function call from an c++ dll in c#
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Hello, I hope somebody can help me and I hope I put my questions into the right forum !! If not pls let me know !! I received a c++ dll with a function inside: int FunctionCall(int* Size, unsigned char Data[], int time) I used the DLLImport:
[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int FunctionCall(IntPtr Size, byte[] data, int timeout);But when I debug I always get an out of range error !! What did I wrong ?? Thank you very much for your help !!
Show us the code where call that function, the error is likely there in the data.
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Hello, I hope somebody can help me and I hope I put my questions into the right forum !! If not pls let me know !! I received a c++ dll with a function inside: int FunctionCall(int* Size, unsigned char Data[], int time) I used the DLLImport:
[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int FunctionCall(IntPtr Size, byte[] data, int timeout);But when I debug I always get an out of range error !! What did I wrong ?? Thank you very much for your help !!
As Richard says, we need to see the code you use to all it to be sure, but I think you need to replace the
IntPtr
with aref int
unless you are already dealing with unsafe code.[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int FunctionCall(ref int Size, byte[] data, int timeout);The only instant messaging I do involves my middle finger. English doesn't borrow from other languages. English follows other languages down dark alleys, knocks them over and goes through their pockets for loose grammar.
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Hello, I hope somebody can help me and I hope I put my questions into the right forum !! If not pls let me know !! I received a c++ dll with a function inside: int FunctionCall(int* Size, unsigned char Data[], int time) I used the DLLImport:
[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int FunctionCall(IntPtr Size, byte[] data, int timeout);But when I debug I always get an out of range error !! What did I wrong ?? Thank you very much for your help !!
I think the problem is that byte[] in C# is a managed array, which is not equivalent to the address of the first member as it is in unmanaged C++. You will probably have to use a pointer type for this parameter as well. You will need an unsafe block and should probably also use the fixed keyword to prevent the Garbage Collector from moving the content of the array while the C++ function is using it.
The good thing about pessimism is, that you are always either right or pleasently surprised.
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You need to show the code that gives the error, the exact error code or message, and the values of all the variables that are used in the call to the C++ function.
Veni, vidi, abiit domum
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Runtime.InteropServices;
using System.Data;namespace ConsoleApplication1
{
class Program
{
[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int Fct1();\[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct2(); \[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct3(IntPtr Size, byte\[\] data, int timeout); \[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct4(int size, byte\[\] data); static void Main(string\[\] args) { byte\[\] data = new byte\[5\] {0x01,0x02,0x03,0x04,0x05}; int result = Fct1(); Console.WriteLine(result); result = Fct2((IntPtr)2, data, 3); Console.WriteLine(result); result = Fct3(3, data); Console.WriteLine(result); result = Fct4(); Console.WriteLine(result); } }
}
ErrorMessage: AccessViolation at Fct2
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Runtime.InteropServices;
using System.Data;namespace ConsoleApplication1
{
class Program
{
[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int Fct1();\[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct2(); \[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct3(IntPtr Size, byte\[\] data, int timeout); \[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct4(int size, byte\[\] data); static void Main(string\[\] args) { byte\[\] data = new byte\[5\] {0x01,0x02,0x03,0x04,0x05}; int result = Fct1(); Console.WriteLine(result); result = Fct2((IntPtr)2, data, 3); Console.WriteLine(result); result = Fct3(3, data); Console.WriteLine(result); result = Fct4(); Console.WriteLine(result); } }
}
ErrorMessage: AccessViolation at Fct2
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Your code does not make much sense, I suggest you study http://msdn.microsoft.com/en-us/library/aa288468(VS.71).aspx[^], to understand the P/Invoke rules.
Veni, vidi, abiit domum
Sorry to bother you :(( I´m very glad about your help !! And I have to excuse me but I don´t have much experience in C# coding..:( I will give you more details what I want to do: I have a windows programm from and I have to make a communication to this programm. The supplier of the other programm provided me a dll with different functions inside. Now from my understanding the easiest way to setup the communication is to use this dll. So I only wanted to make a short trial if I can call this functions and if the communication can be established ! Fct1, Fct3 and Fct4 are returning a value that shows a good result. The problem is Fct2 where I have to deal with pointer :((( Thanks again !!
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Sorry to bother you :(( I´m very glad about your help !! And I have to excuse me but I don´t have much experience in C# coding..:( I will give you more details what I want to do: I have a windows programm from and I have to make a communication to this programm. The supplier of the other programm provided me a dll with different functions inside. Now from my understanding the easiest way to setup the communication is to use this dll. So I only wanted to make a short trial if I can call this functions and if the communication can be established ! Fct1, Fct3 and Fct4 are returning a value that shows a good result. The problem is Fct2 where I have to deal with pointer :((( Thanks again !!
Even if your code was good, you cannot pass a pointer to a constant value! The point of passing a pointer is so that the method you call can modify the value in your program. If you could pass a pointer to "the number two" what do you expect to happen when the function tries to change it? As I said, you almost certainly want to pass a
ref int
instead of anIntPtr
as the former actually passes a pointer rather than a value in a "pointer package"! (And C# won't let you call your method asFct2( ref 2, data)
for precisely the reasons above)The only instant messaging I do involves my middle finger. English doesn't borrow from other languages. English follows other languages down dark alleys, knocks them over and goes through their pockets for loose grammar.
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Sorry to bother you :(( I´m very glad about your help !! And I have to excuse me but I don´t have much experience in C# coding..:( I will give you more details what I want to do: I have a windows programm from and I have to make a communication to this programm. The supplier of the other programm provided me a dll with different functions inside. Now from my understanding the easiest way to setup the communication is to use this dll. So I only wanted to make a short trial if I can call this functions and if the communication can be established ! Fct1, Fct3 and Fct4 are returning a value that shows a good result. The problem is Fct2 where I have to deal with pointer :((( Thanks again !!
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Runtime.InteropServices;
using System.Data;namespace ConsoleApplication1
{
class Program
{
[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int Fct1();\[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct2(); \[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct3(IntPtr Size, byte\[\] data, int timeout); \[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)\] extern static int Fct4(int size, byte\[\] data); static void Main(string\[\] args) { byte\[\] data = new byte\[5\] {0x01,0x02,0x03,0x04,0x05}; int result = Fct1(); Console.WriteLine(result); result = Fct2((IntPtr)2, data, 3); Console.WriteLine(result); result = Fct3(3, data); Console.WriteLine(result); result = Fct4(); Console.WriteLine(result); } }
}
ErrorMessage: AccessViolation at Fct2
This call is wrong:
result = Fct2((IntPtr)2, data, 3);
The first parameter should be a pointer to the address of memory which contains the size of the "data" array. Casting a literal "2" to IntPtr is telling the library that the length of the array is in the block of memory with the address 2. Try changing the function definition like this:
[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int Fct3(ref int Size, byte[] data, int timeout);And call it like this:
int dtLength = data.Length;
result = Fct2(ref dtLength, data, 3);See you
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This call is wrong:
result = Fct2((IntPtr)2, data, 3);
The first parameter should be a pointer to the address of memory which contains the size of the "data" array. Casting a literal "2" to IntPtr is telling the library that the length of the array is in the block of memory with the address 2. Try changing the function definition like this:
[DllImport("Function.dll", CallingConvention = CallingConvention.Cdecl)]
extern static int Fct3(ref int Size, byte[] data, int timeout);And call it like this:
int dtLength = data.Length;
result = Fct2(ref dtLength, data, 3);See you
Thank you very much !! I got it :))