weft of the universe have been slightly realigned at a very local level. The bubble is at the 450m mark; the projectors themselves are a bit within. Propulsion occurs by giving a few thousand force fields a little "twist", in effect creating a gravity well that the bubble falls into. To continue with the fabric of space analogy, the bubble is able to slide along the outer surface rather than have to dodge the threads inside, so it is able to go significantly faster than light. Relativity, it turns out, is a feature of electromagnetism; since electromagnetism cannot cross the bubble except as quantum fluctuations, time dilation is minimal. Gravity can cross, weakly, which allows the ship to get its bearings and travel a known route in reasonable safety. It cannot see what is ahead (below?) because of the artificial gravity well, so blazing new trails can be dangerous. The volume inside the bubble is just along for the ride. Hey, it's no hokier than warp drive or hyperspace ;P My plot requires that ships be huge and very expensive, and that space travel be a risky venture. This works for what I need.

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        • G Gregory Gadow

          GuyThiebaut wrote:

          Would not each force field deform each neighbouring force field where they touched?

          Yes. The force fields are "tuned" with their neighbors, so overlap causes them to merge. The result is that the entire ship is encased in an almost perfectly spherical bubble of... well, the short explanation is that the warp and weft of the universe have been slightly realigned at a very local level. The bubble is at the 450m mark; the projectors themselves are a bit within. Propulsion occurs by giving a few thousand force fields a little "twist", in effect creating a gravity well that the bubble falls into. To continue with the fabric of space analogy, the bubble is able to slide along the outer surface rather than have to dodge the threads inside, so it is able to go significantly faster than light. Relativity, it turns out, is a feature of electromagnetism; since electromagnetism cannot cross the bubble except as quantum fluctuations, time dilation is minimal. Gravity can cross, weakly, which allows the ship to get its bearings and travel a known route in reasonable safety. It cannot see what is ahead (below?) because of the artificial gravity well, so blazing new trails can be dangerous. The volume inside the bubble is just along for the ride. Hey, it's no hokier than warp drive or hyperspace ;P My plot requires that ships be huge and very expensive, and that space travel be a risky venture. This works for what I need.

          G Offline
          G Offline
          GuyThiebaut
          wrote on last edited by
          #24

          When the story is completed - post a link here as it sounds fascinating. I have read some space opera science fiction, which I really enjoyed, and what you are describing fits into that category very well. Falling into a gravity well is a brilliant idea!:thumbsup:

          “That which can be asserted without evidence, can be dismissed without evidence.”

          ― Christopher Hitchens

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          • G Gregory Gadow

            GuyThiebaut wrote:

            Would not each force field deform each neighbouring force field where they touched?

            Yes. The force fields are "tuned" with their neighbors, so overlap causes them to merge. The result is that the entire ship is encased in an almost perfectly spherical bubble of... well, the short explanation is that the warp and weft of the universe have been slightly realigned at a very local level. The bubble is at the 450m mark; the projectors themselves are a bit within. Propulsion occurs by giving a few thousand force fields a little "twist", in effect creating a gravity well that the bubble falls into. To continue with the fabric of space analogy, the bubble is able to slide along the outer surface rather than have to dodge the threads inside, so it is able to go significantly faster than light. Relativity, it turns out, is a feature of electromagnetism; since electromagnetism cannot cross the bubble except as quantum fluctuations, time dilation is minimal. Gravity can cross, weakly, which allows the ship to get its bearings and travel a known route in reasonable safety. It cannot see what is ahead (below?) because of the artificial gravity well, so blazing new trails can be dangerous. The volume inside the bubble is just along for the ride. Hey, it's no hokier than warp drive or hyperspace ;P My plot requires that ships be huge and very expensive, and that space travel be a risky venture. This works for what I need.

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            RedDk
            wrote on last edited by
            #25

            Yeah, You'd want a kind of Voronoi algorithm runninng to get that bubble optimized. Or else all the ornaments would be clinking against each other and possibly breaking into shards and falling off the boughs onto the electric grate under the Christmas tree. Don't want slivers between the shocked toes too, right? Ouch.

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            • R RedDk

              Yeah, You'd want a kind of Voronoi algorithm runninng to get that bubble optimized. Or else all the ornaments would be clinking against each other and possibly breaking into shards and falling off the boughs onto the electric grate under the Christmas tree. Don't want slivers between the shocked toes too, right? Ouch.

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              Kenneth Haugland
              wrote on last edited by
              #26

              Quote:

              You'd want a kind of Voronoi algorithm runninng to get that bubble optimized.

              You actually want the exact opposite of a Voronoi diagram.

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              • G GuyThiebaut

                When the story is completed - post a link here as it sounds fascinating. I have read some space opera science fiction, which I really enjoyed, and what you are describing fits into that category very well. Falling into a gravity well is a brilliant idea!:thumbsup:

                “That which can be asserted without evidence, can be dismissed without evidence.”

                ― Christopher Hitchens

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                G Offline
                Gregory Gadow
                wrote on last edited by
                #27

                Thanks. I have a website up at http://hyperpedia.gregory-gadow.net/[^], which is going to be my selling point / source of meta info once the novel is written. I'm taking a break from the book to improve the articles (and they desperately need improvement) which is why I want to know about the math. I'd like to have the articles good enough to show off to publishers by the end of this summer. With luck, the book itself will be ready to start shopping around by the end of the year.

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                • G Gregory Gadow

                  I'm working on something for a science fiction piece, and I'm hoping the biggest gathering of geeks I'm a part of can help. The specific problem: I have a large sphere (a space ship, thanks for asking) with a radius of 450 meters. This gives it a surface area of 2,544,961 m2 (A = 4πr2) Embedded in the surface are projectors that each create a force field 4m in diameter. I want to know how many projectors I would need to completely encase the sphere with absolutely no breaks. Overlap is fine, and variables such as the relative angle of neighboring forcefields or the distance of the force fields from the surface of the sphere can be considered negligible and thus irrelevant. The general problem: If the answer could come with a generalized algorithm that I can apply to spheres of other sizes, I would be most appreciative.

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                  TheGreatAndPowerfulOz
                  wrote on last edited by
                  #28

                  None of the below takes into account the curvature of the sphere. If you make a square with 4m sides with a projector at each corner then you'd have a small area in the center of the square that would not be covered. So, place a projector there. Yes there would be some overlap, and the "edges" of the fields where they meet would probably be weak spots That gives 5 projectors for each 16m2. So 2,544,961m2 * 5 projectors / 16m2 = 795,301 projectors, in this configuration. This is probably the miminal and most efficient configuration resource-wise. Formula: P = 5A/16, where A = surface area of square, P = projectors. If instead you have a square where the line between two opposite corners is 4m, then you wouldn't need a center projector. Such a square would have sides equal to the square root of 8m (a2 + b2 = (4m)2, but a == b, so 2a2=16m2, so then a = sqrt(16/2)m = sqrt(8)m). That would give you a square that is 8m2. Placing a projector at each corner gives you 2,544,961m2 * 4 projectors / 8m2 = 1,272,481 projectors. This is probably the configuration that gives the best overall coverage or protection. Formula: P = 0.5A /edit/ On the otherhand, you could use a triangle configuration. An equilateral triangle with 4m sides would have an area of approximately 6.928m2. So, you'd need 2,544,961m2 * 3 / 6.928m2 = 1,102,001 projectors. Formula: P = 3A/6.928 /edit 2/ With the hexagonal configuration, with radius 4m you would have six small gaps about 2m in from the center of each side. If you made the radius 3.8m, I'm guessing that would overcome the small gaps. With that 5% adjustment, that would be 2,544,961m2 * 7 / 37.5m2 = 474,854 projectors Formula: P = 14A/75 (14/75 == 7/37.5), or if you want to round-up, P = 15A/75 = A/5

                  If your actions inspire others to dream more, learn more, do more and become more, you are a leader.-John Q. Adams
                  You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are

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                  • G Gregory Gadow

                    I'm working on something for a science fiction piece, and I'm hoping the biggest gathering of geeks I'm a part of can help. The specific problem: I have a large sphere (a space ship, thanks for asking) with a radius of 450 meters. This gives it a surface area of 2,544,961 m2 (A = 4πr2) Embedded in the surface are projectors that each create a force field 4m in diameter. I want to know how many projectors I would need to completely encase the sphere with absolutely no breaks. Overlap is fine, and variables such as the relative angle of neighboring forcefields or the distance of the force fields from the surface of the sphere can be considered negligible and thus irrelevant. The general problem: If the answer could come with a generalized algorithm that I can apply to spheres of other sizes, I would be most appreciative.

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                    M Offline
                    Mark_Wallace
                    wrote on last edited by
                    #29

                    Jeeze, it'll be a really interesting story if you go into that level of technical detail. Given that characters and character interactions count ten times more than technical details, try having one of them say "Yup, must be a couple o' gozillion projectors, so you'd better start polishin'." Writing Sci-Fi isn't about explaining every detail of technology; it's about not describing the bits that don't work: "Captain! The dilithium crystals are cracking under the strain! The warp engines are failing!" Um, what exactly are dilithium crystals and warp engines, again? And light sabres, for that matter?

                    I wanna be a eunuchs developer! Pass me a bread knife!

                    B T G 3 Replies Last reply
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                    • G Gregory Gadow

                      I'm working on something for a science fiction piece, and I'm hoping the biggest gathering of geeks I'm a part of can help. The specific problem: I have a large sphere (a space ship, thanks for asking) with a radius of 450 meters. This gives it a surface area of 2,544,961 m2 (A = 4πr2) Embedded in the surface are projectors that each create a force field 4m in diameter. I want to know how many projectors I would need to completely encase the sphere with absolutely no breaks. Overlap is fine, and variables such as the relative angle of neighboring forcefields or the distance of the force fields from the surface of the sphere can be considered negligible and thus irrelevant. The general problem: If the answer could come with a generalized algorithm that I can apply to spheres of other sizes, I would be most appreciative.

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                      BobJanova
                      wrote on last edited by
                      #30

                      A minimum bound can be found by the area ratio (each projector protects πp², p = 4m, so 16π, and the total area is 4.(450²).π, so the minimum number would be (4×450²)/16=50,625), and maximal circle packing uses 90.69% of the space[^], so that sets a lower bound of 55822.03. (That ignores the non-planar nature of the surface, but with such a large number that isn't going to be important.) As for actually building such a ship, I'd use an icosahedral basis for the ship's hull. Each triangular face can then be tiled to an appropriate density, and then filled by putting a projector at each vertex. The minimum separation between projectors in this configuration is such that the half-bisection of a triangle (point to centre) has a length of 4m; this length on a triangle of side length 2 is ½√5, i.e. l = ¼s√5 or s = 4l/√5. If l = 4 then s = 16/√5 = 7.16m. The radius of a sphere touching an icosahedral shell of edge length a is 0.951a[^], so for r = 450m, a = 450/0.951 = 473m. We actually want the arc length if we're building a spherical ship, not an icosahedral one, as the tiling will be done on arc not icosahedron edge. That's an angle of 2 arcsin (a/2r), and a/2r = 1 / 2*0.951, so the angle is 1.11rad and the arc length 498.2m. We're ignoring the small non-planar nature of our tiled triangles. So we need to tile at a level of 498.2/7.16 = 69.6, or 70 as it must be an integer. (I.e. each face will be split into triangles, with 70 per side.) The number of vertices on a face, including those on shared edges, is the 71st triangular number, which is ½.70.71 = 2485; subtracting the half share of the 207 vertices which are shared between two faces (on an edge) and the 4/5 of 3 vertices shared among 5 faces (the corners) there are 2379.1 projectors per face, or a total of 47582. Hm, I went wrong somewhere, as that's less than the minimum bound. Can someone spot the mistake? :~

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                      • M Mark_Wallace

                        Jeeze, it'll be a really interesting story if you go into that level of technical detail. Given that characters and character interactions count ten times more than technical details, try having one of them say "Yup, must be a couple o' gozillion projectors, so you'd better start polishin'." Writing Sci-Fi isn't about explaining every detail of technology; it's about not describing the bits that don't work: "Captain! The dilithium crystals are cracking under the strain! The warp engines are failing!" Um, what exactly are dilithium crystals and warp engines, again? And light sabres, for that matter?

                        I wanna be a eunuchs developer! Pass me a bread knife!

                        B Offline
                        B Offline
                        Bassam Abdul Baki
                        wrote on last edited by
                        #31

                        That's assuming the novel isn't a cover-up for building the real thing. [Cue X-Files theme song.]

                        Web - BM - RSS - Math - LinkedIn

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                        • B Bassam Abdul Baki

                          That's assuming the novel isn't a cover-up for building the real thing. [Cue X-Files theme song.]

                          Web - BM - RSS - Math - LinkedIn

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                          G Offline
                          Gary Wheeler
                          wrote on last edited by
                          #32

                          Even better; cue Stargate: Universe

                          Software Zen: delete this;

                          B 1 Reply Last reply
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                          • M Mark_Wallace

                            Jeeze, it'll be a really interesting story if you go into that level of technical detail. Given that characters and character interactions count ten times more than technical details, try having one of them say "Yup, must be a couple o' gozillion projectors, so you'd better start polishin'." Writing Sci-Fi isn't about explaining every detail of technology; it's about not describing the bits that don't work: "Captain! The dilithium crystals are cracking under the strain! The warp engines are failing!" Um, what exactly are dilithium crystals and warp engines, again? And light sabres, for that matter?

                            I wanna be a eunuchs developer! Pass me a bread knife!

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                            ThePotty1
                            wrote on last edited by
                            #33

                            Exactly this. Consider a car with automatic transmission. Can you tell me how a planetary gearset works? More importantly, will I still be awake when you're done? So work out your technology, drop a couple of throwaway hints how it works, or at least what happens when it goes wrong, but for dogs sake don't explain it to me. A second pet peeve of mine is authors who think future generations will be fixated on what we are currently doing. With all of history to choose from, the odds of anyone choosing to visit 2013 is so implausible that the 4th wall is shattered to smithereens. Take two iconic authors, Frank Herbert, and Iain Banks. Dune. This has to be one of the best Sci-Fi books ever written. Does he explain how the space ships fold space? No, he explains that they need navigators who are permanently high to pilot them. Does he care what their ancestors were doing in the 20th century? Bahahahaha, you probably couldn't pinpoint the second millenium with his calendar. Excession. I would vote this the best Sci-Fi book ever written. Does he explain how they built those defense drones so small? No, he throws it into a fight, and as it dies, he mentions that the entire battle took half a second. Hm, sorry, spoilers :-O

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                            • B Bassam Abdul Baki

                              That's assuming the novel isn't a cover-up for building the real thing. [Cue X-Files theme song.]

                              Web - BM - RSS - Math - LinkedIn

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                              M Offline
                              Mark_Wallace
                              wrote on last edited by
                              #34

                              Hell, I'm almost convinced that I can build a matter transmitter. There's just one little detail that I need to figure out, and then it's sorted. (I don't bother telling readers 1/50th of the details that I have worked out, though -- working it all out for me helps me to keep it consistent)

                              I wanna be a eunuchs developer! Pass me a bread knife!

                              G 1 Reply Last reply
                              0
                              • T ThePotty1

                                Exactly this. Consider a car with automatic transmission. Can you tell me how a planetary gearset works? More importantly, will I still be awake when you're done? So work out your technology, drop a couple of throwaway hints how it works, or at least what happens when it goes wrong, but for dogs sake don't explain it to me. A second pet peeve of mine is authors who think future generations will be fixated on what we are currently doing. With all of history to choose from, the odds of anyone choosing to visit 2013 is so implausible that the 4th wall is shattered to smithereens. Take two iconic authors, Frank Herbert, and Iain Banks. Dune. This has to be one of the best Sci-Fi books ever written. Does he explain how the space ships fold space? No, he explains that they need navigators who are permanently high to pilot them. Does he care what their ancestors were doing in the 20th century? Bahahahaha, you probably couldn't pinpoint the second millenium with his calendar. Excession. I would vote this the best Sci-Fi book ever written. Does he explain how they built those defense drones so small? No, he throws it into a fight, and as it dies, he mentions that the entire battle took half a second. Hm, sorry, spoilers :-O

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                                M Offline
                                Mark_Wallace
                                wrote on last edited by
                                #35

                                ThePotty1 wrote:

                                the best Sci-Fi book ever written

                                Not unless Gateway is unwritten :P

                                I wanna be a eunuchs developer! Pass me a bread knife!

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                                • M Mark_Wallace

                                  Jeeze, it'll be a really interesting story if you go into that level of technical detail. Given that characters and character interactions count ten times more than technical details, try having one of them say "Yup, must be a couple o' gozillion projectors, so you'd better start polishin'." Writing Sci-Fi isn't about explaining every detail of technology; it's about not describing the bits that don't work: "Captain! The dilithium crystals are cracking under the strain! The warp engines are failing!" Um, what exactly are dilithium crystals and warp engines, again? And light sabres, for that matter?

                                  I wanna be a eunuchs developer! Pass me a bread knife!

                                  G Offline
                                  G Offline
                                  Gregory Gadow
                                  wrote on last edited by
                                  #36

                                  A good science fiction author knows exactly how things work, even when the details do not make it into the books.

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                                  • G Gary Wheeler

                                    Even better; cue Stargate: Universe

                                    Software Zen: delete this;

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                                    B Offline
                                    Bassam Abdul Baki
                                    wrote on last edited by
                                    #37

                                    Even much better: cue Basic Instinct, since she wrote the novel to cover up the reality of it.

                                    Web - BM - RSS - Math - LinkedIn

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                                    • M Mark_Wallace

                                      Hell, I'm almost convinced that I can build a matter transmitter. There's just one little detail that I need to figure out, and then it's sorted. (I don't bother telling readers 1/50th of the details that I have worked out, though -- working it all out for me helps me to keep it consistent)

                                      I wanna be a eunuchs developer! Pass me a bread knife!

                                      G Offline
                                      G Offline
                                      Gary Wheeler
                                      wrote on last edited by
                                      #38

                                      Mark_Wallace wrote:

                                      working it all out for me helps me to keep it consistent

                                      I imagine you've read Larry Niven's accounts of the critiques he's received for his Ringworld design. A veritable pile of well-known scientists from a variety of disciplines have written lengthy discussions on how to build one. He's incorporated some of their ideas in the later novels in the series.

                                      Software Zen: delete this;

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                                      • G Gary Wheeler

                                        Mark_Wallace wrote:

                                        working it all out for me helps me to keep it consistent

                                        I imagine you've read Larry Niven's accounts of the critiques he's received for his Ringworld design. A veritable pile of well-known scientists from a variety of disciplines have written lengthy discussions on how to build one. He's incorporated some of their ideas in the later novels in the series.

                                        Software Zen: delete this;

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                                        M Offline
                                        Mark_Wallace
                                        wrote on last edited by
                                        #39

                                        That kind of feedback I could live with, but I imagine that a lot of it comes from giving too much information in the story, which allows people to see that you've got it wrong :D The most I've ever given about matter transmitters is: "Everybody was so happy that I had got him to explain the Booths' functions so well.  I remember it very clearly.  He went to great pains to tell me how the statis effect stopped all movement in solid objects, and how that made the objects massless, but of infinite mass.  Or was it indefinite mass?  Anyway, it was something to do with making things to not exist any more, so that the universe stopped caring about where the things were. I had not understood a word, so I kept asking the idiot questions that it turned out everybody wished would be answered." The last line pushes you to believe that they work, because everyone else had an epiphany about their workings, and you associate yourself with them, even though almost no information whatsoever is provided in the story (it's similar to a vid "reaction shot", like where you don't show a great basketball pass, you just show the reaction of some kid in the spectator seats -- everyone leaves the theatre believing that they saw a great basketball pass). That kind of technique is usually referred to as "Getting away with murder".

                                        I wanna be a eunuchs developer! Pass me a bread knife!

                                        G 1 Reply Last reply
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                                        • M Mark_Wallace

                                          That kind of feedback I could live with, but I imagine that a lot of it comes from giving too much information in the story, which allows people to see that you've got it wrong :D The most I've ever given about matter transmitters is: "Everybody was so happy that I had got him to explain the Booths' functions so well.  I remember it very clearly.  He went to great pains to tell me how the statis effect stopped all movement in solid objects, and how that made the objects massless, but of infinite mass.  Or was it indefinite mass?  Anyway, it was something to do with making things to not exist any more, so that the universe stopped caring about where the things were. I had not understood a word, so I kept asking the idiot questions that it turned out everybody wished would be answered." The last line pushes you to believe that they work, because everyone else had an epiphany about their workings, and you associate yourself with them, even though almost no information whatsoever is provided in the story (it's similar to a vid "reaction shot", like where you don't show a great basketball pass, you just show the reaction of some kid in the spectator seats -- everyone leaves the theatre believing that they saw a great basketball pass). That kind of technique is usually referred to as "Getting away with murder".

                                          I wanna be a eunuchs developer! Pass me a bread knife!

                                          G Offline
                                          G Offline
                                          Gary Wheeler
                                          wrote on last edited by
                                          #40

                                          Mark_Wallace wrote:

                                          That kind of technique is usually referred to as "Getting away with murder"

                                          I imagine it's all in knowing how much to bribe someone at the Artistic License Bureau :-D.

                                          Software Zen: delete this;

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