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Which code you suggest?

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  • R Rajesh Anuhya

    Code1:

       Boolean DoSomething(string\[\] values)
        {
            foreach (string s in values)
                if (s == "ABC")
                    return true;
            return false;
        }
    

    Code2:

    Boolean DoSomething(string[] values)
    {
    bool retValue = false;
    foreach (string s in values)
    if (s == "ABC")
    retValue=true;
    return retValue;
    }

    in the above 2 codes which code you will suggest and why? waiting for your valuable comments. Thanks --RA

    my Tip/Tricks[^] |Contact me[^]

    J Offline
    J Offline
    Jonathan C Dickinson
    wrote on last edited by
    #75

    Second method if security is a concern (methods like that are not vulnerable to timing attacks[^]); first in all other cases (the first method will always execute in N time, the second is O(N)).

    He who asks a question is a fool for five minutes. He who does not ask a question remains a fool forever. [Chinese Proverb] Jonathan C Dickinson (C# Software Engineer)

    J 1 Reply Last reply
    0
    • S svella

      Flags and/or gotos are both reasonable approaches in languages that don't have a try...finally construct and I've written code using both approaches in many different languages. Since the OP was obviously C# I assumed that is what we were talking about, and in C# the try..finally (or the "using" construct, when applicable) is definitely the cleanest approach to making sure your resource cleanup happens, even when you don't think exceptions enter into the picture, though in my experience most cases where resource cleanup happens, exceptions at the .NET framework level are almost always a possibility. And no I wouldn't suggest try..finally for the original post because no resource cleanup is involved.

      S Offline
      S Offline
      Stefan_Lang
      wrote on last edited by
      #76

      Ok, lets forget language (old C) specific concerns: Assuming you have exceptions, yes, I agree that you can reasonably handle many cases of premature returns that way. However, my take on exceptions is that code running as expected shouldn't throw one! Finding an element with specific properties in a container does not warrant throwing an exception, whether or not you need clean-up. Look at the following code, ignoring language specific elements:

      // find first elementwithin tolerance of a given value
      // return element ID
      int find(Container c, double value, double tol)
      {
      int result = INVALID_ID; // some constant that is not a valid element ID
      do_some_intialization();
      for(size_t index = 0; index < c.size(); ++index)
      {
      if (element.distance(value) < tol)
      {
      result = element.ID();
      }
      }
      do_some_clean_up();
      return result;
      }

      There are various solutions to short-cut the loop once it finds a fitting element: 1. use some command that breaks out of the innermost loop (in C/C++ you can use break) 2. attach the check (result==INVALID_ID) to the loop header, so it quits once you assign a valid ID. (not sure how to do that with for_each in C#, but a standard for loop lets you add an arbitrary number of stop conditions easily) 3. Introduce a flag variable that indicates when you're done searching. As it would pretty much just store the current value of (result==INVALID_ID) in this case, you might as well go with solution 2 above 4. throwing an exception, catching it with try/finally to ensure proper cleaning up In this example, my suggestion of introducing a flag variable turns out to be unneccesary, as the result variable itself can be used to pretty much the same effect. In my experience, this is often the case, so the effort to use these kind of checks instead of premature returns or gotos is often rather low. Using an exception would certainly work, but it conflicts with my understanding of what an exception means. Also, if you do catch actual error cases with exceptions within that same code, you need to make sure to not catch the 'good-case-exceptions' as errors! If you have no problem with that, the more power to you. But I prefer not to go that route.

      S 1 Reply Last reply
      0
      • S Stefan_Lang

        Ok, lets forget language (old C) specific concerns: Assuming you have exceptions, yes, I agree that you can reasonably handle many cases of premature returns that way. However, my take on exceptions is that code running as expected shouldn't throw one! Finding an element with specific properties in a container does not warrant throwing an exception, whether or not you need clean-up. Look at the following code, ignoring language specific elements:

        // find first elementwithin tolerance of a given value
        // return element ID
        int find(Container c, double value, double tol)
        {
        int result = INVALID_ID; // some constant that is not a valid element ID
        do_some_intialization();
        for(size_t index = 0; index < c.size(); ++index)
        {
        if (element.distance(value) < tol)
        {
        result = element.ID();
        }
        }
        do_some_clean_up();
        return result;
        }

        There are various solutions to short-cut the loop once it finds a fitting element: 1. use some command that breaks out of the innermost loop (in C/C++ you can use break) 2. attach the check (result==INVALID_ID) to the loop header, so it quits once you assign a valid ID. (not sure how to do that with for_each in C#, but a standard for loop lets you add an arbitrary number of stop conditions easily) 3. Introduce a flag variable that indicates when you're done searching. As it would pretty much just store the current value of (result==INVALID_ID) in this case, you might as well go with solution 2 above 4. throwing an exception, catching it with try/finally to ensure proper cleaning up In this example, my suggestion of introducing a flag variable turns out to be unneccesary, as the result variable itself can be used to pretty much the same effect. In my experience, this is often the case, so the effort to use these kind of checks instead of premature returns or gotos is often rather low. Using an exception would certainly work, but it conflicts with my understanding of what an exception means. Also, if you do catch actual error cases with exceptions within that same code, you need to make sure to not catch the 'good-case-exceptions' as errors! If you have no problem with that, the more power to you. But I prefer not to go that route.

        S Offline
        S Offline
        svella
        wrote on last edited by
        #77

        I think you've completely misunderstood what I said. I am in no way advocating introducing new exceptions as a way of prematurely ending a loop. What I am advocating is using language constructs (try...finally or using(...)) specifically designed help ensure safe cleanup regardless of how you exit the function/procedure. It's simply cleaner and easier to get it right than using other methods, especially when there is the possibility of exceptions, which it turns out is almost always when using resources that need to be explicitly cleaned up in languages that provide those constructs.

        1 Reply Last reply
        0
        • Z ZurdoDev

          Quote:

          You can't be serious!

          I do like to joke around a lot, but yes, I can be serious at times.

          There are only 10 types of people in the world, those who understand binary and those who don't.

          R Offline
          R Offline
          Ravi Bhavnani
          wrote on last edited by
          #78

          So if the array contained a million strings, the first of which was "ABC", you'd check every single string even though you already know you have a match?  :confused: /ravi

          My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

          Z 1 Reply Last reply
          0
          • R Ravi Bhavnani

            So if the array contained a million strings, the first of which was "ABC", you'd check every single string even though you already know you have a match?  :confused: /ravi

            My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

            Z Offline
            Z Offline
            ZurdoDev
            wrote on last edited by
            #79

            No. I would exit the loop.

            There are only 10 types of people in the world, those who understand binary and those who don't.

            R 1 Reply Last reply
            0
            • Z ZurdoDev

              No. I would exit the loop.

              There are only 10 types of people in the world, those who understand binary and those who don't.

              R Offline
              R Offline
              Ravi Bhavnani
              wrote on last edited by
              #80

              And that's what example #1 does, not #2. /ravi

              My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

              Z 1 Reply Last reply
              0
              • R Ravi Bhavnani

                And that's what example #1 does, not #2. /ravi

                My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

                Z Offline
                Z Offline
                ZurdoDev
                wrote on last edited by
                #81

                Yes, but it returns out of the function, which is the actual debate. So, example 2, even though it has several issues, it does not exit the function, which is what I support. However, what I would do is set the variable as in example #2 and then exit the loop.

                There are only 10 types of people in the world, those who understand binary and those who don't.

                R 1 Reply Last reply
                0
                • R Rajesh Anuhya

                  Code1:

                     Boolean DoSomething(string\[\] values)
                      {
                          foreach (string s in values)
                              if (s == "ABC")
                                  return true;
                          return false;
                      }
                  

                  Code2:

                  Boolean DoSomething(string[] values)
                  {
                  bool retValue = false;
                  foreach (string s in values)
                  if (s == "ABC")
                  retValue=true;
                  return retValue;
                  }

                  in the above 2 codes which code you will suggest and why? waiting for your valuable comments. Thanks --RA

                  my Tip/Tricks[^] |Contact me[^]

                  P Offline
                  P Offline
                  PIEBALDconsult
                  wrote on last edited by
                  #82

                  Neither; I prefer not to end a foreach when a for will work just as well (if not better).

                  bool result = false ;

                  for ( int i = 0 ; !result && i < values.Length ; i++ )
                  {
                  result = values [ i ] == "ABC" ;
                  }

                  return ( result ) ;

                  This could also lead to a discussion of ifless programming. :-D

                  1 Reply Last reply
                  0
                  • Z ZurdoDev

                    Yes, but it returns out of the function, which is the actual debate. So, example 2, even though it has several issues, it does not exit the function, which is what I support. However, what I would do is set the variable as in example #2 and then exit the loop.

                    There are only 10 types of people in the world, those who understand binary and those who don't.

                    R Offline
                    R Offline
                    Ravi Bhavnani
                    wrote on last edited by
                    #83

                    ryanb31 wrote:

                    However, what I would do is set the variable as in example #2 and then exit the loop.

                    Ah, OK then. :) /ravi

                    My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

                    1 Reply Last reply
                    0
                    • Z ZurdoDev

                      But you're missing the fact that you can exit a loop when you find what you need. You don't have to continue processing.

                      There are only 10 types of people in the world, those who understand binary and those who don't.

                      P Offline
                      P Offline
                      PIEBALDconsult
                      wrote on last edited by
                      #84

                      Just because you can doesn't mean you should.

                      Z 1 Reply Last reply
                      0
                      • P PIEBALDconsult

                        Just because you can doesn't mean you should.

                        Z Offline
                        Z Offline
                        ZurdoDev
                        wrote on last edited by
                        #85

                        Vague but true.

                        There are only 10 types of people in the world, those who understand binary and those who don't.

                        1 Reply Last reply
                        0
                        • S Stefan_Lang

                          ... until you introduce code that needs clean-up at one point or another. Many of the functions I look at every day are a decade old or more, and consist of several hundred lines of codes with half a dozen levels of nesting or more. Every single one of them allocates stuff, or does something else requiring cleanup. More often than not, this happens before something else happens that necessitates a premature return. Some of the really old functions use goto exit; to immediately jump to the cleanup code. I use a flag. Sure, not everyone works on such a codebase. But the truth is, the majority of programmers doesn't work on brand-new projects either. 80% work on internal programs designed to improve certain processes inside of a single company. Lots of code, and sometimes with a lifetime higher than that of some of their current programmers. In that context, IME, premature returns are almost always a bad idea.

                          P Offline
                          P Offline
                          PIEBALDconsult
                          wrote on last edited by
                          #86

                          Stefan_Lang wrote:

                          premature returns are almost always a bad idea

                          :thumbsup: Definitely a code smell.

                          1 Reply Last reply
                          0
                          • R Rajesh Anuhya

                            Code1:

                               Boolean DoSomething(string\[\] values)
                                {
                                    foreach (string s in values)
                                        if (s == "ABC")
                                            return true;
                                    return false;
                                }
                            

                            Code2:

                            Boolean DoSomething(string[] values)
                            {
                            bool retValue = false;
                            foreach (string s in values)
                            if (s == "ABC")
                            retValue=true;
                            return retValue;
                            }

                            in the above 2 codes which code you will suggest and why? waiting for your valuable comments. Thanks --RA

                            my Tip/Tricks[^] |Contact me[^]

                            D Offline
                            D Offline
                            DarkChuky CR
                            wrote on last edited by
                            #87

                            I guess, I would try something like:

                            Boolean DoSomething(string[] values)
                            {

                                    bool retValue = false;
                                    if (values != null)            
                                    for(int i = 0; i < values.Count(); i++)
                                    {
                                        if (values\[i\] == "ABC")
                                        {
                                            retValue = true;
                                            i = values.Count();
                                        }
                                    }
                                    return retValue;
                                }
                            

                            I know the example is a simple loop, but thinking in maintenance and performance this will: - Avoid the internal context and memory usage of a FOREACH (FOR is recommended when u do only 1 single access to the object[i]) - Use of a state variable for a return is recommended rater that having a lot of returns. (readability?) - The Return in the for or foreach cause a BREAK, if I'm not wrong that was expensive in the past, not sure with modern languages.

                            J 1 Reply Last reply
                            0
                            • R Rajesh Anuhya

                              Code1:

                                 Boolean DoSomething(string\[\] values)
                                  {
                                      foreach (string s in values)
                                          if (s == "ABC")
                                              return true;
                                      return false;
                                  }
                              

                              Code2:

                              Boolean DoSomething(string[] values)
                              {
                              bool retValue = false;
                              foreach (string s in values)
                              if (s == "ABC")
                              retValue=true;
                              return retValue;
                              }

                              in the above 2 codes which code you will suggest and why? waiting for your valuable comments. Thanks --RA

                              my Tip/Tricks[^] |Contact me[^]

                              T Offline
                              T Offline
                              TheGreatAndPowerfulOz
                              wrote on last edited by
                              #88

                              the first because it will terminate the loop on the first found string, and is thus faster. The second loops the whole array regardless.

                              If your actions inspire others to dream more, learn more, do more and become more, you are a leader.-John Q. Adams
                              You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering.-Wernher von Braun
                              Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.-Albert Einstein

                              1 Reply Last reply
                              0
                              • J jibalt

                                I refuse to hire anyone who subscribes to that inane single exit nonsense. And that code is awful for other reasons too. The correct code is

                                return values.Any(s => s == "ABC")

                                unless it can be proved to be a performance bottleneck.

                                P Offline
                                P Offline
                                PIEBALDconsult
                                wrote on last edited by
                                #89

                                That may be OK for C#; but how does it translate to other languages?

                                J 1 Reply Last reply
                                0
                                • R Rajesh Anuhya

                                  Code1:

                                     Boolean DoSomething(string\[\] values)
                                      {
                                          foreach (string s in values)
                                              if (s == "ABC")
                                                  return true;
                                          return false;
                                      }
                                  

                                  Code2:

                                  Boolean DoSomething(string[] values)
                                  {
                                  bool retValue = false;
                                  foreach (string s in values)
                                  if (s == "ABC")
                                  retValue=true;
                                  return retValue;
                                  }

                                  in the above 2 codes which code you will suggest and why? waiting for your valuable comments. Thanks --RA

                                  my Tip/Tricks[^] |Contact me[^]

                                  J Offline
                                  J Offline
                                  johannesnestler
                                  wrote on last edited by
                                  #90

                                  I know you were asking for another thing - but the code and alternative you presented are not equal - so someone has to choose Option 1, because this code is the correct one (exit Loop on found string) - so you second DoSomething should do break the loop after a value was found (you will have to add the brackets you left away ;P ) Btw. are you new on "the Internet"? :laugh: It feels about the billionth discussion about early exit vs. single return point - AFAIK this will forever be a matter of style and choise...

                                  1 Reply Last reply
                                  0
                                  • D DarkChuky CR

                                    I guess, I would try something like:

                                    Boolean DoSomething(string[] values)
                                    {

                                            bool retValue = false;
                                            if (values != null)            
                                            for(int i = 0; i < values.Count(); i++)
                                            {
                                                if (values\[i\] == "ABC")
                                                {
                                                    retValue = true;
                                                    i = values.Count();
                                                }
                                            }
                                            return retValue;
                                        }
                                    

                                    I know the example is a simple loop, but thinking in maintenance and performance this will: - Avoid the internal context and memory usage of a FOREACH (FOR is recommended when u do only 1 single access to the object[i]) - Use of a state variable for a return is recommended rater that having a lot of returns. (readability?) - The Return in the for or foreach cause a BREAK, if I'm not wrong that was expensive in the past, not sure with modern languages.

                                    J Offline
                                    J Offline
                                    johannesnestler
                                    wrote on last edited by
                                    #91

                                    Hm, interesting, I can agree a Little on your first point - although this is no practical thinking for most .NET developers, because the "perfomance" impact is outweighted by more expressive code - I do express something when I write "foreach" (I express I want to do something FOR EACH element, don't depend on index or IList, just IEnumerable, I won't need an index, I don't need a break condition, ...). So the additional 2 context variables used internally by the foreach loop are fast earned back... Point 2 will never be decided on "the Internet" - recommended? - not by me - it depends to much on overall style of the code (a lot of coders first evaluate all arguments and do early returns) and personal choice - and if you do "Microoptimazations" in .NET like you/I did in old c++ days, you should do early returns - so, readability (for you) or performance? Point 3, though irrelevant for this discussion because this code should break on any found case (op alternatives are not equivalent), but I'm wondering why you think setting the variable to the break condition and evaluate it again is faster than a break statement? If this is any faster (I will test) this is intersting to know - it seems you are the master of "high perfomance super optimized .NET code" - but I'm not shure if .NET is the right realm for code which needs this kind of optimizations - shouldn't we do such perf. critical things in native code? Kind regards Johannes

                                    D 1 Reply Last reply
                                    0
                                    • J johannesnestler

                                      Hm, interesting, I can agree a Little on your first point - although this is no practical thinking for most .NET developers, because the "perfomance" impact is outweighted by more expressive code - I do express something when I write "foreach" (I express I want to do something FOR EACH element, don't depend on index or IList, just IEnumerable, I won't need an index, I don't need a break condition, ...). So the additional 2 context variables used internally by the foreach loop are fast earned back... Point 2 will never be decided on "the Internet" - recommended? - not by me - it depends to much on overall style of the code (a lot of coders first evaluate all arguments and do early returns) and personal choice - and if you do "Microoptimazations" in .NET like you/I did in old c++ days, you should do early returns - so, readability (for you) or performance? Point 3, though irrelevant for this discussion because this code should break on any found case (op alternatives are not equivalent), but I'm wondering why you think setting the variable to the break condition and evaluate it again is faster than a break statement? If this is any faster (I will test) this is intersting to know - it seems you are the master of "high perfomance super optimized .NET code" - but I'm not shure if .NET is the right realm for code which needs this kind of optimizations - shouldn't we do such perf. critical things in native code? Kind regards Johannes

                                      D Offline
                                      D Offline
                                      DarkChuky CR
                                      wrote on last edited by
                                      #92

                                      Good reply!, I already don't remember if the Break is expensive, hasn't google.... but I remember it was like using the old GOTO, developer just avoids it when possible. Yes, if we just think in the original code example, there is like no discussion, the code is so simple that it will return with the first find, so no real issues. But you have talk about something that I has been seen in the "modern" developers and languages (not sure if can apply to the original topic):

                                      "it seems you are the master of ""high perfomance super optimized .NET code"" - but I'm not shure if .NET is the right realm for code which needs this kind of optimizations - shouldn't we do such perf. critical things in native code?"

                                      With modern PCs, the increase of memory and processors speeds (also number of CPUS) developers are forgetting about performance, speed and memory issues, its like they don't remember that the memory is not infinite, and that with the speed of data increase the application can go from 1 minute process to 1 week in a couple of months... I'm no a Performance maniac, but I worked like 4 year in Windows Mobile (C#) and I learned how important it is, and in fact has been a good ADD ON in today projects, I can "easy-sly" understand where our current project will fall and in fact they has fail (I was totally ignored by no mobile developers, then they didn't toke my recommendation, 2 months later the application was failed with Out of memory, with Time out, bandwidth, channel amount of data, with tooo long process).. today my coworkers are taking care of it, but they learned in the wrong way, when it failed in Production. I can say I'm a little worried about modern programing, because our Junior are not facing those Memory and Performance issues, even my Cell Phone have more CPUs and Memory than my 4 years old PC... then neither current mobile developers are facing performance issues until its too late and they will be the Senniors of tomorrow

                                      J 1 Reply Last reply
                                      0
                                      • OriginalGriffO OriginalGriff

                                        What if you have two nested loops? It's a lot harder to exit them both...

                                        The universe is composed of electrons, neutrons, protons and......morons. (ThePhantomUpvoter)

                                        K Offline
                                        K Offline
                                        Klaus Werner Konrad
                                        wrote on last edited by
                                        #93

                                        goto

                                        1 Reply Last reply
                                        0
                                        • D DarkChuky CR

                                          Good reply!, I already don't remember if the Break is expensive, hasn't google.... but I remember it was like using the old GOTO, developer just avoids it when possible. Yes, if we just think in the original code example, there is like no discussion, the code is so simple that it will return with the first find, so no real issues. But you have talk about something that I has been seen in the "modern" developers and languages (not sure if can apply to the original topic):

                                          "it seems you are the master of ""high perfomance super optimized .NET code"" - but I'm not shure if .NET is the right realm for code which needs this kind of optimizations - shouldn't we do such perf. critical things in native code?"

                                          With modern PCs, the increase of memory and processors speeds (also number of CPUS) developers are forgetting about performance, speed and memory issues, its like they don't remember that the memory is not infinite, and that with the speed of data increase the application can go from 1 minute process to 1 week in a couple of months... I'm no a Performance maniac, but I worked like 4 year in Windows Mobile (C#) and I learned how important it is, and in fact has been a good ADD ON in today projects, I can "easy-sly" understand where our current project will fall and in fact they has fail (I was totally ignored by no mobile developers, then they didn't toke my recommendation, 2 months later the application was failed with Out of memory, with Time out, bandwidth, channel amount of data, with tooo long process).. today my coworkers are taking care of it, but they learned in the wrong way, when it failed in Production. I can say I'm a little worried about modern programing, because our Junior are not facing those Memory and Performance issues, even my Cell Phone have more CPUs and Memory than my 4 years old PC... then neither current mobile developers are facing performance issues until its too late and they will be the Senniors of tomorrow

                                          J Offline
                                          J Offline
                                          johannesnestler
                                          wrote on last edited by
                                          #94

                                          Very good points. I feel we may have quite similar experiences. I also worked for the last 7 years on Windows CE and Embedded with .NET CF and native code. On Win CE 5 (which was a big step already) we had the 32 MB memory limit per process - How funny, that TODAY one of these old CE 5 devices "showed up" on my office-desk with a "pretty" .net machine-visualization on it - customer (programmer) is telling me that he ran into problems... Guess what? -> Out of Memory! So I totally agree with your points about "Juniors" - And I think we as programmers, will face the same story again, after someone comes up with the idea of the next IThing and want's to play tetris on it. When I was a C++ programmer and realized that I didn't do so much optimizing and inlinig and what not any more, I thought: "Finally we arrived where Memory and CPU perf. is "enough" for my use-cases". But when I startet my first embedded device project a few years later, it was the old story again... So I never mean't that Performance/Memory consumption doesn't matter, and in reality I think about it on every line of code I write (a habit hard to discard if you started programming in a time where it was "expensive"). - Like you said: a good Add On even in todays projects. But I think that today the "code" has to do so much more than just "crunch the numbers". We write code in patterns, abstractions, with test support, support for different plattforms or frameworks, for services, devices, serialization scenarios, for easy maintenance, for whatever is needed on the project at hand, and only sometimes there are performance or memory constraints now (when I started this was ALWAYS one of the most important things - "unreadable guru code for safing 2 bytes? - no problem"). It may be a project where RAD and easy "junior-flipping" is wanted - so go for .NET, easy constructs, no optimazitions where deep knowledge is needed (a case where perf. of foreach vs. for should not matter). But another time you will have todo something very "fast" or "cheap on memory", then comes the time to optimize algorithms and code for specific tasks. But if I'm on a CE device, found a perfomance/memory bottleneck, I would hardly think about optimizing the IL code - I'd go for a native solution (maybe C++) and use Interop to call it (if marshalling perfomance impact is not a problem). Because from my experience the "biggest" gain on using native code, is to circumvent the GC... Of course using unsafe code can be an alternative, and optimizing perf/memory is the onl

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