How old were you when you first wrote a line of code ?
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
I was in my 20s in 1983 and my sister in-law gave me this TI 99-4A. I was hooked inside of 30 minutes.
XAlan Burkhart
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
Let's see ... I was a junior in college and decided to take a FORTRAN programming class because I had heard about computers from a friend who was taking a COBOL class. That would make me .. uh .. 20 at the time. It was the class that made me decide to program for a living. Now I can hardly wait to stop doing it.
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
If I have my dates right, 1991, aged 11. I know we stayed at my uncle's house when Terminator 2 came out at the cinema when we were staying at their house one year, but it might have been a year or two earlier than that. It was Sinclair Basic. My uncle introduced me to coding. He wasn't even a programmer himself, actually a deep sea diver, but had been writing utilities to help with the day job. My cousin, a good few years than older me, also showed me how to create a loading screen. He didn't become a programmer either. But I was hooked after that. Managed to get my parents to buy me a C64 so I could learn more at home.
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
I remember it well - 1981 with a Sinclair ZX81. I was 11 years old and had to teach myself, which as it turns out was the best way to learn to program :-D
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
18, in college - personal computers were still 5 years away
Steve _________________ I C(++) therefore I am
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Similar. I was 7 in 1986. I learned on GW-Basic on a Tandy 1000 (no hard drive, but 5.25-inch diskettes).
Same here, except I didn't have any idea of I was doing at the time. PCM, ftw! ("PC Magazine") They had a bunch of qbasic code in the back of each magazine for different games.
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
I was 16, in high school, 1973. Programmable calculator called Compucorp 025, about the size of an IBM Selectric typewriter (anybody remember typewriters?) with 10-key numeric entry. The program was read from punch cards, the language was assembler. It was like a drug. I haven't been able to stop since.
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
6 Years old, on a Commodore PET at a local Polytech.
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Don't knock C. If you learn it well, you can piss all over Java experts -- in Java. Once you understand what's happening with memory, the language/syntax is the easy bit.
I wanna be a eunuchs developer! Pass me a bread knife!
I didn't knock C. Why should I knock C? It's my first programming language learned. And I'm so thankful to it. Learning C is my foundation on learning other languages. X| is for myself.
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
14 Ha ha~~ :laugh: use Qbasic. for i = 1 to 10 print i next
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
I was nine when I made my first run of asterisks in a home made computer in school which I suspect had only two instructions, print and for loop. Then Apple was introduced and I went right away to make a programmatic animation, and to start writing the browser text flowing code; much of it went into paper, machine time was more important for games! :mad:
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11. It was code inspired by the listings in the Commodore 64's User Manual. Great times. It was 1983.
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Still have my C64 complete with tape and 1541 Drive. I don't think it is still in working condition though cause it is stored.
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Still have my C64 complete with tape and 1541 Drive. I don't think it is still in working condition though cause it is stored.
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
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:-D :sigh: :zzz: :wtf:
"If A is a success in life, then A=x+y+z. (Work is x; y is play; and z is keeping your mouth shut.)"
In for a penny, In for a pound... 7 Years old (Circa 1979/1980), in sinclair Basic and Z80 Machine code on a sinclair ZX80. By 1981 I'd upgraded to the ZX81 and had a massive 16k Ram Expansion Pack on it :-) Didn't get serious though until mid 80 (Circa 10 yrs) by which time I had an Acorn Electron and a BBC Model B and was regularly writing for the magazine BBC Acorn User here in the UK