Tiny Quiz
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I am glad you did not really think that 79=80. ;P
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
The day I have had, a definite possibility :rolleyes:
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"IDDQD"
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
Makes your eyes light up.
I wanna be a eunuchs developer! Pass me a bread knife!
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"IDDQD"
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
"IDKFA" I can't forget those codes ever, I think :laugh:
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"IDKFA" I can't forget those codes ever, I think :laugh:
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This
Random r = new Random();
do
{
double d = r.NextDouble();
double x = (d + 1) * 1070000000;
int y = (int)x;
if (y == -y)
break;
} while (true);
Console.WriteLine("Exit");is an infinite loop. However, this
Random r = new Random();
do
{
double d = r.NextDouble();
double x = (d + 1) * 1080000000;
int y = (int)x;
if (y == -y)
break;
} while (true);
Console.WriteLine("Exit");terminates with probability 1 (try it, it exits quickly in practice). Quiz: explain why OK, some people got close, but.. it's trickier than that. Take a look at the spec[^], 13.2.1:
o In an unchecked context, the conversion always succeeds, and proceeds as follows. • The value is rounded towards zero to the nearest integral value. If this integral value is within the range of the destination type, then this value is the result of the conversion. • Otherwise, the result of the conversion is an unspecified value of the destination type.
So why 0x8000000? Implementation details, but that's what it does - usually. Not always, for example:
Console.WriteLine(unchecked((int)1E100));
Prints 0. On x64, the JIT compiler uses cvttsd2si[^] which gives 0x80000000 when the value is outside the range of an int. On x86, IIRC the JIT compiler used to use fistp[^] ("the integer indefinite value" is 0x80000000) (using fistp is annoying because it requires you to change the rounding mode twice) but now it stores the double to memory and then uses cvttsd2si (at least in my tests). I'm not sure if it ever uses fisttp, but that would also give 0x80000000.
Simple! :-D
int bM = int.MaxValue, bm = int.MinValue;
Console.WriteLine("Min/Max: {0}/{1}, -Min/-Max: {2}/{3}", bm, bM, -bm, -bM);will print
Min/Max: -2147483648/2147483647, -Min/-Max: -2147483648/-2147483647
As you can see, int.Min == -int.Min (because there is just not enough positive integer!! :laugh: ) Further, as far as int arithmetic is concerned:
1080000000 x2 = -2134967296
Morale of the story? Don't overflow! use checked() block? as in:
int bM = int.MaxValue, bm = int.MinValue;
int bm2;
checked
{
bm2 = -bm;
}My programming get away... The Blog... DirectX for WinRT/C# since 2013! Taking over the world since 1371!
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Simple! :-D
int bM = int.MaxValue, bm = int.MinValue;
Console.WriteLine("Min/Max: {0}/{1}, -Min/-Max: {2}/{3}", bm, bM, -bm, -bM);will print
Min/Max: -2147483648/2147483647, -Min/-Max: -2147483648/-2147483647
As you can see, int.Min == -int.Min (because there is just not enough positive integer!! :laugh: ) Further, as far as int arithmetic is concerned:
1080000000 x2 = -2134967296
Morale of the story? Don't overflow! use checked() block? as in:
int bM = int.MaxValue, bm = int.MinValue;
int bm2;
checked
{
bm2 = -bm;
}My programming get away... The Blog... DirectX for WinRT/C# since 2013! Taking over the world since 1371!
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Simple! :-D
int bM = int.MaxValue, bm = int.MinValue;
Console.WriteLine("Min/Max: {0}/{1}, -Min/-Max: {2}/{3}", bm, bM, -bm, -bM);will print
Min/Max: -2147483648/2147483647, -Min/-Max: -2147483648/-2147483647
As you can see, int.Min == -int.Min (because there is just not enough positive integer!! :laugh: ) Further, as far as int arithmetic is concerned:
1080000000 x2 = -2134967296
Morale of the story? Don't overflow! use checked() block? as in:
int bM = int.MaxValue, bm = int.MinValue;
int bm2;
checked
{
bm2 = -bm;
}My programming get away... The Blog... DirectX for WinRT/C# since 2013! Taking over the world since 1371!
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It does have to do with int.MinValue, but 1080000000 * 2 = -2134967296 (in int arithmetic), and the math is done in doubles.
Really? is it home work and you don't understand how to code? I call that int...
int y = (int)x;
if (y == -y)if you have debugging problem go to the appropriate forum... C#[^]
My programming get away... The Blog... DirectX for WinRT/C# since 2013! Taking over the world since 1371!
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-6=-6
4-10=9-15
4-10+25/4=9-15+25/4
(2-5/2)^2=(3-5/2)^2
2-5/2=3-5/2
2=3
2+77=3+77
79=80~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
Edit: You can't expect me to do algebra this early on a Monday morning. Wait, it's the afternoon already? Well, at least it's not Tuesday yet. :-O
"These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer
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Well done. Funnily, as an AZERTY keyboard user, I know these as IDDAD and IDKFQ.
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
Never seen an AZERTY-Keyboard :) However nothing is as famous as ^^vv<><>ba :laugh:
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Edit: You can't expect me to do algebra this early on a Monday morning. Wait, it's the afternoon already? Well, at least it's not Tuesday yet. :-O
"These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer
I don't know, I studied in France. Anyway, in this part of the world, (a-b)^2 = a^2 + b^2 - 2ab. If a=2 and b=5/2, (a-b)^2 = 4 + 25/4 + 2*2*5/2=4 + 25/4 + 10 If a=3 and b=5/2, (a-b)^2 = 9 + 25/4 + 2*3*5/2=4 + 25/4 + 15
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
-
This
Random r = new Random();
do
{
double d = r.NextDouble();
double x = (d + 1) * 1070000000;
int y = (int)x;
if (y == -y)
break;
} while (true);
Console.WriteLine("Exit");is an infinite loop. However, this
Random r = new Random();
do
{
double d = r.NextDouble();
double x = (d + 1) * 1080000000;
int y = (int)x;
if (y == -y)
break;
} while (true);
Console.WriteLine("Exit");terminates with probability 1 (try it, it exits quickly in practice). Quiz: explain why OK, some people got close, but.. it's trickier than that. Take a look at the spec[^], 13.2.1:
o In an unchecked context, the conversion always succeeds, and proceeds as follows. • The value is rounded towards zero to the nearest integral value. If this integral value is within the range of the destination type, then this value is the result of the conversion. • Otherwise, the result of the conversion is an unspecified value of the destination type.
So why 0x8000000? Implementation details, but that's what it does - usually. Not always, for example:
Console.WriteLine(unchecked((int)1E100));
Prints 0. On x64, the JIT compiler uses cvttsd2si[^] which gives 0x80000000 when the value is outside the range of an int. On x86, IIRC the JIT compiler used to use fistp[^] ("the integer indefinite value" is 0x80000000) (using fistp is annoying because it requires you to change the rounding mode twice) but now it stores the double to memory and then uses cvttsd2si (at least in my tests). I'm not sure if it ever uses fisttp, but that would also give 0x80000000.
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Never seen an AZERTY-Keyboard :) However nothing is as famous as ^^vv<><>ba :laugh:
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Hmm...(2-5/2) = -1.5, (3-5/2) = -1, therefore -1.5 != -1.0, meaning 2!=3, 79!=80 and wings stay on aeroplanes and it all falls apart, took two looks over to get it, am I right! Dang someone post it before me! Leslie mode engaged :) !
glennPattonWork wrote:
Hmm...(2-5/2) = -1.5, (3-5/2) = -1
Speaking of new math, I was always under the impression that 2-5/2 = -.5 and 3-5/2 = .5 ... :doh:
The United States invariably does the right thing, after having exhausted every other alternative. -Winston Churchill America is the only country that went from barbarism to decadence without civilization in between. -Oscar Wilde Wow, even the French showed a little more spine than that before they got their sh*t pushed in.[^] -Colin Mullikin
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Here.[^] Ah, the famous Konami code[^]. Have you ever tried it here in the Lounge ? :cool:
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
Hm. Makes sense for French speaking people. Q is used quite a lot there, I guess... And yeah. There are quite few pages on the web where you can use it ;)
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I don't know, I studied in France. Anyway, in this part of the world, (a-b)^2 = a^2 + b^2 - 2ab. If a=2 and b=5/2, (a-b)^2 = 4 + 25/4 + 2*2*5/2=4 + 25/4 + 10 If a=3 and b=5/2, (a-b)^2 = 9 + 25/4 + 2*3*5/2=4 + 25/4 + 15
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
These Brits sure are bad at math today...
Rage wrote:
in this part of the world, (a-b)^2 = a^2 + b^2 - 2ab.
As far as I know, that is true in all parts of the world...
The United States invariably does the right thing, after having exhausted every other alternative. -Winston Churchill America is the only country that went from barbarism to decadence without civilization in between. -Oscar Wilde Wow, even the French showed a little more spine than that before they got their sh*t pushed in.[^] -Colin Mullikin
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glennPattonWork wrote:
Hmm...(2-5/2) = -1.5, (3-5/2) = -1
Speaking of new math, I was always under the impression that 2-5/2 = -.5 and 3-5/2 = .5 ... :doh:
The United States invariably does the right thing, after having exhausted every other alternative. -Winston Churchill America is the only country that went from barbarism to decadence without civilization in between. -Oscar Wilde Wow, even the French showed a little more spine than that before they got their sh*t pushed in.[^] -Colin Mullikin
Maff's is all mumbo jumbo! :-\
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I don't know, I studied in France. Anyway, in this part of the world, (a-b)^2 = a^2 + b^2 - 2ab. If a=2 and b=5/2, (a-b)^2 = 4 + 25/4 + 2*2*5/2=4 + 25/4 + 10 If a=3 and b=5/2, (a-b)^2 = 9 + 25/4 + 2*3*5/2=4 + 25/4 + 15
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus Do not feed the troll ! - Common proverb
:doh:
"These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer
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:doh:
"These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer
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"IDKFA" I can't forget those codes ever, I think :laugh:
Or IDSPISPOPD (later IDCLIP), to save time. Funny how the really important things always stay in your mind.
I wanna be a eunuchs developer! Pass me a bread knife!